Developer diaries

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Stellaris Dev Diary #297 - Leaders, The Council, and Agendas

Eladrin posting on behalf of the Arctic Team.

Hello everyone! I’m XM, the lead designer of Galactic Paragons. From the beginning of development, we’ve followed one simple mantra - make leaders matter. What you are going to read about in the following paragraphs are the results of months...

Stellaris Dev Diary #296 - Announcing Galactic Paragons

Over the past year we’ve been working on several things in parallel. While PDS Green in Stockholm was building the First Contact Story Pack, our colleagues at PDS Arctic in Umeå were working on a major project as well.


I’m extremely pleased to announce that Galactic...

Dev Diary #6: Banished Court: Scions & Monsters

Hey, you there! Freeze!

You've been caught by a Banished Court patrol. Nothing else for it: you'll have to fight your way out of this one.

Easier said than done. You've got pistols, shotguns and flamethrowers pointed right at your face, and that's not all: a four-legged creature looms just...

Dev Diary #125 – The Most Valiant of Them All

Knights, Accolades and Glory​

Hey! We’re CK’s resident gang of big, beefy, vascular knight bannerets and we’re here to talk knights! Specifically, the brand-new Accolades feature. So slap on your jerkin, grab your bodkin, strap on your slaying-sword, and don’t you dare get distracted by any...

Europa Universalis IV - Development Diary 25th of April 2023 - 1.35 Post-Release Support

Hello everyone! I’m Kuba, Release Engineer & Interim QA Coordinator here at Paradox Tinto and today I’d like to talk about issues that are affecting our community and further plan how to deal with them.

As you are aware, shortly after releasing the Domination DLC we realized we had some issues...

Anniversary Maintenance Patch - 2.0.4 (Open Beta)

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Avē!

First, I’d like to introduce myself, I am not one of the previous Game Directors, Johan or Peter, but I am Niels Uiterwijk, the original tech lead on the project. Today my role at paradox has changed as I am the Technical Director in studio green (studio working...

Dev Diary #14: Sieges

Greetings again future Conquerors! Welcome to another Development Journal! I’m Bas, who also wrote the Development Journal on Ancient Wonders. This time, we’re not looking at cracking open Ancient Wonders for treasure, but rather, we’ll be looking at cracking open Cities! I’ll be talking about...

Victoria 3 - Dev Diary #82 - Voice of the People

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Good afternoon Victorians! It is with great pleasure that I can finally reveal to you our first Immersion Pack: Voice of the People. Voice of the People is the Immersion Pack promised by and included in the Grand Edition of Victoria 3, and will be released alongside...

Choose Our Next DLC Bundle! [Poll Closed]

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Generals!

Following the popularity of our Homeland bundle, We're giving YOU the opportunity to pick our next DLC bundle to go on sale! You'll have the chance to rank Expansion, Music Packs and more!

In this survey all we ask is that you:
  1. You list what you own
  2. You...

Stellaris Dev Diary #295 - Armies, Sectors, Messages, and More

Hi everyone!

The 3.8 ‘Gemini’ Coop Open Beta we talked about last week is now open! See this message for more details. We’ll be collecting feedback and Out of Sync errors until the end of April.

Please note that the 3.8...

Dev Diary #5: Turn-Based Combat

Hello everyone! I’m Brad Kraeling, a Senior Gameplay Engineer for The Lamplighters League. I’m super honored to be able to take you on a tour of a few of the systems that make our Turn-Based combat full of exciting choices, challenges, and strategies.

Time to Go Loud!​

In our...

Dev Diary #124 - Celebrate Good Times (Come On)

Of Weddings, Feasts, and Other Merry-Making​

Welcome, one and all, royal peers from faraway lands, faithful vassals, and errant knights! You are hereby invited to Duchess Matilda’s Grand Wedding!

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(Invitation to Duchess Matilda’s Grand Wedding)

Today’s town crier...

Dev Diary #13: Diplomacy

Welcome to another Age of Wonders 4 Dev Journal! My name is Thom (not to be confused with Tom or Thomas), I’m a gameplay programmer at Triumph Studios and primarily responsible for the Diplomacy systems and related AI.

Today I will take you through some of the changes and additions we’ve made...

Victoria 3 - Dev Diary #81 - New Laws in 1.3

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Hello. This is Victoria, also known as Pacifica, and today we will be going over the new laws added in 1.3.

By and large, these laws exist to grant an experience that allows for more “modern” forms of states, to represent the changing ideologies of the late nineteenth and...

Mood board & logos, by Art Director Paul Gautier

Hello everyone,

This is Paul Gautier, Art Director for Airport Simulator: First Class. I'm here to give you some news about our progress on one of the next airlines we want to release by summer with your help.
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We proposed...

Stellaris Dev Diary #294 - 3.8 ‘Gemini’ Coop Open Beta Release Notes

Hello again!

Last week we went over the basic design of the Cooperative multiplayer system we’re currently working on, and we’re ready to announce that the Coop Open Beta is looking like it will be starting sometime next week. Though at this time I can’t give a precise date, I thought I’d...

Dev Diary #123 – Hastiluding for Glory

Mine lords, mine ladies, and everybody else not seated upon a cushion! On this day! On this day thee find thineselves equals, for thee are all equally blessed! We haveth the privilege, nay, the joy of giveth introduction to a most joyous occasion. Our exalted majesty hath proclaimed that a...

Europa Universalis IV - 11th of April 2023 - 1.35 'Ottomans' Changelog

Hello everyone!

This is Jesús Escribano, Associate Producer at Paradox Tinto. We're finally one week away from Europa Universalis IV: Domination release!

Today we're sharing with you the changelog of the new version, 1.35, nicknamed 'Ottomans'.

The team has done a very big effort to...​

Dev Diary #12: Music

Creating the Age of Wonders 4 OST

This dev diary was contributed by Michiel van den Bos (@Michieldvbos), the composer of the Age of Wonders 4 soundtrack. He also composed for previous instalments in the Age of Wonders series as well as the Overlord series...

Victoria 3 - Dev Diary #80 - Law Enactment and Revolution Clock in 1.3

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Happy Thursday and welcome to the first of several diaries about improvements and changes in Update 1.3! Today we will cover changes made to the process of enacting laws, political machinations by your ruling Interest Groups, and the build-up to revolution.

First off, why...

Stellaris Dev Diary #293 - Introducing Coop

Hello everyone!

One of the major Custodian features planned for the 3.8 ‘Gemini’ update is the addition of two cooperative gameplay modes. Up to five players will be able to control the same empire and work together to play the game as a team.

Two Modes of Play​

Surveys suggested that...

War Effort - Operation Cockpit [1.12.12 OPEN BETA]

Hello there Generals!

We have begun the final preparations for Operation Cockpit! Below you will find a set of patch notes that are now live on an open beta branch. Feel free to give us feedback on these planned changes in this thread, or in our Discord...

Dev Diary #122: Regencies and Elegance of the Empire

Welcome, comrades! First up today we’ll be talking about a subject _very_ dear to my heart, and that’s regencies — what happens when you can’t effectively rule your realm, either because you’re out travelling or because you are a small baby with lacking social skills.

Design Ethos​

First...

Dev Diary 4#: Infiltration into Turn-Based Combat

Hi everyone, I’m Evan Pongress, Lead Tactical Designer for The Lamplighters League. Let’s talk about what has become one of my favorite parts of the game: Real-Time Infiltration!

Infiltration​

In the game, you’ll control a small and desperate handful of Agents who must contend...

Europa Universalis IV - Development Diary 4th of April 2023 - Achievements

Hello everybody! Welcome to today’s Developer Diary!

My name is Arnau, I am an Internal QA Tester working at Tinto. And I'm here with @Pintu to bring you this week's Dev Diary where we will focus on one of our favorite topics, the new Achievements that will accompany 1.35.

The idea we...​