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EU4 - Development Diary - 29th of May 2018

Good day all and welcome to today's Dev Diary on the upcoming expansion Dharma and its accompanying 1.26 Mughals Update. Last week we talked about the changes to Estates and made vague promises that we would make good on our commitment to further the content in the Mission Trees introduced in the 1.25 England update.

The reception has been great on the mission trees since they have been introduced and we are fleshing them out more. Owners of Dharma will enjoy unique and involving mission trees for many nations in the subcontinent, including:

  • Vijayanagar
  • Bahmanis
  • Delhi
  • Orissa
  • Bengal
  • Mughals
  • Mewar
  • Hindustan
  • Gujarat
  • Malwa
  • Taungu :D
  • Bharat

Quite the list. Let's pick two to show off here and now. Delhi I choose you!

DLH Missions.jpg

City of Agra mission requires 25 development, but the province has only 24. This mission can be fulfilled without manually raising development. WHAT COULD IT MEAN!?

Delhi, who once held a tight grip over Northern India have found their strength of rule largely eroded, so their mission tree very much reflects them being the Purple Phoenix of the subcontinent. Note that Delhi is now a formable nation, so any nation looking to pick up that crown can enjoy the Delhian mission tree.

Now looking over to the Mughals, who now have access to a very deep mission tree, telling the tale of their magnificent rise to power in India and beyond.

Mughal Missions.jpg

Art not final, not all icons will be blazing cannonfire. At least not the same blazing cannonfire

Of course we could be here all day detailing the different mission trees, but I want to also turn attention to the more minor nations in the region. For everyone who grabs the 1.26 Mughals Update, we have re-purposed the generic tree for India into two group trees. There is now a Mission Tree for North Indians and South Indians. Let's see the Southern one:

South Indian Missions.jpg

Note that the centre column is reserved for religious missions and vary for Hindus, Sikhs and Muslims

Another bit of feedback we got on the mission redux was that generic missions felt too bland as they were the same for all nations across the world if they didn't get fancy unique missions. Of course we have no intention of the experience being something that can be called "bland" so in one of many steps towards this, we have revamped the generic missions for all the Indians as such in the free 1.26 Mughals Update.

One last set of missions I want to turn to are the Russians. The mission tree rework of Rule Britannia came after Third Rome, leaving the Russian's a bit left out when it came to their Mission choices. We have taken the opportunity during the development of Dharma to right this grievous wrong. All owners of Third Rome will, in the 1.26 Update, enjoy access to mission trees for Muscovy, Novgorod, Russia and Russian Minors.

Muscovy, Novgorod and the Minors will all have access to their mission tree at start, which will morph into the grand Russian tree upon forming Russia. Let's look at the Muscovy into Russia trees.

MOS Missions.jpg


RUS missions.jpg


I'm getting the Oprah Winfrey feeling when it comes to these mission trees today, so next week we'll turn our focus elsewhere. There is a French phrase "never a two without a three" and we're applying that to our system reworks. We've redone Governments as well as Estates in 1.26. The third is what we'll cover next week, and I think I'll let @Groogy cover that one as he's rather pleased with it. I'll put my feet up in the mean time.

Of course, today we pop the cork on our new Dev Clash. This time we have players duking it out both in India and Europe, notable with major countries as AIs. This has been something long requested, so I can't wait to see how it pans out in EU4 Dev Clash #11 - Baltic Elephants
 
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India gets.... no unique government forms so far, no update to religion so far, no unique regional mechanics that work in favour for the natives but rather prospect invaders.

Well, there are the Mughal diwan, but I guess you could count Mughal as invaders despite them having their capital in India. Other than that, we know Vijayanagar has its own government form but I'm not sure there is anything else than passive modifiers attached to it. And there are the new estates.
 
- i really cant remember anything else that would be considered "revolution" for that timeperiod in Russia. "Constantine and his wife Constitution" is the closest that comes to mind. Communsim is obvioulsy completely out of question.

I don't know, in the initial Third Rome trailer there were some tones of communism (for example that music was very Soviet). I will not be surprised by absolutely anything. Like a new title "Proletarian Tsardom" ruled by the Comrade Tsar Iosiph Djugashvili the Third of the house Holstein-Gottorp-Stalinid where you use Streltsy units to build Oprichnian GULAG and export the revolution to the American Natives.

For the Communist-Orthodox Faith, the Comrade Tsar and the United Proletarians of the World.
 
I don't know, in the initial Third Rome trailer there were some tones of communism (for example that music was very Soviet). I will not be surprised by absolutely anything. Like a new title "Proletarian Tsardom" ruled by Comrade Tsar Iosiph Djugashvili Gottorp-Stalinid the Third where you use Streltsy units to build Oprichnian GULAG and export the revolution to the American Natives. For the Communist-Orthodox Faith, the Comrade Tsar and the United Proletarians of he World.
- yeah, that trailer was filled with vodka-ushanka-kalinka-malinka.:D But if you read what some self described "history buffs" actually believe, you would not ask any question about it anymore.
 
Colonize Alaska is intersting because right now Siberian Frontier does not work there.
System rework?
Or a strait connexion to the Aleuts (opening potentially all of North America)?
Or are we expected to pick Colonization ideas in the late game, for a rather undrwhelmin reward?

Makes u think.
 
Colonize Alaska is intersting because right now Siberian Frontier does not work there.
System rework?
Or a strait connexion to the Aleuts (opening potentially all of North America)?
Or are we expected to pick Colonization ideas in the late game, for a rather undrwhelmin reward?

Makes u think.

I have a balance concern over this. If they allow Siberian Frontier to just work as is in North America, it will quickly become nonsense with the whole West Coast being Russian. Which isn't too ahistorical but in the game it would be weird.

That mission most likely will just colonise Alaska when you have the whole Eurasian colonies controlled.
 
One last set of missions I want to turn to are the Russians. The mission tree rework of Rule Britannia came after Third Rome, leaving the Russian's a bit left out when it came to their Mission choices. We have taken the opportunity during the development of Dharma to right this grievous wrong. All owners of Third Rome will, in the 1.26 Update, enjoy access to mission trees for Muscovy, Novgorod, Russia and Russian Minors.

Muscovy, Novgorod and the Minors will all have access to their mission tree at start, which will morph into the grand Russian tree upon forming Russia. Let's look at the Muscovy into Russia trees.

Okay. This is something i can get behind. Yasak is really great choice for a name - it's a shame that i forgot about it myself :)
Though only two things i can't agree with are "Russian Revolution" and "Conquer Romania". And it feels like Third Rome will give you claims on Byzantine cores, which you don't need, because there is great event already.
 
I guess Punjab is supposed to form Delhi early on in the game, so it doesn't really need its own tree.

Yes that is often the trend in South Asian history. Dynasties that consolidated their control over the Punjab and Lahore would then march on and conquer Delhi from where the Gangetic plains could be controlled. The Sayyid Dynasty were from Multan originally for example (https://en.wikipedia.org/wiki/Sayyid_dynasty). The Lodi dynasty that followed the Sayyids and faced the Mughal invasion were also Pashtuns from Punjab originally. Still some interesting Punjabi characters emerge in the time frame of EU4 who are neither Sikh, nor do they attempt to conquer Delhi, such as Adina Beg (who was like a Punjabi Peter Bailish) playing the Afghans, Sikhs, Mughals and Marathas off against each other whilst always remaining in control of the Punjab (https://en.wikipedia.org/wiki/Adina_Beg).

Still this is mod level detail of a region I suppose as the Devs can only follow the general trends of various region, and in South Asia it is as you said Punjab usually forming Delhi.
 
Awesome! I'd like to see some flavor added to Marathas and other members of the Maratha confederacy. They did control most of the India for half of the 18th century, after the decline of Mughals and before the rise of British. :)
 
What you are doing with mission trees is great, but there's still one thing. I feel like the mission trees kind of force countries to go down a specific path and give very little choice or variety to games. A way to fix this could be to add mutually exclusive missions and such that allow for you to choose.
 
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Okay. This is something i can get behind. Yasak is really great choice for a name - it's a shame that i forgot about it myself :)
Though only two things i can't agree with are "Russian Revolution" and "Conquer Romania". And it feels like Third Rome will give you claims on Byzantine cores, which you don't need, because there is great event already.
I suppose the event will be scrapped and put in the reward of the mission, as for what they did for Byzantium and the Purple Phoenix dlc
 
Good work with the DD, I thought Johan would be the early bird from now on.
Love the new trees and art, glad you also added new ones to Third Rome. Is this the complete list? what about Mysore? the Tipu Sultan? anything new?
 
So by watching the Dev Clash it seems like development can be increased with a colonists. They havent talked about it so i dont know how it works. Its also weird that some provinced have the icon to do it and other provinces dont. I dont know if you have to fulfill some requirements or its because its work in progress (I dont think so).