- Dec 14, 1999
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So from what i understand, changing a policy completely removes the original policy’s buff?
si claro
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So from what i understand, changing a policy completely removes the original policy’s buff?
Will England/GB have a special form of parliament or will it just be represented by the generic parliament mechanic?
That is an awesome way to collaborate! I hope it all pays off, so it can set a nice precedent. It is looking highly promising so far.
An excellent, meaty dev diary. I love how laws are going to work in Project Caesar.
Damnn you guys trying to make game with 600 years range . 1337-1936 . Im sure news paper are not even for napoleonic era . this game will contain ck3/eu4/vic3/hoi4 combined
If we are going from Same Religious group (-10%) to Any Religious Group (-50%), on change of the law do we (a) reset to 0% and 'grow' to -50% over time (or ~2% per month assuming 24 month 'enactment'); or (b) go start from -10% 'grow' to -50% (~1.66% per month)?
@Johan Please, I'm really begging for an answer, is there an option to have the name of the overlord sprawl over their subject lands like in CK2?
Well that guy is a genius. Because changes taking time to implement is one of the most important things for strategy.
That's by far one the worst things in EU4, most things are instant. You can turn a small village into the biggest city in the world in 1 day.
So thank you, Markus.
Enacting policy will cost money, but where does those money go to? Do they disappear in the air?
In your long history of working at Paradox, what is the worst idea someone has ever had (for any game) that they were completely serious about?
That's a bit of an ambivalent statement though, either you don't remember bad ideas or you didn't reject any![]()
“The royal towns and the administrative structure of Castile and Leon. Power and society in the reign of Alfonso X (1252-1284)”.@Pavía Unrelated to today's TT, but what was the topic of your dissertation?
'Unique' means 'non-generic', sometimes country-tied (e.g. Papal succession), and sometimes culture or region-tied (e.g. Turkish succession). The first uses a more restrictive trigger, while the second is more open.I just hope "unique" laws make sense (like the Papacy one), and aren't things that could easily be enacted elsewhere, but kept as "unique" for flavour reason.
IDK, you can't even have a proper Inquisition in that case...Why would the most Catholic majesty want to become an heretic? Please help me @Pavía
This is a good question. Usually, our thought process is to identify first what could be considered unique flavor content; then, we think about the triggers for it to be applied and thus decide if it's something country-related, culture-related, religion-related, etc. If, let's say, the institutional combination that would lead to it triggering is deemed too complex, or simplified through other means, then it may be simplified in a certain way.How do you decide what's to be a unique law tied and locked to a certain tag, and what's to be broadly available but locked behind stringent requirements? I like the looks of things but would prefer it if the implementation of a "unique" law might be tied to a rare opportunity and perfect combination of skilful advisors and cultural & environmental circumstances, so to enable the RNG machine to produce super rare circumstances of e.g. a "non-Ottoman" adopting some rare extra good "Ottoman" law?
Hello Pier! Happy to discuss a bit about medieval comparative law (I had to do some readings about it for one of the chapters of my dissertation).Hello devs, Pier here, I am a PhD Candidate in Law with a focus on comparative law. I think that the concept of Civil law is a little too simplicistic and it may represent well the evolution of this systems. Before the 19th century it may be considered even premature. I would recommend a few changes and I am happy to write something more extensive and with the appropriate academic references.
-most Catholic countries deployed the so called Utrumque jus, "the one and the other laws", namely Canon Law and Civil (Roman) Law. The latter based mostly on the Justinian code. Canon Law was not limited to religious matters, but had the monopoly over many concrete aspects of life (from family relations to education, but also the limits to the sovereign's powers). At the same time, local customs were also legal sources to complement these two laws. In game, this legal system should reduce the power of the monarch and centralisation. The first major shift is the Reformation, with princes taking control also of the rulemaking of what was before under Canon Law. After all, national churches were under their control (is there a law in game for religious organisation and governance?). The Enlightenment brought the idea of codifying the law and therefore monopolising its production. On the one hand, the spirit of the encyclopedia and the desire to make laws understandable and predictable to cast aside the intricacies of multilayered legal sources (national/local/religious; written/customary). On the other, the centralising impetus in favour of the Legislator (be them an absolutist monarch or a Parliament embodying the nation). I think that only with the early codes (the Code Napoléon is the most prestigious of them) we have the civil law as we understand it today. In game, this should result in more crown authority and centralisation.
"Civil Law, a legal system with roots in ancient Rome, is known for its precise written codification of laws and regulations. However, the rigidity of its structure can hinder the adaptation required to address the evolving needs of the people. Nonetheless, Civil Law can bring peace and stability to even the most turbulent of lands."
Big. We're trying to have as many as possible added for the historical starting characters, and then to have a common dynamic database of nicknames.Wow, I just paid attention, that the rulers have epithets by their name. I suppose they are dynamically generated? How big is the base for the nicknames?
Why? The name 'Parliament' originated in monarchies of this era.Can the parliament have a different name for monarchies at least. Same functions just call it something else please.
We do that alreadysuggetsion: what about that each parliament would have its name different in different countries(like you do with locations) like Poland's parliament name will be Sejm, Castile's will be Cortes Sweden's will be Riksdag etc?
He's just being polite, I know I come up with several bad ideas every dayThat's a bit of an ambivalent statement though, either you don't remember bad ideas or you didn't reject any![]()