You heard the man, not Awesome enough, it needs more zorch.
I think he has a point, because I saw no Awesome in the video either.
You heard the man, not Awesome enough, it needs more zorch.
IDK, I'm digging the art style myself. I am curious to see it in it's entirety (as I am sure this is bits and pieces cut together for a trailer).
Also, In all fairness, those earlier titles were produced by AAA studios such as Activision, Microsoft and Microprose. They had AAA budgets and resources as well. Harebrained Schemes is a small studio with a modest budget.
I think the art style they achieved is rather impressive and beautiful myself, and also rather impressive given that they aren't a big studio.
I think he has a point, because I saw no Awesome in the video either.![]()
Agreed.IDK, I'm digging the art style myself. I am curious to see it in it's entirety (as I am sure this is bits and pieces cut together for a trailer).
Also, In all fairness, those earlier titles were produced by AAA studios such as Activision, Microsoft and Microprose. They had AAA budgets and resources as well. Harebrained Schemes is a small studio with a modest budget.
I think the art style they achieved is rather impressive and beautiful myself, and also rather impressive given that they aren't a big studio.
...Let's take it you are a not-Battletech fan simple gamer. You get exited from this trailer?
This game deserve better...
I think he has a point, because I saw no Awesome in the video either.![]()
I'm not saying I'm await a 30 minute Hollywood-grade CGI movie. The art-style fine for me, if sorter, it's fine for me, but this trailer is mixed this art-style graphics with the in-game 3D engine and the single-player campaign graphics. It's actually looks like an hodgepodge, hasty work.
Let's take it you are a not-Battletech fan simple gamer. You get exited from this trailer?
This game deserve better...
I've posted this into a facebook group, it's for a sci-fi podcast, and so far i've had half a dozen responses all saying it looks really good, including one specifically praising the art style.
Can't say how many are prior fans of the universe, so make of it what you will.
From user laguzmage: "Whomever designed Khamea deserves like, 3 raises"It seems to be getting a good positive reception on YouTube, so at least so far it seems to be getting people hyped.
Well... I'm exited about the game, but the 'Story Trailer' is a big disappointment.
Almost all Battletech and Mechcommander game have a grade AAA intro / trailer (at least at their time).
This trailer is a no-no. Nor fully animated comic-style (like as started), nor fully 3D, nor have the 'Awesome' feeling.
I hope the best for the game tho...
The key with the art style is that it's **distinct**. I've been pretty much cycling through using all their stills as my desktop, and I'm someone who is notorious for not really caring about a pretty (as opposed to functional) environment.
Basically HBS's art direction has made me care about game art in the same way Jon Everist has made me care about game soundtracks. This trailer is the equivalent of aesthetic crack for me. Add in an actual sodding release date and... well I'm not sure who is typing this comment, but I'm pretty sure it's not me, because I'm still slumped in the corner in my obligatory hype coma.
20 Years since Mechcommander 2
It's more about the last Turn-Based Battetech Titel. That was Crescent Hawks Revenge. 1990.Mechcommander 2 is 2001. A few more years for 20 (was it really that long ago? I thought it was later).
Mechcommander gold was 1999 so that is almost 20 years.
Note, personally I like the art style what HBS use in their earlier games and several times in this trailer.
Whatever, seems to be I'm become Mr. Negative here...![]()
My 2 cents, I'm not big into the art (although I did like the mech hanger art) but for me it was the voice over that worked on the trailer. The noble princess so use to convincing everyone to do her bidding with words and then realizing that this is going to take money.