The 2D portraits are timeless and look fantastic.
Which ones? There is a pretty large variety even within a game like ck2. Personally I would prefer no character portraits at all in project Caesar since I would prefer any character interactions to be kept to a minimum.
Paradox, wake up already. Imperator was a failure. Victoria 3 is a failure. CK3 is a failure. This isn't my opinion and feelings, this is what your numbers say.
I have a pretty strong dislike for what Paradox has done to all of those titles, but despite a dislike for 3d characters I don't think the existance of 3d characters are even on my list of issues with those games. I can't even remember Imperator having 3d characters, most of them are 2d from what I can remember.
What I do have an issue with in especially Vic 3 is how much space the characters are taking in the UI, but that's not really an issue with 3d characters in itself. One could do the same with 2d art. The Imperator UI suffered quite a lot from the 2d art bloat all over the place.
Paradox forums and subreddits aren't filled with "OMG guys my new butler looks so sweet, look at the amount of pixels on his hat!".
Assuming you are paraphrasing and not looking for a quote saying exactly that, I'm pretty sure both the CK3 forums and Vic 3 forums have quite a few of those.
You will never get AAA++ Xbox kids hyperactive on sugar to play your games.
They don't need those. It is sufficient to replace every two of me and you with three 25+ years old persons who enjoys looking at the artwork and laughing at events for the few hours per week they are able to justify to play though. As long as the Paradox monetization model remains as it is, the way you play and the number of hours spent in the game doesn't really matter as long as they buy the DLCs. If they were to sell playable tags as microtransactions it would be a different story.
Just give people EU 4 with an optimized code. That's literally it. What's the singular complaint and excuse in EU4?
You must be new to the forums if you think people don't have a single complaint about EU4...
Trade, Colonization, mission trees, mana, development, rebels, tech system, one military system covering the entire time period, AI, fort system, carpet sieging, mercs. The list could go on, and most, if not all of those complaints goes back more than half a decade by now.
People want more mechanics and the devs replying that the base code is too old. Its not people complaining that their army reformer isn't picking their nose in a 360 degree animation.
Are you suggesting people like Johan are spending his time making the 3d art? I doubt that is the case. It's also not like a company like Paradox aren't going to use artists if they get rid of the 3d models. 2d art isn't free either, and they aren't going to spend all their time making free maps and military units.
The worst part of the original, the beard, still looks just as bad, or worse.
Also, I hate 3D portraits, but I liked many of the mechanics in the dev diary, I wouldn't put a dislike down on the TT for that reason alone.
And I disliked the described character interactions, and hit respectfully disagree to the TT for that reason alone, but don't really care about 3d portraits. We knew they were coming.
this is something i realised some 6-9 months after vic3 released
I realised it when I read the first Vic 3 dev diary, and got 165 respectfully disagrees for it
