• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Stellaris Dev Diary #66: Graphics & Interface in Banks

Hello everyone and welcome to another Stellaris development diary. We're getting close to release, so today's dev diary is the last dev diary for Utopia/Banks, and will cover a couple of graphical and interface changes coming in the free 1.5 'Banks' update.

Ship Coloring
Something that's hardly gone unnoticed in the screenshots and streams is that the ships in Banks look different than from before. We've mentioned wanting to make each empire's ships more distinct so that no two Fungoid empires would have the exact same ships. In Banks, your flag color will affect the coloring and lighting of your ships, as well as the color of the engine trails they leave. The exact way in which the coloring affects the ships depends heavily on the ship style you're using, but the overall effect should be that your empire's ships feel much more distinct and that it's easier to tell apart the ships of different empires at a glance.
2017_03_23_1.png


Map Colors
Another tweak we've done to make empires more distinct is to add a bit more color variety on the map. Instead of each empire having the exact color shade of their flag, there is now a number of valid colors for each map color, so that two empires with the same blue flag will have at least slightly different shades of blue on the map. Who gets what shade is determined by the spawn order of the empires, so in most instances the player will get the 'original' flag color, and other empires with the same flag color will get other variants. While this change won't eliminate every case of border confusion (there's only so many distinct shades of light blue), it should at least help cut down on it.
2017_03_23_2.png


Primitive Galaxy Map Icons
Another interface addition in Banks is the ability to see Primitive Civilizations on the galaxy map. Any system containing a Primitive Civilization you have discovered, either through surveying or acquiring star charts, will show up as a special icon in the galaxy map informing you of their presence in that particular system. If an Observation Post is constructed above that Primitive Civilization's planet, the icon will change to reflect this.
2017_03_23_5.png


Details Mapmode
The last topic we're going to cover is how we've reworked the Details Mapmode in Banks. Or more specifically, how we've reworked the Details Mapmode when it's toggled off. Previously, having the Details Mapmode off would show you almost no information, while having it toggled on would show you everything. In Banks, having the Details Mapmode on works exactly the same way as before, showing you all information about system resources, colonizeable planets, anomalies, etc. Having it off, however, will now aim to show you all *important* information. What this means is that it will show you unexploited resources in your own and unclaimed systems, but hide resources that are either already being exploited by you or are inaccessible to you due to being inside another empire's borders. It will show you planets you are able to colonize, but hide planets that cannot be colonized, and so on. This should make for a better default mode that leaves your map cluttered without hiding important information you need to expand your empire.

That's all for today! Next week, instead of a regular dev diary, we're going to publish the full patch notes for Banks and Utopia. There'll be some choice teasers from the patch notes coming over the week, so stay tuned!
 
Last edited:
Would be nice if we could select more colors too. The selection is extremely limited :(

Being able to change your flag and colors later on would also solve these issues.
Howdy, Serenity. I look forward to your help with more CK2 questions in due course. Just hanging over here on the Stellaris forum for now...but I'll be back!
 
Very nice stuff. Still upset that there's no way to turn off the hyperlanes when you don't need them. I NEVER RESEARCH HYPERLANES BECAUSE THEY MAKE THE GALAXY LOOK SO UGLY!!!

How is it possible to research any other basic "starting" drives but the one you chose? They never are available to my empires.
 
Maybe also make so can select the entire ship-class to split it from the fleet? Because y'know, it's really...let's say 'tiresome'...to pick every, blasted, ship of chosen class:rolleyes:
 
How is it possible to research any other basic "starting" drives but the one you chose? They never are available to my empires.

I think he meant the "reveal hyperspace lane FTL" research.

The tech name is "Hyperlane Mapping". You can find it on stellaris tech wiki page.

edit: a typo.
 
Last edited:
Is there any plan to increase the actual number of flag colors, or would the ship and map color additions make that harder to implement?

Additional colours would be such a nice thing. Would definitely make the game feel less superficial. As well as trade fleets, though there is a nice mod for this already.
 
I think he meant the "reveal hyperspace lane FTL" research.

The tech name is "Hyperspace Mapping". You can find it on stellaris tech wiki page.
Never heard of that, really. Hyperlanes will never show up when I am using other FTL drives. But never mind, it's not a big issue.
 
Never heard of that, really. Hyperlanes will never show up when I am using other FTL drives. But never mind, it's not a big issue.

I have seen this tech. It is not that super rare or anything.

IE for example, If I am playing with all FTL type enabled. I am playing as either Warp or Wormhole FTL empire. There is an empire with hyperspace in galaxy. The tech will show up.


If I only allow either Wormhole or Warp then this tech won't show up especially since no one is using the hyperlanes.
 
I have seen this tech. It is not that super rare or anything.

IE for example, If I am playing with all FTL type enabled. I am playing as either Warp or Wormhole FTL empire. There is an empire with hyperspace in galaxy. The tech will show up.


If I only allow either Wormhole or Warp then this tech won't show up especially since no one is using the hyperlanes.

Actually the tech will still show up. I've got a warp only game going currently and hyperlane mapping has popped up in my options quite a few times.
 
Actually the tech will still show up. I've got a warp only game going currently and hyperlane mapping has popped up in my options quite a few times.

Weird. I thought there would be a check to see if there was any hyperspace faring empire. Oh well.
 
nice.
please give us an option to view galaxy in 2d. it'll be a very good QoL addition to the clarity
 
I'm disappointed by that map picture, I still see no yellows, magenta, lots of other primary and secondary colors that would work just fine, and it still shows many repetitions. I use a mod that allows like 50 different colors and it works just fine, I don't see why this very simple change can't make it into the game.
 
That reminds me, have they revealed what "Armageddon Bombardment" does yet?

Not yet.

I'd guess it wipes out the population and leaves the planet uninhabitable or a Tomb World, and is only available to Fanatical Purifiers. I'm glad something like that's coming from a thematic point of view, it doesn't make sense in a Sci-Fi/4x setting that apparently interstellar war fleets can't do all that much harm to undefended planets, while mere atomic age primitives can easily trash their planet (more in keeping with the setting but especially jarring by contrast). Much better for the Stellaris setting to establish that of course our fleets *could* ruin planets but decent, galactically acceptable civilisations wouldn't do such a thing, and the cultures that would are crazed maniacs that everyone else hates. That should sustain and even improve the setting without breaking the game mechanically.
 
I'm a little bit confused - he said empires using the same flag color will now have slightly different colors on the map, which is fine... but there's been no confirmation of any new actual selectable flag colors... however... if you look closely at some of the more recent screenshots, the empire he's using has a yellow color in the flag that is not currently selectable in-game. Can we get a confirm/deny about whether or not we have any new actual flag colors incoming in banks?

Thanks