Originally posted by christianx
However, he was told that this was not a very good idea since the Swedish defence seemed quite potent.
Thats a good one!
Originally posted by christianx
However, he was told that this was not a very good idea since the Swedish defence seemed quite potent.
However, he was told that this was not a very good idea since the Swedish defence seemed quite potent.
Originally posted by Steel
There was a treaty between UK and Sweden which outlined the amounts of iron ore that could be shipped to Germany.
Originally posted by Steel
Peo, do you have some sources for that? I wasn't aware that the diplomatic agreements were passed into law. In my post I was referring to the Anglo-Swedish War Trade Agreements of 1939 and 1941, the main provisions of which was that Swedish imports of reasonable quantities of commodities would not be blockaded by British forces while Sweden would not re-export specified goods or increase total exports to Germany from 1938 levels.
Originally posted by peo
And i only have a link that leads to a Swedish page...
Originally posted by Generalisimo
could you send me an email with a .txt document with all those events?
because it is more easy to look at them....
thanks.
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Originally posted by Steel
Most project members listed their email -> here <- - add your own and get Generalisimo's at the same time![]()
email received.Originally posted by Ghost_dk
thanx steel
Originally posted by Generalisimo
@Ghost_dk:
there are some errors in your events.... when i finish i will send them to you. (with the new IDs also)
i will post one simple one, that makes your events more complicated...
when you want to delete a unit, you MUST enter their id, that you must put in the "value = X" clause, X must be the unit ID.
But, the ID is not their name, or anything like that...
Here i copy one division of Argentina so you can see it more clearly what constitutes a division:
division = {
id = { type = 30051 id = 100 }
name = "1er Batallón de Infanteria"
strength = 100
type = infantry
extra = artillery
}
there you can see that ID is a complex thing, composed of a TYPE and another ID, so to refer to specific unit you MUST know their exact TYPE and their exact ID of the ID ... sounds weird, right?
Well, that's what makes IMPOSIBLE to make an events specifically for a unit (for example, deleting a specific unit).
So, if you want to delete something, it MUST be random...
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