Our Naval forces and civilian infrastructure in Harmony have expanded to the point that I had to promote the officer commanding this sector to Rear Admiral.
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Nice. What effects do that give?Our Naval forces and civilian infrastructure in Harmony have expanded to the point that I had to promote the officer commanding this sector to Rear Admiral.
It just gave us a chance to swap in somebody with a more appropriate bonus. If I wanted to.Nice. What effects do that give?
Also, if you hadn't promoted it, what'd then have happened?
I think he needs to be one-step higher ranked than any of the ship captains or fleet commanders currently deployed to that sector.Ah.
What are the thresholds for when a specific officer is needed?
Like was it hitting a million tons that required a rear Admiral?
Whens an Admiral needed?
Our new jump Battlecruiser, to go with the shielded Carriers.
Anomaly class Jump Battlecruiser 40,000 tons 1,097 Crew 31,861.7 BP TCS 800 TH 1,613 EM 14,400
16800 km/s JR 8-1500 Armour 3-104 Shields 480-720 HTK 184 Sensors 168/168/0/0 DCR 41-10 PPV 47.16
Maint Life 1.88 Years MSP 28,660 AFR 308% IFR 4.3% 1YR 10,356 5YR 155,344 Max Repair 8400 MSP
Magazine 1,115.6 / 60
Captain Control Rating 4 BRG AUX ENG CIC
Intended Deployment Time: 12 months Morale Check Required
2032 J40000(8-1500) Military Jump Drive Max Ship Size 40000 tons Distance 1500k km Squadron Size 8
2032 Solid Core AM Drive EP6720.00 HS-140 B-150 (2) Power 13440 Fuel Use 18.41% Signature 806.40 Explosion 15%
Fuel Capacity 5,000,000 Litres Range 122.2 billion km (84 days at full power)
Refuelling Capability: 200,000 litres per hour Complete Refuel 25 hours
2030 Omicron S480 / R720 Shields HS-40 (1) Recharge Time 720 seconds (0.7 per second)
2021 Quad 2021 Gauss Cannon R500-100 Turret (1x20) Range 50,000km TS: 25000 km/s Power 0-0 RM 50,000 km ROF 5
2032 Beam Fire Control R240-TS32000 (SW) (10%) (1) Max Range: 240,000 km TS: 32,000 km/s ECCM-5 96 92 88 83 79 75 71 67 62 58
Size 20 Decoy Launcher (3) Decoy Size: 20 Hangar Reload 223 minutes MF Reload 37 hours
Size 1.3 Missile Launcher (12) Missile Size: 1.3 Rate of Fire 5
2032 PD Missile Fire Control FC93-R1 (10%) (4) Range 93.8m km Resolution 1 ECCM-5
Zot AMM-PD Missile 1-110k-15m-110th 2032 (846) Speed: 110,769 km/s End: 2.3m Range: 15.4m km WH: 1 Size: 1.3 TH: 369/221/110
2032 Fleet PD Sensor AS95-R1 (10%) (1) GPS 1200 Range 95.7m km MCR 8.6m km Resolution 1
2031 Active Search Sensor AS502-R100 (10%) HS-32 (1) GPS 153600 Range 502.8m km Resolution 100
2018 EM Sensor EM7-168 (1) Sensitivity 168 Detect Sig Strength 1000: 102.5m km
Thermal Sensor TH7-168 2025 (1) Sensitivity 168 Detect Sig Strength 1000: 102.5m km
Electronic Warfare Jammers: Sensor 6 Fire Control 6 Missile 6
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
This design is classed as a Warship for auto-assignment purposes
Fleet speed. Carries the largest shield we can make. Three Decoy launchers which each mimic a 40,000-ton target. ECM-6. One quad barrelled Gauss PD turret.
Roles:
Fleet Jump Tender - Carries a 40,000 ton Military jump drive. Can squadron jump with any current or projected warship.
Fleet Tanker - Five million litres of fuel tankage and a set of pumps.
AMM-PD - Twelve of the new size-1.3 Smart PD missile tubes under four ECCM-5 fire controls, and 846 reloads in the magazine. That's 70 full 12-tube salvos.
Fleet AWACS - AWACS RADAR picks up enemy ships at half a billion km range. The same PD RADAR as the Tercio AMM-PD Battlecruiser.
May 4th, 2032.
Another polite suggestion. Diplo +168.5
More Infantry, Artillery and Partystarters completed.
- and that's another month done!
Perhaps the Bork actually are very xenophobic.Interesting that the suggestions just keep going. Is it just because we have a diplomat there? Because those ships with their civilian drive should not count for much -- practically 0 tonnage.
Perhaps the Bork actually are very xenophobic.
It has no offensive weapons, though (just AMM-PD and Gauss-PD), so it's not likely to kill any enemy ships. Just missiles.That's one hell of a ship. I think I'll change my mind and ask for one of these for my next command.
It has no offensive weapons, though (just AMM-PD and Gauss-PD), so it's not likely to kill any enemy ships. Just missiles.
At the moment we have a 40,000-ton Carrier design and a 40,000-ton Jump Tender design. We can certainly design a 40,000-ton Gunship.That's one hell of a ship.
I think I would prefer two modernised Emotions.How does this look?
Monster class Battlecruiser (P) 39,960 tons 1,258 Crew 28,542.6 BP TCS 799 TH 1,613 EM 14,400
16817 km/s Armour 4-104 Shields 480-720 HTK 291 Sensors 24/24/0/0 DCR 69-17 PPV 228.3
Maint Life 1.64 Years MSP 24,910 AFR 328% IFR 4.5% 1YR 10,899 5YR 163,481 Max Repair 8400 MSP
Magazine 0 / 60
Captain Control Rating 5 BRG AUX ENG CIC FLG
Intended Deployment Time: 12 months Morale Check Required
2032 Solid Core AM Drive EP6720.00 HS-140 B-150 (2) Power 13440 Fuel Use 18.41% Signature 806.40 Explosion 15%
Fuel Capacity 3,000,000 Litres Range 73.4 billion km (50 days at full power)
2030 Omicron S480 / R720 Shields HS-40 (1) Recharge Time 720 seconds (0.7 per second)
52.50cm C10 Soft X-ray Laser (1) Range 480,000km TS: 16,817 km/s Power 72-10 RM 60,000 km ROF 40
Quad 2009 30cm C8 Soft X-ray Laser Turret (3x4) Range 480,000km TS: 12500 km/s Power 96-32 RM 60,000 km ROF 15
Quad 2030 DP 20cm C10 X-Ray Laser RoF-5 Turret (1x4) Range 480,000km TS: 32000 km/s Power 40-40 RM 70,000 km ROF 5
2021 Quad 2021 Gauss Cannon R500-100 Turret (1x20) Range 50,000km TS: 25000 km/s Power 0-0 RM 50,000 km ROF 5
Beam Fire Control R480-TS16000 (SW) (10%) (1) Max Range: 480,000 km TS: 16,000 km/s ECCM-5 98 96 94 92 90 88 85 83 81 79
2030 Beam Fire Control R480-TS16000 (10%) (1) Max Range: 480,000 km TS: 16,000 km/s ECCM-5 98 96 94 92 90 88 85 83 81 79
Beam Fire Control R480-TS32000 (SW) (10%) (2) Max Range: 480,000 km TS: 32,000 km/s ECCM-5 98 96 94 92 90 88 85 83 81 79
Solid-core Anti-matter Power Plant R89 (1) Total Power Output 89.3 Exp 5%
Solid-core Anti-matter Power Plant R40 (1) Total Power Output 40.4 Exp 5%
Solid-core Anti-matter Power Plant R18 (1) Total Power Output 17.9 Exp 5%
Size 20 Decoy Launcher (3) Decoy Size: 20 Hangar Reload 223 minutes MF Reload 37 hours
2027 CIV PD Search Sensor AS19-R1 (1) GPS 48 Range 19.1m km MCR 1.7m km Resolution 1
2027 CIV Search Sensor AS88-R100 (1) GPS 4800 Range 88.9m km Resolution 100
2018 CIV EM Sensor EM1.0-24.0 (1) Sensitivity 24 Detect Sig Strength 1000: 38.7m km
2025 CIV Thermal Sensor TH1.0-24.0 (1) Sensitivity 24 Detect Sig Strength 1000: 38.7m km
Electronic Warfare Jammers: Sensor 6 Fire Control 6 Missile 6
This design is classed as a Military Vessel for maintenance purposes
This design is classed as a Warship for auto-assignment purposes
A Spinal Laser that fires once every 40 seconds and does 72 points at point blank.
Three Quad-barrelled 30cm (Emotion-calibre) turrets, firing once every 15 seconds for 24 points per hit at point blank.
One 20cm DP Quad-barreled Turret firing every 5 seconds and doing 10 points per hit at point blank.
One Quad-barreled Gauss PD turret that fires (in total) 20 shots per five-second impulse, at incoming missiles.
Fire Controls for all of the above.
Has all the usual bells and whistles - ECM-6, ECCM-5, launchers for three 40,000-ton decoys, a 480-point shield and four layers of armor.
Lots of command facilities. Bridge, Auxilliary Control, Main Engineering, Combat Information Center and Flag Bridge.
It's a toss-up.I think I would prefer two modernised Emotions.