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Since trade will be need to trace a path, will there a neat map mode to see all the trade routes (perhaps filterable by country, market and good)?

Actually, if you have a market selected you see all exports and imports it has as nice animated arrows on the map.


Also, when creating a trade that map mode colors the possible markets green, and outlines the possible path on the map depending on which market you have the cursor over.
 
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How much will geography affect trade routes? Will mountains make markets significantly less likely for a location to be in a market on the other side, and will rivers make it significantly more likely for a location to be in a market down or upstream?

It feels very strange for Bern to be in the Genoese market across the alps, rather than a market on the Rhine

It has a fair bit of impact, but the river logic is not great yet.
 
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Can anything change the city which "controls" the market? Or is that meant to be modeled by someone establishing a new market and competing for market size?

Thats creating a new market (or you can move it if you own it)
 
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So the gold is completely wasted,and after some time your main market city also moves back to its previous market?

no, the market will not disapear, but it will at least be one location, MAYBE the neighbors
 
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How and when are markets destroyed? Can we force a trade rival to disband their market? Thinking Venice and Genoa

Its a decision by the country owning the location the market center is in.
 
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Can trade go between two nodes without any connection and both without sea access? Like between Köln and Kyiv?

its not a wasteland between them
 
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More serious question: Is it possible to create something like the "European Economic Area/European single market" if you control most of Europe?

sure, but that is one easy way to make most of europe very poor as they would have 0% access
 
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If a feature can be automated for the player, then the same resources that go into making the automation will also benefit AI behaviour

its the same logic
 
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Time to end Seville monopoly in Iberia.

I assume you want to have one in Lisboa. Well, as Portugal is in my top 5 of countries I play, I'm not sure really about whether I want my own market or not. If I can buddy up with Castille I want to keep it for longer.. and also, as soon as I start getting things imported from africa, their pops and buildings helps keeping the demands high..
 
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Does the market access (don't know if that's the official name, the darkness of locations on the map) impact other stuff than 'hiw likely is this location to change market"?

how much goods you can actually buy from the market..
 
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Why doesn't Paris Market control any sea tile surrounding France. Is it because Paris is not a coastal city?

London is closer and probably more powerful
 
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Then how is having control over markets of india,south africa, malaysia,australia and canada beneficial to the British colonial empire that exploits its colonies?

because it gives you $$$$$$$$$$$

control over cheap goods from them to whereever you want to sell them. I
 
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If this is the situation at the start of the game, there is a serious problem with calling it the London market. This should be called either the Bruges or Ghent or Antwerp market. The trade hub in London is at some point even known as the Flemish Hanse in London because the Flemish are the actual trade intermediairy between England and the continent for all imports and exports (mostly wool) for the English.

its named after its location
 
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How does Base Production work?

Is it like , every market has the same amount of base production for any good?
Does it come from provicnes goods that each provide a base production?

it depends on market size..
 
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Have I read that map correctly - that Wales exists as a playable tag (albeit a subject of England, for now...) at game start, thus avoiding day 1 vassal release? (And definitely what is most historically accurate!)

Easily the most important news of the day - take my money now if true!

The things that happens when one of the team leads is Welsh :)
 
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How will the market of large trans continental empires look like? Will it be a single unified market or a sub-market that overlord will have higher controll of? Think like playing british empire and having colonies in america and trade companies in africa, south east asia?

You'll have lots of different markets,
 
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So, do you profit from owning the actual market location? From the DD, it seems like the main advantages are for controlling who has access to the market?

Control gives you control of the profit that can be generated.
 
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No that's not what Johan said, Johan only said that it's an order that is determined by market access.
So as long as enough goods are available, even 0% locations should be able to purchase all their demands.

this