well you can safely override that kind of values I guess
I am not so sure since free MP also generates money - so I guess the impact is quite important! (early MP instead of increase over time --> more money in the early gamestages)
well you can safely override that kind of values I guess
How randomly adding 1000 MP to Germany with no reason is "balance"?! :wacko:
First, you will stop using that tone. Do you understand ? I will not suffer your childish tantrums.
lol I think it's rather you who should learn to get used to critics...you're supposed to be a developper now and you're talking to a customer.![]()
With 1.06 A3 Beta patch, I played with USSR, Italia, USA, Germany and Japan. I did some test games with Haïti.
First, you're doing a great job. AoD is closed to be the best WWII game I ever played.
The game just need some tweak to be my dreamed WWII game.
Some comments :
BO of USA overhelm all other countries. They produce too much navies and air units.
Japan need help. The war versus China doom them. They rarely attack USA and if they do, USA storm them.
Germany has a great lack of ressources. They never reach Moscow Gates and never threat Stalingrad. In 1942-1943, they collapse and crushed by USSR.
Air units take too much damage.
It's very hard to destroy the enemies convoy.
I dream about surrender condition for Axis against Allies. Axis have to conquer all Allies victory points to beat USA, UK and France.
PS : Italian do a great job in North Africa. The war between Italian and UK are perfectly balanced and sometimes Italia wins other it's UK. I love this.
That wasn't criticism, that was you acting like a petulant child. Don't confuse the two. You are sadly mistaken if you think by being a customer you somehow "outrank" me or in any way entitles you to address me like that between "lol"s and rolleyes. Yes, I am a developer, but not a waiter,nor your butler. And I'd kindly advise you not to reply to me or any of the AoD team members as if we were so.
It's not what you say, it's how you say it.So it is now "childish" to react to an obviously completely absurd design decision that will inavoidably affect the game in a negative way? Oh well.
The extra starting manpower was reported in the Bug forum
It's been recognized by us as WAD, part of Andy's(Balesir) 12th December balance pack.
I don't care much about it being gamebreaking or not since I only play the CORE mod and never vanilla. But it was an obvious dirty hack and therefore annoying. Anyway as long as it's gone in the next beta I guess I'm fine with it.
Such a major change should have been cited in the 106B1 change control log. It was not. As various people including myself have requested previously, could you please include a detailed change control with all new releases so that everyone can see -- in one place -- what has changed.
The main feedback I recall reading on the forums is that Germany is overpowered and it is way to easy to win the 1936 campaign when playing as Germany. In fact, that is the reason I created the Third Reich Mod ("TRM"). I like playing as Germany and I wanted a challenge. The Mod has over 1,000 cumulative downloads, so it seems that some other people must feel that way, too.
Of course, many threads complain that when someone is playing vanilla AoD as any country besides Germany, then AI Germany does not build its forces properly (for example runs out of MP too quickly and does not build enough panzer divisions). This implies that the problem is the softcoding of the ai/switch files. Take a look at the GER AI files in the TRM Mod and you can see how I solved the problem when Germany is AI controlled for handsoff playtesting (or if someone wants to play the Mod as Japan or Italy), with the many changes I made using the DAIM and TRP Mods for HOI2DDArma as a starting point. Simply giving an extra 950,000 men to the Wehrmacht does not seem like an ideal solution to the underlying problem.
I exclusively play the TRM and I use my own Germany.inc file so this manpower change did not impact my Mod. However, I am very concerned that if other, similar, undocumented changes were made for other countries where I use the vanilla .inc file, then everything in my Mod has been thrown out of balance. Again, I respectfully request a full change control log.
The tone of this thread has become unproductive and I do not want to get involved in any flame war. I just want to Mod and play the game. I trust that my comments above are on point and not a personal attack on anyone, but rather constructive feedback that should be provided as part of any beta release.
This being said, I simply cannot provide a full change log as nothing is really final, espcially regarding content that is moddable.