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Tinto Maps #12 - 26th of July 2024 - Germany

Hello, and welcome to another new Tinto Maps! I’m back to duty, after the review of Italy that we posted last Thursday, and Johan taking care of Scandinavia last Friday. Today we will be taking a look at Germany! This region comprises the modern territories of Czechia, Austria, Switzerland, and Liechtenstein. However, for most of the timeline in Project Caesar, it was better known as the Holy Roman Empire. This organization once was a feudal empire elevated from the Kingdom of the Germans, but by 1337 was mostly disaggregated into a multitude of temporal and ecclesiastical jurisdictions, with only a tenuous feudal relationship with their Emperor.

Let’s start diving deep into this nightmare, then…

Countries:
Countries.png

I’m showing here a bit more of what the region is, so you can have a clear depiction of how it looks compared to the neighboring regions we’ve previously shown (and so that the Reddit guy who is patchworking the world map has an easier day ). What I can say about this when the map speaks for itself… The lands of Germany are highly fractured among different principalities, making for an extremely complex political situation. The Emperor in 1337 was Louis IV von Wittelsbach of Upper Bavaria… Because, yes, Bavaria is also divided. He is married to Margaret of Avesnes, daughter of Count William of Hainaut, Holland, and Zeleand, while his son Louis is the Margrave of Brandenburg. But probably the strongest power of the period is the Kingdom of Bohemia, whose king John also Duke Luxembourg and rules over both lands in a personal union, while also being overlord of the Margraviate of Moravia, ruler by his son Charles, and the Silesian principalities. The third contender probably is the Duchy of Austria, ruled by Albert II von Habsburg. He also rules over some lands in the formed Duchies of Swabia and Carinthia. There are also plenty of medium and small countries all over the region, with very different forms of government, which will probably make this HRE a very replayable experience…

Dynasties:
Dynasties.png

The dynastical map of the HRE gives a nice picture of the situation explained in the previous one. The von Wittelsbach, de Luxembourg (John of Bohemia is considered of French culture, therefore it uses the French toponymic article ‘de’; if he would change to the German culture, then it would be the ‘von Luxembourg’ dynasty), and von Habsburg cover much of the map; you may note that the Wittelsbach rule over five different countries (Upper Bavaria, Lower Bavaria, the Palatinate of the Rhine, and Brandenburg); while the House of Luxembourg also control the Archbishopric of Trier through Balduin, uncle of King John. Other important dynasties, although in a secondary position, are the Welfen, von Mecklenburg, and Gryf, present in multiple countries to the north; the Askanier, who happen to control half of Upper Saxony, while the rest is in the hands of the von Wettin; and the von Görz, who rule over the Duchy of Tirol and the County of Gorizia.

HRE:
HRE.png

We obviously have to repost the HRE IO map again here. The purple stripes mark the imperial territory, while the different types of members use different colors. We currently have these divisions in the IO: the Emperor (1, dark blue), Prince-Electors (4, light blue), Archbishop-Electors (3, medium blue), Free Imperial Cities (23, light green), Imperial Peasant Republics (2, orange), Imperial Prelates (44, white), and Regular Members (280, dark green). So, yeah, that make for a total of 357 countries that are part of the HRE. And before you ask: No, we won’t talk about its mechanics today, that will happen in future Tinto Talks.

Locations:
Locations.png

Locations 2.png

Locations 3.png

Locations 4.png

Locations 5.png
Germany has the highest density of locations in the world, as we wanted to portray the historical fragmentation of the HRE at the most detailed level of any Paradox GSG. There are a couple of things that we are aware of and we want to rework: the location connections (as in some places they are not obvious at all, and we want to make warfare in the HRE not impossible); and the transition between the German locations and those at their east, making it smoother (something that we will be doing in the review of Poland, Hungary and this region [e.g. for Bohemia]). A final comment: if you click on the spoiler button, you may be able to see 4 more detailed maps of the region.

Provinces:
Provinces.png

Map of provinces. As usual, suggestions are welcomed.

Areas:
Areas.png

Areas. We are currently not happy with the area borders (or at least, one of our German content designers isn't, and let me note it while preparing the DD... ;) ), as they reflect more modern areas so we will be looking into an alternative setup for them with your feedback. They also currently use their German names, which will change to English ones to be in line with other areas, as usual.

Terrain:
Climate.png

Topography.png

Vegetation.png

Terrain mapmodes. The region is quite forested, in comparison to other parts of Europe.

Culture:
Cultures.png

Let’s open the Pandora box and take a look at the cultures! The German cultures have come through a couple of reworks, until we’ve found a spot in which we’re kind of happy (or, at least, our German content designers do not complain!). The German cultures are very linguistically related, as we thought that it would be the best starting point for 1337. Please let us know about your thoughts on them.

Religion:
Religion.png

Boring religion map this week, as the region is overwhelmingly Catholic. There are Ashkenazi Jews in a bunch of places (a quick account: they’re present in 204 locations all over Central and Eastern Europe), and you may also see the Waldesians we added in the review of Italy last week.

Raw Materials:
Raw materials.png

Raw materials! Plenty of!

Markets:
Markets.png

The main market centers of the region are Cologne, Lúbeck, and Prague. We have reviewed them a couple of times, and this is the configuration that makes for a good setup historical and gameplay-wise. And you may also see Bruges, which has been reinstated as the main market of the Low Countries, after some tweaks.

Country and Location Population:
Population.png

Population 2.png

Population 3.png

Populations 4.png
The population of the HRE is… Fragmented. In that regard, Bohemia starts in a very strong position, with a strong competitor to its south (Austria) and north (Brandenburg).

And that’s it for today! I hope that we didn’t drive you into madness with this map… Next week we will take to a very different region, the Maghreb! See you then!
 
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It's currently thought, based on genetic evidence, that the Ashkenazi population at about this time went through an extremely small bottleneck, having on the order of 300 total individuals at the lowest. After this bottleneck, the population grew very rapidly for the next ~600 years.

So it might be most accurate to have a very small number of Ashkenazim pops at the start of the game, and then to have some mechanisms to encourage rapid natural growth and expansion of communities across Central and Eastern Europe.

I get that this would be hard to model, since we don't quite know why the Ashkenazi community grew so rapidly after the bottleneck and some sort of permanent +X% growth modifier would be abusable. But as is, I don' think having this many Ashkenazim in 1337 is accurate.



See https://www.nature.com/articles/ncomms5835 , for example, or https://www.livescience.com/genetics-medieval-ashkenazi-jews-germany .
It's very interesting! However, this has two issues for us:
1. Because of how genetic history works, we don't really know if the bottleneck would exactly be at around 1300, or more towards 1200 or 1400, which makes it completely different for our game.
2. What we've been using are usually qualitative sources, that point to Jews inhabiting certain places during the 14th century, and from that, we portray them as a percentage of the population, as it's extremely tricky to get accurate population numbers for this period (and I know that well, as I was in charge of setting up the Iberian Sephardim Jews, of which at least we have royal records about their localization, as being 'royal serfs', and directly taxed by the different kingdoms).
 
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How come the locations between modern-day germany and belgium use the post-ww1 border? (eupen-malmedy) Wouldn't it make more sense to have it more like the border prussia and NGF had with belgium?
1000008042.png
 
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Great tinto maps!

A little detail I’ve been thinking about. Luxembourgish language today belongs to Frank Mosel dialects family, which is something between German and French leaning to the German side. Even today, the three official languages are German, French and Luxembourgish. I wonder why did you decide to make Luxembourgish dynasty French?
We made John of Luxembourg French as he basically was raised in the court of Paris, and considered himself more of a French knight than a Luxembourgish or 'German', in general terms. A good example of this is his support of Philip VI of France after the Hundred Years' War started, and his infamous participation and death at the Battle of Crécy. His son Charles doesn't share this culture, though.
 
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2. They're two different tags: Eutin belongs to the 'Bishopric of Lubeca', and Lübeck to the 'Free City of Lübeck'
3. It's the 'Bishopric of Brema', which is different to the 'Free City of Bremen'.

I think I may give a longer explanation about the last two. We noticed after some time that we had an issue with some German tags: they were named the same, and only their government type differentiated them. Thus, the 'Bishopric of Lübeck' and the 'Free City of Lübeck', etc. The problem that it caused was that if for any gameplay reason, those two countries would become of the same type (let's say, monarchies), they could be named the same exact way in the UI; e.g., 'County of Lübeck' for both tags (which 'under the hood of the script', would be two different: LUB and LBB). One of our QAs came up with a kind of elegant solution to be able to keep all those 'duplicated tags', as it was kind of important to portray correctly the HRE: Why not rename the bishoprics to their Latin version, which was, after all, the 'official name' for the Church? Therefore, we have Bishoprics such as Lubeca, Brema, Riga Lettoniae, Augusta Vindelicorum, etc.

*This is something that only happens in the German world, as the collapse of the HRE as a functional state after the fall of the Hohenstaufen dynasty and the Great Interregnum led to the patchwork of jurisdictions that the HRE is in 1337, with the city council and the bishopric of a certain location having jurisdiction over different places; in the rest of Western Europe this usually doesn't happen (I'm tempted to say 'this doesn't happen at all', but it may be an obscure example here and there, so let's use a safer wording...), as either the city or the bishopric have won the 'jurisdictional race' over the other (as in, let's say, Italy), or they have a sovereign over them applying his own royal jurisdiction over their own lordly jurisdiction (as in France, England, the Iberian kingdoms, etc.).
Shouldn't Colonogne have something similar? With the city itself being free of governing itself and the archbishop ruling over the other locations?
 
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Here is my proposal for the area maps. I based them on Reichskreise with some liberties. Dots symbolize other possibilities that I can see as possible. The second image is bad because of the projection.

View attachment 1169390View attachment 1169391


Altmark can be added to Niedersächsisch regions, but I think it can anger a lot of people
I like that approach, that's a good idea to implement that system into the game.

Though I would probably split the remaining locations of the Electoral-Rhenish Circle between the Upper Rhenish and Swabian ones instead of giving them to Franconia, and for the Lower-Saxon one, add the region around Stendal to it and then make the split along the Elbe (so either have a united costal area, or two independent ones consisting of Holstein and Mecklenburg, probably the later).
 
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Hey, since you're around, have you noted that there are two locations named Baden? One in Ortenau and one in Vienna.
Wait maybe that would actually be a nice achievement: as Baden conquer all locations including the 2021 UNESCO Great Spa Towns of Europe, most of which actually have names related to Bath or Bathing ("Baden") and were already fairly relevent during the game period.
In the end manually rename Baden to Baden-Baden like it was used from the 16th century on to double up the bathing.
And name it with some kind of pun like idk "Bad Bunch", "Badlands Resort" or "Spa-tans" (not my best skill I know)

Edit: and on the naming topic I guess renaming Baden to Baden-Baden from the start might actually make more sense although its a bit anachronistic. But I guess that town was called that way before Baden (Austria) was called Baden bei Wien.
 
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@Pavía Some ideas:
  • Could Tarasp be split to better model the Swiss-Austrian border developments? Tarasp was an exclave with the Lower Enganine and the Ten Jurisdictions being contested later to connect/disconnect them from Voralberg.
  • Why is there a silver mine in what seems to be Sterzing rather than in Schwaz?
  • Maybe we could get Hall in Tyrol squeezed in the map? it was key role in silver and salt trade and the seat of a mint.
  • I may have not located the area, but there should be some lead mining in Carinthia (around Villach or Bad Bleiberg) see https://www.mindat.org/loc-235.html
  • Maybe we can get some location(s) squeezed between Sopron and Austria to be able to get the later Treaty of Wiener Neustadt? They should be Hungarian at the start date
  • Not necessarily wrong , but it seems you have more stone producing locations than iron producing locations in Styria's Iron Belt (Eisenwurzen). Are you sure of all of them?
  • I also had expected more salt producing location in Salzkammergut (split between Austria and Bavaria)
  • I appreciate you having separated Ferrette and Habsburg older Sundgau area (more or less I'd associated the area in your map to Landvogtei Unterelsass). To get an equal level of detail in north Alsace, could we have the Ortenau Landvogtei to the north (so Strasbourg Bishopships gets a bit smaller).
  • Maybe Lindau should replace one of the two small locations in the area whose names I can't read in the capture?
  • No silver mine in Joachimsthal? You seem to have located a gold mine there, but as far as I know it was a silver producing area
Some doubts and questions:
  • Konstanz does represent the Bishopship or the Imperial City?
  • Is there any content regarding the Valtellina strategic pass? I see you have allocated two locations for the area.
  • Will there be any content regarding wine history in Freiburg?
  • Any events regarding Egerland/Cheb? Got to be bohemian a bit before the game start but still got some times to fully intagrate
  • Do you intent to model somehow the Lusatian League? Swiss leagues can work well as international organization but that would be at subnational level
  • Would we have a Alsatian Decapolis or would that require too small tags?
Noted the ideas, and we will take a more detailed look at them when we review the map. About the questions:
1. The Free City.
2. Not currently, it's strategic indeed per se.
3. A bit local, I'm sorry to say.
4. Hmm, not currently; are there any other examples of Reichsgut territories changing sides just before or after the Golden Bull?
5. It's on our radar to do some stuff regarding historical Leagues, although we want to do first the Swiss Confederacy as a testing ground of how it would work (which will happen soon), and also the map review of Germany.
 
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Hello, and welcome to another new Tinto Maps! I’m back to duty, after the review of Italy that we posted last Thursday, and Johan taking care of Scandinavia last Friday. Today we will be taking a look at Germany! This region comprises the modern territories of Czechia, Austria, Switzerland, and Liechtenstein. However, for most of the timeline in Project Caesar, it was better known as the Holy Roman Empire. This organization once was a feudal empire elevated from the Kingdom of the Germans, but by 1337 was mostly disaggregated into a multitude of temporal and ecclesiastical jurisdictions, with only a tenuous feudal relationship with their Emperor.

Let’s start diving deep into this nightmare, then…

Countries:
View attachment 1167612
I’m showing here a bit more of what the region is, so you can have a clear depiction of how it looks compared to the neighboring regions we’ve previously shown (and so that the Reddit guy who is patchworking the world map has an easier day ). What I can say about this when the map speaks for itself… The lands of Germany are highly fractured among different principalities, making for an extremely complex political situation. The Emperor in 1337 was Louis IV von Wittelsbach of Upper Bavaria… Because, yes, Bavaria is also divided. He is married to Margaret of Avesnes, daughter of Count William of Hainaut, Holland, and Zelland, while his son Louis is the Margrave of Brandenburg. But probably the strongest power of the period is the Kingdom of Bohemia, whose king John also Duke Luxembourg and rules over both lands in a personal union, while also being overlord of the Margraviate of Moravia, ruler by his son Charles, and the Silesian principalities. The third contender probably is the Duchy of Austria, ruled by Albert II von Habsburg. He also rules over some lands in the formed Duchies of Swabia and Carinthia. There are also plenty of medium and small countries all over the region, with very different forms of government, which will probably make this HRE a very replayable experience…

Dynasties:
View attachment 1167613
The dynastical map of the HRE gives a nice picture of the situation explained in the previous one. The von Wittelsbach, de Luxembourg (John of Bohemia is considered of French culture, therefore it uses the French toponymic article ‘de’; if he would change to the German culture, then it would be the ‘von Luxembourg’ dynasty), and von Habsburg cover much of the map; you may note that the Wittelsbach rule over five different countries (Upper Bavaria, Lower Bavaria, the Palatinate of the Rhine, and Brandenburg); while the House of Luxembourg also control the Archbishopric of Trier through Balduin, uncle of King John. Other important dynasties, although in a secondary position, are the Welfen, von Mecklenburg, and Gryf, present in multiple countries to the north; the Askanier, who happen to control half of Upper Saxony, while the rest is in the hands of the von Wettin; and the von Görz, who rule over the Duchy of Tirol and the County of Gorizia.

HRE:
View attachment 1167615
We obviously have to repost the HRE IO map again here. The purple stripes mark the imperial territory, while the different types of members use different colors. We currently have these divisions in the IO: the Emperor (1, dark blue), Prince-Electors (4, light blue), Archbishop-Electors (3, medium blue), Free Imperial Cities (23, light green), Imperial Peasant Republics (2, orange), Imperial Prelates (44, white), and Regular Members (280, dark green). So, yeah, that make for a total of 357 countries that are part of the HRE. And before you ask: No, we won’t talk about its mechanics today, that will happen in future Tinto Talks.

Locations:
View attachment 1167616
Germany has the highest density of locations in the world, as we wanted to portray the historical fragmentation of the HRE at the most detailed level of any Paradox GSG. There are a couple of things that we are aware of and we want to rework: the location connections (as in some places they are not obvious at all, and we want to make warfare in the HRE not impossible); and the transition between the German locations and those at their east, making it smoother (something that we will be doing in the review of Poland, Hungary and this region [e.g. for Bohemia]). A final comment: if you click on the spoiler button, you may be able to see 4 more detailed maps of the region.

Provinces:
View attachment 1167621
Map of provinces. As usual, suggestions are welcomed.

Areas:
View attachment 1167622
Areas. We are currently not happy with the area borders (or at least, one of our German content designers isn't, and let me note it while preparing the DD... ;) ), as they reflect more modern areas so we will be looking into an alternative setup for them with your feedback. They also currently use their German names, which will change to English ones to be in line with other areas, as usual.

Terrain:
View attachment 1167623
View attachment 1167624
View attachment 1167625
Terrain mapmodes. The region is quite forested, in comparison to other parts of Europe.

Culture:
View attachment 1167626
Let’s open the Pandora box and take a look at the cultures! The German cultures have come through a couple of reworks, until we’ve found a spot in which we’re kind of happy (or, at least, our German content designers do not complain!). The German cultures are very linguistically related, as we thought that it would be the best starting point for 1337. Please let us know about your thoughts on them.

Religion:
View attachment 1167629
Boring religion map this week, as the region is overwhelmingly Catholic. There are Ashkenazi Jews in a bunch of places (a quick account: they’re present in 204 locations all over Central and Eastern Europe), and you may also see the Waldesians we added in the review of Italy last week.

Raw Materials:
View attachment 1167630
Raw materials! Plenty of!

Markets:
View attachment 1167632
The main market centers of the region are Cologne, Lúbeck, and Prague. We have reviewed them a couple of times, and this is the configuration that makes for a good setup historical and gameplay-wise. And you may also see Bruges, which has been reinstated as the main market of the Low Countries, after some tweaks.

Country and Location Population:
View attachment 1167633
The population of the HRE is… Fragmented. In that regard, Bohemia starts in a very strong position, with a strong competitor to its south (Austria) and north (Brandenburg).

And that’s it for today! I hope that we didn’t drive you into madness with this map… Next week we will

Hello, and welcome to another new Tinto Maps! I’m back to duty, after the review of Italy that we posted last Thursday, and Johan taking care of Scandinavia last Friday. Today we will be taking a look at Germany! This region comprises the modern territories of Czechia, Austria, Switzerland, and Liechtenstein. However, for most of the timeline in Project Caesar, it was better known as the Holy Roman Empire. This organization once was a feudal empire elevated from the Kingdom of the Germans, but by 1337 was mostly disaggregated into a multitude of temporal and ecclesiastical jurisdictions, with only a tenuous feudal relationship with their Emperor.

Let’s start diving deep into this nightmare, then…

Countries:
View attachment 1167612
I’m showing here a bit more of what the region is, so you can have a clear depiction of how it looks compared to the neighboring regions we’ve previously shown (and so that the Reddit guy who is patchworking the world map has an easier day ). What I can say about this when the map speaks for itself… The lands of Germany are highly fractured among different principalities, making for an extremely complex political situation. The Emperor in 1337 was Louis IV von Wittelsbach of Upper Bavaria… Because, yes, Bavaria is also divided. He is married to Margaret of Avesnes, daughter of Count William of Hainaut, Holland, and Zelland, while his son Louis is the Margrave of Brandenburg. But probably the strongest power of the period is the Kingdom of Bohemia, whose king John also Duke Luxembourg and rules over both lands in a personal union, while also being overlord of the Margraviate of Moravia, ruler by his son Charles, and the Silesian principalities. The third contender probably is the Duchy of Austria, ruled by Albert II von Habsburg. He also rules over some lands in the formed Duchies of Swabia and Carinthia. There are also plenty of medium and small countries all over the region, with very different forms of government, which will probably make this HRE a very replayable experience…

Dynasties:
View attachment 1167613
The dynastical map of the HRE gives a nice picture of the situation explained in the previous one. The von Wittelsbach, de Luxembourg (John of Bohemia is considered of French culture, therefore it uses the French toponymic article ‘de’; if he would change to the German culture, then it would be the ‘von Luxembourg’ dynasty), and von Habsburg cover much of the map; you may note that the Wittelsbach rule over five different countries (Upper Bavaria, Lower Bavaria, the Palatinate of the Rhine, and Brandenburg); while the House of Luxembourg also control the Archbishopric of Trier through Balduin, uncle of King John. Other important dynasties, although in a secondary position, are the Welfen, von Mecklenburg, and Gryf, present in multiple countries to the north; the Askanier, who happen to control half of Upper Saxony, while the rest is in the hands of the von Wettin; and the von Görz, who rule over the Duchy of Tirol and the County of Gorizia.

HRE:
View attachment 1167615
We obviously have to repost the HRE IO map again here. The purple stripes mark the imperial territory, while the different types of members use different colors. We currently have these divisions in the IO: the Emperor (1, dark blue), Prince-Electors (4, light blue), Archbishop-Electors (3, medium blue), Free Imperial Cities (23, light green), Imperial Peasant Republics (2, orange), Imperial Prelates (44, white), and Regular Members (280, dark green). So, yeah, that make for a total of 357 countries that are part of the HRE. And before you ask: No, we won’t talk about its mechanics today, that will happen in future Tinto Talks.

Locations:
View attachment 1167616
Germany has the highest density of locations in the world, as we wanted to portray the historical fragmentation of the HRE at the most detailed level of any Paradox GSG. There are a couple of things that we are aware of and we want to rework: the location connections (as in some places they are not obvious at all, and we want to make warfare in the HRE not impossible); and the transition between the German locations and those at their east, making it smoother (something that we will be doing in the review of Poland, Hungary and this region [e.g. for Bohemia]). A final comment: if you click on the spoiler button, you may be able to see 4 more detailed maps of the region.

Provinces:
View attachment 1167621
Map of provinces. As usual, suggestions are welcomed.

Areas:
View attachment 1167622
Areas. We are currently not happy with the area borders (or at least, one of our German content designers isn't, and let me note it while preparing the DD... ;) ), as they reflect more modern areas so we will be looking into an alternative setup for them with your feedback. They also currently use their German names, which will change to English ones to be in line with other areas, as usual.

Terrain:
View attachment 1167623
View attachment 1167624
View attachment 1167625
Terrain mapmodes. The region is quite forested, in comparison to other parts of Europe.

Culture:
View attachment 1167626
Let’s open the Pandora box and take a look at the cultures! The German cultures have come through a couple of reworks, until we’ve found a spot in which we’re kind of happy (or, at least, our German content designers do not complain!). The German cultures are very linguistically related, as we thought that it would be the best starting point for 1337. Please let us know about your thoughts on them.

Religion:
View attachment 1167629
Boring religion map this week, as the region is overwhelmingly Catholic. There are Ashkenazi Jews in a bunch of places (a quick account: they’re present in 204 locations all over Central and Eastern Europe), and you may also see the Waldesians we added in the review of Italy last week.

Raw Materials:
View attachment 1167630
Raw materials! Plenty of!

Markets:
View attachment 1167632
The main market centers of the region are Cologne, Lúbeck, and Prague. We have reviewed them a couple of times, and this is the configuration that makes for a good setup historical and gameplay-wise. And you may also see Bruges, which has been reinstated as the main market of the Low Countries, after some tweaks.

Country and Location Population:
View attachment 1167633
The population of the HRE is… Fragmented. In that regard, Bohemia starts in a very strong position, with a strong competitor to its south (Austria) and north (Brandenburg).

And that’s it for today! I hope that we didn’t drive you into madness with this map… Next week we will take to a very different re
Will kurdish principalities like bitlisi be added to the game?
 
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will it be possible to estabilish yourself as an archduchy if you arent playing as austria and dont want to shatter everytime?
Currently is a unique title linked to Austrian-related content.
 
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I like that approach, that's a good idea to implement that system into the game.

Though I would probably split the remaining locations of the Electoral-Rhenish Circle between the Upper Rhenish and Swabian ones instead of giving them to Franconia, and for the Lower-Saxon one, add the region around Stendal to it and then make the split along the Elbe (so either have a united costal area, or two independent ones consisting of Holstein and Mecklenburg, probably the later).
Like this?

Swabia will look more like Baden-Württemberg now (I have added with dots the territory of BaWü which was part of Franconian Reichskreise) but I think it is better to stick to Reichskreise when there are no confusing or thin borders

But I agree this partition of Electoral-Rhenish Circle lands may be better


1722257505497.png
1722257565819.png


1722257505497.png

1722257565819.png
 
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As much I'm glad that Polabians are represented, in that area there weren't many Slavs around that time. Slavic place names there are rarer than in Mecklenburg, while German ones occur more often, and in nearby settlement clusters. This is consistent with historical knowledge that the areas around Berlin (and Brandenburg in general) were subject to more intensive German settlement than in Mecklenburg.
What about the Polabian exclave north of Stettin?
 
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Two quick things:

1-Tyrol and Trentino should be renamed to just Tyrol, Trentino has always been more or less part of Tyrol geographically and the same could be said for the bishoprick of Trent being under Habsburg influence even before the Austrians annexed it in 1815 and it's already a province, there is no need to specify it, I think the areas' names should be kept short and simple.
2- The province of Styria should probably be part of the area of Styria(Steirmark), I like the idea of having the areas of Austria and Slovenia being the historical administrative divisions of the Austrian empire since they owned it for the majority of the timeframe of the game with the exeption of Voralberg which is too small.
1000019191.jpg
 
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SILESIA MAP FIX (Based off of the current location borders):
Duchy of Żagań should only cover Żagań, Kożuchów, and Zielona Góra locations, it looks shifted westward.
Duchy of Jawor in Jawor, Lubań locations. (Not under Bohemian vassalage.)
Kingdom of Bohemia in Głogów, Wschowa locations.
Duchy of Ścinawa in Wołów location.
Duchy of Świdnica in Świdnica, Ząbkowice Śląskie locations. (Not under Bohemian vassalage.)
Duchy of Wrocław in Wrocław location.
Rename Duchy of Oels to Oleśnica.
Duchy of Brzeg in Brzeg, Oława locations.
Duchy of Nysa in Grodków location. (Not under Bohemian vassalage.)
Duchy of Namysłów in Racibórz location. (Wrong location name.)
Duchy of Koźle in Koźle location.
Duchy of Opava (Opava, Bruntál, Krnov locations) should be independent in a personal union with Racibórz (Rybnik location, rename to Racibórz), when the former's Piast prince died in 1336 and got replaced by a Premyslid. You could make an achievement for Premyslid throne reclamation, kind of like in EU4 with Piast.
Opavsko province to Silesia area.
As per se the Name Racibórz is nowdays and in 1337 it shouldn't be called Racibórz anymore it should be Ratiboř
 
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Swabia will look more like Baden-Württemberg now (I have added with dots the territory of BaWü which was part of Franconian Reichskreise) but I think it is better to stick to Reichskreise when there are no confusing or thin borders

But I agree this partition of Electoral-Rhenish Circle lands may be better


View attachment 1169413View attachment 1169414

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Maybe it is good to leave the Oberrhein area to not assign those location to any bordering area
 
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Considered of French culture, therefore it uses the French toponymic article ‘de’; if he would change to the German culture, then it would be the ‘von Luxembourg’ dynasty) - so if i would change the culture the name of some Dynasties would change, province name and even e.g playerble countries, like if In the Silesian culture the city/province/country Name Racibórz, but if i would change to Silesian German than the Country will be Ratibor, or if a Czech that the Country will be Ratiboř?
 
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So I took a look at the mountain ridges around Bohemia. When I considered only the areas where there are high mountains (~1000m+ above sea level) and where there are presently no road connections, I was only left with two significant areas:
PC-Bohemian-mountains-2.png

One in the north, between the town of Harrachov and the mountain Sněžka, which doesn't even split any locations. The other one is in the southwest between the mountains of Plesná and Černá hora; this one would split the locations of Regen and Prácheň (and with the proposed changes Prácheň and Grafenau).
The mountains would end just west of the connection between Finsterau and Kašperské Hory.
Trust me mate, I wallked around those mountains and know especially Šumava and Broumovsko very well.
Impassability is not about height alone, steepness, terrain, vegetation, rivers, it all plays together. Those hills were (and still are today, although a bit less) covered by deep old forrest, criss-crossed by rivers and unexpected bogs.

Not so much a problem to cross the border on foot if you are cautious of bogs and fit to cross difficult terain.
But for horses, carriages and wagons...yeah, there was a reason there were just few well traveled routes.

We made John of Luxembourg French as he basically was raised in the court of Paris, and considered himself more of a French knight than a Luxembourgish or 'German', in general terms. A good example of this is his support of Philip VI of France after the Hundred Years' War started, and his infamous participation and death at the Battle of Crécy. His son Charles doesn't share this culture, though.
So...Charles is of Bohemian/Czech culture, right?
 
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so we only have the county of moers and not Krefeld? (formerly Crefeld before 1925).
as such an influencing city known as the "Velvet and Silk City" and was one of the richest cities in prussia in the 18th century (1700-1800) and exist since 1105
 
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