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Does it really make sense to have estate power based on population? A province having five noble families instead of one noble family doesn't make the nobility in that province fiv times more powerful. In fact, the nobility would probably be weaker if it's split among multiple smaller houses instead of a single noble house controlling all the land. Nor does a noble family becomes twice as powerful if they have 10 family members instead of 5.

This is one of the abstractions we were willing to make.
 
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Will the weird black borders between land and sea stay, because like this they feel disconnected and the island in greece not looking as good as could be

Maybe
 
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- Will we have localization for different cultures/countries, or do you anticipate unique estates? For example of unique estates, the Cossacks or Eunuchs. On the other hand, for simple localization, would the Nobles in a country like the US be Planters, instead? On top of the usual translation.
- Can you have an estate totally absent, either due to literally having no pops of that estate or due to some governmental restrictions? Would the bonuses/penalties for that estate just null out, in that case?

There will not be any unique estates like that, but estates will

An estate with no pops will have no power nor impact.
 
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Johan will San Marino, Monaco (it was bigger at the time), Liechtenstein, and Andorra be represented in the game? I feel like the tiles are small enough to represent them.

Edit: perhaps this may incentivize an answer, if these nations or even just San Marino are represented I will probably pre order the game (though tbf was likely going to do that anyway)

Andorra is on the map.
 
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Lol maybe. Anyway it's so dark that it looks like it has a layer of 50% opacity black slapped on top. Hopefully that's not how the map will look in game.

fog of war
 
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How come that peasant satisfacation is linked to food production? I know that it was the peasants that grew food back then, but they couldn't really refuse to do that if they were unhappy with their king since they'd starve otherwise. Is the explanation that they withhold the taxes the food encompasses? Or is it the other way around, that the peasantry isn't satisfied because they can't produce enough food?

Either way, I'm really happy peasants will be added as an estate! I feel that after a few decades in EU4 the estates stop being worthy of attention, you add enough privileges and reforms until their loyalty is high and their influence manageable without any real input. If they're more active, and have conflicting interests outside of random events, they'll be way more interesting

Its simply that an unhappy and rebellious peasant is not working JUST as efficiently as before, so yeah, food output may drop maybe 20% if they are full revolt?
 
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This looks promising. I have 2 questions

1-Will every member of each estate have equal contribution to estate power? For example can there be one very powerful noble in the realm or is this modeled by a concentration of nobles in a specific area?

2-And how will the number of people belonging to an estate change over time? By your policies, their well being or by the trends of the age perhaps?

1 - it all depends on what exists in the location they live in.

2- depends on the social class pyramid of your country
 
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We have already seen the borders of anatolia last week, could we get new area?

I thought you loved Anatolia?

I posted the same area as a reward to all the people who had worked so hard to try to guess the start date.
 
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How is the total power divided between the crown and the estates relative to each other? Using the numbers from the DD as an example, if we were to grant Free Mobility to the commoners, would the Crown's power drop from 23% to 3%, or would it be recalculated across the board changing every estate's power value?

No, it would recalculate all, as the peasants share is basically 1.2x of before.
 
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So more populous nations have inherently stronger estates, and will require more effort from the crown to control. The implications for blobbing are interesting...

no

total estates power can never be be above 100%
 
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So Estate power correlates to the respective population but what about serfs/slaves? Like if my nobles own a lot serfs/slaves shouldn’t that empower the Noble estate relative to the other estates?

slaves currently give no power
 
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If I play a country that have a government reform that don't allow nobility, there will be another estate that will supply there bonuses or you simply lose it.

Every country has an elite class. Even a communist state has it. The name will just be different.
 
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How will the new pop and estate system model the Reformation? Will there be separate denominations? If so, might we see proto-Protestants, e.g. Waldensians and the Lollards represented among populations in the 1337 start date? To add to this question, would it be possible for a scenario in which the Lollards or the Waldensians come to prominence during the Reformation, instead of being subsumed into later movements?

Reformation is a longer process and involved many more options along the centuries from Lollards and Hussites to Lutherans and Calvinists.
 
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What good are those mountain-related wastelands if you can't *feel* them? Same is true for the other map modes that were shown so far.

We are only showing the flatmap for now.
 
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Also is the influence/population of a estate in a location influenced by what's in them?

Many factors you will learn about during the next few months
 
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Where is Johan? Is he safe? Is he alright?

I'm on holiday this week, so was out shopping with the family after lunch, and got home around 16.
 
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