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Found several bugs.

1. 'Defensive Fighter Box - Army' Requires itself researched in order to be researched which of course is impossible.

2. If u pick 'Take it all' in end of czech the second czech triggers fires that usually gives hungary Presov but also gives it all of slovakia (so that option ends up splitting it with hungary) and finally if u pick option 2 or 3 in end of czech u dont get czech as national provinces for germany.

3. at end of czech while setting up slovakia u get a vanilla lvl 3 light tank division which has 0 in all stats in prague.

4. military recovery 38 blocks all 39 industry builds, is this suppose to happen?

5. how do u unlock Air Mission techs?

6. tech 'GLCM' in secret weapons shows 'UNKNOWN STRING WANTED'
same with intercontinental ballistic missile tech

7. All airborne division techs shows historical year as 1930, i assume this is wrong?

8. one event either austria or czech not sure which gives '42 army tech, which is completly useless since u use Corps techs, should this be changed?

9. 41 mechanized tech in infantry misses a " ' " in its name

10. '40 air defence' historical year is 39 is this correct?

11. DD6 is spelled DE6(on ships) and isnt avaliable in build screen, bug?

12. 'Attack Transport' tech has 'UNKNOWN STRING WANTED'

13. Tacs has equvalent Naval attack as naval bombers making them completly useless, unless i missed something?

14. it took me a total of 6 days to upgrade my panzers from lvl 1 to lvl 2, bug?

15. light tanks isnt attachable to panzer divisions, is this in purpose?

16. In all my games so far italy is still at war with ethiopia in 39

17. Some of the techs that reduces build time but slightly increases IC cost, often ends up making the unit cost more than previous (although faster) is this on purpose?

18. several techs is named Production Rites, isnt it suppose to be Production Rights (unless its a Religious Production Ritual?)

19. HQ division is the only unit not displayed in NATO marks, is this on purpose?

20. germany starts with over 2000 convoys, is this on purpose?
thats all for now

21. more of balance but my Panzer 1a has 14 hard attack and 1 soft, last time i checked Panzer 1a didnt even have a turret, only MGs, shouldnt those values be reversed?

22. why is canada the only country in the world with 0 peace time penalty, and why does brazil only have 0/34 IC by start of scenario? They cant even suply their army with that
 
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Heh, bug squashing goes a lot quicker when youve got a couple hundred (or thousand ;) ) looking doesnt it? :)
 
1. Will be fixed for next release
2-3. We'll look at this when Munich is fixed, since End of CZE depends on it a lot.
4. Yep. The effects of the 1939 techs are actually included in the 1938 Military Recovery. The quick path to power.
5. By playing a teenie-weenie country (they're a poor man's airforce).
13. Aren't naval bombers a lot cheaper?
14. Noted, will be looked at.
15. I believe so yes.
17. It's intentional yes. The price for speed. Total cost should be lower, though.
22. The peacetime_ic_mod is being looked at.

As for the other points I can't answer, but I'll make a note of them.
 
Wolf52 said:
In the tank tech tree, it should say tank production rights not rites. Also, the BC model "hindenberg" should be "hindenburg"...

...If these are already known im sorry, just trying to help you guys out. ;)

These two are fixed. MDow
 
Sasha said:
Found several bugs.

11. DD6 is spelled DE6(on ships) and isnt avaliable in build screen, bug?

Can you give me more information? I am not sure what you are asking so I don't know how to answer.


12. 'Attack Transport' tech has 'UNKNOWN STRING WANTED'

I will at that.


13. Tacs has equvalent Naval attack as naval bombers making them completly useless, unless i missed something?

Land based dive bombers were pretty effective at attacking ships which strayed within range. Naval bombers represent long range search aircraft that only have a limited naval attack. They are good for attacking submarines though. MDow
 
(11. DD6 is spelled DE6(on ships) and isnt avaliable in build screen, bug?)

starting as germany u have alot of ships called DE6, since there is no DE ship class i assume its suppose to say DD and when i go to build DD ship classes i can build, DD1 DD2 DD3 DD4 DD5 DD7 DD8, hence no DD6, i imagined the 2 similarities would be connected, exspecially since i cant build the DE6.
 
FFFootix said:
As Germany i reoccupied Köln.
Then UK had an event about the Sudentenland !

May be a mistake in the event number in a trigger ?

I think it's a little error in the event title, it seems to be the correct event but with wrong name.

EDIT:

It's an error in event_text.csv file, entry EN820082 has got the wrong text. There's also an error in the comment in core_UK.txt ;)
 
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Sasha said:
(11. DD6 is spelled DE6(on ships) and isnt avaliable in build screen, bug?)

starting as germany u have alot of ships called DE6, since there is no DE ship class i assume its suppose to say DD and when i go to build DD ship classes i can build, DD1 DD2 DD3 DD4 DD5 DD7 DD8, hence no DD6, i imagined the 2 similarities would be connected, exspecially since i cant build the DE6.

Germany has a model 6 destroyer. It should be listed as 1936A Type DD. There is a model 3 destroyer which is the 1935 Type DE which is Germany's escort sloop. You should be able to build them all. :confused: MDow
 
here is my savedebug on my hoi2 root









DirectDraw object created About to Initialize video!

Setting Mode.
Mode Set.
Video Initialized!

Backbuffer cleared

Fonts Initialized!

Loadimage!

Loadimage used!

Starting to Initialize sound!

Sound fully initialized!

Network initialized!

MainPalettes initialized!

Core GFX initialized!

Initialising Map!

Map okay.

Setting Mode.
Mode Set.
Setting Mode.
Mode Set.
Event number 3710 maybe lost !

Event number 3726 maybe lost !

Event number 12025 maybe lost !

Event number 209 maybe lost !

Event number 186 maybe lost !

Event number 11061 maybe lost !
 
First off, thanks very much for the mod, it's brilliant so far. However I seem to have a rather large problem. It appears that I can't load either my saves or the autosave. I get about a second of the loading screen before it ctds. Looking at my savegames to see if there was an obvious problem, I noticed no .cfg files, is this correct? Any help would be much appreciated.
 
MateDow said:
Germany has a model 6 destroyer. It should be listed as 1936A Type DD. There is a model 3 destroyer which is the 1935 Type DE which is Germany's escort sloop. You should be able to build them all. :confused: MDow

I think he might be referring to this:



And this:

 
I dont think the DE is a bug , , DE = Escort destroyer

D Destroyer (pre-1920)
DD Destroyer
DDE Escort Destroyer (not to be confused with Destroyer Escort, DE - an Escort Destroyer, DDE, was a Destroyer, DD, converted for antisubmarine warfare) (category abolished 1962)
DDG Guided Missile Destroyer
DDK Hunter-Killer Destroyer (category merged into DDE, 4 March 1950)
DDR Radar Picket Destroyer (retired)
DE Destroyer Escort (World War II, later became Ocean Escort)
DE Ocean Escort (abolished 30 June 1975)
DEG Guided Missile Ocean Escort (abolished 30 June 1975)
DER Radar Picket Destroyer Escort (abolished 30 June 1975) used to destinguish
 
I'm noticed some minor bug?
1.1939 year right after the event - Molotov - Ribentrop Pact, i'm choose - Historical Agreement, and have weird message - New commander Aviable - Vlsasov, Awaiting your in (Embarked), if i'm press button labeled Go to - it's shown some provinces in Afrika. I'm looked all over Land Commanders and didn't find him.
2. Many events have UNKNOWN STRING WANTED
3. In research screen - all buttons named properly, but some description of tech like a invisible, so i can't see what it do. Maybe the like a - Sans effect imediate.
 
all of the smaller countries IC runs at 20-40% effiency because they're missing reasources in their capital :wacko:

is this a bug or a WAD :confused: