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Tinto Maps #2 - 17th of May 2024 - Iberia

Hello everybody, and welcome to the second post of Tinto Maps! We’re really pleased about the great reception that the first one had last week, and also about the great feedback that we received. Just so you know, we have more than 70 action points from it that we will be implementing soon in the game.

Today we will be unveiling the map of Iberia in this super-secret project! So let’s start showing maps without further ado:

Countries:
Countries.jpg

The situation in 1337 shows a strong Crown of Castile under the rule of Alfonso XI, who has overcome the problems of his troublesome minority. To the east, we have the Crown of Aragon (it’s named that way, even if it currently doesn’t appear like that on the map), which is fighting for hegemony over the Mediterranean. An offspring of it is the Kingdom of Mallorca, ruled by a cadet branch of Aragon since half a century ago, that also has a couple of northern possessions centered on Perpignan and Montpellier. To the north, the Kingdom of Navarra is ruled by a French dynasty, its titular queen Jeanne, a member of the Capetian dynasty, being married to Philippe, Lord of Évreux. To the west, Portugal has a tense relationship with Castile, with a war being fought during 1336. To the south, the Nasrid dynasty holds power in Granada, backed by the Marinids of Morocco, who have a foothold in the peninsula centered around Algeciras and Ronda. And yes, Andorra is a starting country.

Locations:
Locations.jpg

Note: We are aware that there are some locations that could be added here and there, as this was one of the first maps that we created, and we weren’t completely sure about the location density we would like to have in the game. Some examples of possible locations that we’d like to add during a review would be Alicante, Tarifa, Alcobaça, Tordesillas, Monzón, or Montblanc. Also, you might notice that Zaragoza is named 'Saragossa'; this is not final, it's because we're using it as our testing location for the dynamic location naming system, as it has different names in Spanish (Zaragoza), Catalan (Saragossa), English (Saragossa), French (Saragosse), or Arabic (Saraqusṭa).

Provinces:
Provinces.jpg

Although it looks a bit like the modern provincial borders, take into account that those are based on the provincial reform of Francisco Javier de Burgos, which were also inspired by the cities/provinces that were accountable for the ‘Servicio de Millones’ during the reign of Philip II. Also, please, don't focus on the province names, the language inconsistency is because we were also using them as a testing ground.

Terrain:
Climate.jpg

Topograhpy.jpg

Vegetation.jpg

Iberia has one of the most complex terrain feature distributions in the entire world. We've also discussed this week that we're not very happy about the Vegetation distribution, which we'll be reworking, so feedback on this topic is especially very well received.

Cultures:
Cultures.jpg

Quite standard cultural distribution here, based on the different languages of Iberia (Asturleonese was still a language back in that time, although close to being opaqued by Castilian, after one century of joint ruling). The Andalusi represent not only the Muslim inhabitants of Granada and the Strait of Gibraltar but also the Mudéjar communities spread throughout much of the territory.

Religions:
Religion.jpg

The Sunni populations present here match the Andalusi pops of the previous map. Although it’s not shown in the map mode, there’s another important religious community in Iberia, the Sephardic Jews, who inhabit several cities and towns.

Raw Goods:
Raw Goods.jpg

This is also a map mode that we'll be revisiting next week, and feedback is also very welcomed. A curiosity: for the first time in a Paradox GSG, there is the Mercury resource in Almadén.

Markets:
Markets.jpg

This is the current distribution of markets, please take into account that it is based on the current gameplay status of the system and that it won’t necessarily be its final status. We tested in previous iterations having market centers in Lisbon and Burgos, but they weren’t working as we wanted; thus why we only have market centers in Sevilla and Barcelona. As the markets are dynamic, it might be possible to create new market centers, so a Portugal player might want to create a new market in Lisbon after some years (although having access to the market of Sevilla is juicy if you get enough merchant capacity on it).

Pops:
Pops.jpg


And that’s all for today! Next week we will be traveling to France! See you then!
 
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Have you only had the map for Europe made so far or is the rest also complete and will be given out piece-meal.

Also, are y'all planning on taking into account how plagues and diseases became less lethal over time? Such as the black death still existing to this day, but being much, much less deadly?
 
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It is per country, but I'm taking the screenshot without any country selected.
I said this elsewhere, but perhaps it would be good to have a colored population map based off of continent/region when you click. Or have that be a different map mode.
I am not sure how that would work in implementation, just giving out an idea because you said elsewhere here that it was hard to read when the populations of china and india were added.
 
IIRC, I think the base work we used was 'Las comunidades mudéjares de la Corona de Aragón en el siglo XV: la población', by Mª Teresa Ferrer Mallol, and from there, we used the different fiscal sources available for the Crown of Aragon (which, TBH, is great, and much, much better than the extanct data for the Crown of Castile). One that I specifically remember using was some works and sources for the Kingdom of Valencia that started from de 'Llibre del Repartiment'; initially, there were far more Muslims in L'Horta de Valencia, but there was a slow process by which they were slow 'relocated' by Christian lords and peasants that bought these very productive lands, so they had to resettle in the less productive and populated lands inside the Kingdom.

I think there is more bibliography about mudéjares in the Crown of Aragon than in the Crown of Castille, but far from great. I think there is a gap just around in the game start. During the XI-XII century there are several works by Philippe Sénac as well as Laliena Corbera and Utrilla Utrilla. Laliena Corbera is likely to be a interesting source for project Caesar (I'll need to recheck "La población de Aragón en la Edad Media (siglos XIII-XV) : estudios de demografía histórica" but he has several works about the population and economy of Huesca in the Middle Ages that may be of general interest).

However, in the really convulse second half of the XII century-first half of the XIII century there is less work about mudéjares despite them suffering major changes (including what seems to be a muslim uprising ~1134 after the christian defeat in Fraga). Some decades after that, there was a local expulsion of mudéjares from areas north of the Ebro by the bishop Sancho de Antillón. Still, that expulsion was fragmentary. We know in the XV century there were surviving muslim communities in the north in the Bolea/Puibolea/Plasencia area (mentioned and sometimes partly studied by Balaguer, Duran Gudiol and others) as well as another localized and economically important community in Naval. But between the XII and the XV centuries I have not read a comprehensive study. Laliena Corbera seemed the more trustworthy author I've read and he is quite direct in admiting that it is very complex to interpret whatever data we have left in from the period.

It is repeated in other areas. There was a surviving muslim comunity in the Jalón river in the XII century, ruled by the last hudís. However, it was traditionally though they kinda left in masse when Zafadola was given a kingdom in southern Hispania by Alfonso VII. I've read some works by people linked to University of Valladolid (if I recall correctly) hinting to a different posibility, with most muslim from the area remaining, so the mudejar architecture in the Sorian/aragonese Jalón will be more of a local evolution. However, they proposed some chronological changes to the dating of castles and building that are not seen in older bibliography (which tends to have huge gaps about the XII-XIII period there). That works are earlier than Project Caesar, but there is a work (LEDESMA RUBIO, M.ª Luisa, «La población mudéjar en la Vega Baja del Jalón», Miscelánea ofrecida al Ilmo. Señor José María Lacarra y de Miguel, Zaragoza, 1968, pp. 333-351.) that goes up until the beginning of the XIV century. It took me a bit to locate it and is only focused in part of the Jalon area (the bits included under Zaragoza in your map) but is the closest to Project Caesar aims I can think of.

There are also papers about the founding of several monasteries and churchs when Aragon was converting its southern frontier. Thus the monasteries of Veruela, Piedra and Rueda or the Encomienda of Alcañiz. There was also some new founding of villages like Puebla de Hijar among older settlements which kept a lot of muslim population. But the context is complex: for example in De nuevo sobre musulmanes y mudéjares en el valle del Huerva (Zaragoza): consideraciones en torno a los topónimos" Novells"," María" y" Cadrete" you can see that properly identifying which settlement is which had a lot of confussions. It is not the only case, the confusión between Alcañiz and Alcañicejo, for example, it is the source of confusion still repeteated in some parts.

Many academic works I've read for that area are too fragmentary for a comprehensive review. Most are mainly focused on infrastructure, religion institutions, etc. There is a work accesible online (Regadíos andalusíes en el valle medio del Ebro: el ejemplo del río Aguasvivas» by José Ángel Sesma Muñoz, Carlos Laliena Corbera, Juan F. Utrilla Utrilla) that may be of interest, although it is again too early to be conclusive for project Caesar timeframe. Maybe some work by Esteban Sarasa can help, although the ones I had in mind are again earlier.

And then, there are whole areas in which I know studies only for before project Caesar. For Tarazona, Tudela and Borja and their muslim network of villages is relatively well studied by the XI century and we kind of know it wasn't until the XVII century those villages were abandoned. There are works by people like Colás Latorre, but they are focused on their situation around the time of the expulsion. For the XIV century, in particular, none came to my mind right now.
 
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PORTUGAL OVERVIEW
A map with all inputs from the community.


I have read through through all the posts relating to Portugal, special thanks to DiogoOG, RubicoPt and Nikicaga for very in depth posts!
Here is the result of my little (4 hour) research :)
There are a total of 49 provinces, maybe a bit too much from the calculations done, but here it is.

I started out making drawing out the current provinces, then added historical provinces from 1758 (I know it is late, but it was the only map I could find which showed Portugal consistently, source - http://atlas.fcsh.unl.pt/cartoweb35/atlas.php). Then I used the different map suggestions and read the rest of the inputs from the community about the different vegetations, topograhy and resources.

I have added mountains and a point about the Tejo/Tagus estuary must be made! Like Sevilla has its narrow river, so should Lisbon have the estuary as a narrow sea zone, and Lisbon and Setubal should be a water crossing, not joined!

I have left Couto Misto out, because it is such a little area and historically has not had the greatest of importance.

If there are any mistakes or any other questions feel free to ask! I hope you like it :)

eu5 locations.jpg
eu5 provinces.jpg


1​
Viana do CasteloHillsGrasslandsWine
2​
BragaHillsWoodsLumber
3​
ChavesHillsWoodsWool
4​
BragançaHillsWoodsLivestock
5​
Miranda do DouroPlateauGrasslandsWool
6​
BarcelosFlatlandGrasslandsFish
7​
GuimarãesHillsGrasslandsLivestock
8​
Vila RealHillsWoodsFur
9​
MirandelaHillsGrasslandsTin
10​
PortoFlatlandGrasslandsFish
11​
LamegoHillsGrasslandsWine
12​
TrancosoPlateauWoodsWine
13​
Esgueira / AveiroMarshGrasslandsSalt
14​
ViseuHillsWoodsLumber
15​
GuardaHillsGrasslandsWool
16​
Figueira / Figueira da FozFlatlandGrasslandsFish
17​
CoimbraFlatlandFarmlandsMedicaments
18​
CovilhãHillsGrasslandsWool
19​
SabugalHillsGrasslandsFruit
20​
LeiriaFlatlandWoodsLumber
21​
TomarHillsGrasslandsFiber crops
22​
Castelo BrancoPlateauGrasslandsOlives
23​
Idanha / Idanha NovaPlateauGrasslandsLivestock
24​
AlcobaçaHillsWoodsOlives
25​
SantarémFlatlandFarmlandsLegumes
26​
AbrantesHillsWoodsLumber
27​
PortalegreHillsSparseLivestock
28​
Torres VedrasHillsGrasslandsFruit
29​
SintraHillsForestFish
30​
LisboaHillsGrasslandsFish
31​
SetúbalFlatlandGrasslandsSalt
32​
CorucheFlatlandWoodsHorses
33​
AvisFlatlandWoodsHorses
34​
ElvasFlatlandSparseWheat
35​
EstremozFlatlandGrasslandsMarble
36​
Alcacer do SalFlatlandWoodsSalt
37​
ÉvoraFlatlandGrasslandsWheat
38​
OlivençaFlatlandSparseWheat
39​
SinesFlatlandGrasslandsSand
40​
BejaFlatlandFarmlandsWheat
41​
MouraFlatlandFarmlandsWheat
42​
SerpaFlatlandFarmlandsLivestock
43​
OdemiraFlatlandGrasslandsIron
44​
OuriqueFlatlandGrasslandsLivestock
45​
MértolaFlatlandGrasslandsCopper
46​
LagosHillsWoodsFish
47​
SilvesFlatlandGrasslandsFruit
48​
FaroFlatlandGrasslandsSalt
49​
TaviraHillsGrasslandsSalt
50​
Almeida / PinhelPlateauGrasslandsLivestock

EDIT:
Implemented the feedback given, thank you :)
 
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PORTUGAL OVERVIEW
A map with all inputs from the community.


I have read through through all the posts relating to Portugal, special thanks to DiogoOG, RubicoPt and Nikicaga for very in depth posts!
Here is the result of my little (4 hour) research :)
There are a total of 49 provinces, maybe a bit too much from the calculations done, but here it is.

I started out making drawing out the current provinces, then added historical provinces from 1758 (I know it is late, but it was the only map I could find which showed Portugal consistently, source - http://atlas.fcsh.unl.pt/cartoweb35/atlas.php). Then I used the different map suggestions and read the rest of the inputs from the community about the different vegetations, topograhy and resources.

I have added mountains and a point about the Tejo/Tagus estuary must be made! Like Sevilla has its narrow river, so should Lisbon have the estuary as a narrow sea zone, and Lisbon and Setubal should be a water crossing, not joined!

I have left Couto Misto out, because it is such a little area and historically has not had the greatest of importance.

If there are any mistakes or any other questions feel free to ask! I hope you like it :)
View attachment 1136368View attachment 1136370


1​
Viana do CasteloHillsGrasslandsWine
2​
BragaHillsWoodsLumber
3​
ChavesHillsWoodsWool
4​
BragançaHillsWoodsLivestock
5​
Miranda do DouroPlateauGrasslandsWool
6​
BarcelosFlatlandGrasslandsFish
7​
GuimarãesHillsGrasslandsLivestock
8​
Vila RealHillsWoodsFur
9​
MirandelaHillsGrasslandsTin
10​
PortoFlatlandGrasslandsFish
11​
LamegoHillsGrasslandsWine
12​
TrancosoPlateauWoodsWine
13​
Esgueira / AveiroMarshGrasslandsSalt
14​
ViseuHillsWoodsLumber
15​
GuardaHillsGrasslandsWool
16​
Figueira / Figueira da FozFlatlandGrasslandsFish
17​
CoimbraFlatlandFarmlandsMedicaments
18​
CovilhãHillsGrasslandsWool
19​
SabugalHillsGrasslandsLivestock
20​
LeiriaFlatlandWoodsLumber
21​
TomarHillsGrasslandsFiber crops
22​
Castelo BrancoPlateauGrasslandsOlives
23​
Idanha / Idanha NovaPlateauGrasslandsLivestock
24​
AlcobaçaHillsWoodsOlives
25​
SantarémFlatlandFarmlandsLegumes
26​
AbrantesHillsWoodsLumber
27​
PortalegreHillsSparseLivestock
28​
Torres VedrasHillsGrasslandsWheat
29​
SintraHillsForestFish
30​
LisboaHillsGrasslandsFish
31​
SetúbalFlatlandWoodsFish
32​
CorucheFlatlandWoodsHorses
33​
AvisFlatlandWoodsHorses
34​
ElvasFlatlandSparseWheat
35​
EstremozFlatlandGrasslandsMarble
36​
Alcacer do SalFlatlandWoodsSalt
37​
ÉvoraFlatlandGrasslandsWheat
38​
OlivençaFlatlandSparseWheat
39​
SinesFlatlandGrasslandsSand
40​
BejaFlatlandFarmlandsWheat
41​
MouraFlatlandFarmlandsWheat
42​
SerpaFlatlandFarmlandsLivestock
43​
OdemiraFlatlandGrasslandsIron
44​
OuriqueFlatlandGrasslandsLivestock
45​
MértolaFlatlandGrasslandsCopper
46​
LagosHillsWoodsFish
47​
PortimãoHillsWoodsFish
48​
FaroFlatlandWoodsSalt
49​
TaviraFlatlandGrasslandsSalt
Terrific stuff!
 
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Good afternoon everyone!
Since an image speaks more than a thousand words (or so they say), I've decided to channel my inner cartographer/Picasso and share with you all three possible alternatives to enhance the Portuguese lands.

A) Minor additions

Portugal1.jpg


The most essential ones.

In order to correct the lack of portuguese locs, I consider these nine additions as being both fair - increasing from 38 to 47 pt locs, which would result in (discounting further locs being added to the other peninsular realms) 47 over 306 overall locs = 15,36% of the usable area, the correct percentage of land area belonging to Portugal in the Peninsular Mainland - and relevant from a gameplay and historical point of view.

1. Terras de Bouro: corresponding to the municipality of the same name, it would represent the Serra do Gerês. A very rugged, wooded land, could both be described as hilly or mountainous. Almost impassable terrain, consequently also not very populated or economically relevant. It's worth being represented in order to portray the transition between Alto Minho and Trás-os-Montes, to represent the uniqueness of it's biome in the whole of Portugal, and to act, as it historically did, as a (very strong) buffer to Baixo Minho, particularly to the city of Braga.

2. Braga.

3. Mirandela: breaking off the ahistorical and strategically dangerous shape of Moncorvo, it was and is one of the chief settlements in Trás-os-Montes province, after Vila Real, Bragança and Chaves.

4. Covilhã: representing the Serra da Estrela, a defining geographical mark in the whole of Portugal, especially of the province of Beira. Arguably the single location in mainland Portugal to warrant a mountainous topographical classification.

5. Figueira da Foz: the current in map location of Coimbra stretches two very different kinds of terrain, its eastern part being quite hilly and forested, and its western half corresponding to the fertile flatlands of Baixo Mondego. These flatlands, that start in the city of Coimbra itself and then extend to its west, were of crucial importance in the early history of Portugal, as they allowed the flourishment of the city of Coimbra. A strong region centered around Coimbra, in turn, permitted the establishment of a power base far away from Braga, where the influence of the Galician nobility could have undermined the nascent kingdom's autonomy.
In terms of raw goods, cereal is as pertinent as fish, as the agricultural output of the plain, anchored around the town of Montemor-o-Velho, has always rivaled (if not surpassed) the importance of the fisheries of Figueira da Foz.

6. Alcobaça: while Leiria was established as a frontier castle to serve in the forward defence of Coimbra, by then capital of Portugal, Alcobaça, to its (Leiria's) south, was gifted by D. Afonso Henriques to the Cistercian monks who, by following their motto of "ora et labora", were expected to develop another economic, agricultural base in the lands bathed by the Alcoa and Baça rivers. I won't even mention it's awe inspiring monastery... those monks really delivered.

7. Sintra: showcasing the diversity of environments in the Peninsula of Lisboa, this location stands in contrast both with Torres Vedras to its North as well as with the area occupied by the City of Lisbon, to its East. Sintra's lands are very hilly (more so than Lisbon!!), with a microclimate akin to Minho, in starking contrast with mediterranean Lisbon. Its hills - Serra de Sintra - being host to a very dense forest even to this day. It serves to represent not only the quite relevant town of Sintra, but also Cascais, Estoril and Cabo da Roca.

8. Coruche: "par excellence" an agricultural location, in the heart of the plains of Tejo and Sorraia valleys, it portrays not only this agricultural importance, but also marks the hard-to-define border between Estremadura and Alentejo. In this case, by breaking the loc of Avis.

9. Silves: Algarve, a bit as it happens with Minho, used to punch well above its land surface when it comes to economic and demographic relevance. Silves was the capital of Algarve, a wealthy city with an important islamic community. It feels very weird to not having it represented in-game (almost as much as Braga).

A: Land to be awarded to Castelo Branco loc or splitted between Castelo Branco, Tomar and B loc
B: I suggest having the name changed to Ourém. Relevant back then, relevant today.
C: I suggest having the name changed to Aveiro. It was raised to town status already in the 13th century, Castelo Branco only became a town in the 15th or 16th century. Also Esgueira is a very, very ugly name :p


B) Relevant additions

Portugal2.jpg


Anticipating the addition of more locs to the Peninsula in its entirety, which, let's face it, is much more likely and natural than Portugal just flat out receiving 9 new locs, I'd introduce 5 more relevant portuguese locations, ideally to be "awarded" in keeping with the "golden ratio" of 15/85 locs.

10. Abrantes: instead of splitting the territory among the other locs, Abrantes would be quite useful and accurate, its relevance standing to this day. This location could also be named Sertã, but Abrantes stands on the banks of Tejo, was home to a strategically important castle that oversaw the first crossing of the Tejo since the border with Castille (from an East-West axis), and can (with some creative liberty) be considered part of both Estremadura and Beira (as opposed to Sertã, which lies entirely in Beira).

11. Serpa: along with Moura, another "heart" of the Portuguese left bank of the Guadiana. I designed it trying to keep the line of the river in mind. It breaks two very large pre-existing locs.

12. Amarante: a prosperous town in interior Minho, it was founded in the 12th century but saw a rapid rise in population. It acted as a gateway between litoral Minho and the interior of Trás-os-Montes, as it sits on the banks of Tâmega river.

13. Tondela: with pre 19th century designation of Besteiros, a significant town in the road between Coimbra and Viseu. It serves the purpose of portraying the diversity of raw goods in Beira Alta subprovince, as Viseu could have wine and Tondela wool/wood or vice-versa, all three of those economical activities being relevant.

14. Penamacor: medieval "praça-forte" controlling the Beira Baixa subprovince's border with Castille, it linked Idanha/Castelo Branco with Guarda, guarding (along with the castle of Sabugal) the heigts of Serra da Malcata. It was politically and economically relevant into the 18th century. Declined in importance with ascension of Almeida and its modern fortifications.
NB: I'm putting Penamacor forward rather than Sabugal in order to not divide further the already small Pinhel location. Also, if this location should ever be created, it perfectly overlaps with irl Penamacor's territory.

A and B: name changes.


C) Major additions

Portugal3.jpg


Should a major addition of locations take place throughout the Iberian Peninsula, these 8 locations would integrate well into Portugal's historical territorial development and management strategy.

15. Estremoz: situated in one of the most fertile areas of Alentejo, this city was relevant - and wealthy - throughout the game's timespan being a lynchpin of Alentejo's defense (especially before the major works at Elvas).

16. Mértola: an old riverine port in the Guadiana, it was of major importance during the islamic and early portuguese dominance of Southern Alentejo. Facilitated communications with the portuguese settlements in the eastern bank of the Guadiana. Breaks off a possible Serpa location.

17. Montemor-o-Novo: transition area between Alentejo and the fertile plains of Tejo.

18. Ponte-de-Sôr: meant to represent the southern bank of Tejo at another transition area between Abrantes/Tomar and the Alentejo heartland. Possibly the poorest location in the whole of mainland Portugal, covering a relatively large area that, to this day, has very little population and very poor, sandy soils - hence the difficulty in populating this "no-man's land". It could very well be a supplier of sand or clay to the nation.

19. Olivença

20. Idanha: the first urban center in Beira Baixa subprovince, founded by the Roman Empire. By the middle ages, old Idanha had been all but abandoned (Idanha-a-Velha), the bishop having long fled to the safety of Guarda. In its place stood the "new" Idanha (Idanha-a-Nova) that would, in time, develop into a reasonably wealthy town that was able to dispute the primacy with Castelo Branco (until the 17th century, at least). Agriculturally strong in the production of olive oil, it was (is) also home to some decently sized livestock ranches in the area. Controlled a myriad of smaller garrisons along the border.

21. Valença/Monção/Melgaço: even though Viana do Castelo's territory is not large, its orography is quite different in the litoral parts from its interior. This location could serve as a gentler continuation of Gerês area, economically weaker than Viana.

22. Seia: along with Covilhã (on the southeastern slopes), Seia - located in the northwestern slopes of Serra da Estrela - is another very good strategical addition to Beira, serving to portray the Serra da Estrela area. By allowing wool to be explored in this loc, it frees up other, more populous locs to produce other goods, namely wood, wine or stone. It also neatly isolates Guarda city, giving it a more natural shape.

A: Ourém
B: final territory of Crato
C: final territory of Avis
D: final territory of Guarda
E: Aveiro
F: proposal to change Portalegre's climate to oceanic on account of its microclimate caused by the sharp heights of Serra de São Mamede along the border

Best regards to all!
 
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Maybe it was different in the past and I'm not aware of it, but what you've labelled as "Ribatejo" seems to instead cover the Alto Alentejo region, and what you label as just "Alentejo" covers the Baixo Alentejo. At least nowadays, Ribatejo refers to the fertile area in and around the mouth of the Tagus river somewhat contiguous with the modern district of Santarém.

I also think including the, frankly unimpressive mountain ranges of mainland portugal, as "impassable terrain" might be a bit too much. But I don't know what the qualifiers are for an areas being labelled as such, so maybe they are. Also, Viseu shouldn't get the lands south of the Mondego River I don't think, if more modern divisions are anything to go by, it should be split between Coimbra and Guarda.

Overall incredible changes though! As aforementioned I disagree with some of the specific boundaries, but this is a good springboard. If Project Caesar happens to cover 1758, I see no reason to not use these maps as a base (save maybe older and/or more accurate maps being brought up, but let's not deal with those hypotheticals right now).
 
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Okay, so prepare for a VERY long reply, including all of my suggestions for Iberia! I structured it by region to make it easier to follow, and I hope this all is helpful. The work already done here is incredible. you can truly see the passion and knowledge Tinto put into making its home region!

I can see based on the location borders you used here that we worked off many of the same maps of Spanish subdivisions + some others such as the expansion of Aragon and the decline of Granada. Within each region, the additions are numbered, and the changes to a location name or borders without an addition are marked with letters. Whenever I could fine anything useful on tradegoods, I added it. I figure you can do the climate and terrain stuff far easier than me, so no direct suggestions there. Without further ado:

View attachment 1135475

Leon & Asturias
Not too many additions here, as it is already pretty dense and most major cities are represented.
View attachment 1135477View attachment 1135478
A: Sarria over Navia de Suarna
Galicia has a good density already, I wouldn't add anything. It would be great if there was a late game event that replaced Tuy with Vigo. The location names are good too, though I'd redraw the borders a bit to replace Navia de Suarna with the much more important Sarria, a key stop at Camino de Santiago


1. Grado
I understand the merging of 'Los Cinco Conejos' area into a neighbor, but it's also very odd to see a coastal city like Avilws have its location stretch so far inland. I would definitely split off Grado, which was a decently important city and Camino stop in its own right, off from Aviles, which I think also makes the size balance better, and makes Aviles a much more clearly naval location (and in fact, a nice one for say, Britain or France to take as an Iberian outpost). Seems to be a largely Livestock producing area

2. Alcanices
Zamora is rather large, and there is a clear split to its west. Alcanices is best known for the 1297 treaty there which set the Portugal-Castille border for the next centuries. It was also a fortified march centre, and had a notable Jewish minority (which mostly worked in tanneries, so maybe Livestock fits as a raw good here too)

3. Albuquerque
Albuquerque is better known for naming the future New Mexico capital, but the lords of Albuquerque were powerful nobles, and the town's population of ~7000 in 17th and 18th centuries makes it rather large for the area. If you don’t want to add a location here, I would place Albuquerque over Valencia de Alcantara in Caceres (While less important than Albuquerque, Valencia de Alcantara was still an important fortress, so I would prefer to have both)


Basque Country
I was actually somewhat disappointed by the (lack of) density here, the only regions in Iberia where that is truly the case, due to the administrative complexity and the later population boom in the region, so I have plenty of suggestions here. Adding additional locations adds more depth to the region, and makes a resurgent Navarre more powerful as well.

View attachment 1135479

1. Donostia (San Sebastian)
A very surprising omission, San Sebastian was an important city and port all throughout the period and is one of Spain's largest today. It even replaced Tolosa as the capital of the province towards the end of the game period. Most notably, however, Navarre was granted the right to use it as a port, which made it extremely important to the otherwise landlocked kingdom - there's even an argument to represent this by giving the location to Navarre

2. Bermeo
Covers the comarca of Busturia, Bermeo was the actual capital of Biscay for much of the period, making it a natural inclusion. The location also includes the later famous town of Gernika

3. Miranda de Ebro
Technically a part of Burgos rather than Alava, but it mostly takes land from the latter. This is a small location that still covers an important city and commercial center, as well as the exclave of Trevino.

4. Onati
Old city which housed the University of Onati, the only Basque university for centuries. The location also includes other important towns of Eibar (today the second largest in the province) and Mondragon/Arrasate. Onate was also a separate lordshop within Guipuzcoa. The trade good could be Iron to represent Eibar's famous forges, or Stone to represent the mines around Arrasate

5. Durango
Once a separate territory until being incorporated into Biscay, Durango is still the largest city in the province outside of the Bilbao metro area. It covers the southern part of Biscay, and it's mostly well known for the many New World places named after it

6. Ayala
This all leaves Vitoria even larger compared to its neighbors, so it needs a division. I went with Ayala, which was one of its major towns through the period, and contains the towns of Laudio and Amurrio, today the second and third largest in the province.

I would give Ayala and either Durango or Bermeo wine, to represent the production of the famous Basque txakoli, much like Tudela
Produces wine

This would actually allow you to split the Basque Country into three different provinces, matching the historical and modern division (with Laguardia being part of Alava as well)

Castille
Castille, like Leon, is already pretty dense compared to its number of notable cities, but there are still a few locations I would add.

View attachment 1135480

1. Mayorga
This is mostly being added to better represent Spanish administrative borders, in this case the various large exclaves of Valladolid in southeast Leon, like Mansilla represents them to the north. It was still an important strategic stronghold, and much earlier the occasional seat of power of Leonese kings. As it has a Bread museum, I'm going to guess Wheat is the main product of the area.

2. Tordesillas
Again, no need to talk much, you suggested it yourself. Famous for its colonial treaty, but it was also an important royal city for much of the game's timeline, hosting the Castillan Cortes multiple times. Famous for its Wheat production.

3. Ayllon
Splits up the large Sepulveda. Best known for the treaty that ended the Wars of the Interregnum, seems to have mostly produced Wheat, but was also an important stop during livestock migration.

4. Talamanca
Added primarily to represent the political borders (the northern salient and enclaves of Toledo of Talamanca and Uceda), Talamanca was a longtime possession of thr Archbishops of Toledo and later a royal fief, even serving as one of the capitals under Charles I. It also had a notable Sephardic community - in 1430 it had a population of 2500, 10% of which were Jewish. This, combined with its very high medieval importance, makes the inclusion make sense despite its later decline. However, if its not added, I'd make those lands a part of Alcala de Henares rather than returning them to Guadalajara or Buitrago

5. Aranjuez
Ugh, this requires a very ugly province to be viable. The case for it is obvious - a royal estate, a town so wealthy only nobles were allowed to enter, and before that the headquarters of the Order of Santiago. Seems to produce mostly Wheat and Fruit, especially Strawberries for which its famous for, so I'd probably go with Fruit. GIven how important Aranjuez is, you could also just split it off Ocana with nicer borders, ignoring the exact administrative borders here.

A: Almagro instead of Calatrava/Manzanares
Almagro was the actual capital of the Order of Calatrava, and the largest settlement in the area. I would replace Calatrava with it, or alternatively redraw the borders to replace Matanzanares with it, but I think that's not as good of a solution. Speaking of Matanzanares, given the name and the abundance of Wheat around it, changing its tradegood to Fruit would fit.

EDIT: Forgot to enumerate it here, but Najera being added in addition to Logrono (rather than replacing it as someone suggested) would be a nice addition


Catalonia
One of the richest regions of Spain, then as now, Catalonia has a surprising number of its important cities and county centres missing. Also includes the Kingdom of Majorca here.

View attachment 1135481

1. Prades
Perpignan is rather large, and its western parts were not part of the County of Roussillon, but formed the Vegueria of Conflent of the County of Cerdanya. The capital and most important town here was Prades.

1.5 Banyuls
This doesn't get a full number because I'm really unsure about adding it, due to the small size. Banyuls is however a very old city, and it was a part of the County of Empuries, unlike the rest of Roussillon. Well known for its Wine production. You could also instead add Ceret, representing the Vallespir Vegueria - in this case, Fruit fits way better as a trade good, as Ceret is famous for its Cherries.

A: Puigcerda instead of Llivia
Puigcerda was a much more significant place than Llivia in the beginning, being the historical capital of Cerdanya and the 6th largest city in Catalonia in 14th century. Llivia however does later gain town rights, and becomes a prominent textile center in the 19th century, but I still think Puigcerda merits the inclusion more. Regardless, it seems like the location should be owned by Majorca?

With even just one (and especially with both added), Roussillon can be its own province, consisting of Perpignan, Prades, (Banyouls), Llivia/Puigcerda and Andorra, showing the transitional zone between France and Iberia.

The various counties/comarcas just to the south of Pyrenees were small, so I understand merging them, but I'm not sure merging them into Vic and Manresa is the best way, due to terrain differences among others (they're far more mountainous). I would therefore add at least one of the following two locations (Ripoll, as it seems more important), and possibly both

2. Ripoll
Ripoll was best known for its weapons industry and metallurgy, supported by its Iron and Coal mines. This definitely helps the case for its addition, and if it's not added, I'd change Vic's tradegood to account for it.

3. Berga
Very old town (dates back to Roman times) and had its own comarca/county. Assuming Ripoll is given Iron, I would give it Coal to represent the mines in the region.

4. Montblanc
As you said you're considering adding this yourself, I won't need to really convince you much. It was the 7th largest town in Catalonia at the start of the game (and one of the five in Aragon with its own seal), with large fortifications and prominent Jewish and Muslim minorities. Seems to be primarily a Wine-producing region. Could also be given nicer, more compact inland borders based on its county borders rather than comarca ones, and creating a new location for Reus (representing the county of Prades, completely separate from the one in Roussillon)

5. Tarrega
While this would be a somewhat small location, I believe Tarrega is definitely worth including. It had its own county and later a comarca all throughout the period. In early parts of the game timeline, it was a very important city, with a large Jewish minority - in 1348, a massacre of over 800 Jews occurred, implying a population easily in the thousands - it seems the period around the game's start was close to its peak too.

6. Inca
While Palma had municipal independence, the capital of Majorca was in Inca, so I think this addition makes sense too, and it further buffs Mallorca. Famed Wine producing region, which currently no location in the Balleares produces, despite them being a wine region with a tradition dating back to Roman times.

7. Terrassa
Covering Terrassa and Sabadell, this location would cover the inland parts of Barcelona, and while it lacks the administrative justification all the others here have, Terrassa and Sabadell were the heart of the industrial revolution in Spain. Due to their future textile manufacturies, Wool makes the most sense as a trade good, but Vegetables/Legumes also works due to the famous Sabadell onion.


Aragon
Aragon comparably needs much less additions than its two partner kingdoms, but its larger location sizes also mean that the additions are much easier to make.

View attachment 1135482

1. Monzon
Monzon was actually the capital of the comarca represented by Barbastro and Fraga here, as well as an occasional meeting site of the Aragonese Cortes and major castle. Even if it is not added, I would replace Fraga with it. Adding it however, does make the location shapes here much nicer.

2. Borja
As already suggested, Borja was a pretty important town and a major defensive fortress against Castillan invasions. It's most well known for the Borgia family that originates here however. Given the ox on its coat of arms (shared by the Borgias too), Livestock could fit as the tradegood, but so does Wine as viticulture is also mentioned as notable. The town also had a notable Jewish community.

3. Monreal del Campo
Daroca is rather large, and Monreal was a fortified town and home to one of the first holy orders in Spain. It is famous for Saffron production, as the area was one of its most important producers in Spain and Europe, so Spices could really spice up the area a bit. Arguably, even if the province isn't added, Spices would be a good tradegood for Daroca.

4. Mora (de Rubielos, known only as Mora or Mora de Aragon in this period)
Teruel and especially Cantavieja are both big, so this would help address that. Had a large castle and a custom office that collected taxes from trade with Valencia. Alongside Alcala de la Selva (another location I considered), part of the large domains of the Heredia family, later raised to a Marquisate.This seems to be a largely Livestock producing area, but also produced Wheat and Vegetables - the later might be nice to give Aragon some Vegetables/Legumes production.

5. Valderrobres
Alcaniz is also somewhat large and Valderrobres was a place of cultural transition between Aragonese and Catalan and. It was held as a personal fief by the Archbishops of Zaragoza and a seat of power for them. It seems to be a very wooded area compared to neighbors, so Lumber fits.

Speaking of Aragon and Catalonia, why were smaller counties such as Empuries, Pallars and Ribargoza not represented as vassal tags? I see the reasoning for not including most of the Iberian nobility or the Holy Orders, but these seem to be a special case on many maps.

Valencia
Valencia is already decently dense, but it was a very rich region throughout this period, so there are many important cities left to add.

View attachment 1135483

1. Alicante
Another location you mentioned adding already, would definitely support it due to its later importance. Mentioned to be producing olives and almonds, so it should produce Fruits.

2. Alzira
Mentioned in the thread already, it was a large city, a cultural hub in Al-Andalus times and a royal city under the Aragonese. Someone mentioned Rice as a tradegood, but Alcira is primarily known for its oranges, so Fruit works very well too.

3. Borriol
While they're historical, the borders of Peniscola are awful. Splitting off the southern part would fix it, and Borriol was the most notable town there. Notably, the majority of the population was Muslim all the way until the Muslim expulsion in 1609. Primarily grows Olives and carobs, so Olives is a good tradegood.

4. Alcoy
Alcoy was an important city until it got severely punished for picking the wrong side in a civil war. It nevertheless later rebounded to become a major center of cloth industry (as well as of metallurgy and paper production). The location also includes the town of Jijona. Jijona is mostly famous for its turron, a type of nougat made from local almonds, so Fruits work here as well.

5. Gandia
Gandia is awkward to fit from an administrative and location size perspective, so I'd understand if it wasn't included. It was nevertheless a very important city for much of the period, a centre of Borgia power in Aragon and even an early university centre, declining only after the 1609 expulsion of Muslims and converts. Those Muslims operated the sugar mills that made the city rich, so Sugar is an ideal tradegood here, especially as it's otherwise not present in Valencia or the whole of Aragon.

Ayora is noted to be one of the largest honey producers in the world, so if Honey or Wax is added as a tradegood, it should definitely produce it.

Similarly, Bunol had lime and gypsum mines, so Alum or Stone make sense here, and Villar (even if replaced, see below) had kaolin, chalk and clay mines, so Clay can be the tradegood in that province.

A: Lliria over Villar del Arzobispo
Lliria seems like a much more important place, being a royal town and having recorded population since the 16th century.

Sagunt is also a notable city in this region, but I don't see a neat way to fit it without making it and Valencia too small, same with Vilarreal right next to Castellon.

North Andalucia:
Andalucia here is divided somewhat arbitrarily, to divide it into an approximately equal number of locations added. Granada and Sevilla are in South Andalucia below.

View attachment 1135484

1. Huelma
Long location along the border with Granada, owned by the Emirate until 1438. Main productions are meat and oil, so Livestock or Olives fit

2. Alcala La Real
An important Granadan fortress taken by Castille in 1341, and further developed by them into a pretty important city (with city rights as well). Mostly known for its Olive production, but Fruit (for cherries) or Livestock would also fit as this area has many Olives, I'd go with Fruit

3. Linares (La Carolina)
La Carolina was the capital of the Nuevas Poblaciones, completely separate from the Jaen province and created to attract Catholic colonists from Central Europe to this remote area. Both were however only founded in 1767 Linares is a much older city, and is today the second most important city of the province. While it lay outside of the Nuevas Poblaciones, I'd include it in the location to make it its capital. The thing Linares is most famous for are its massive Lead mines, operating constantly since Roman times. If the province is not added, they should definitely be the raw tradegood for Baeza

4. Cazorla
Separate comarca that offers a split of the large Ubeda, it was an important border fort during the Reconquista. Grows melons, cherries and other Fruit, so Fruits fit.

If you don't want to add this many locations to Jaen, Huelma can be merged into Alcala La Real, and perhaps Cazorla not added.

5. Caravaca de la Cruz
Given all the other locations included in Murcia, I was surprised by this exclusion. Caravaca was a big pilgrimage site, and it remains so until today as one of the few Holy Cities of Catholicism. It was a stronghold of the Order of Santiago seat of a big administrative area under them, also including Yeste and Ricote ( with Yeste being a major town of over 5000 people in the 15th century). In the 16th century, Caravaca had 7000 people and was the third largest city in Murcia, after Murcia itself and Lorca. It is also a mining area, mining porphyr, jasper, Iron and limestone, so Marble, Germs, Iron and Stone are all possible - I'd probably go with Gems (or Marble) due to the uniqueness and to represent it's wealth.

6. Priego (de Cordoba)
Another location owned Granada at the start of the game. It was hotly contested, with Granada losing it for good in 1341. It was later a marquisate as well. Famous for its Olives, so they're the obvious tradegood, though Wheat is also produced.

7. Montilla
Not an administrative centre, but an important city (with city rights granted as well) nevertheless. It was the center of the powerful Aguilar lordship as well, having a population of over 13000 by the end if the game's period. Produces Olives much like the rest of the province, but it's far better known for its light sherry wines, such as the Amontillado. Would you like a cask?

The city of Cabra is also in this area, but it would be very difficult to fit it between Lucena and Baena. I would however represent Cabra's red limestone quarries by giving one of these two locations Stone or Marble as their tradegood.


South Andalusia
View attachment 1135485

1. Zahara (de La Sierra)
Another location still owned Muslims at the start of the game. They first lost it in 1407, but managed to recapture it in 1481 - which simply gave Castille the excuse to finish Granada off. It also splits the rather large Moron location. Its famous for the chamomile gathered around it, so it would be a rare Medicaments producing location! As with other such specific tradegoods, even if Zahara is not added, I'd change Moron's tradegood to Medicaments

2. Estepa
Not the most important potential addition, but Estepa was still an important city and centre of a powerful marquisate. Estepa is mostly known for its confectionery, so Sugar could work (or Livestock, as it is made with pork fat), but it naturally produces a lot of Olives as well.

3. Tarifa
Another location you recommended yourself, Tarifa was already captured by Castille by 1337 and was their main military base in the Strait. While it lost some of its importance with the fall of Granada, it still had about 4000 inhabitants by late 16th century and its own marquisate. It's most prominent resources were Horse husbandry and tuna Fishing.

I would also redraw Gibraltar to look better when owned as a single-location outpost, for obvious reasons.

4. Alhama (de Granada)
Most well known for its hot springs, this was a favorite town of both Muslim and catholic monarchs, as well as a key fortress in Granada's defenses. It's also known for producing Legumes, especially chickpeas.

5. Motril
An important city, had about 2000 inhabitants just before it was conquered by Castille. Produced Silk and Sugar, so I'd assign one of these as the tradegood, I'd go with sugar as it became by far its most important product, especially under Spanish rule. Almunecar is redrawn and pushed into Valle de Lecrin to be more viable size-wise

6. Huascar
Covers the northeast of the current Baza location, this town switched hands multiple times during the Reconquista, being last conquered by Granada in 1324, meaning it (along with Baza) still had a Christian presence. CStille would take it again in 1434 only to lose it in 1447, before its final capital in 1488 (awful year). It had a large population, almost 600p by the mid 16th century, and it's own duchy. It later saw a large number of Basque colonists. Today it's mostly well known for being "at war" in Denmark for most of the past 200 years due to an error. It's famous for the Segureno Lamb, so Wool is the best tradegood, though Livestock, Legumes or Olives could all also fit

A: Albox over Almanzora
Albox was a large fortress, the most important one in the Almanzora River valley (also including other towns such as Purcheda), and was definitely more important than the town of Almanzora itself. The goods produced in the valley are Silk, Honey and citrus Fruits, so perhaps one of these should replace Marble.

7. Velez Blanco
Velez Blanco was the centre of a marquisate with its powerful castle. The main tradegood produced seems to be fruit

PORTUGAL:
As many people in the thread have noted, Portugal is perhaps the most in need of additional locations if it is to compete with Spain.
View attachment 1135486

A: Ourem over Chao de Couce
Perhaps the location should be Ourem over Chao de Couce? The later does seem to have been more important in the period than today, but Ourem still seems far more important.


1. Sintra
As has already been suggested, this would be a small location but a nice addition, representing Sintra and Cascais, and their palace complex, would make the wealthy heart of Portugal denser. Also home to a large Sephardic community.

Not as important, but I'd love to redraw the Lisbon/Torres Vedras border as shown to make Lisbon and Sintra only accessible from Torres Vedras - this would increase the capital's defensibility and make Torres Vedras very strategically important - and lead to great battles and sieges such as Wellington's Lines of Torres Vedras

2. Alcobaca
Leiria is a large province with a somewhat awkward shape, and Alcobaca was famed for its wine and it's monastery, the largest and most important in Portugal. The location would also include Obidos, known for its patronage by Portuguese Queens.

3. Silves
Silves was the capital of the Algarve until 1576, so it seems like a natural inclusion, despite being overshadowed by other cities of the southern coast with time. This would also mean that the four provinces of Algarve are its 4 in-period capitals!

4. Serpa
Rather simple one. Beja and Ourique are rather big, and Serpa, one of the most important Portuguese fortified towns, is missing, making for another natural inclusion. Main goods seem to be Wheat and Livestock (Cheese, for which its famous for). Copper would also fit, due to the mines in the nearby Mertola (which only began exploitation towards the end of the period however) - Mertola could also be its own location as well.

5. Estremoz
Estremoz was another important fortification towards Spain, and while Avis and Elvas aren't nearly as large, they're both very awkwardly shaped and adding Estremoz would help with that. Another good reason to add Estrdmoz is that it, Borba and Vila Viciosa are producers of famous Marble. Even if the location isn't added, at least change the raw trade good of Elvas to Marble to represent it.

6. Abrantes
A decently wealthy town and region, this mostly serves to split up Santarem. Later in the period, it was a major Silk producer.

Crato has a rather weird shape - it could be fixed by adding Proenca, but I'm not sure that's warranted.

7. Portel
The least important location I'm suggesting here, it's mostly just an option to balance the size of Evora. Seems to be a largely agricultural, Wheat producing area.

8.9.10 Braga, Mirandela, Covilha
Already explained far better than I could by Hermerico, I simply included them on the map

Now, for four less important suggestions:

11. Olivenca
The reasons are obvious - its the only permanent major change in borders between Portugal and Spanish states. On the other hand, it would be very small and not particularly rich or populous. It was however already disputed in the 13th and 17th century and a fortified town, so it is not without merits.

12. Figueira
Figueria was not particularly prominent for much of this period, but saw rapid growth towards its end. I included it as an option to further split up the rich Portuguese core and due to its later importance. Would likely produce Fish (with Fruit also being an option)

13. Valenca
Another fortress important for Portuguese defenses, unlike the southern forts it is in the already dense north, meaning there is less need and opportunity to represent it.
EDIT: oops this said Viana at first, obviously Viana is already in

14. Serta
Mostly added to fix Crato's very weird location shape, but Serta was decently important and a possession of the Hospitallers. The primary industry of the area seems to be wood, so Lumber would be the tradegood. Definitely the least important province I suggested in Portugal.

EDIT:
Based on an additional map and a further look at other sources on regions I might have overlooked, there are a few more suggestions in regions I previously overlooked, and some more historical borders in Portugal:

1716158151647.png



0: Najera
Najera was already suggested but not enumerated in the original post. One of the most important cities in the province, only slightly less so than Logorono by the game start. Had the title of a city since the 15th century, and was even the capital of a kingdom in the early middle ages

1.Ribadeo
A major trade port and county offering a split for Mondonedo. Notably it was the only port in Spain to trade with the Baltics and import their liquor. Primary industry seems to be Fishing, so Fish as the raw tradegood makes sense

2. Ribadavia
Important town and county, which had a large Jewish community. Off Very well known for its Wine exports. Also includes the County of Celanova, and offers a split for Ourense

3. Potes
The centre of the Liebana valley, this was a separate administrative division from the rest of Cantabria, even being independent or attached instead to Burgos at times. The area is known for Liebeana cheeses, so Livestock is the best tradegood.

4.Torrelavega
The second largest city of Cantabria today, this was a very important agricultural area throughout the period, so Wheat would be a good tradegood. However, Zinc mines were discovered here in the middle of the 19th century, so despite the lateness Zinc could also work

5. Saldana
Offers a split of the rather large Carrion de los Condes, and a county in its own right. Well known for the Saldana bean, so Legumes works well as a tradegood. Otherwise grows rye, so Sturdy Grains works too
1716158353465.png


6. Fuensalida
This one isn't the most necessary perhaps, due to the size, but it was a separate county and had town rights as well. Had a significant Muslim and Jewish population. Mostly known for producing Olives, but produces Wine as well.

1716158419186.png



7. Reus
Used to further split up the rather awkward borders of Montblanc, representing the Catalan county of Prades subject to it. Reus was its most important town. It has had town rights since the 12th century, and in the 17th century had 1200 houses (implying a population of well over 5000). Very well known for liquor and wine production, so Wine is a good tradegood choice, but the famous Reus hazelnut (as well as the liquors being fruity) means that Fruit would also fit great and would probably be the more unique choice for the area

The location of Terrassa was also redrawn to better fit the borders of the county of Valess.

8. Ceret
As previously mentioned under consideration, Ceret represents the counry of Vallespir. Would also include Banyuls if it isn't added. Famous for its Cherries, so it would produce Fruit

Portugal

The borders of Portugal were much improved using the map, also leading to several new additions:

1716158474854.png



1. Mertola
Split off from Serpa and solely within Ourique (while Serpa is only within Beja). As mentioned in the original post, would produce Copper due to the mines there

2. Viana de Alentejo
A separate county from Beja, this is another option to split the location.

Portel isn't actually within Evora, and is within the current borders of Moura - it was redrawn to account for that.

3. Montemor-o-Novo
The new split for Evora as Portel no longer serves this purpose. A separate Marquisate, the area is one of the biggest meat producers in Portugal, so Livestock would be a good tradegood.

1716158522467.png


Instead of primarly being used to split Castelo Branco, Covilha is instead the split for Guarda (where it's actually located)

4. Penamacor
The new split for Castelo Branco, it was another major castle meant to protect against Castille. The area is known for its wines of the same name, so Wine is the natural tradegood

Abrantes, Mirandola, Estrmoz and Braga also saw a significant change in their location shape.

Conclusion
So that's it for this week! Again, I hope this is all helpful

Considering this post has been updated with some changes, I'd like to reinforce my approval of it and call extra attention to it. Right now I think it's the most solid proposal in the thread to what Portugal should look like in the game. I hope @Pavía takes notice of it.

Can't speak for the other regions, though.
 
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Hi, concerning the vegetation distribution, looking at the south west of france i see forest on the map, in the provinces of Tosse/ Dax/ Tartas and maybe Bordeaux. They weren't there at the time, this natural region runing from the french basque country to bordeaux was only vast moors and swamps. It was not very populated and the economy was centered around livestock, especialy sheeps. It was only in the 19 th century that Napoleon the third decided to grow a massive forest there in order to dry this vast natural region. I hope this message finds you, thanks for your work and for your apreciation of our feedback
 
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Considering this post has been updated with some changes, I'd like to reinforce my approval of it and call extra attention to it. Right now I think it's the most solid proposal in the thread to what Portugal should look like in the game. I hope @Pavía takes notice of it.

The only detail I'd add is that there should definitely be Dyes production somewhere in the Algarve.

Can't speak for the other regions, though.
From what I've seen (and know from the history of the area, as I'm from the region) dyes weren't produced in the region, being the last records of something akin to it coming from murex production in roman times. On the other hand, and according to the article "Ferreira, L.G. Domesticating Colour in the Early Modern Age: Dyeing Wool in Black in Portugal. Heritage 2024, 7, 873-895. https://doi.org/10.3390/heritage7020042" There are other regions of Portugal that had production of red and indigo dyes, like in Setúbal and Estremoz respectively.
 
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So:

Originally there was Saffron here, IIRC, which was converted into Spices. We have to test a bit more if this works, or if we need to make Spices a bit more scarce in Europe.
You could also do a simple split to spices and oriental spices. Just 2 goods rather than dozens that cost performance, or only 1 that has a bad impact on the economic importance of asian colonization.
 
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Hi, concerning the vegetation distribution, looking at the south west of france i see forest on the map, in the provinces of Tosse/ Dax/ Tartas and maybe Bordeaux. They weren't there at the time, this natural region runing from the french basque country to bordeaux was only vast moors and swamps. It was not very populated and the economy was centered around livestock, especialy sheeps. It was only in the 19 th century that Napoleon the third decided to grow a massive forest there in order to dry this vast natural region. I hope this message finds you, thanks for your work and for your apreciation of our feedback
France is next Friday.
 
I'm disappointed and really hope Valencian culture is respected. Since Reconquista times Valencia has his very own culture and history clearly self declared. With posthumous authors like Joanot Martorell, referencing his literature as Valencian language, for valencian people. Year 1460. And many other great valencian figures like the Borgia's, referencing themselves as valencian, not catalans by any means.

Describing Valencia as Catalan culture is a XXI century invention, politically driven by secessionists by the way.

Also about the terrain MAP. Makes 0 sense to include Valencia coast as cold arid. 90% of valencia coastline is "marjal" lands, which go from Saguntum to Dianium. These coastal lands are extremly wet, and nowadays are exploited for rice cultivation, hence the origin of Valencian Paella. Also used vastly as great lands for citrus orchads. A fruit of tropical weather needs. Valencia is famous for its oranges and mandarines, being nowadays the world largest producer. The interior lands of valencia are composed of meditterranean forests. Makes 0 sense to put valencia with the same terrain as Madrid.
Go to the crying corner and let the adults talk, please
 
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Go to the crying corner and let the old people talk, please.

Go to the crying corner and let the adults talk, please

The adult thing to do seems to me to take all input into account, in the context of the 700-ish posts thus far. Insulting people always diminishes the weight of your argument, same as yelling and repeating yourself.
 
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The adult thing to do seems to me to take all input into account, in the context of the 700-ish posts thus far. Insulting people always diminishes the weight of your argument, same as yelling and repeating yourself.
First of all, I have not insulted anyone, but I will still tell you that I am very tired of reading this argument trying to misrepresent the well-documented history of whether Catalan and Valencian culture are the same. This is the reason for my answer. Spain has been trying for centuries to make the phrase "Divide et impera" come true without succeeding.
 
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From what I've seen (and know from the history of the area, as I'm from the region) dyes weren't produced in the region, being the last records of something akin to it coming from murex production in roman times. On the other hand, and according to the article "Ferreira, L.G. Domesticating Colour in the Early Modern Age: Dyeing Wool in Black in Portugal. Heritage 2024, 7, 873-895. https://doi.org/10.3390/heritage7020042" There are other regions of Portugal that had production of red and indigo dyes, like in Setúbal and Estremoz respectively.
That might be what I'm misremembering. IIRC Meiou and Taxes had some kind of reference to Algarve producing a scarlet dye.

In any case, I retract my suggestion. Still hope that Nikicaga's proposal is taken into consideration by the developers.