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I wonder how long our guys can hold out. Can we fire at the ground troops with ship-based lasers?
 
I wonder how long our guys can hold out. Can we fire at the ground troops with ship-based lasers?
2% hit change. And there are hundreds of them to shoot at.
 
Well, crud.

I presume we can't pull the troops very quickly either.
 
Evacuation is possible as long as your troop ships have cargo shuttles but it'll take a while. Usually you have to sacrifice part of your force as a delay action.

Using drop-pod-stations is an incredibly novel idea. I've never heard of anyone doing something like that. The downside is that if your tugs are ever busy when you need troops, you'll be in trouble.

Double check what stance you've set your brigades. If they are set to Rear or Support, they will only use artillery. Either Frontline Defence or Frontline Attack will start the battle. Infantry and Static should use FDef to maintain fortification bonus while vehicles should use FAtt to gain evasion bonus. But since the enemy has an incredible tech advantage, I would recommend Dunkirk-in-Space and further orbital bombardment. You'll lose the xenoarcheology loot but can start a mining colony afterwards. Alternatively, now that their STO is gone, you can just leave them and come back in a century with ultra-heavies of your own.
 
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So... should we name this planet Klendathu?



All of the unit stances were either Attack or Defend (some of each), not Support or Rear.

Yeah... I think I'll try a Dunkirk.

We'll send everything that'll shoot to cover the evacuation.
 
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Klendathu is a great name for it!

But that's weird that your formations are not shooting at the enemy. Even if they can't do more than just scratch the paint, you should be getting the messages. Try increasing the number of events shown in the log if you haven't done it yet.
 
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Operation Brave Sir Robin is underway!

We're sending basically everything with a gun except the AWACS.

The troop transports will load the troops back up, while our Fleet tries to suppress the enemy fire.
 
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sb-906.jpg


Nuclear winter.
 
We got one!

sb-907.jpg


... one Goon Warrior. Only several thousand more to go.
 
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Seventy shots so far, and only two hits (both lethal). On the other hand, we've only failed one breakdown roll. So we're probably ahead of the game.
 
While the ten Sabres buzz around the planet like angry wasps, the Marshal Murat also returns, and opens up with their secondary PD as well as the boomer.

sb-908.jpg


Two pairs of Destroyers, each pair escorted by Gauss PD Frigates, are also closing in on Klendathu as well to provide bambardment support.
 
LOL at the Thermonuclear Terraforming! The planet used to be Mars-like (CC 1.70), not Earth-like.

sb-909.jpg


Our Nuclear Winter froze the CO2 out of the armosphere... so the air is no longer considered hazardous!
 
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I've invented Thermonuclear Terraforming!

The planet is getting more habitable (for Humans, I mean) the longer we bombard it!

Well... radioactive fallout aside.

Just wear a lead-based sun-screen lotion.
 
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... and one of our Sabres gets a fluke hit on one of those horrible AA Tank monstrosities (the enemy unit with two 108-point attacks) and destroys it!

sb-910.jpg
 
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We must have fired over a thousand shots by now... and the Destroyers and Frigates haven't even joined the fight yet.

We knocked out that nasty tank, but we've hit another (a Battlewagon) three times without penetrating the armor.
 
Picked off another one of those horrible AA-Tanks. That's four of them dead... two by missiles and two by Sabres.

The Orbital Bombardment is very inefficient, but it hits stuff eventually.

I think I'll ship in some more repair parts...

Here's what the Orbital Bombardment interface looks like:

sb-911.jpg
 
Does orbital bombardment by laser cause damage to ground structures, too?

Is it possible we'll encounter more Rakhas planets?