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Tinto Maps #14 - 9th of August 2024 - Western Africa

Hello, and welcome one more week to Tinto Maps, the day of the week for map nerds lovers! This week we will be taking a look at Western Africa! These lands were named historically in different ways, although probably the most widespread naming was Guinea, which also names the Gulf that makes for the southern limit of the region, with the Atlantic Ocean being to the west, the Sahara desert to the north, and the lands around Lake Chad making for the approximate eastern border.

With these regions, we’re also leaving the ‘Easy Mode Map-Making’ of Project Caesar, as getting comprehensive sources of information for 1337 for most of Sub-Saharan Africa is challenging, as the traditional historical record was oral, in contrast with the written records usual in Eurasia. In any case, we did our best to depict the rich history and geography of the region and its diversity, which is stunning. Let’s start, then!

Countries:
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The most important country, and one of the world's great powers, is the Empire of Mali, which in 1337 is at its zenit, still ruled by the infamous Mansa Mūsā. It controls not only the core lands of the Mandé-speaking peoples, but also holds the overlordship over Jolof, most of the fertile Niger river basin, and some of the most important Saharan outposts. To its south-east, the Mossi are organized in several polities (Ougadagou, Gwiriko, Yatenga, Boussouma, Tenkodogo, and Liptako). South into the coast, Kong, Dagbon, Bonoman, and Mankessim are polities ruled by the Dyula, the Dagbani, and the Akan (the last two). To the east, Fada N’gourma, Borgu, and Mamprugu connect with the lands of the Hausa, which rule from several city-states: Kebbi, Gobir, Zafara, Katsina, Daura, Kano, Rano, and Zazzau. Further to the east, the Empire of Kanem rules the lands around Lake Chad from its capital in Njimi, and over some of the Saharan corridors, making it the region's second wealthiest country. And finally, further to the south, there are the lands of the Nupe, the Yoruba (Oyo, Ife, Ijebu, Owo), the Edo (Benin), and the Igbo (Nri).

Dynasties:
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The dynasties of the region are a mix of well-known ones, such as the Keita of Mali, the Ndiaye of Jolof, or the Sayfawa of Kanem, and randomly generated ones for the rest of the polities, as we don’t have good enough sources on who was ruling over most of them in 1337.

Locations:
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The locations of Western Africa. We’ve tried our best to find suitable locations, correct naming, etc., although I’m sure there might be plenty of feedback to apply.

Provinces:
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Areas:
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Terrain:
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This week we have proper Terrain mapmodes at the release of the Tinto Maps… Not much to say about them, though, as the climate and vegetation are pretty straightforward, being divided into Arid and Tropical; while the vegetation goes from desert and sparse beside the Sahara, to increasingly more forested terrain, until reaching the tropical jungles by the coast. The topography is not very fragmented, with the Guinean Highlands and the Adamawa Plateau being the most important landmarks.

Natural Harbors:
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A new map mode this week, coming from the latest Tinto Talks! There are some decent natural harbors in the region, with Banana Islands (where Freetown would be founded), Elmina, and Calabar being the best ones.

Cultures:
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A beautiful map this week… I may repeat that we tried our best to approach the region, taking into account that this was the first African region we completed, around 3 years ago. When we review it, we may add some more diversity, as we have now some more tools than the ones we had back in time, but we think that it’s way best to read your feedback first, to make sure we are on the same page.

Religions:
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Take this map as very WIP. The Sunni-Animism division is kind of accurate, with the expected division for 1337 (Islam would later on advance more to the South, but we think this is the best for this date). What we have yet to do is to divide the ‘Animism’ population into some of the regional variants; we already have plenty of data, but we also want to read your feedback on this first.

Raw Materials:
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The goods of the region are quite diverse and very dependent on the geography. In the Saharan lands, there are plenty of locations with resources such as Salt, Copper, or Alum (regarding this resource, the lands to the north of Lake Chad make for the densest Alum hub in the world for 1337, something the historical sources talk about). Livestock is king in the Sahelian lands, while there are plenty of agricultural goods in the Niger river basin. The region is also full of luxury goods, of which Gold is the most relevant, as being the biggest supply of this metal to the Mediterranean and Europe in the Late Middle Ages, while also having others such as Ivory, Gems, or Spices (which in this region are portraying some goods such as kola nuts, or malagueta pepper). Finally, the coasts of the Gulf of Guinea have plenty of Fish. Maybe the only type of good that is not very abundant in the region is metals, as having some Iron, Tin, etc., but not much in comparison with other regions.

Markets:
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Markets of the region, have an interesting distribution. The most important ones in 1337 are Niani, Kano, and Njimi, which are also connected to the Northern African markets, making it possible to get plenty of wealth by exporting well-demanded goods throughout the Sahara (for instance, exporting Gold or Alum for good money is a very viable strategy ATM). Later on, after the Age of Discovery, the coastal markets may get connected to other markets, making them more relevant, and maybe switching the power balance of the region from the North to the South, as historically happened (but take it as a ‘maybe’, not for granted, OFC!).

Population:
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Population of the region. We’ve improved a bit our tracking of the population data, to avoid further problems like the one we had with Germany. I can tell you that the total population of Western Africa is around 5.6M people, which is divided into 2.2M for the Sahel, and 3.3M for the coast of Guinea. You may very well notice that the hegemonic power here may be Mali, with around 700k people, but also that there are many more people not living under the rule of a polity, than living under it, which will make for interesting gameplay on how to deal with it (more about this in a later Tinto Talks, soon…).

And, speaking of that, I have the sad news that next Friday there is a bank holiday here in Spain, so there won’t be a Tinto Maps. The next one will be on Friday 23rd, and we will be taking a look at Eastern Africa! Until then, you may still stay tuned, as we will be replying to feedback, as usual, and we may have some informal maps incoming. Cheers!
 
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I think there should be two SOPs in the Niger Delta for each of the Urhobo (Warri, Uvwiye, Forcados) and Ijaw (rest of the delta) peoples

The former two would establish kingdoms during the 14th century that grew in significance through European trade, and be subject to or war with Bini

The Ibibio should probably be represented by an SOP or kingdom in the location of Amaigbo, they wouldn't be driven to the coast by the Igbo for a century or two
 
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The Ibibio should probably be represented by an SOP or kingdom in the location of Amaigbo, they wouldn't be driven to the coast by the Igbo for a century or two
So who would be there before them? Assuming it's another Cross River group, we're probably not going to get a separate culture for them and thus the SoP would include them anyways.

Same problem for the Urhobo, they're already included under the Edo culture.
 
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Any chance you might consider changing this to allow for multiple per culture? Not all sedentary societies in history were politically unified among ethnolinguistic group.
To clarify, that is doable in our script, although there's a limitation to it, which is that all of the pops of a culture in a location must belong to the same tag (although you can have different tags of different cultures present at the same location).

Let's give an example. We can divide the Tuareg people into multiple tags of 'societies of pops' ('Tuareg1', 'Tuareg2', etc.). Those tags can't be present in the same locations, as being 'conformed' by pops of the same culture. However, they can share a location with the tags of the Sao and the Zaghawa people simultaneously.

Pointing out because we might keep or change the design of 'one culture = one society of pops', but those tags will be moddable, in any case.
 
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So who would be there before them? Assuming it's another Cross River group, we're probably not going to get a separate culture for them and thus the SoP would include them anyways.

Same problem for the Urhobo, they're already included under the Edo culture.
If the Urhobo are included in the Edo culture then there should be a polity there regardless. Unless there's a mechanism by which Nri and Bini are going to spit out single location minors in the delta. Looking at culture again The Urhobo and Ijaw are better included as an Edo and Ijaw SOP respectively or as an Edo city state controlling Uvwie and/or Warri to preserve Ijaw as the coastal culture of the delta. That allows a subject relationship with Bini by event or at game start and then the Ijaw SOP would just be the remaining territory that's currently Ijaw culture

For the Ibibio the coastal Bantoid territories could be split off or they could just be considered part of the Ijaw one and that can be extended a couple provinces to the right. It depends on how settling as SOPs works (hoping and praying each location gets a state but we'll see)
 
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To clarify, that is doable in our script, although there's a limitation to it, which is that all of the pops of a culture in a location must belong to the same tag (although you can have different tags of different cultures present at the same location).

Let's give an example. We can divide the Tuareg people into multiple tags of 'societies of pops' ('Tuareg1', 'Tuareg2', etc.). Those tags can't be present in the same locations, as being 'conformed' by pops of the same culture. However, they can share a location with the tags of the Sao and the Zaghawa people simultaneously.

Pointing out because we might keep or change the design of 'one culture = one society of pops', but those tags will be moddable, in any case.
That would be great to see. I didn't even think of the possibility of having more than one SoP in one location, that would be too granular for sure. I hope you guys do think about this, Tuaregs are actually one example who it would make sense to do for (to separate out the Timbuktu Tuareg from the Air Tuareg, for example). And not that every culture does need to be subdivided, I think the "one culture = one tag" approach would work most of the time when it comes to North America for example.
 
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That would be great to see. I didn't even think of the possibility of having more than one SoP in one location, that would be too granular for sure. I hope you guys do think about this, Tuaregs are actually one example who it would make sense to do for (to separate out the Timbuktu Tuareg from the Air Tuareg, for example). And not that every culture does need to be subdivided, I think the "one culture = one tag" approach would work most of the time when it comes to Native Americans for example.
I would disagree regarding Native Americans (at least in terms of historical accuracy, it's fair for gameplay reasons), a recurring problem for colonizing powers in North America was making a treaty with one band of a tribe and then being shocked when the other bands didn't follow it. And then you had city-states like the Pueblo and southeastern chiefdoms (the majority of the polities De Soto encountered spoke very closely-related Muskogean languages and shared most of their cultural traits but were very much separate entities). where you had very culturally similar groups under totally different political entities. Unless they're going to get incredibly granular with Native American cultures (i.e. separating out every separate subgroup of Apache), it would be more accurate to subdivide societies of pops (though ofc that assumes said subdivision is possible in-game, and I don't think it's necessary for gameplay that every political subdivision be fully represented).

Agreed that the Tuareg would benefit from greatly from more internal division, though.
 
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I would disagree regarding Native Americans (at least in terms of historical accuracy, it's fair for gameplay reasons), a recurring problem for colonizing powers in North America was making a treaty with one band of a tribe and then being shocked when the other bands didn't follow it. And then you had city-states like the Pueblo and southeastern chiefdoms (the majority of the polities De Soto encountered spoke very closely-related Muskogean languages and shared most of their cultural traits but were very much separate entities). where you had very culturally similar groups under totally different political entities. Unless they're going to get incredibly granular with Native American cultures (i.e. separating out every separate subgroup of Apache), it would be more accurate to subdivide societies of pops (though ofc that assumes said subdivision is possible in-game, and I don't think it's necessary for gameplay that every political subdivision be fully represented).

Agreed that the Tuareg would benefit from greatly from more internal division, though.
Good points actually. Not to mention the Iroquois and Illiniwek confederacies.
 
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So the next dev diary is up, but I do still have something to say about the maps.

But before that:
Is there a way of representing personal wealth vs. the wealth of the nation? I'm just thinking about Mansa Musa and how he was a very personally wealthy man, but that should not be reflected in Mali having an enormous income and colonising Brazil in the 1300s. I apreciate that this is a little hard because we are still some time from the peace of Westphalia and the conception of the nation-state, and whilst rulers did govern using their personal wealth, it's potentially unbalanced to reflect that by giving rich rulers high incomes.
The same compilation of 14th century sources which suggested Musa traveled with other pilgrims (and/or soldiers, according to the sole eyewitness account given from a Meccan scholar) rather than a slave or servant entourage also included this:
Also relevant to these accounts of Musa’s entourage are the estimates of '100 camel-loads' of gold (about 12 tonnes) on which Musa's title for history's wealthiest man rests, some of which were supposedly carried by his retinue. The amount of gold itself doesn’t seem out of the ordinary if we consider that not all the gold was his, and with the exception of Al-Sa’di’s chronicle, there is no mention of people carrying this gold but only camels. Similar accounts of west African pilgrims in Egypt for example show that they were fabulously wealthy, and they often left their properties in the form of gold, luxury cloth and camels under the care of Egyptian officials for their return journey after visiting Mecca. With one pilgrim leaving behind 200 mithqals of gold and camels in 1562, while another group of six west Africans left 500 mithqals gold, cloth and several personal effects.

During his visit to Mali, Ibn Battuta met atleast four Hajjis, some of whom had accompanied Mansa Musa to Mecca, these include; Hajj Abd al-Rahman who was the royal Qadi and lived in the capital of Mali; Hajj Farba Margha who was a powerful official that lived near Mema; Hajj Farba Sulaiman who was another official that lived near Timbuktu (he also owned an Arab slave girl from Damascus presumably acquired while on pilgrimage), and Hajj Muhammad al-Wajdi who was a resident of Gao and had visited Yemen.

Its therefore likely that many of Mansa Musa's companions were free west African Muslims, and that a significant share of the ruler’s golden treasure belonged to them.
(On another note: It would seem Jerusalem, Medina, and Mecca drew in West African pilgrims and scholars, with a route through central Africa highlighted, splitting around El-Obeid to Suakin and Massawa.)

I wouldn’t doubt for a second that the Mansas were always the wealthiest around just due to them controlling such a vast amount of the gold (and salt) trade, but the trade isn’t the gold itself. IIRC, the modus operandi established by Ghana and continued by Mali was exclusive rights to gold nuggets, while gold dust was permitted to be traded freely. Gold nuggets would be exchanged for their weight in dust. Mali had a couple goldfields in its territory, but also controlled the flow beyond it.

With that said, I have some concerns on the extent of the ownable map. Cities like Aoudaghost and especially Walata seem too disconnected for most centuries of the game.

They weren’t significantly north of Timbuktu, and you might say the Sahara would extend deeper into parts without the presence of the Senegal River and Niger Bend, that’s not likely to be the case this far in the past. Desertification and desiccation has only been on the move and especially more intensely since this time period. (I’ve also heard there used to be an agriculture technique specially made for handling this which is being revived by the Great Green Wall project, but I’ve forgotten the name and the source.)

867C39DD-3498-4BEB-B22E-120C45636553.png

The empire was described as being “square” by an Arabic source, but the maps produced of it are (sort of necessarily) closer to rectangular. None of the available maps I’ve seen ever depict a dip in the northern border except for this one, and it looks much less substantial from the one here.

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A map of the Mali Empire (1240-1645 CE) at its peak c. 1337 CE after the reign of Mansa Musa (1312-1337 CE).
Another map, based on a book published in 2018, makes use of a wavy straight border enveloping Walata but does not mark the cities of Aoudaghost or Tadmekka.
800px-Map_of_the_Mali_Empire.png

Own work, based off of Gomez, M. (2018). African Dominion: A New History of Empire in Early and Medieval West Africa (1st ed.). Princeton University Press. P.95 https://doi.org/10.1515/9781400888160

This is also true of this map of Ghana’s successor states (including some which were never part of it, though supposedly Takrur was at some point conquered by Diafunu. Its continuing existence would imply it was either made a vassal state and had this severed to become a Malian vassal state or was destroyed and restored as a Malian vassal state before eventually becoming a Jolof vassal state).
Ghana_successor_map_1200.png

Mali hasn’t been depicted as jutting out into the Sahara the way the Songhai Empire did, even as it is shown to extend into a slice of it*. Neither does the savannah dip as the map here implies.

As for an explanation of why Mali might have extended into a slice of the Sahara: al-Umari;

Umari also describes the empire as being south of Marrakesh and almost entirely inhabited except for few places. Mali's domain also extended into the desert. He describes it as being north of Mali but under its domination implying some sort of vassalage for the Antasar, Yantar'ras, Medussa and Lemtuna Berber tribes, with garrisons kept at Oualata, Timbuktu, Koumbi, and Gao, and responsibility of governing the Sahara given to the military commander (sura farin).[103][104]: 154 

*The El Hodh (lit. “the Basin”) or Aoukar Basin where Aoudaghost was located is known to have previously been more fertile in the past centuries, so there might be some debatability to the first map’s climatology. Regardless, I’m certain that the southernmost extent of actually inhospitable terrain had to have been both smoother and further north than the current map.

If nothing else, the ‘mapping consensus’ beats it in visual appeal, and we all know that’s the most important part of a Paradox game.

Sources:




 
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I have to say that it would look very odd for SoPs to behave more like a single entity than a "more advanced" culture that has developed into multiple separate city states.
Imo location based would be the best way to go but I understand why they wouldn't given this creates a ton of identical tags that can't interact with the game fully

What I'd like to see is settlement being location based and prompting other locations where your SOP exists, maybe all the locations in the same province or one location per province, to also settle simultaneously or in a cascading manner

That way you create gameplay that allows for multiple "bands" to come from the same "tribe" and have them compete for/share both locations and the remaining unsettled pops

This could also work for transforming SOPs into ABCs, especially in places like the American steppe and West Africa as the slave trade intensifies. The formation of one ABC either by the player or by event takes a province or location's worth with it. This prompts the other provinces/locations to join, make their own, or flee
 
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As for the representation of the empire’s structure, I’m not exactly sure about decentralizing it to the extent that’s been suggested earlier.

What I am sure of is that if you’re going to make Jolof (with all its constituent kingdoms) a separate vassal state, you have to make all other Malian territories separate vassal states except for the 12 Doors of Mali and known farin-administered provinces.
it seems strange to represent the Mali Empire as one single state when a country like France is split into all its tiny duchies.
I agree with this depending on the logic being used for vassal states. If they’re for showing internal feudal relations or some self-governing territory then I mostly agree. Especially, like you said, if France is being split up to look more like a less bungled HRE. The difference is that even the Malian provinces under their own dyamani-tigui (“province-master”) could have a farin assigned to them for either oversight or to revoke their administration at the mansa’s behest.

If it’s limited to fully external/de jure separate states reduced to de facto vassals (like the Byzantines with the Ghassanids, or the Byzantines again with the Hamdanids of Aleppo), then no. No except for the two exceptions in Ghana and Méma, in which case the answer is absolutely.
I think a system similar to the Aztecs would be more fitting for them, with the vassal cities and kingdoms being able to break off when the imperial core weakens.
I’ll edit this part when I learn more about how the Aztecs were organized. For now, I do remember a comparison being made between their triple alliance and Mali together with Ghana and Méma.
The Songhai for example were Malian vassals before they broke off and started their own empire, which then got shattered by the Moroccans, causing their own vassals to break free.
IIRC, the Songhai of Gao rebelled multiple times after the Gao Empire (ruled by the Za dynasty rather than the Alis or Askiyas), which to me would imply that whatever local dynasty might have been in charge at some point after the initial conquest has been long deposed or there never was a local dynasty kept or installed because they never stopped being hostile to Malian rule.

Or because it’s Gao and all of the above.
“Although traditionally referred to as an empire, Mali's structure and organisation does not appear to abide by the traditional definition of the territorial state, with its implications of territorial sovereignty, centralised government, specialised administration and monopoly over the legitimate use of force. Instead, it was composed of different 'lands' or 'vassal kingdoms' that retained considerable autonomy, with control becoming more nominal and less real as the distance from the core increased, and no assumption of ethnic, cultural, or political homogeneity.
Rather than control being increasingly nominal with distance, it would seem those lands furthest from Mali’s core were maintained with the tightest control simply due to how many of the most commercially vital cities were on the northern reaches of the Sahel or even oases. Walata is a known example, but I haven’t found anything specific to others.

And I have to disagree when it comes to no assumption of any homogeneity due to the Kouroukan Fouga. With how broad the bases it touched on were (an actual social contract), it might as well cover cultural as well as political.

I don’t know that there was a policy of encouraging assimilation, even when it comes to religion (non-cosmopolitan and rural areas should still be adherents of folk religions) the province and, presumably when cut off by Great Fulo, later breakaway empire of Kaabu was both formed by and settled by Sundiata’s general Tiramakhan Traore with Mandinka settlers over a preexisting Baniak kingdom. Mandinka traders and immigrants had been there prior to invasion, but were minor and lived under local rulers.

On that note, the dynastic politics of the entirety of Senegambia are particularly important and especially complicated in this time period, as multiple migrations of noble clans and setups for later migrations, invasions, and ruling dynasties all take place in the backdrop of 14th century Mali. But as long as Mali keeps putting down rebellions in Gao and future mansas come peacefully (or with one minor casualty) and not succession wars creating an easily exploitable opportunity for it to start hemorrhaging hegemony for some hypothetical upstart new power to get in on… everything should be smooth sailing for Mali AI.

(They will not survive.)
 
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The one last question I have about the area is are there any plans for representing the nyamakala(w)/nyaxamalo/nyenyo caste? Settlements from Senegambia to Chad depended on them to “handle” (kala) a “vital force” (nyama), including griots, smiths, carpenters, leather workers, and singers. Their status was originally just that of talented people, but lessened in later centuries to the point where they were despised and enslaved in some cultures.

In addition, much like the Kouroukan Fouga, there is also a Hunter’s Oath that is dated back to roughly around the foundation of the Mali Empire. However, it can only be strictly confirmed to have existed from Mali post-independence, when it was first recorded.
One common line of analysis is that the Oath is quite recent, that it can be dated only from the 1960s, at the earliest. Strictly speaking, this is true. There is no record of its existence before then. The counter-argument is that, as part of an “enormous Manding corpus,” the text of the Oath is stable, and that it dates from the thirteenth century. 71 It is of course impossible to know. The former position may be unduly cynical, while the latter is an article of faith, one that may be misplaced and that hardly attempts to persuade skeptics. The text itself offers only one significant clue, which supports neither case.
A literal fun fact about the Kouroukan Fouga is that it legally established the surviving tradition of sanankuya (joking relationships) as a civic duty. Maybe this could be used to improve relations within the empire and across successor states (or turn the insult button into an opinion boost)?
 
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I have to say that it would look very odd for SoPs to behave more like a single entity than a "more advanced" culture that has developed into multiple separate city states.
But if SoPs are representing stateless societies, any one resembling multiple separate city states would have to be represented as multiple separate city states. On the other hand, I don’t think there are names for the Sao cities out there.
 
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Add Príncipe as a location.

Fernando Pó should be Ëtulá.

Why call something Sherbro Island instead of just Sherbro if it includes both that island and an even larger part of the neighboring mainland? Actually, why isn't the rather sizable Sherbro Island a location? It should be a location... named just Sherbro; the mainland portion of the current location should be split off and named something else. (Why drop the word Island? Because the "Wight" "Mann" in the Great Britain & Ireland map says so.)
 
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So considering that this is the thread for West Africa's feedback, I thought it would be appropriate to post the changes that the devs have made in splitting up animism into individual religions.

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In case anyone has suggestions for the religion setup, it will probably be more useful to the devs to have those suggestions here than in a separate thread.
 
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So considering that this is the thread for West Africa's feedback, I thought it would be appropriate to post the changes that the devs have made in splitting up animism into individual religions.

1729257737729.png


In case anyone has suggestions for the religion setup, it will probably be more useful to the devs to have those suggestions here than in a separate thread.
Interesting they're sticking with "Bantoid" for religion too since the name for the culture got some criticism on the original thread. It's a legitimate linguistic category, but "oids" just seems like something a company would try to avoid if possible. I don't really know a solution for the religion though. In the other thread w/r/t the culture people suggested just breaking it up into 3 major constituent groups that it's covering.
 
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Interesting they're sticking with "Bantoid" for religion too since the name for the culture got some criticism on the original thread. It's a legitimate linguistic category, but "oids" just seems like something a company would try to avoid if possible. I don't really know a solution for the religion though. In the other thread w/r/t the culture people suggested just breaking it up into 3 major constituent groups that it's covering.
Probably temporary, the religions line up with current culture distribution and names which are definitely getting changed
 
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So considering that this is the thread for West Africa's feedback, I thought it would be appropriate to post the changes that the devs have made in splitting up animism into individual religions.

1729257737729.png


In case anyone has suggestions for the religion setup, it will probably be more useful to the devs to have those suggestions here than in a separate thread.
The "Adamawa" religion should definitely be replaced. Probably split into several smaller, such as Jukun in the west and Chamba in the east.
 
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