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Hello, can anyone give me the data on all major ships (carriers,batlleships,cruisers) that were finished between 1936 and 1941. If possible please add the construction site and exact dates (commisioned, laid down, started,...) as well. A link would also work ofcourse.
 
Originally posted by emperor dennis
Hello, can anyone give me the data on all major ships (carriers,batlleships,cruisers) that were finished between 1936 and 1941. If possible please add the construction site and exact dates (commisioned, laid down, started,...) as well. A link would also work ofcourse.

GERMANY:
Bismarck ( Battleship Bismarck Class )
Ordered: 1935
Laid Down: 1 July 1936
Launched: 14 feb 1939
Completed: 24 Aug 1940
Blohm und Voss Hamburg

Tirpitz ( Battleship Bismarck Class )
O:1936
LD:26 Oct 1936
Lau: 1 April 1939
C: 25 Feb 1941
Wilhelmshaven Dockyard

------------------------------------------------------------------

Scharnhorst class Battlecruiser

Scharnhorst
O: 1934
LD: 16 may 1935
L: 3 oct 1936
Com: 7 jan 1939
Rebuilt: July-sept 1939
Wilhelmshaven Dockyard

Gneisenau
O: 1934
LD: march 1935
Lau: 8 dec 1936
Com: 21 may 1938
Rebeuilt 1939
Deutschewerke, Kiel

-------------------------------------------------------

Deutschland class Armoured cruiser

Deutschland
Aut: 1928
LD: 5 feb 1929
Lau: 19 may 1931
Com: 1 april 1933
Renamed Lützow 15 nov 1939
Deutschewerke Kiel

Admiral Graf Spee
Aut: 1932
LD: 1 oct 1932
Lau: 30 june 1934
Com: 6 jan 1936
Wilhelmshaven Dockyard

Admiral Scheer
Aut: 1931
LD: 25 june 1931
Lau: 1 april 1933
Com: 12 nov 1934
Wilhelmshaven Dockyard

-----------------------------------------------

Hipper Class Heavy Cruiser

Admiral Hipper
Auth: 1935
LD: 1935
Lau: 6 feb 1937
Com: 1938
Blohm und Voss

Blücher
Aut: 1935
LD: 1936
Lauched: 8 june 1937
Com: 1939
Deutschewerke, Kiel

Prinz Eugen
Aut: 1936
LD: 1936
Lau: 22 aug 1938
Com: 1 aug 1940
Germania, Kiel

Seydlitz
Aut: ?
LD: ?
Lau: 19 jan 1939
Com: --
1942: conversion started to aircraft carrier, abandoned scuttled 1945
Weser, Bremen

Lützow
Aut: ?
LD: ?
Lau: 1 july 1939
Com: --
1940 Sold incomplete to Russia. Renamed Tallin, then Petropavlovsk. (scrapped incomplete 1950)

------------------------------------------------

Von roeder class Destroyer
6 ships ( Z 17 - Z 18 - Z 19 - Z 20 -Z 21 - Z 22 )
Aut: 1936
LD: 1936
Lau: 1937-38
Com: 1938-39
Weser, Bremen

Z 31 Class
7 ships ( Z 31 - Z 32 - Z 33 - Z 34 - Z 37 - Z 38 - Z 39 )
Aut: ?
LD: 1940
Lau: 1941-42
Com: 1942-43
Weser, Bremen and Germaniawerft, Kiel

---------------------------------------------------------
 
If you are going ahead with AI only events for ship construction just do one country (say Germany) and try a lot of testing. I think it may break the AI and make it build battleships while it's being invaded by a human France...
 
ENGLAND:

----------------------------------------------

Ark Royal class Aircraft-Carrier

Ark Royal
Aut: 1934
LD: 16 sept 1935
Lau: 13 april 1937
Com: 16 nov 1938
Cammel Laird, Birkenhead

--------------------------------------------------

Illustrious class Aircraft-carrier

Illustrious
Ord: 13 jan 1937
LD: 27 april 1937
Lau: 5 april 1939
Com: 21 may 1940
Vickers Armstrong, Barrow

Formidable
Ord: 9 march 1937
LD: 17 june 1937
Lau: 17 aug 1939
Com: 24 nov 1940
Harland & Wolff, Belfast

Victorious
Ord: 13 jan 1937
LD: 4 may 1937
Lau: 14 sept 1939
Com: 15 may 1941
Vickers Armstrong, Tyne

Indomitable
Ord: 6 july 1937
LD: 10 nov 1937
Lau: 26 may 1940
Com: 1 oct 1941
Vickers Armstrong, Barrow

Indefatigable
O: 19 june 1939
LD: 3 nov 1939
Lau: 3 dec 1942
Com: 3 may 1944
John Brown, Clydebank

Implacable
O: 11 oct 1938
LD: 21 feb 1939
Lau: 10 dec 1942
Comp: 24 aug 1944
Fairfield, Govan

--------------------------------------

King George V class Battleship

King George V
Aut: ?
LD: 1 jan 1937
Lau: 21 feb 1939
Comp: 1 oct 1940
Vickers Armstrong, Tyne

Prince of Wales
Aut:?
LD: 1 Jan 1937
Lau: 21 Feb 1939
Com: 31 mars 1941
Cammel Laird, Birkenhead

Duke of York ( ex-Anson)
Aut: ?
LD: 5 may 1937
Lau: 28 feb 1940
Com: 4 nov 1941
John brown, Clydebank

Anson ( ex-Jellicoe)
Aut: ?
LD: 20 july 1937
Lau: 24 feb 1940
Comp: 22 june 1942
Swan Hunter, wallsend

Howe (ex-beatty)
Aut: ?
LD: 1 june 1937
Lau: 9 april 1940
Comp: 29 aug 1942
Fairfield

-----------------------------------------

Dido class Cruisers

Group 1 (11 ships including Dido - Schylla - Naiad - Bonaventure - Charybdis - Hermione)
Ord: 1936-39
LD: 1936-39
Lau: 1939-41
Comp: 1940-42
Various Yards
(Couldnt help u much on that one im afraid)

-----------------------------------------------
 
Thanks a lot Hesp! And Steel, I'll add some triggers wich'll make it work, I'll start with Germany to prove this, okay? I think launch date would be the start of construction in HOi terms, no?
 
#100

My idea for naval contruction event wasn't to force the major nations to build historical ships, but to allow some of the minor nations that historically imported naval vessels a source of high tech naval vessels that I have made it tough for them to build. The idea was that there would be an event that would say "Parliment decides that naval construction is needed. We have approached <insert nation> about building these ships for us." There would be a choice for a couple of destroyer flotillas, a cruiser or coast defence battleship. This would have cost in resources and supplies to represent having to pay the country building the ships. It would be nice if they could be put in as a zero cost build in the cue, but I don't know if that is possible. The nation selected would be a historical source for that nations naval ships. This would have most nations going to UK and France which would help the Allies gain friends. There could be a choice for the building nation to refuse and get a hit in influence but save resources. Just my brainstorm right now. MDow
 
Originally posted by hesp
im not able to research the treaty battleship for some reason..im germany and have all the pre-reqs...not the carrier either

Yes, I've noticed this. Some time ago we were changing all the id's for naval guns, but in naval_tech file (as a prerequisites) there are still old ones, efectivelly blocking inventing this tech. In the next release whole naval_tree will be researchable. :)

BTW, it's actually good idea to make technology unreaserchable - giving it prerequisite with the id out of range.
 
German BBs

I have fixed a couple of bugs in the naval guns portion that was preventing the researching of 356mm and 406mm naval guns.

I have given Germany the tech to build post-treaty battleships (Bismarck-class) in response to proof that they could build them in 1935. I have not given them the all of the techs required for them because that would open up a lot of technology that they didn't traditionally have.

I will be writing an event to give the Japanese the Yamato and Musashi without the techs. This will be a part of a London Naval Conference event that is in the brainstorm stage.

I will also add Bismarck and Tirpitz to the build que that Germany has at the beginning of the game. Does anyone think that 28 points of build will hurt the German economy too badly? MDow
 
Z-plan

I went and added the whole Z-plan in germanys build queue. It costs 15 IC and has historic completion dates(I tried to find dates for commisions). So Bismarck is complete in 1940 and Tirpitz in 1941. All this despite that the Scenario starts at 1936. I also added 2 destroyers 4 cruisers and 2 batllecruisers. Didnt add carriers.

So most of those ships take 3-4 years to build. Most ships cost 2 IC exept battleships which cost 3 and cruisers cost 2 IC. If you consider that it costs almost 15 IC for 3 years it takes less than 5% of german ICs at start.

It would be great if you could let the player choose through and event if he would like to execute the Z-plan or not.

Anyway here is my Z-plan for a discussion:

###################################
# Under construction # The Z-plan #
###################################

development = {
id = { type = 17702 id =50 }
name = "Bismarck"
type = battleship
model = 3 # improved battleship
cost = 3
date = { year = 1940 month = august day = 24 }
}

development = {
id = { type = 17702 id =51 }
name = "Tirpitz"
type = battleship
model = 3 # improved battleship
cost = 3
date = { year = 1941 month = february day = 25 }
}


development = {
id = { type = 17702 id =52 }
name = "Scharnhorst"
type = battleship
model = 2 # basic battleship
cost = 2
date = { year = 1939 month = januaryary day = 7 }
}

development = {
id = { type = 17702 id =53 }
name = "Gneisenau"
type = battleship
model = 2 # basic battleship
cost = 2
date = { year = 1938 month = may day = 21 }
}

development = {
id = { type = 17702 id =54 }
name = "Admiral Hipper"
type = cruiser
model = 2 # improved cruiser
cost = 2
date = { year = 1939 month = april day = 29 }
}

development = {
id = { type = 17702 id =55 }
name = "Blücher"
type = cruiser
model = 2 # improved cruiser
cost = 2
date = { year = 1939 month = september day = 20 }
}

development = {
id = { type = 17702 id =56 }
name = "Printz Eugen"
type = cruiser
model = 2 # improved cruiser
cost = 2
date = { year = 1940 month = august day = 1 }
}

development = {
id = { type = 17702 id =57 }
name = "Seydlitz"
type = cruiser
model = 2 # improved cruiser
cost = 2
date = { year = 1939 month = march day = 20 }
}

development = {
id = { type = 17702 id = 62 }
name = "Zerstörer gruppe Z-36"
type = destroyer
model = 1 # basic destroyer
cost = 1
date = { year = 1936 month = february day = 25 }
}

development = {
id = { type = 17702 id = 63 }
name = "Zerstörer gruppe Z-38"
type = destroyer
model = 1 # basic destroyer
cost = 1
date = { year = 1938 month = june day = 3 }
}


Note that this list is based on the original HOI naval techs. Feel free to use it in the mod if you like.

For MateDow: I think we should keep costs minimal unless we want to force ppl build navies.
 
Re: Z-plan

Originally posted by Icer
I went and added the whole Z-plan in germanys build queue. It costs 15 IC and has historic completion dates(I tried to find dates for commisions). So Bismarck is complete in 1940 and Tirpitz in 1941. All this despite that the Scenario starts at 1936. I also added 2 destroyers 4 cruisers and 2 batllecruisers. Didnt add carriers.

So most of those ships take 3-4 years to build. Most ships cost 2 IC exept battleships which cost 3 and cruisers cost 2 IC. If you consider that it costs almost 15 IC for 3 years it takes less than 5% of german ICs at start.

It would be great if you could let the player choose through and event if he would like to execute the Z-plan or not.

Note that this list is based on the original HOI naval techs. Feel free to use it in the mod if you like.

For MateDow: I think we should keep costs minimal unless we want to force ppl build navies.

I think that we should keep the costs high. Traditionally, the German Navy took a lot of the German resources to build. This kept the size of their army smaller than it would have been without the naval contrstruction. If we are going to have the Z-Plan ships in there, the historical cost to German industry should be realistic. A human player has the option to cancel a build. I don't know if the AI is willing (or able) to do that and so might be outmatched by a human French player (gasp! :eek: ). That is the ballance that should be struck. If not histrical costs, they should be higher for the battleships. I will plug this in and test a couple of games to see what effect the cost has on an AI German. Who knows, it might make it more realistic in terms of German military strength.

I do like the option of having the Z-plan though. Is there a way to have an event add ships to the build que? I haven't seen anything that says yes or no. If the answer is yes, this could be a nice set of events with the player and AI having the choice of having a navy. MDow
 
About Z-plan

Well I have'nt seen event commands that can add units into build queue either. Maybe Steel or Generalissimo knows if its even possible. If not then there's work to do for Paradox. :)

Well I calculated total costs of building Bismarck when using my Z-plan and using regular HOI building. I found out that Bismarck costs 5110 IC to build with Z-plan and 6400 IC if you start building immediately at the beginning of the scenario(no Z-plan) and 5500 IC if you have the mass production tech(no Z-plan). So it might seem to be low but you must notice that using Z-plan it takes 4 years 8 months and 24 days to get Bismarck done and all the time youre spending IC while you could have used it on for example research.

You could increase costs so that it would cost Germany larger % of total IC:s early on. We could also add Graf Zeppelin on the queue to add more IC cost not to mention more other ships.

I also would like to have an event which would install or give choice to install Dönitz as an navy commander or minister as there was debate in the 30's or so about building large surface fleet or submarine fleet. That could alter the ship building program.

Just a few thoughts. :cool:
 
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I think you are looking for type = build_division which = [div_type] value = [brig_type]

BTW it is probably good if the build cost through the event Z plan is lower, otherwise players are unlikely to want to follow the historical plan. Mention it in the desc ie "This naval construction plan will optimise our resources and cost 10% less".
 
Z-plan

Great! Then all we need to do is to create a proper event and do some balance testing.
 
German Naval OOB

OK, I have put some of the changes into the German OOB from the information that Icer put up. I haven't included the heavy cruisers of the Hipper class because I wasn't sure when they were laid down. If they were laid down before Jan 1936, then I will add them to the new builds que.

Changes from Icer's Z-Plan post
Cost of Bismarck and Tirpitz 8 IC (The cost of a post-treaty BB is 17 x 750 days. I took the total amount of IC and divided it by 1800 days and rounded)

Scharnhorst and Gneisenau 6 IC (same formula as above except original cost was 16 IC for 710 days)

Admiral Hipper and Blutcher 4 IC

DD gruppes 2 IC

I had already given the player the ability to build post treaty battleships by granting just that tech. They will be able to build them faster but the cost will be higher. MDow
 
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Other Naval Mod Changes

I have added the Revenue Cutter (cruiser) and it appears to be working well in the games that I have tested. It is basically a protected cruiser that takes twice as long to build. I also increased the IC cost of the protected cruiser to 3 to prevent it from being taken advantage of after contruction improvments. This also appears to be not causing problems in the games that I have tested. I have corrected the .inc files to take the changes into account and will be getting those to Copper soon for posting. Are there any other problems that people have seen while testing the system? Do the costs for units seem reasonable? MDow
 
Greek events & update

I have written some events for Greece (they are a good experiment) to give them some naval construction that is more technological than they are able to build. It is in the review process right now with the code gurus. Other than that, I have been tweaking the naval models to make corrections for cost and finding images to put into the tree. MDow
 
German pre-ordered ships

Hi

Ive started a game of techmod +.21 and noticed the preordered ships that germany has i believe 4BB 2Cruisers and 2 destroyers.

They have reduced IC cost and Increased production time.

This takes out a huge chunk(40IC) of the german production from the start.

Most players dont want to put this much IC in ships from the start and down prioretise them.

The decrease in IC cost for the ships is to reflect the prioretising of the germans as it it was in reality(right?)

as a player i have the choice of cancelling the ships and reordering them again at reduced time and increased IC. if i then downprioritise them as with the preordered ones i actially get them faster.

Why not simply pre order the ships with the original times and costs and then let it be up to the player how to prioritise.

Ghost_dk