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Seeing how it now Helo's first turn, all that will happen now is Capt. Kiwi get some cards and we get another crisis. That is after the raider try and shoot at things. Why do I forsee a long string of natural 8s?

I can see that happening too. And probably no jump prep, either. Who was it who designed the random number generator? You didn't happen to work on it with a blonde women by any chance?
 
I think we should try to develop better dice (see here), lest the humanity is doomed. I could contribute 1 weak card to this check so let's just be realistic

pick the second option.
-1 morale it is

raiders in echo fire!!!

1st=7 damaged viper
2nd=roll 1 miss
3rd=3 miss
4th=6 damaged viper

foxtrot
1st=5 damaged viper
2nd=2 miss
3rd=3 miss
4th=4 miss
5th=5 EM2 played by TNT reroll=7-2=5=damaged TNT viper, off to sickbay
6th= destroyed civvie for 1 pop lost
7th moves to echo
 
Turn 4


Code:
[b][u]Player Status[/u][/b]
[i]Bolded player has the turn.[/i]


1: EL ~ Callandra "Cally" Tyrol   [5]
2: TNT ~ Louanne "Kat" Katraine  [4]
3: Jopi ~ Helena Cain  [1,2N]
[B]4: Kiwi ~ Karl "Helo" Agathon  [2+5][/B]
5: Kingepyon ~ Laura Roslin [1,1Q]

Destiny Deck [10]


Code:
[b][u]Fleet Status[/u][/b]          [b]Distance[/b]       0/8

[b]Food[/b]       08/08      [b]Vipers[/b]         1 Active, 3 in Reserve, 4 Damaged
[b]Fuel[/b]       08/08      [b]Raptors[/b]        4 in Reserve
[b]Morale[/b]     9/10      [b]Jump Prep[/b]      2/5 (Cannot jump)
[b]Population[/b] 11/12      [b]Cylon Boarding[/b] None

Reserve   Civs  7
Active    Civs  4
Destroyed Civs  1

Ships and Resources Remaining
-- 1 Pop            x5
-- 1 Pop & 1 Morale x1
-- 2 Pop            x2
-- 1 Pop & 1 Fuel   x1
-- Empty            x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
Code:
[b]Galactica[/b]  (0/6 Damage)
[i]FTL Control[/i] 
[i]Weapons Control[/i]Jopi ~ Helena Cain
[i]Command[/i]  
[i]Communications[/i] ~ EL Cally
[i]Admiral’s Quarters[/i] 
[i]Research Lab[/i] 
[i]Hangar Deck[/i]  
[i]Armory[/i] 
[i]Sickbay[/i] ~TNT Kat
[i]Brig[/i]

[b]Pegasus[/b] (1/4 Damage)
[COLOR="Red"][i]Pegasus CIC[/i]  [/COLOR]
[i]Airlock[/i]
[i]Main Batteries[/i] 
[i]Engine Room[/i]
Code:
[b]Colonial One[/b] 
[i]Press Room[/i] 
[i]President’s Office[/i] Kingepyon~Roslin
[i]Administration[/i] 

[b]Cylon Locations[/b]
[i]Caprica[/i] 
[i]Cylon Fleet[/i]
[i]Human Fleet[/i]
[i]Resurrection Ship[/i]

[b]Off-ship[/b]Kiwi~Helo,

Code:
\      BRAVO   |   CHARLIE    /  
 \             |             /
  \            | civ x2     /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
A           \  |  /           D
L            \ | /            E
P   Basestar  \|/   Basestar  L
H             /|\             T
A            / | \            A
            /  |  \           
           /   |   \
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    / Rdrs x6  |          \
   /           | rdrs x5   \
  /            |   Viper x1 \
 /             |  civvie x2  \
/    FOXTROT   |   ECHO       \

Civvie A is in charlie
Civvie B is in echo

Special Rule - Training New Pilots: Until the next jump, all unmanned vipers have -2 to their attack rolls.

Action queue:
GM~Stuff
Kiwi~Helo and thus only cards+crisis.


CRISIS: Elections Loom

Skill check: POL/LEA = 8
PASS: No effect
5+: -1 Morale
FAIL: -1 Morale and the President discards 4 Skill Cards

Post Crisis: Activate Heavies, +1 Jump Prep
 
Last edited:
@j-L: I hate to say it, but you missed the damage to Pegasus CiC.

@Kingepyon: I just realised you have only one card in hand, so the -4 skill cards doesn't really matter. We're already under pressure though, so I wouldn't mind passing this...

Edit: One weak, unless we decide to take another morale hit.
 
That raider activation could have gone a lot worse. Still, I would appreciate it if someone could get me out of the sickbay soonish (hint, hint).

0 cards
 
The fact that I couldn't contribute anything to the last skill check (if we had taken that route) might have been a clue. ;)
 
I don't think we can pass with four weak, and the partial pass is no different to the fail for us. Do we really want to be trying it?
 
Can we decide to go for the pass after we've tossed cards though?

We can always withdraw our plays before J-L post the results. But we need to let him know that sooner rather then later.
 
Everyone has already posted...THIS IS A ONE TIME AND ONE TIME ONLY GET OUT OF JAIL CARD. We have a good bit of inexperience here and we are early in the game and for only that reason are you guys being allowed to withdraw your play.