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Tinto Maps #1 - 10th of May 2024 - Low Countries

Hello everybody, and welcome to the first post of Tinto Maps! This is a new weekly series that we will be running about the top-secret game Project Caesar.

Let me introduce myself before I continue, as some of you may get to know me from the development of the latest EUIV DLCs, but I might not be as well-known to everyone as Johan. I’m Pavía, the Content Design Lead at Paradox Tinto, which I joined in 2021. Before becoming a videogame developer, my background was as a Historian, which led me to work on a PhD. in Medieval History (fool me!), which I finished in 2020. Besides that, I’ve spent several thousands of hours of my life playing Paradox GSGs since I discovered and started playing Europa Universalis 20 years ago, in 2004.

What this new series will be about is quite straightforward: each week I will be sharing with you maps of a new different region, so you have an outlook of them and we are able to receive early feedback (because as you may already know from Johan’s Tinto Talks, there is still a lot of WIP stuff ongoing).

About this feedback, we’d like you to take into account a couple of things. The first is that we’ve worked really hard to gather the best sources of information available to craft the best possible map; we used GIS tools with several layers of historical map sources from academic works, geographical data, administrative data, etc., to help us ensure the desired quality. So we would appreciate getting specific suggestions backed by these types of sources, as others (let’s say, a Wikipedia map or YouTube video with no references) may not be reliable enough. The second thing to comment on is that sometimes a certain decision we made was an interpretation over an unclear source, while sometimes we have just plainly made some errors when crafting the map (which on a 30,000 location map is a normal thing, I guess). I’ll let you know when any of these happen, and I’m also going to ask for your understanding when an error or bug is found and confirmed as such.

With those forewords said, let’s start with today’s region: the Low Countries! This is what the political map looks like:

Countries.png

The regional situation in 1337. The counties of Hainaut, Holland, and Zeeland are ruled by William of Avesnes, who is married to Joanna, daughter of Duke John III of Brabant. Another John, the Duke of Luxembourg, might be the strongest power, as he is also the King of Bohemia. The County of Flanders is the wealthiest country in the region, controlling such important cities as Brugge and Ghent. Up in the north, we have other interesting countries, such as the Bishopric of Utrecht or the Republic of Frisia (you might notice that we're using a dynamic custom country name for them, 'Frisian Freedom').

And here we have the locations:

Locations.png

We had a fun bug for some time - Antwerpen didn’t have any pixels connected to the sea, which we found because we couldn’t build any type of port building there. There’s a happy ending, as the bug has already been corrected, and Antwerpen can finally have a proper port!

Provinces:

Provinces.jpg


Terrain (Climate, Topography, and Vegetation):

Climate.jpg

Topography.jpg

Vegetation.jpg

We are aware that the Netherlands looked differently in the 14th century, as several land reclamations took place during the Late Medieval and Early Modern periods, but we are using a 20th-century version of the map for the sake of consistency. Most of the regions throughout the world would look quite different from nowadays, and documenting those changes (especially the coastline shapes) would be a non-trivial problem to resolve. As a side note, we already removed Flevoland from it, and have already identified some other modern ones that slipped through and we'll eventually remove them, as well.

Cultures:

Cultures.png

The stripes mean that there are pops of different culture inhabiting in those location. Also, the German and French cultures are WIP, we’ll show you a proper version on later Tinto Maps.

Religions:

Religions.png

Not many religions here yet, although there will be interesting religious stuff happening eventually…

Raw Goods:

Goods.png

Goods get regularly swapped around here and there to have a balance between geographical and historical accuracy, and gameplay purposes. So take this as the far-from-final current version of them.

And an additional map for this week:

Markets.png

We reinstated a Low Countries market centered on Antwerpen, after doing some balance tweaks that made it more viable.

And these are the maps for today! I hope that you have a nice weekend, and next Friday, we will travel down south, to Iberia!
 

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That’s pretty interesting, I’m from that area myself and always thought Sneek didn’t become bigger then Stavoren until around 1400-1450 (so definitely after 1337), the kinda ‘Golden Era’ of Sneek and that for most of the Middle Ages Stavoren was more relevant. But knowing the population estimates Sneek is definitively the most logical options for the location
It is interesting isn't it? I'm not from Friesland, and I don't know a lot about the history of southwestern Friesland, I just found this book in the libary, but even I thought that Stavoren would have been an important trading city for longer, but apparently not. I was also surprised at how small these cities actually were, as Sneek was actually the second biggest city in Friesland in (parts of) the sixteenth century according to the book. By the way, do you know what the economic niche Sneek mostly filled was? It wasn't a trading city was it?
 
Since I'm from Düren, I was going to complain about the umlaute, but others already did.

I think the geography of the area is all wrong though. The whole of Jülich is hills and forest - that's just bad. Just look at a topography map of the area, the highest elevations are man made ! The locations Düren, Bergheim should be flatlands. The parts of the area that are actually hilly (Northeifel) are represented well by the Scheiden part.

Interesting decision to have no location of Jülich itself as well. Was Düren biggern then Jülich at the time ?

Not sure about the process of deforestation at the exact time, but probably should be flatland or even farmland ( Jülicher Börde !). Maybe woods is more accurate at the exact time, but forest is just bad. The areas further south in the Eifel should be forest instead probably ?

Roermond to the north should be flat as well. Aachen is questionable, but probably okay to keep hilly. But forest again seems weird.

I'm wondering about the areas that are hills and grassland at the same time southwest of Aachen - seems a strange combination for the time.
 
It is interesting isn't it? I'm not from Friesland, and I don't know a lot about the history of southwestern Friesland, I just found this book in the libary, but even I thought that Stavoren would have been an important trading city for longer, but apparently not. I was also surprised at how small these cities actually were, as Sneek was actually the second biggest city in Friesland in (parts of) the sixteenth century according to the book. By the way, do you know what the economic niche Sneek mostly filled was? It wasn't a trading city was it?
Honestly the economic history of Frisian cities isn’t necessarily something I’m that familiar with. Sneek used to be located at the Middle Sea, a ‘sea’/big river connected to the North Sea, which silted closed during the high/later Middle Ages (around 1100-1300). From Sneek onwards canals were build to connect Sneek to the parts of the Middle Sea that remained longer so that might explain its trade relevance: it still had a sea connection.

Also, the simple fact that Sneek was one of the larger cities in the area and the only Frisian city with actual city walls and a moat around the city walls, making it extra safe, might have also helped with its economic value. But if you want better explanations, I would recommend looking up some sources yourself because this is just not my expertise, but I hope my limited knowledge still helped you somewhat
 
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I wonder if you can split locations or if they are static, since there are some towns and locations that seem like they should be added, like you could split off Haarlem from Amsterdam, or add Delft. But that is just my personal preference since I think adding more locations to Holland would better demonstrate the rural urban split that was prevalent in the Netherlands In the 17th century. Good job on the map!!!
 
What's the justification for having Dutch and Flemish cultures be separate in 1337? Obviously there's different dialects here and there but they are more related to one another than to for instance Low German, and I'm not sure there would have been a sharp distinction between a northern "Dutch" and a southern "Flemish" before modernity. Full disclaimer it's not like I'm an expert in the area, just wanted to ask.

Shouldn't Overjissel be Low German culture as well, given that that's the main language there?

A Picard culture is exciting though.
The distinction between Dutch and Flemish cultures in 1337 can be seen as somewhat anachronistic, given that the concept of national cultures was not fully developed in the medieval period.

That means while we can look back and make educated guesses we can't be sure. Could've been cousins fighting over power.
 
I don't understand why the locations and provinces are portrayed in this way for Holland, Utrecht and Zeeland.
When you have provinces in the game with up to 10 locations if I remember correctly why split up Holland in north and south?
north and south Holland are the modern provinces which is incorrect for the time period, also Utrecht was added to the province of north holland.
Utrecht should be a province of itself.
I must confess that I however do not have a solution yet for this, since I don't know what a good layout would be for the locations in Utrecht.

Holland was divided into different "baljuwschappen", baljuw translates to baillif, so basicly regions a baillif or someone with authority would be in charge for the count of Holland.
These baljuwschappen are known to be the following for Holland:
- Delfland
- Schieland
- Rijnland
- Kennemerland
- Zuid-Holland (yes this should be a location not a province)
- Amstelland
- Waterland
- West Friesland
- Gooiland (not sure about this one yet so I included this under Amstelland)

Here is a map of the baljuwschappen:

1716997717342.gif


Zuid-Holland and Amstelland are not included on this map but on some other sources they are.
This is because the region between Holland and Utrecht was very contested in this time period.

Map of the northern part of holland 1300
map of the middle part of holland in 1300
map of the southern part of holland in 1300

For Zeeland I really think we do not justice here to make it a single location, it should be a province of itself with a couple of locations.

map of Zeeland in 1300

So with these findings I made a first proposal of what I think is more accurate for the time period.


proposal locations.png


Some other nitpicks.

The population value in West-Friesland currently is way too low since the West-Frisians were able to field an army of around 2000-4000 men in the West-Frisian guerilla war.

Just so you can check your population count for Holland including Zeeland.
- Total population for Holland in 1300 was 260000 people
- Total population for Holland in 1345 was 290000 people

The province of Zeeland was known to produce salt, wool and it was considered a breadbasket in this time period.

I hope you will take this in consideration
 
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The location of Remscheid next to Düsseldorf in the County of Berg should be named Lennep. Remscheid became a city in 1808, while Lennep, today a part of Remscheid, received city rights in the 13th century. Lennep also had a wall! And later it became part of the Hanseatic League, because of its location at a trade and pilgrim route.
It's also hilly here. Today Remscheid's nickname is "Seestadt auf dem Berge" ("seaside town on the hill") because of the worldwide trade relations of its tool industry.
As a „Remscheider“ I do agree 100% with this. Remscheid barely existed at that time while Lennep was one of the most important cities in the area.

Wiki entry also mentions that the Lennep cloth industry grew stronger during the 14th century and became known beyond the region.
 
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Like some others, I was concerned about the population figures which were, according to my knowledge of Dutch history, unrealistic. So I did some research on population figures and found some useful sources.

One source is a QGIS map of the Low Countries (1350-1800), which I believe will be –if not already in use– quite useful. The map was started in the 2020's and therefore one of the most up to date resources not only on population figures but also borders.
https: //datasets dot iisg.amsterdam/dataverse/recountingtheuncounted

The next is the blog of one of the historians working on this project: Rombert Stapel.
https: //rombertstapel dot com/

In the blog he provides maps and publications related to the GIS project. The most useful for population purposes were the following:
  • Stapel, R.J., ‘Een rekenoefening in drie akten. Bevolking, priesters en hun herkomst in het bisdom Utrecht (begin zestiende eeuw)’, in: H. van Engen, H. Nijdam and K. van Vliet eds., Macht, bezit en ruimte. Opstellen over de noordelijke Nederlanden in de middeleeuwen(Hilversum: Verloren 2021) 471–487.
    • A table of the population is on page 475.
  • Oostindiër, A.E., and R.J. Stapel, ‘Demographic Shifts and the Politics of Taxation in the Making of Fifteenth-Century Brabant’, in: M.J.M. Damen and K. Overlaet eds., Constructing and Representing Territory in Late Medieval and Early Modern Europe (Amsterdam: AUP 2022) 141–178.
The accompanying blogposts:
https: //rombertstapel dot com/2021/10/een-rekenoefening-in-drie-akten/
https: //rombertstapel dot com/2021/12/demographic-shifts-and-the-politics-of-taxation/

A population table comparing the Tinto figures with the estimations of the publication:
Screenshot 2024-06-01 at 13.22.52.png
Low-Countries-1500-scaled.jpg

For the borders of Cleves in the publication I assumed the borders from the GIS map ca. 1500 provided on the blog.

On the blogposts (also included as lower quality images in the publications) I found the following maps:
Screenshot 2024-06-01 at 13.45.25.png
combined-Figure-5.2a-b.png
Screenshot 2024-06-01 at 13.45.49.png

The names of the cities added on the 1374 Brabant map are my addition based on another map made by Stapel.

As the dates for the population figures differ nearly 150 years, I had to take into account potential population growth/decline. However, as the fifteenth century is a period of stagnation after the black death, and population numbers would only rise above the pre-plague levels around the start of the sixteenth century, (generally the date for the estimates), I assumed that these figures must be fairly similar. Of course since I did not handle the QGIS data, maybe the following guessing is not needed and the 1350 estimates are already included within the data.

The main conclusions I took from the table, were that the locations in Drenthe, Overijssel and Gelre were too populous, while the locations in Groningen en Friesland were too low. The amounts differ too much between the publication and the Tinto Talks to be reasonable. I am quite confident in these conclusions.

The situation in Holland, Flanders and Brabant is different. Holland and especially Brabant had seen a rise in significance in the sixteenth century relative to the fourteenth century so a population level somewhat lower than in the sixteenth century is in my opinion reasonable. However, I do believe that the population from the Tinto Talks is on the low end and that a slight raise is fair. Flanders on the other hand experienced its economic zenith not during the fifteenth but during the preceding centuries. As the figure from Tinto Talks is lower I think that a higher population level than the 1469 figure is warranted, especially since the start date is before the start of the black death.

However this was not my main problem with the population figures, but rather the population distribution within the provinces. I thought that, pre-industrialisation, the parts of the Netherlands with a sandy soil were the poorest and least densely populated. The clay, peat and löss grounds on the other hand were much more fertile and therefore densely populated. The population map from the Tinto Talks shows a too high population number for the sandy regions in Drenthe, Oversticht, Gelre, Brabant and the uncultivated peatlands in Friesland, while the numbers on fertile clays in (North-)Holland, Friesland and Groningen are too low. Based on the density map and the following soil map I think my worries about the population distribution were correct:
Screenshot 2024-05-31 at 21.08.38.png


The Brabant numbers can be inferred from the map of Brabant in 1378 which shows that Eindhoven and Helmond were insignificant during the start of the game and would only later rise to prominence and also shows that Breda is grossly overrepresented.

As sand was the least fertile soil of the Netherlands, and the fact that much of the area of West-Brabant was uncultivated, I think that Farmlands in Breda, but not in the many other much more fertile parts of the Netherlands should be revised.

I think this split of the Netherlands in four geographical parts is best resolved with a change in topography and vegetation where:
Peatlands = Marsh + Grassland
Clay = Marsh + Farmland
Löss = Flatlands/Hills + Farmland (These two soils were the earliest developed and the most densely populated)
Sand = Flatlands + Woods/Sparse (deforestation was quite a big issue in some parts)

Thank you to anyone willing to read this (very) long post! I hope some of the info I provided is useful.
 
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I'm wondering if it wouldn't be a good idea to sub-divide the climate even more than what you have to make it more regionally significant.. I imagen that winters in belarus and Russia are way more severe than in Hungary or Bohemia, and yet they are all just categorized as "continental".. I hope that climates have meaningful impact on the game, so have you considered making it more detailed?
 
I don't understand why the locations and provinces are portrayed in this way for Holland, Utrecht and Zeeland.
When you have provinces in the game with up to 10 locations if I remember correctly why split up Holland in north and south?
north and south Holland are the modern provinces which is incorrect for the time period, also Utrecht was added to the province of north holland.
Utrecht should be a province of itself.
I must confess that I however do not have a solution yet for this, since I don't know what a good layout would be for the locations in Utrecht.

Holland was divided into different "baljuwschappen", baljuw translates to baillif, so basicly regions a baillif or someone with authority would be in charge for the count of Holland.
These baljuwschappen are known to be the following for Holland:
- Delfland
- Schieland
- Rijnland
- Kennemerland
- Zuid-Holland (yes this should be a location not a province)
- Amstelland
- Waterland
- West Friesland
- Gooiland (not sure about this one yet so I included this under Amstelland)

Here is a map of the baljuwschappen:

View attachment 1140195

Zuid-Holland and Amstelland are not included on this map but on some other sources they are.
This is because the region between Holland and Utrecht was very contested in this time period.

Map of the northern part of holland 1300
map of the middle part of holland in 1300
map of the southern part of holland in 1300

For Zeeland I really think we do not justice here to make it a single location, it should be a province of itself with a couple of locations.

map of Zeeland in 1300

So with these findings I made a first proposal of what I think is more accurate for the time period.


View attachment 1140229

Some other nitpicks.

The population value in West-Friesland currently is way too low since the West-Frisians were able to field an army of around 2000-4000 men in the West-Frisian guerilla war.

Just so you can check your population count for Holland including Zeeland.
- Total population for Holland in 1300 was 260000 people
- Total population for Holland in 1345 was 290000 people

The province of Zeeland was known to produce salt, wool and it was considered a breadbasket in this time period.

I hope you will take this in consideration
Your number 10 location is the center of the madder (meekrap) production (even bigger than the Brugge location), so using dyes for that location is at least required.
 
After seeing the post with the implemented feedback, I thought it would be good to finally finish the post I was preparing in the same structure of my Spain proposal. I hope you are still looking at feedback here! In the next post I'll address the map after the changes you implemented (which covers like half of the things suggested here! incredible work!)

Friesland
1717547824907.png

A: Sneek over Makkum
As mentioned by many people, Makkum wasn't a city in this period, and Sneek was far more important than Makkum. Stavoren is also in the area and is the oldest Frisian city, but it had heavily declined by the late Middle ages, making Sneek the better choice. Makkum was an important industrial centre later in the period however - and did have important seashell fishing, so your original tradegood of Pearls made sense here, there was no need to remove it.

1. Wolvega
Between Friesland (where it is today) and Overijsel, the region of Stellingwerven was de jure governed by Utrecht but was in practice an independent peasant state for a long time, including in 1337. Despite the lack of major cities, I believe this is worth representing due to its size and unique situation - and the city of Heerenveen, today one of the largest in the province, was eventually founded here. The tradegood, as expected from such an agricultural area, would be Wheat, though it's peat production could also be represented by Livestock

2. Winsum
As others have stated, Groningen should be an independent city in this period. It's location should thus be small and landlocked- the Frisian region of Hunsigo and smaller regions to its west are instead covered by Winsum. Winsum was a developed market town, but it was completely overshadowed by its rival of Groningen. Mostly produced barley, so Sturdy Grains are a good tradegood

3. Winschotten
Wedde and the region of Westerwolde should be landlocked and owned by the bishopric of Munster at this time - to keep Frisia connected and represent the Oldambt region, I would add Winschotten. While it only received city rights in the early 19th century, it was a notable settlement. The location would also include Midwolda, which was the most important settlement earlier in the middle ages. Another agricultural area, Wheat fits well.

While I'm mostly keeping ideas for Germany for its own map week, I'm including East Frisia as well given its political situation at the time.

4. Weener
Representing the parts of East Frisia west of the river Ems (Rheiderland). This region was always far more connected to Ommeland in the Netherlands than the rest of German East Frisia, and kept a degree of administrative separation until 1600.

5. Aurich
Aurich is the biggest city in inland East Frisia and the second largest after Emden. It was the supposed seat of the Frisian assembly as well. If you want to add less locations, just replacing Wittmund with Aurich works as well, however I'd keep them separate as Harlingerland stayed independent from thr Counts of East Frisia for a long time

6. Jever
The most important omission in East Frisia atm, Jever maintained its independence as a separate lordship for a long time, was a city and an important trading centre and later an exclave of the faraway lords of Anhalt, and most famously, Russia (!). Jever is best known for its beer so whatever is best to represent Hops (Sturdy Grains?) is the best tradegood. This would also represent the borders of Oldenburg better for much of the early period of the game, as they acquire Varel much before Jever. Eventually, Wilhelmshafen is founded in this location and surpasses Jever

Overijssel and Gelre
1717548024938.png

A: Coevorden over Emmen, Meppel over Coevorden
As people have mentioned before, Coevorden was the only actual city in Drenthe for a long time, but it declined with time and was replaced by Emmen (only by the 19th/20th century though). Meppel is the better option to cover the western parts of the province, as it has been a city since 1644.

1. Kampen
Kampen was the largest city in Northern Netherlands for much of the period, until decline in the 17th century. Most of the city's income came from maritime trade and leasing of poldered land, so the raw tradegood is hard to find, perhaps Fish or Sand? Regardless, it's an excellent option to represent the rural Overijssel

The borders of Enschede should be adjusted to match the borders of the region of Twente, shrinking Deventer. This does make the location quite large, so...

2. Oldenzaal
Covering the cities of Oldenzaal (which was briefly a Spanish exclave while the rest of Oldenzaal was free) and Almelo (which had a separate county). Oldenzaal was the most important city in Twente for most of the period, so it could be a good replacement for Enschede if not added as well. Wheat seems to fit well as a tradegood.

3. Urk
You mention that you (correctly) sank Flevoland as it's a 20th century creation. However, not ALL of Flevoland was underwater. The town of Urk used to be an island, the only part of the province to exist in the game period, alongside some smaller islands. This made Urk quite isolated from the rest of Dutch culture, which continues even to this day. Politically it was still an independent lordship in 1337, and would fall vassal to Utrecht and Holland later. The main issue here is the small size of the islands before land reclamation - but the Dutch coast is already a big compromise. Fish is the only logical tradegood as the town lived off Fishing

4. Tiel
Betuwe was a rather rich and populous area, and Tiel is one of the oldest cities in the Netherlands and a trade centre throughout the period. The area was also contested between Gelre and Brabant at the start. The tradegood would naturally be Fruit, as already suggested before

B: The borders of the locations in Gelre are seriously redrawn
- Doetinchem is redrawn to represent the baronies of Bergh, Wisch, Bredevoort and Borculo. Zutphen covers the rest of the quarter.
Arnhem is redrawn to be smaller and closer to Germany rather than Holland.

Elburg was also a notable city in the region, but I'm not sure splitting Harderwijk is really necessary.

1717548074737.png

5. Roermond
The current location of Roermond is actually in Germany and fits better with the town and county of Heinsberg. Rather than completely cutting Roermond, I'd carve out a thin province for it out of the eastern parts of Weert (which were not part of the lordships of Weert and Hoorn) and tiny bits of adjacent locations. Would still be owned by Gelre (the location would also include Sittard, which was owned by Limburg and then Jullich, but that's impossible to fit)

6. Bentheim
Not technically a part of the region, but it's so close that I'm including it here (though I'll probably bring it up in the Germany map talk as well). A separate lordship thought the period and decently sized, there's really no argument against it. It even owned other locations already represented, such as Tecklenburg, Steinfurt and (probably in, just off map?) Rheda. Bentheim is famous for its sandstone (supposedly the one used for Statue of Liberty's base), so I'd obviously give it Stone as the tradegood.

Holland
1717548162889.png

The most notable change here wasn't in the locations (of which there are quite a few, mostly in Zeeland), but rather the coastline changes - there's a minor one in the north, with Wieringermeer/Hollands Kroon polder being sunk, as it was only created in the 1920s. There could be more land sank here, in the eastern parts of Alkmaar most notably, but it would make the locations uglier.

More notably, a lot of land was sunk around Zealand - the location(s) there are now actually islands, as they were throughout the period. Much of the land in the south of Rotterdam was also sunk, and Rotterdam and Dordrecht were redrawn - Rotterdam was barely in its current location and has been moved towards it, and Dordrecht was given a port it deserved.

1. Haarlem
As many people have said, Haarlem was an incredibly important city and port. It was the centre of Kennemerland, and had a population of about 10000 at the time of the Black Death - second largest in Holland after Dordrecht at the time. However it's golden age truly began with the Dutch independence, where it had a population of over 40 000 in 1622 and was a great center of arts and culture. The city had many great industries, including Textile, Beer and even Tulips - so unless Tulips are added as Johann joked before, there's quite a few options - anything from Sand to Fish to Sturdy Grains to Fiber Crops could probably work.

2. Delft

Delft is an incredibly difficult city to fit, given its proximity to both Rotterdam and Hague, but it was obviously incredibly important. A trade and university centre, one of the largest cities in Holland through the period (third in 1400 with 6500 people and second in 1560 with 14000), de facto capital of the Netherlands for a while, famed for its Delft porcelain. In addition to the porcelain, it was also famous for cloth and beer, and had peat growing areas as well, so there are again many raw good options. I even managed to sneak in coastal acces for it, given its importance to Dutch colonization, but this is not fully necessary.

3. Amersfoort
Again, many people already requested it as a way to split Utrecht (the current location is already slightly redrawn). Large and important throughout the period, it also owed its wealth to cloth and beer brewing, like much of Holland. Later it became famous for its tobacco production, but that's obviously not appropriate for a starting tradegood.

4. Culemborg/Gorinchem
Now this might be one of my more interesting ideas. This area between Holland and Betuwe had numerous small lordships - Arkel, Altona and Culemborg. Culemborg, a city since 1318, survived as a separate fiefdom outside the Netherlands until the 18th century, often serving as a legal refuge. Seems to have mostly produced Beer and Wheat. Gorinchem has also been a city since the 14th century, however it's lordship of Arkel survived far shorter, being incorporated into Holland by 1417. The city of Leerdam is also in this location and later became famous for its glass - so Sand could be used to represent this.

5. Brielle
Brielle was an old and important city and fortress, and a major trading centre, especially towards the Baltic Sea. It was the seat of the County of Voorne, separare from Holland until 1371. Brielle was owned by England between 1585 and 1616 as one of the three Cautionary towns ( and the only one that can be represented, as Vlissingen and Fort Rammekens are far to close to Middelburg). Also includes Middelharnis and Ouddorp on the nearby islands of Goeree and Overflakke - this location generally represents the islands that are a part of South Holland rather than Zeeland. Agriculturally, peat, Wheat and Livestock were all produced


6. Zierikzee
Representing the middle/northern islands of Schouwen and Duiveland, Zierikzee was the most important city on them, having had city rights since 1248 and being strategically important in numerous conflicts. Also includes Brouwershaven, the second city on Schouwen. The islands produced many things- fish, shellfish, vegetables and traded in wine and beer, but Salt was by far the most important tradegood that made Zierikzee and Brouwershaven rich

7. Goes
Goes was an important city, having city rights since 1405, though it declined later in the period. Most of its wealth came from Salt and cloth trade, making Salt the ideal tradegood

With these, Middelburg becomes a small island location, representing Walcheren and West Beveland. Vlissingen would also be nice to add given its importance, but it's far too close to Middelburg on their small island. The Middelburg location, less known for Salt than Zierikzee and Goes, can be changed to produce Fish instead.


8. Texel

I find it sad that all of the Dutch islands outside of Middleburg are here represented as part of mainland locations. This and the next one are perhaps the least historically important locations I'm suggesting, but players love islands, and they offer interesting alternative history options - say, England or Denmark seizing and island to project power and keep the Dutch in check (much like England did with Brielle, see above). The biggest and most populous, and therefore the most obvious addition is Texel, a part of West Friesland already conquered by Holland by 1337. Texel had city rights and certain autonomy, and saw numerous naval engagements nearby. Would also include Vlieland. Texel is best known for its sheep, so Wool is the ideal tradegood- through later a whaling industry developed, and naturally fishing was prominent as well.

9. Ballum
The capital of the island of Ameland, the location also includes the island of Terschelling (known by its ancient name of Wexalia, or Skylge in Frisian). These two were the most important of the Frisian Wadden islands, and were eventually conquered by Holland to be used as staging grounds for incursions into Frisia. Ameland had its own lordship under the Cammingha family. Surprisingly, the islands seem to have produced more Grain than Fish - though both work as a trade good

10. Montfoort
Added this late based on a forum sugfestion! Montfoort has been a city since 1329, but it was most prominent due to the Viscounts of Montfoort, which were powerful disloyal vassals of Utrecht until the 17th century. A mostly agricultural area before ropemaking and buttonmaking industry developed, Wheat is the best tradegood.

With these additions, Utrecht and Zeeland can both be separate provinces.


Brabant
1717548315391.png

1. Ravenstein
A small lordship just to the west of Cuijk, also including the Teutonic lordship of Gemert. The lordship of Herpen (which after its founding in 1360 became the better known Land of Ravenstein) was small, but was an enclave of other states - in 1337 it was held by the Valkenburgs of Limburg, and later for a long time by the Duchy of Cleves and Brandenburg, only becoming part of the Netherlands in the 1630s. This might be a bit too small to add, but it is certainly a worthy addition from a geopolitical standpoint

2. Tilburg/Waalwijk
While not very important at the beginning of the game, Tilburg became the centre of the Dutch Wool industry in the 17th century - it was however, already a lordship at the game's start so the name was well known and used. If you want to avoid giving a location to a less important place, Waalwijk (which became a city in 1303) also works for the location, perhaps being replaced by Tilburg later (as does Oisterwijk right next to Tilburg). The tradegood is obviously wool

3. Bergen op Zoom

It is still unclear to me whether this is already in? Seems not, so the addition is quite obvious. Breda has atrocious borders, and Bergen was a separate Lordship and a city since 1212. The city was best known for its military arsenal and armory, but of raw goods it produced and processed a lot of dyer's madder, making Dyes a good choice.

4. Lier
An important city and site of key events in Flemish history, though it was in time overshadowed by other cities in the province, partly through choices such as deciding to host a sheep market rather than an university (which was eventually founded in Leuven instead). To represent this, Wool would be a cute tradegood, but Clay also works as it may be the root of the city's name. This also reduces the size of Turhout, as well as of Mechelen, which should be a small independent lordship for much of the early period of the game.

5. Tienen
Making Leuven a smaller, more urban province akin to Brussels and representing the other cities of Brabant (including Diest and Aarschot most notably, either of which could also be its own location), Tienen would be a good addition. It was an important trade and cloth production centre, though it declined after the 15th century. Tienen is today best known for its sugar beet, but that developed only towards the end of the game period, so perhaps Sand could also work as a tradegood (as there is a sand quarry close to the city).

6. Nivelles
As noted by many people, Nivelles was more important than Wavre for most of the period, and could easily replace it - I would simply include both as locations.

Gembloux is also a possible location to add, representing the parts of modern Namur owned by Brabant in the period and a wealthy abbey, but it might be difficult to fit

Flanders
1717548388600.png

1. Sluis
As a part of the sea expansion around Zeeland, the Hulst location is practically split in two as well (which also allows for Ghent to be a coastal location). The western side should thus be a new location, with Sluis being the obvious choice, being a city since 1290 and the most important Burgundian port shortly after. This also allows for Hulst to properly be a part of the Holy Roman Empire as well. Fish seems to be a natural tradefood here.

2. Dendermonde
I felt that Land van Aalst deserves to have another location, and the most notable one is Dendermonde, a city which famously has a rivalry with Aalst dating back to the Middle Ages. It was already a city in 1233, and a major centre of the cloth industry like much of Flanders. An interesting tradegood for it could be Horses, representing the importance of the legend of Bayard to the city, though more realistically the tradegood would be Fruit, representing the apples around the city.

With these two locations, Land van Aalst can become its own province as well, given its significant separation from the rest of Flanders - theoretically a third location could be added for it, Ronse, but it isn't necessary.

3. Roeselare
Flanders is already quite dense and most of its major cities are represented, so the only further one I'd add is Roeselare, which was a powerful feudal lordship (later owned by Cleves and the Palatinate) and a city and cloth production centre since the 13th century, later also seeing great importance during industrialisation in the 19th century.

Eeklo might also be an interesting location to add, but it seems less necessary - though it did also gain a city charter early.

Walloonia
1717548563324.png

1. Enghien
A small but important location, the Dukes of Enghien held an outsized role in France later in the period - though their seat of power was close to Paris, and they were only tangentially related to the original counts of Enghien. Enghien was still a Luxembourgian and French enclave for much of the time period, and was also a wealthy tapestry weaving centre.

2. Ath
Even with Enghien split, Mons is a rather large location. Ath was a city of over 5000 people in the early 15th century and a rich trade and manufacturing centre, granted many privileges by the Counts of Hainaut who occasionally ruled from there as well. Of the things it produced, Stone is the only raw tradegood.

3. Maubeuge
Same as with Mons, Valenciennes is large and the most natural splits are Avesnes and Mauberge to the east - and while Avesnes gave its name to the county (and thus the Avesnois region) and it's powerful nobles and did have city rights and trade, Maubeuge seems like the more important settlement (with a population of about 3000 in the 13th century already!), especially later in the period where it became a massive fortress. A famous Cheese producing area, Livestock fits.

There are even more options for locations here, such as Quesnoy.

A: Chimay over Thuin
As I've seen in the France map, this already happened, so no need to argue further for it.

4. Thuin
Thuin was an important city and should be represented however, so a location should be added from the north of Walcourt/Couvin (see below) - given that you added it in the first place, I feel like there's less need for me to argue in its favour.

B: Couvin over Walcourt

Despite Walcourt being slightly bigger today, Couvin seems like a much better location to represent the southwestern parts of P-B of Liège for this time period, as it was one of its bonne-villes.

5. Orchimont

Bouillon (and St. Hubert) were actually separate from the rest of Liège's narrow band of territory by land owned by Chiny (and after it, Luxembourg). The most important town here was Orchimont until it was sacked by the French in the 17th century, but there were also other towns such as Gedinne

6. Verviers
The lands surrounding Liege were the wealthiest in modern Walloonia throughout the period, especially as they became some of the first places in continental Europe to industrialize. While it's not wrong, I'm surprised to see them represented by just one location.

That's why I'd suggest Huy and Verviers. Verviers was a large cloth manufacturing centre and later one of the first true industrial cities in Europe. Verviers (and Theux) were also the centres of the Marquessate of Franchimont, a separate lordship within the Prince-Bishopric's lands - also taking some land currently in the Limburg location and correcting the border.

7. Huy

Most of the reasoning is explained above, Huy too was a big centre of manufacturing (mostly metallurgy and cloth) and later an industrial centre, and the capital of its own county within Liège.

C: Tongeren over Maasmechelen and Masseik over Lommel

As others have pointed out, Maasmechelen is an odd choice for the location capital - I would replace it with Tongeren (oldest city in Belgium, also (alongside Sint Truiden) owned directly by Liege rather than being part of the Loon vassal) or Borgloon (gives the name to the county).

Masseik would also be a better location name than Lommel, as it was a more important city throughout the period - and indeed Lommel was not a part of the County of Loon/Liège at all, being owned by Brabant and later The Netherlands.

D: Eupen over Limburg

While Limburg may gave given its name to the province and state, for most of the game's timeline it was Eupen that was the bigger city

Luxembourg
1717548623195.png

1. Vielsalm
Vielsalm would be a nice addition as it was one of the many possessions of the House of Salm spread throughout Belgium, France and Germany - their original seat in fact. The area was notable for Stone mining

2. Diekirch/Echternach
Vianden in Luxembourg was a separate lordship (whose original lords interestingly died out in September of 1337) independent of Luxembourg, though it was rather small. Instead of Vianden itself, the location could be called Diekirch but owned by the Vianden tag, as Diekirch was a much more important town. Echternach is also in this area, and was an important pilgrimage site and the oldest city in Luxembourg, and would also be a good name for the location.

Chiny and Orchimont should be owned by the Counts of Chiny, much like Montmedy already is. Arlon is significantly redrawn to better approximate both the modern border and the border between Chimay and Luxembourg. This leaves Luxembourg somewhat large, and thus:

3. Grevenmacher

Covering eastern Luxembourg, Grevenmacher was the most important town between Luxembourg and Trier. It was, and is, most notable for its production of Wine, making that a natural tradegood.

4. Durbuy
While this would be a small location for a relatively small city, I think it is warranted - Durbuy was the centre of the County and Land of Durbuy, and was granted city privileges in 1331 - it is specifically noted that it had the same privileges as Bastogne and La Roche, the two locations represented nearby. The area is noted to be especially wealthy in the late Middle Ages due to Metallurgy, making Iron a good tradegood here.

In the next post I'll comment on the changes made and what could be further done to improve the map! Most of the regions got much better, with the only remaining significant suggestions being in Holland&Zeeland, Brabant, and around Liege and Groningen
 
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As promised, the suggestions for the updated map:

Friesland
1717570512991.png

Overall very good changes, I'm happy to see locations like Wolvega, Jever and Aurich added. I would however still place Sneek over Stavoren (as explained above, A) and keep Varel over Elsfleth (B). Wolvega should be owned by an independent peasant republic of Stellingwerfen, nominally a vassal of Utrecht.

In East Frisia, I would keep Jever contained within the borders of the lordship (which should be its own tag as well, it famously resisted Frisian attemps at conquest), by expanding Aurich and re-adding Wittmund (5). Weener (4) could also be added, but it also looks very small, and with the current Emden borders it's probably unnecessary.

In modern Groningen province, I'm sad to see nothing has changed - there are plenty of small city provinces across the map, and Groningen should definitely be one, adding Winsum (2). Similarly, Wedde should be landlocked and owned by Munster, and Winschotten (3) should be added on the coast - this change should happen even if Winschotten isn't added, with Appingedam taking the coastal part of Wedde.

Overijssel and Gelre
1717570541078.png

Glad to see Drenthe fixed and the addition of Kampen, Bentheim, Roermond and Tiel - this region is basically perfect now.. Guessing that Urk is too small to be added given how tiny the island is. That only leaves Oldzenzaal out of my suggestions, or since it has replaced Enschede - splitting up the two and readding Enschede (2). I would also slightly redraw the Doetinchem/Zutphen border to make Doetinchem better represent the small principalities to the east of Zutphen (B).


Holland
1717570582334.png

Despite being the wealthiest region of the Netherlands, Holland has sadly seen no additions apart from Amersfoort (and Geertruidenberg, which came at the cost of Gouda). First, I'd give Leiden its coast back given that it's a coastal city- and give its inland parts along with parts of Dordrecht to recreate Gouda (0). Similarly, from parts of Dordrecht and Geertruidenberg to create Gorinchem (4), for the counts of Arkel and Altena. Haarlem (1) is perhaps the most requested addition in the first map thread, so I'd definitely add it too. In Zeeland, I'm glad to see it's independent, so it really should be more than one location - I would add Brielle, Zierikzee and Goes (5, 6, 7). Finally, the island of Texel (8) in the north still seems like a good location to me, tho Ballum (9) seems much less likely to be added given the size. Unfortunately, it seems almost impossible to fit Delft here, unless you're willing to make both it and Hague really tiny.


Brabant
1717570635326.png

Very glad to see Bergen added and the awful Breda borders fixed, but my previous recommendations on Tilburg, Lier and Tienen (2, 4, 5) still stand. I would also love to see Ravenstein (1), but it might make both it and Cuijk too small. I'm glad to see Nivelles replace Wavre, but I think there's an argument for readding Wavre as a separate location (6).

Flanders
1717570682142.png

Unfortunately, the coast configuration here doesn't allow for the coastal Ghent I proposed - nevertheless, Sluis (1) should be added and Hulst's borders adjusted, to allow for approximation of the borders of later Dutch Flanders. For some reason, a lot of the Land van Aalst was given to Sint-Niklaas - it should instead be its own location of Dendermonde (2). And with Oudenaarde so small now, there is plenty of space to add Roeselare (3) between Kortrijk and Ghent - there might even be space for Eeklo between Brugge and Ghent. Ronse is still an option to the south of Aalst, which would make it viable as its own area perhaps.

Walloonia
1717570784698.png

Enghien, Ath, Mauberge and Orchimont are all wonderful additions (as are Bethune, Bapaume and Hesdin in France, which I'm going to suggest in its own thread!). And while I'm glad Thuin is no longer misplaced, I would add it (4) from the north part of Walcourt - which itself should be replaced by Couvin (B). If you don't want to add a location here, Walcourt could just be replaced by Thuin. Neufchateau and Orchimont should be owned by Chimay, much as Montmedy is. Still disappointed by the lack of additions around Liege itself - Huy (7) would be a good addition between it and Dinant, and especially Verviers (6), which would largely come from the southern and western half of Limbourg - which were not owned by it, but rather by Liege and which, as mentioned, was a very important city.

Borgloon is a good replacement for Maasmechelen (though I had suggested Tongeren here), as is Bree over the Masseik I suggested. The location of Limbourg can be replaced with Eupen (D), as it was the more important town.

Luxembourg
1717570460321.png

You redrew the map quite a bit here, and I have to say I like Vianden replacing Wiltz, though it should be an independent tag or at least have a core on the location - it was more notable as a lordship than as a settlement. I would have to strongly insist on Vielsalm (1) being added despite its small size, as there are many other small lordships included nearby. I would also add Echternach/Diekirch (2)(though Diekirch could also be the name of the location owned by Vianden), to balance the size of Luxembourg and make the borders of Arlon more modern - even if Grevenmacher isn't added too as I originally suggested. Durbuy (4) too could be added, though it's far less necessary.

Again, really nice changes, can't wait to see what happens to the rest of the maps we've seen so far!
 
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I mean this is just an awesome compilation of what others have said here. The sources were already provided, so no need to mention them again, just the facts and the changes. I feel your Low Countries map can and should be really close to the map at game launch.
 
As promised, the suggestions for the updated map:

Friesland
View attachment 1143920
Overall very good changes, I'm happy to see locations like Wolvega, Jever and Aurich added. I would however still place Sneek over Stavoren (as explained above, A) and keep Varel over Elsfleth (B). Wolvega should be owned by an independent peasant republic of Stellingwerfen, nominally a vassal of Utrecht.

In East Frisia, I would keep Jever contained within the borders of the lordship (which should be its own tag as well, it famously resisted Frisian attemps at conquest), by expanding Aurich and re-adding Wittmund (5). Weener (4) could also be added, but it also looks very small, and with the current Emden borders it's probably unnecessary.

In modern Groningen province, I'm sad to see nothing has changed - there are plenty of small city provinces across the map, and Groningen should definitely be one, adding Winsum (2). Similarly, Wedde should be landlocked and owned by Munster, and Winschotten (3) should be added on the coast - this change should happen even if Winschotten isn't added, with Appingedam taking the coastal part of Wedde.

Overijssel and Gelre
View attachment 1143921

Glad to see Drenthe fixed and the addition of Kampen, Bentheim, Roermond and Tiel - this region is basically perfect now.. Guessing that Urk is too small to be added given how tiny the island is. That only leaves Oldzenzaal out of my suggestions, or since it has replaced Enschede - splitting up the two and readding Enschede (2). I would also slightly redraw the Doetinchem/Zutphen border to make Doetinchem better represent the small principalities to the east of Zutphen (B).


Holland
View attachment 1143922
Despite being the wealthiest region of the Netherlands, Holland has sadly seen no additions apart from Amersfoort (and Geertruidenberg, which came at the cost of Gouda). First, I'd give Leiden its coast back given that it's a coastal city- and give its inland parts along with parts of Dordrecht to recreate Gouda (0). Similarly, from parts of Dordrecht and Geertruidenberg to create Gorinchem (4), for the counts of Arkel and Altena. Haarlem (1) is perhaps the most requested addition in the first map thread, so I'd definitely add it too. In Zeeland, I'm glad to see it's independent, so it really should be more than one location - I would add Brielle, Zierikzee and Goes (5, 6, 7). Finally, the island of Texel (8) in the north still seems like a good location to me, tho Ballum (9) seems much less likely to be added given the size. Unfortunately, it seems almost impossible to fit Delft here, unless you're willing to make both it and Hague really tiny.


Brabant
View attachment 1143923
Very glad to see Bergen added and the awful Breda borders fixed, but my previous recommendations on Tilburg, Lier and Tienen (2, 4, 5) still stand. I would also love to see Ravenstein (1), but it might make both it and Cuijk too small. I'm glad to see Nivelles replace Wavre, but I think there's an argument for readding Wavre as a separate location (6).

Flanders
View attachment 1143924
Unfortunately, the coast configuration here doesn't allow for the coastal Ghent I proposed - nevertheless, Sluis (1) should be added and Hulst's borders adjusted, to allow for approximation of the borders of later Dutch Flanders. For some reason, a lot of the Land van Aalst was given to Sint-Niklaas - it should instead be its own location of Dendermonde (2). And with Oudenaarde so small now, there is plenty of space to add Roeselare (3) between Kortrijk and Ghent - there might even be space for Eeklo between Brugge and Ghent. Ronse is still an option to the south of Aalst, which would make it viable as its own area perhaps.

Walloonia
View attachment 1143925
Enghien, Ath, Mauberge and Orchimont are all wonderful additions (as are Bethune, Bapaume and Hesdin in France, which I'm going to suggest in its own thread!). And while I'm glad Thuin is no longer misplaced, I would add it (4) from the north part of Walcourt - which itself should be replaced by Couvin (B). If you don't want to add a location here, Walcourt could just be replaced by Thuin. Neufchateau and Orchimont should be owned by Chimay, much as Montmedy is. Still disappointed by the lack of additions around Liege itself - Huy (7) would be a good addition between it and Dinant, and especially Verviers (6), which would largely come from the southern and western half of Limbourg - which were not owned by it, but rather by Liege and which, as mentioned, was a very important city.

Borgloon is a good replacement for Maasmechelen (though I had suggested Tongeren here), as is Bree over the Masseik I suggested. The location of Limbourg can be replaced with Eupen (D), as it was the more important town.

Luxembourg
View attachment 1143919
You redrew the map quite a bit here, and I have to say I like Vianden replacing Wiltz, though it should be an independent tag or at least have a core on the location - it was more notable as a lordship than as a settlement. I would have to strongly insist on Vielsalm (1) being added despite its small size, as there are many other small lordships included nearby. I would also add Echternach/Diekirch (2)(though Diekirch could also be the name of the location owned by Vianden), to balance the size of Luxembourg and make the borders of Arlon more modern - even if Grevenmacher isn't added too as I originally suggested. Durbuy (4) too could be added, though it's far less necessary.

Again, really nice changes, can't wait to see what happens to the rest of the maps we've seen so far!
Excellent write-up and formatting! In addition, I highly suggest to check out Guicciardini's write up on the Low Countries (1560s)
He is particularly thorough in implying the scale of cities, and often mentions the main goods and exports of these places. I see you mention places like Montfort that were pretty minor places in sense of economical scale.

Regarding Roeselare and Eeklo: these cities are relatively minor, and are at the same level as Tielt and Harelbeke. Deinze for instance was more significant. I think at some point you need to simplify the map for the sake of gameplay and clarity. Although, Flanders was definitely the most developed part of Northwestern Europe, and increasing province density could help sell that sense of scale.
Also, Roeselare is situated within the current Ypres Location. The split you propose would split Deinze out of Kortrijk, with Deinze in the North, Kortrijk in the South.

I'd argue against a coastal Gent as they never had direct sea access until the canal was dug in the 19th century. All aquatic trade and transport went through Bruges (Lieve river/channel) and the Scheldt towards Antwerp.

The part of Sluis should indeed either be separate, or re-added to Hulst.
 
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The only things that really 'bother' me are the location of Leiden (it should have a coastline, not sure if the city is within the location's confines), the unnecessary new Frisian location (Wolvega, which basically amounts to a village), and the exclusion of Haarlem (minor bit, to be fair). Not sure if Dordrecht (its city) is placed correctly, either.
 
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I think that the location named "Roermond" should perhaps be reviewed. The locations of Maastricht, Weert and Venlo are aligned with present-day Dutch Limburg. Roermond would be part of the location of Weert on this map. The eastern border of this location looks to be well beyond the Meuse river and would therefore encompass Roermond :)
 
In support of the previous posts suggesting Haarlem and Delft, here is a table of cities in Holland from 1622 (Source: The First Modern Economy by Jan de Vries). Nearly all with over 10,000 are locations (except those highlighted)...

Amsterdam - 104,932
Leiden - 44,745
Haarlem - 39,455
Delft - 22,769
Enkhuizen - 20,967
Rotterdam - 19,532
Dordrecht - 18,270
The Hague - 15,825
Gouda - 14,627
Hoorn - 14,139
Alkmaar - 12,417

I would think all of these should be included, if possible. Especially after looking at the map of Italy. Hoorn could be split to add in Enkhuizen. Others have already made suggestions for Delft and Haarlem.
 
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In support of the previous posts suggesting Haarlem and Delft, here is a table of cities in Holland from 1622 (Source: The First Modern Economy by Jan de Vries). Nearly all with over 10,000 are locations (except those highlighted)...

Amsterdam - 104,932
Leiden - 44,745
Haarlem - 39,455
Delft - 22,769
Enkhuizen - 20,967
Rotterdam - 19,532
Dordrecht - 18,270
The Hague - 15,825
Gouda - 14,627
Hoorn - 14,139
Alkmaar - 12,417

I would think all of these should be included, if possible. Especially after looking at the map of Italy. Hoorn could be split to add in Enkhuizen. Others have already made suggestions for Delft and Haarlem.
Right, but this only makes the argument for locations based on city size, instead of geographical value.

As much as I would like to see Delft. It doesn't add a lot to the map, the same as other locations do.
Delft and Den Haag are too close together imho and should probably remain one location.

Same for Enkhuizen. If Enkhuizen at some point does exceed Hoorns population, then a rename would be more effective for the location.

Haarlem on the other hand would help solve a problem of Amsterdam connecting to the North Sea directly. Something that historically wasn't possible until the Connection with IJmuiden.
 
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Right, but this only makes the argument for locations based on city size, instead of geographical value.

As much as I would like to see Delft. It doesn't add a lot to the map, the same as other locations do.
Delft and Den Haag are too close together imho and should probably remain one location.

Same for Enkhuizen. If Enkhuizen at some point does exceed Hoorns population, then a rename would be more effective for the location.

Haarlem on the other hand would help solve a problem of Amsterdam connecting to the North Sea directly. Something that historically wasn't possible until the Connection with IJmuiden.

The map of Italy is what inspired me to advocate for more detail. It is hard to judge without the two regions being on the same map next to each other, but it looks like there are plenty of small locations in Italy. It appears that Italy got a higher degree of detail than other places. The Low Countries is the one place in Europe that can claim similar urban density (or is that population density?) to Italy, so it makes sense that it should have small locations too. That opens up the possibility of adding the three above.

If the only way to add Delft is to have locations that are smaller than the small Italian locations, then nevermind, but if it is similar size, then why not? And Enkhuizen should be fine. Hoorn is big enough that it could be split.

Let me turn the question back around on you. Why not add these three locations? If they turned into large cities and were thus places of importance, what is the harm? Especially if it makes the Low Countries more similar in location density to Italy, which seems like a good thing considering their similarities.
 
Let me turn the question back around on you. Why not add these three locations? If they turned into large cities and were thus places of importance, what is the harm? Especially if it makes the Low Countries more similar in location density to Italy, which seems like a good thing considering their similarities.
So if we go by Europa Universalis 4 map, I think the density of the Netherlands vs Italy is roughly equal to the new map.

Every province seems to be split into 3-5 locations.

But for me a location has to be more than just any city. There ought to be some political, geographical, cultural element to it.

So take Enkhuizen and Hoorn for example but you could also include Medemblik or even Volendam for similar reasons.

I would classify them as coastal Zuiderzee ports of the county of Holland which are either in the Westfriesland region or associated with it.

Alkmaar and Edam would be close to this definition, but I think they are distinguished by being famous cheese markets, similar to Gouda.

Now for a location which is missing, which would be Haarlem. Part of the region of Kennemerland, the capital of North Holland and for a while larger in population than Amsterdam.

Then Amsterdam I would probably take as the Amstel region with towns like Muiden. Generally the Gooi and the Vecht region.

Leiden is the largest town near where the old Rhine would reach the sea, making it somewhat interesting as well as being the only really large town in northern Zuid Holland. Though there is Katwijk and Noordwijk.

Den Haag and Delft are very close together, while it is possible to add Delft. They would result in rather small locations, which might get overshadowed by the locations nearby.

No idea how the mechanics will impact the enjoyment of locations, but when I think of the Netherlands I think have densely populated locations makes more sense than tons of less populated locations. But that's my personal opinion.

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Take nikicaga map for example. It is very accurate in where locations should be, but even there it struggles fitting in Leiden in the correct place, the Hague, Rotterdam and his proposal of Gouda.

Gouda is a bit further away from the other cities in Zuid holland, giving it more breathing room, but still making it tough to include.

Giving Zeeland a second location is in my opinion the higher Priority, even though I'm pretty sure that in all of Zeeland lived less people than a collection of cities in Zuid holland that didn't make the cut.