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Showing developer posts only. Show all posts in this thread.
3 Drenthes, but no Bentheim. Travesty. Heck, any of these minor provinces would be richer than all of Drenthe haha.



View attachment 1130887



Drenthe is fine.... I guess. Just give us Bentheim please.
Just sent this to my Team (meme included).
 
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How clickable are locations and how much can you zoom in, so it wouldn't be taking too many tries to click one location (especially in a heat of moment)?
Pretty much. :)
 
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Interesting, where'd you guys get Roman flanders from ? first time i'm hearing of the term, but i'm generally not familiar with the area around lille. I know there's an 'imperial flanders', around aalst, but roman flanders is new to me. Also is 'kemptenland' an archaic spelling of kempenland ?
Roman Flanders might be related to Romance Flanders, perhaps? Seems to match up with it being composed of Lille, Tournai, and Douai.
It referenes this, correct.
 
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Thanks, great map:)

Some detail questions (from local knowledge)

What's the naming convention? Brugge and Ghent don't seem to follow the same one?

For Bruges: shouldn't it include the western part of today's zeeuws Vlaanderen (location Hulst), which included its port access for most of the game period? I'd also make it swamp.

On the other side of Flanders: Maasmechelen is a 20th century name. Since there's already a Mechelen, maybe name it Tongeren, which is a Roman town in that location?

Zeeland only one location, with the much smaller (even if complete) Zeeuws Vlaanderen separate seems quite unequal, I'd either not have zeeuws Vlaanderen (adding the remainder to sint niklaas) or walcheren (the main island of Zeeland) separate from the rest of the county. With the size of next-door Breda, probably first?

I also don't like the culture map :p
The naming convention is a bit inconsistent in some places, good call. Thanks for the feedback, I'll share it with the team. :)
 
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This is just amazing, it's a revolutionary progress from the last versions of EU4 and even most other PDX games in terms of attention to detail.

A curiosity about the climate, how would highland tropical regions be represented? Under the Köppen climate classifications they end up having bizzarre not fully representative climate like Oceanic for the Colombian highlands or Tundra/Artic for most of Peruvian Andes, but that might not allow you to have the adequate granularity needed.
We're using the Köppen climate classification worldwide, to have consistent climates.
 
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No beer in Belgium? Or not yet?

I've only been to Belgium a few times, but I've not seen any Beer Mines or Beer Trees there.. All beers I tried were made from Breweries.
 
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Another curiosity, how did you determine the ruggedness of the landscape? Was it done by hand or programmatically? If the latter, could you share the rough algorithm/way you determined using the underlying data?
By hand, using topographical layers on GIS.
 
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This i guess

It seems it was used to for dying process
Here you are:

Population.jpg
 
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Currently I'm applying for jobs in the GIS sector, so naturally I'm curious:

Can you expand on the technical part?
E.g. what GIS tools did you use? Were all academic sources already in a GIS data format or did you have to create your own sources from text/ancient maps?
ArcMap and QGIS. We've gathered maps over the years from different sources, many others by georeferencing maps, @Aldaron already had a database of his own as per his previous experience as a modder, etc.
 
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what is the ingame implications of that? troops moving slower in forests? does it matter outside warfare?

Slower movement speed for everything, and some other impacts.

Forests can block Fog of War completely, while Wood can only block visibility from the sea.
 
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"I don't like sand. It's coarse and rough and irritating and it gets everywhere."

" I have brought peace, freedom, justice, and security to my new Empire!"
 
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Can we get 'city tags' as in HOI4 and the atlas mapmode in Imperator? They look pretty neat. Also, will the player be able to rename, in-game, localizations and provinces?

View attachment 1130944
Passed the feedback to the team. And about the second question, yes, it's currently possible to rename locations.
 
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i hope there will be some heatmap for population density - rather hard to see where pops live.
Yes, there is, but the screenshot was taken with no country selected.
 
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