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Apart from being unable to defect specific units there's second problem with the events in that Germany might attack Denmark anytime 1936-1940 and destroy their entire navy and army. I think these events are probably appropriate in a historical outcome (ref. the Weserubung events in altmark.txt) but not otherwise. In other words, add a trigger event = 172050.
 
Originally posted by Steel
Apart from being unable to defect specific units there's second problem with the events in that Germany might attack Denmark anytime 1936-1940 and destroy their entire navy and army. I think these events are probably appropriate in a historical outcome (ref. the Weserubung events in altmark.txt) but not otherwise. In other words, add a trigger event = 172050.

does the game crash if you try to give away a unit that is no longer there or does it simply ignore the command?

IMO it should be ignored
 
Originally posted by Ghost_dk
does the game crash if you try to give away a unit that is no longer there or does it simply ignore the command?

IMO it should be ignored

Most likely the ID will have been re-used for another nation, in other words the results would be unpredictable. Based on observations of what happens if you assign a skill change to a non-existent leader it is however quite possible that invalid unit ID would lead to a crash.
 
Originally posted by Steel
Most likely the ID will have been re-used for another nation, in other words the results would be unpredictable. Based on observations of what happens if you assign a skill change to a non-existent leader it is however quite possible that invalid unit ID would lead to a crash.

Then we really, REALLY need the ability to target random units of a specific type. :(

has anyone posted a request for this to paradox.(another one for the wish list)
 
I have some new events which I would like to see added to CORE concerning Finland.
On Janurary 11, 1940, Sweden sent a volunteer squadron of aircraft to Finland. It consisted of 12 Gloster Gladiators and 4 Hawker Harts. The name of the division was Flyflottilij 19. Perhaps we could see this as another gift from Sweden if the Winter War is still raging?
On June 25th, 1941, Soviet airplanes broke the Finnish peace by bombing Finnish towns without a declaration of war. This started the Continuation War. We could make this an triggured if the winter war existed and if Finland chose to "give in to soviet demands". It should start a state of war between FIN and SOV.(join axis) I think it should also state how President Ryti made a famous speech to the Finnish people saying, "It is once again time for Finland to defend herself!." This should increase manpower aswell as maybe increasing the IC in Helsinki due to the morale upgrade?
On March 13, 1943, Finland received Me bf 109 fighters from Germany. This could be an event that if Finland is in Axis, germany will send her the planes.
On Janurary 31st, 1943, the German troops surrendered at Stalingrad. Finnish leadership assumed that Germany was sure to lose the war. This inspired them to start negotiating peace with the Soviets. Any ideas on events for this?
On April 11th, 1944, Finland received AT technology from Germany. 1,700 Panzerfausts and 300 panzerschrecks. This event should give Finland the 3 first anti tank techs if she doesnt have them as well as maybe 1 anti tank inf. div.
On June 16th, 1944, Germany delivered modern weaponry to Finland. This event should give Finland improved submachine gun and basic assault rifle tech.
On June 19th, 1944, Field Marshal Mannerheim of Finland asked Germany for more manpower. Germany sent 70 FW-190 planes and Ju-87. This event should give finland a division of each if germany has the techs.
On September 1st, 1944, Field Marshal Mannerheim of Finland sent a letter of armistence to Stalin to end the war. Stalin accepted the armistence on September 4th, 1944. Stalin sent additional letter to Finland with terms. Finland can either accept or not accept these terms. It would restore 1940 provinces as well as give Petsamo to the Soviets. It would boot Finland out of the Axis Following on the 30th of Sept, Stalin demanded that Finlan declar war on Germany. This should follow only if Finland accepted the demands for peace from stalin.
Soviets returned first batch of POWs on Novembe 22nd, 1944. It should improve the manpower. It would only exist if peace terms were met.
On December 31st, 1944, Field Marshal mannerheim came out of commanding the defense forces. General Axel Heinrichs took his place on Janurary 12th, 1945. I dont think Heinrichs is available as a minister for the minister of the army. Could he be added for this position in 1945? He should have same trait as manenrheim.
Finnish President Risto Ryti said that to make peace with the Soviets would mean his presidental resignition. He resigned in 1944, and Mannerheim took office on August 4th 1944. if Finland tries to make peace in hoi, perhaps this event could be triggered?
Mannerheim himself resigned as presient because of his health reasons on Mrch 8th, 1946. After his resignition, President Juho Kusti Paasikivi took office. This is a simple event if Mannerheim is president in 1946.
 
Thanks for all the input. I think for most of these events they need to be based on specific situations occurring rather than dates (since a game of HOI doesn't usually follow historical progression). The most difficult trigger would be the Stalingrad defeat as there's no way to check overall battle outcome etc.
 
weserubung puppeting denmark

Hi Steel

As i spoke of earlyer i have now had the time to look over your Altmark events, particularly the one concerning puppeting of denmark.

I agree on the puppeting complete but i have a few other suggestions.

in the events you give germany 2 danish provinces. IMO that is wrong as it never happened for real. Im sure you did this so that germany is able to upgrade forts and such but i think this should be handled through events rather then giving them the provinces.
As you have seen i have allready written those events and with your permission i will send an updated version of the Altmark.txt to Generalisimo with out the seceded provinces.

In addition to this i have just finished writing an event that will trigger imidiately after denmark is puppeted by germany through weserubung.

It makes Denmark leave the alliance with germany as such an alliance never existed, but they stay puppeted. In this event i also replace the facist government that results from the puppeting with the democratic startup cabinet exept for the foreign minister who becomes Eric Scavenius. Hi played a very vital role in the following occupation years and was able to avoid disaster for the danes on several occations.

I hope you can agree to these changes and if you would like i can send you the files on email for you to look through.

Ghost_dk
 
Yeah, please send the files to me at alf@melachea.demon.co.uk. It sounds like you've thought this through (whereas my solution was quick'n'dirty) so I'm sure it's good.

The only thing I'll point out up front is that the 2 Danish provinces really need to go to Germany. It's not to do with the defence of Denmark but rather the invasion of Norway. Germany (at least when AI controlled) must be able to base aircraft in Denmark and it also helps if they can embark invasion troops there. Unfortunately military access isn't really used by the AI so the province ownership changed is necessary.
 
Originally posted by Steel

The only thing I'll point out up front is that the 2 Danish provinces really need to go to Germany. It's not to do with the defence of Denmark but rather the invasion of Norway. Germany (at least when AI controlled) must be able to base aircraft in Denmark and it also helps if they can embark invasion troops there. Unfortunately military access isn't really used by the AI so the province ownership changed is necessary.

Ok how about this.

Germany gets the 2 provinces but I move the industry there to Odense and København.

Does that sound ok?

Ghost_dk
 
Originally posted by Ghost_dk
Ok how about this.

Germany gets the 2 provinces but I move the industry there to Odense and København.

Does that sound ok?

Ghost_dk


Well, it doesn't make a large difference either way but why would you move the industry? I think it's appropriate that Germany would gain a small boost to their IC from controlling Denmark. There's also a problem that you can't know how much IC is in those 2 provinces (increase/decrease for 4 years through events and construction).
 
Originally posted by Steel
Well, it doesn't make a large difference either way but why would you move the industry? I think it's appropriate that Germany would gain a small boost to their IC from controlling Denmark. There's also a problem that you can't know how much IC is in those 2 provinces (increase/decrease for 4 years through events and construction).

Ok fair enough I checked it swithching to denmark after they are puppeted and they have resources fro about 12 IC and they have those in copenhagen and Odense allready so no problem there.

Im sending you the ghost_event.txt file containing the
Danish Neutrality agreement event as well as my other danish related events.

The only thing i have changed in the Almark.txt is adding a trigger for event = 1002028 my neutrality agreement.

Ill forward the files to generalisimo as well.

Glad we could work it out together.

Ghost_dk
 
Comlete ghost Danish event package

I have finally finished the(hopefully) last scripting on the danish events listed in the ID tread as well as 3 new ones regarding the danish neutrality, the Danish king, and The facist coop attempt in 1940.

If anyone wants the files for a preview peek let me know and ill mail them to you.

the Zip contains:

1) ghost_events file. All danish and related events

2) new Altmark.txt with trigger for DEN 1002028 #danish neutrality agreement.

3) 4 new ai files by Copper to be added to the default ai. dir

4) new ai.txt(Copper) to be added to the paradox/../core_mod/scenario/events/modified dir

Ghost_dk
 
I had a look at the events you sent me, overall they look good but there's some polish needed (for example an event that's directly called from another event doesn't need the trigger and dates sections). What's the AI files for?

Will be good to see this in 0.3 :)
 
Originally posted by Steel
What's the AI files for?

When Germans capture Bohr they switch their research priorities from rockets on nuclear weapons. :D
4 new ai's, basically identical with original ones (bob, barbarossa, defence and sealion), but with nuclear research.
 
Originally posted by Steel
I had a look at the events you sent me, overall they look good but there's some polish needed (for example an event that's directly called from another event doesn't need the trigger and dates sections). What's the AI files for?

Will be good to see this in 0.3 :)

Hi Steel

ill send you a new set right away.

Generalisimo sent me a revorked version of the stuff i sent you so i found out about the trigger thingie:rolleyes:

ive added all my new stuff into his rewrite and there are some random factors on more of the events as well.

Ive also deleted the swith_alliance commands for the danish navy and added enough deletes to remove all danish units.

in the 43 sinking of the fleet i have done some more research and now all danish units are disbanded in this event as well as thats what happens.
the navy events might still get changed some. im thinking of sleeping all danish democratic leaders as the government stepped down following the disarmament but the administration remained democratic. Maybe a second chance for Fritz Clausen(see new german event)

I had some help from Copper writing a new set of ai's for the case that bohr is captured. this leads to increased nuclear research on behalf of the US. pretty neet IMO.

Ghost_dk
 
Originally posted by Copper Nicus
When Germans capture Bohr they switch their research priorities from rockets on nuclear weapons. :D
4 new ai's, basically identical with original ones (bob, barbarossa, defence and sealion), but with nuclear research.

It's really a shame we can't just modify priorities via event command, IIRC it was confirmed by Maximilian I that this will not be added to the game. Would have saved us from maintaining all those extra AI files...

BTW, how does that work out with timing? If the new tech files will increase research time to 210 days will Germany have a chance to get anywhere close to nukes if they don't prioritize it until after the Bohr event?
 
Hi steel

While figuring out which techs to give in the bohr event i calculated that for germany it will take about 1800 days of 25-40 IC to get tech to get the first dirty nuke on top of that comes the production time for the nuke. It can be done faster by a human player if they prioritize nukes all the time. Now sure exact how much is cut off by researching and prioritizing every researchable nuclear tech all the time though.

I believe the US is one sub tech behind the germans in 36.

raising the time to 210 will add another 100-150 days or so to the total time. Will the AI ever invest that much in neuclear research?

Ive never played a game as long as for anyone to get the nuke. Its usually over before then so I dont know.

Ghost_dk
 
Originally posted by Steel
BTW, how does that work out with timing? If the new tech files will increase research time to 210 days will Germany have a chance to get anywhere close to nukes if they don't prioritize it until after the Bohr event?

I'm afraid it won't help them - basic German AI totally ignores nukes, and even after switching they will be way behind US (lost 4 years). What's more, US got 4.4 research preference, when Germany gets 3.1 - it means that thay will still have slower advance. But I could give them priority "trace" of only neccessary nuke techs, that will speed up their work. :D
 
FWIW I have run a very large number of hands-off games and I've seen nukes used only by the USA and the UK. At most I saw 7 nuclear attacks over about 30 months or so taking out all major cities from Paris to Moscow (all German).

1800-1950 days assuming full funding but no R&D bonus? Hmm... I think the default AI will have to be doing some nuclear research 1936-1941 or the mid-war increase will be wasted ICs... Let's make sure we have some nuke research in the pre-war AI and add in a tech research list for nukes then. That should weaken the 1940/1941 German assault on USSR as well. Can we find some middle ground where we have a decent amount of nuke research from 1936 onwards and don't need the extra AI files?