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Bismark, Blucher, et al

We really try to avoid force scripting any battles. it's just not possible to ensure that, for example, the Bismark tries to sortie into the Atlantic, or if the Kriegsmarine will attempt the Channel dash. Given that, and the issues with the delete_unit command (it removes a random unit, type can't be specified), and you can get some really strange results, as has been pointed out. The naval intel thing can probably be done, with changes as suggested by Ilkhold, but I'd have to experiment with that to be sure the effects work as intended.
 
Zuckergußgebäck said:
Ther is just one problem, the coastal forts in malmö is at level 5


Not a problem at all. We'd be dealing with the "extensions" of those fortifications along the coast line.
 
Events of World War II

Hi everyone,

I borrowed a book called World War II Day by Day from a friend and thought that I could look up cool and good events to have in CORE.
I have just started to look and found the following:

April 1939: Britain and France issues a guarantee for Grecce and Rumania against both Germany and Italy. I know that the one for Grecce i already in CORE but not that France is doing it too.
So my question is can we put on for Rumania too or?
Someone else maybe knows more about this?

May 1939: Britain introduces conscription, maybe this is in because it is about manpower?

July 1939: Late in July there is a metting in Warsaw between a British and a Polish represenativeat wich the British are given two Polish Enigma coding machines. These are based on the german versionsand gaved the Allied a vital tool for cracking the German codes. I know that France´s has an event about some Enigma machines from Poland ,but not to Britain. maybe the british can have some new Techs too from this gift?

I know that The deadline for Techs and events are Friday 23rd ,so I hope this ones above can make it somehow, I will continue to look for events ,but I don´t have so much time so most of them have to come in a later version of CORE.
Is there some countries that someone wants me too look up fpr some events to have in CORE, then just tell me.

Yours
Roger"Marine"Gustafsson
 
Last edited:
I have an idea for an event chain, which allows Germany and GB to get deeper into the Spanish civil war:

Code:
event = {
	id = 100000
	random = no
	country = GER

trigger = {
	exists = SPA
	exists = SPR
	war = { country = SPA country = SPR }
	NOT = {
		alliance = { country = GER country = SPA }
		alliance = { country = GER country = SPR }
		alliance = { country = ENG country = SPA }
		alliance = { country = ENG country = SPR }
		alliance = { country = SOV country = SPA }
		alliance = { country = SOV country = SPR }
		war = { country = ENG country = GER }
		war = { country = ENG country = SOV }
		war = { country = GER country = SOV }
		}
	}

	name = "The Spanish civil - German alliance proposal."
	desc = "The Spanish civil war is developing to a struggle between ideologies, and Franco might need aid, since the Republicans are strong. What should we do?"
	style = 0

	date = { day = 1 month = august year = 1936 }
	offset = 1
	deathdate = { day = 3 month = august year = 1936 }

	action_a = {
		name = "Don't create any more tension, it migh ruin our plans."
		command = { type = dissent value = -5 }
		command = { type = sleepevent which = 100001 } 
		command = { type = sleepevent which = 100004 } 
	}
	action_b = {
		name = "Let's crush the wrong ideologies once and for all!"
		command = { type = trigger which = 100001 } 
		command = { type = trigger which = 100004 } 
		command = { type = dissent value = 5 }
	}
}

event = {
	id = 100001
	random = no
	country = SPA

		# triggered by another event

	name = "The Spanish civil - German alliance proposal."
	desc = "The Spanish civil war is developing to a struggle between ideologies, and Germany consider us in need of assistans. What should we do?"
	style = 0

	action_a = {
		name = "Accept his offer. We can not lose this war!"
		command = { type = trigger which = 100002 } 
		command = { type = dissent value = -5 }
		command = { type = sleepevent which = 100003 } 
	}
	action_b = {
		name = "We don't need Hitlers help!"
		command = { type = trigger which = 100003 } 
		command = { type = dissent value = 5 }
		command = { type = sleepevent which = 100002 } 
	}
}

event = {
	id = 100002
	random = no
	country = GER

		# triggered by another event

	name = "The Spanish civil - Franco accepts our proposal."
	desc = "The Nationalists has accepted our proposal. We are now officially in a state of war with the Republicans."
	style = 0

	action_a = {
		name = "Great!"
		command = { type = alliance which = SPA }
		command = { type = war which = SPR }
	}
}

event = {
	id = 100003
	random = no
	country = GER

		# triggered by another event

	name = "The Spanish civil - Franco declined our proposal."
	desc = "The Nationalists has rejected our proposal."
	style = 0

	action_a = {
		name = "Damn!"
		command = { }
	}
}

event = {
	id = 100004
	random = no
	country = ENG

		# triggered by another event

	name = "Germany proposes alliance to Franco."
	desc = "Hitler has once again shown aggression and this time it is dangerous, and might lead to another world war. What should we do?"
	style = 0

	action_a = {
		name = "Democracy must be defended!"
		command = { type = trigger which = 100005 }
		command = { type = dissent value = 10 }
	}
	action_b = {
		name = "The world must be spared another world war!"
		command = { type = dissent value = -10 }
		command = { type = sleepevent which = 100005 }
	}
}

event = {
	id = 100005
	random = no
	country = SPR

		# triggered by another event

	name = "UK offers alliance."
	desc = "UK finds the German alliance with Franco too aggressive from Hitlers part, and thus decided to aid us. What should we do?"
	style = 0

	action_a = {
		name = "Let's accept the offer, for the good of Spain."
		command = { type = trigger which = 100006 }
		command = { type = dissent value = -5 }
		command = { type = sleepevent which = 100007 }
	}
	action_b = {
		name = "We don't need the imperialists!"
		command = { type = dissent value = 5 }
		command = { type = trigger which = 100007 }
		command = { type = sleepevent which = 100006 }
	}
}

event = {
	id = 100006
	random = no
	country = ENG

		# triggered by another event

	name = "The Republicans has accepted the alliance!"
	desc = "The Republicans has accepted our alliance offer, and thus another world war has broken out. Germany is going to be stopped, once and for all."
	style = 0

	action_a = {
		name = "Great!"
		command = { type = alliance which = SPR }
		command = { type = war which = SPA }
	}
}

event = {
	id = 100007
	random = no
	country = ENG

		# triggered by another event

	name = "The Republicans declines aid."
	desc = "The Republicans have declined our proposal, and thus, the Nationalists are bound to win."
	style = 0

	action_a = {
		name = "Let them fall, then."
		command = { }
	}
}

The id's prolly needs to be changed though.
 
ARG vs ENG +

Alright here we go at it again - I added some changes. Hopefully I understood you correctly.

I added a sleepevent in the first section of "Go to war with ENG" and the choice of Backing down. That would kill the rest of the events with ARG as a Bully if ARG backs down.

Then, if I got you right, the "command = { type = trigger which = " automatically initiates the next event. From this I concluded that you don't need the Offset for the other events if they should occur directly in connection with the earlier events. I therefore removed the offsets from all events but the first two event.

I also added the control command, so that ARG will not "risk" becoming a Bully until the Malvinas is under ARG control. But then, they have to make that choice.

All the events happening after that will all occur directly thereafter with no timedelay.

I also added some event ID:s since I have started to playtest the event. I choose ID:s following those in the SAmerica.txt file but that seemed to be a problem so I simply added a 9 before all ID:s. These numbers are just for my playtesting. I will also change the Random to no or 100, then all I need to do is to conquer England to set it off, and that's easy :D

regards
Duncker



#########################################################################
# Duncker 13/01/2004 :
# 91052100- Argentina seizes the opportunity and recaptures the Malvinas (by Duncker)
#########################################################################

event = {
id = 91052100
random = 60
country = ARG

trigger = {
atwar = no
NOT = {
alliance = { country = ENG country = ARG }
alliance = { country = SOV country = ARG }
alliance = { country = GER country = ARG }
alliance = { country = USA country = ENG }
control = { province = 501 data = GER } #Plymouth
}
}

name = "Recapture of the Malvinas"
desc = "The military in Argentina pushes for an military operation to retake what is rightfully theirs, lets attack the Malvinas / the Falkland Islands"
style = 0

date = { day = 1 month = August year = 1939 }
offset = 20
deathdate = { day = 30 month = december year = 1947 }

action_a = {
name = "The Islands are ours - Let the war begin - declare war on Britain"
command = { type = war which = ENG }
command = { type = manpowerpool value = 100 }
command = { type = dissent value = -5 }
}
action_b = {
name = "We dare not challenge the Allied Powers - they are to strong and it is time to back down"
command = { type = alignment which = communist value = 2 }
command = { type = dissent value = 5 } #Riots in Argentina
command = { type = manpowerpool value = -10 } #A widened gap between the government and the people
command = { type = supplies value = -50 } #Riots in Argentina
command = { type = sleepevent which = 91052101 } #Argentina becomes aggressive in South America
}
}

#########################################
# Argentina becomes Aggressive in South America (By Duncker)
#########################################

event = {
id = 91052101
country = ARG

trigger = {
random = no
control = { province = 414 data = ARG } #Islas Malvinas
}

name = "Argentina becomes Aggressive"
desc = "As the Allied forces gets weaker Argentina finds an oppertunity to become an even stronger regional power"
style = 0

date = { day = 1 month = August year = 1939 }
offset = 10
deathdate = { day = 30 month = december year = 1947 }

action_a = {
name = "This is our oppertunity - Demand economic compensation of Paraguay and Uruguay"
command = { type = dissent value = -5 }
command = { type = trigger which = 91052102 } #Bully Paraguay
command = { type = trigger which = 91052103 } #Bully Uruguay
}
action_b = {
name = "The Malvinas is enough - let things calm down"
command = { type = dissent value = -1 }
}
}

##########################################################################
##########################################################################
# Paraguay Response on Argentina becoming a bully (By Duncker)
#########################################
#########################################

event = {
id = 91052102
random = no
country = PAR

trigger = {
event = 91052101 #triggered by ARG 91052101
}

name = "Response to Argentina Becoming a Bully"
desc = "Argentina has become very agressive and the Paraguay government had a delicate problem to handle"
style = 0

date = { day = 1 month = August year = 1939 }
deathdate = { day = 30 month = december year = 1947 }

action_a = {
name = "We will not tolerate a bully"
command = { type = dissent value = -1 } #Rally around the flag
command = { type = manpowerpool value = 50 }
command = { type = trigger which = 91052104 } #Risk the War
}
action_b = {
name = "We back down"
command = { type = dissent value = 5 } #Fear of war
command = { type = trigger which = 91052103 } #Hand over the economic compensation
command = { type = oilpool value = -100 }
command = { type = steelpool value = -100 }
command = { type = rubberpool value = -100 }
}
}

##########################################################################
# Paraguay Response on Argentina becoming a bully 2 - We Back down (By Duncker)
#########################################
event = {
id = 91052103
random = no
country = ARG

trigger = {
event = 91052102 #triggered by PAR 91052102
}

name = "Paraguay caves in to our demands"
desc = "Paraguay cave in to our demands - and gives us the resources we demanded"
style = 0

date = { day = 1 month = August year = 1939 }
deathdate = { day = 30 month = december year = 1947 }

action_a = {
name = "Paraguay backs down"
command = { type = oilpool value = 100 }
command = { type = steelpool value = 100 }
command = { type = rubberpool value = 100 }
}
}

##########################################################################
# Paraguay Response on Argentina becoming a bully 3 - We tolerate no bully (By Duncker)
#########################################
event = {
id = 91052104
random = no
country = ARG

trigger = {
event = 91052102 #triggered by PAR 91052102
}

name = "Paraguay refuses"
desc = "Paraguay refuses to cave in to our demands"
style = 0

date = { day = 1 month = August year = 1939 }
deathdate = { day = 30 month = december year = 1947 }

action_a = {
name = "We back down"
command = { type = dissent value = 5 } #Peoples distrust
}

action_b = {
name = "That means war"
command = { type = war which = PAR }
command = { type = dissent value = 1 }
}
}

##########################################################################
##########################################################################
# Uruguay Response on Argentina becoming a bully (By Duncker)
#########################################
#########################################

event = {
id = 91052105
random = no
country = URU

trigger = {
event = 91052101 #triggered by ARG 91052101
}

name = "Response to Argentina Becoming a Bully"
desc = "Argentina has become very agressive and the Uruguay government had a delicate problem to handle."
style = 0

date = { day = 1 month = August year = 1939 }
deathdate = { day = 30 month = december year = 1947 }

action_a = {
name = "We back down"
command = { type = dissent value = 5 } #Fear of war
command = { type = trigger which = 91052106 } #Hand over the economic compensation
command = { type = oilpool value = -100 }
command = { type = steelpool value = -100 }
command = { type = rubberpool value = -100 }
}
action_b = {
name = "We will not tolerate a bully"
command = { type = dissent value = -1 } #Rally around the flag
command = { type = manpowerpool value = 50 }
command = { type = trigger which = 91052107 } #Risk the War

}
}

##########################################################################
# Paraguay Response on Argentina becoming a bully 2 - We Back down (By Duncker)
#########################################
event = {
id = 91052106
random = no
country = ARG

trigger = {
event = 91052105 #triggered by URU 91052105
}

name = "Uruguay caves in to our demands"
desc = "Uruguay cave in to our demands - and gives us the resources we demanded"
style = 0

date = { day = 1 month = August year = 1939 }
deathdate = { day = 30 month = december year = 1947 }

action_a = {
name = "Uruguay backs down"
command = { type = oilpool value = 100 }
command = { type = steelpool value = 100 }
command = { type = rubberpool value = 100 }
}
}

##########################################################################
# Uruguay Response on Argentina becoming a bully 3 - We tolerate no bully (By Duncker)
#########################################
event = {
id = 91052107
random = no
country = ARG

trigger = {
event = 91052105 #triggered by URU 91052105
}

name = "Uruguay refuses"
desc = "Uruguay refuses to cave in to our demands"
style = 0

date = { day = 1 month = August year = 1939 }
deathdate = { day = 30 month = december year = 1947 }

action_a = {
name = "That means war"
command = { type = war which = URU }
command = { type = dissent value = 1 }
}

action_b = {
name = "We back down"
command = { type = dissent value = 5 } #Peoples distrust

}
}
 
Well, this is ahistorical... so we will never know... ;)
There wasn't claims over our neighbours... the most "strange" one is the PAR war... i think we hate more Chile than Paraguay... :D
But i think that the events are too strong, for not attacking PAR you get +5 dissent, choose another A option and you get +5 again!!! :eek:
I think these events must be toned down a bit... ;)
 
Generalisimo said:
Well, this is ahistorical... so we will never know... ;)
There wasn't claims over our neighbours... the most "strange" one is the PAR war... i think we hate more Chile than Paraguay...

PAR would never submit to Argentina. From a description of the War of the Triple Alliance, 1865–70, fought between Paraguay on one side and an alliance of Argentina, Brazil, and Uruguay:

The Paraguayan people had been fanatically committed to López [their dictator at the time] and the war effort, and as a result they fought to the point of dissolution. The war left Paraguay utterly prostrate; its prewar population of approximately 525,000 was reduced to about 221,000 in 1871, of which only about 28,000 were men.

Also, see this spanking Bolivia got from Paraguay in 1932-35: http://worldatwar.net/chandelle/v1/v1n3/chaco.html

Paraguay's battle hardened troops would have thrashed the unmotivated Argentines.
 
markpalm1 said:
PAR would never submit to Argentina. From a description of the War of the Triple Alliance, 1865–70, fought between Paraguay on one side and an alliance of Argentina, Brazil, and Uruguay:

The Paraguayan people had been fanatically committed to López [their dictator at the time] and the war effort, and as a result they fought to the point of dissolution. The war left Paraguay utterly prostrate; its prewar population of approximately 525,000 was reduced to about 221,000 in 1871, of which only about 28,000 were men.

Also, see this spanking Bolivia got from Paraguay in 1932-35: http://worldatwar.net/chandelle/v1/v1n3/chaco.html

Paraguay's battle hardened troops would have thrashed the unmotivated Argentines.
what does the War of the Triple Alliance had to do with WW2 period???... :confused:

If you want we could discuss what López was, but the people NEVER "fanatically followed him", he was one of the worst dictators of all times, and often historians put him in the same category as Hitler or Stalin. :mad:
Paraguay was completely destroyed because of his madness... :mad:
Thanks God there are no paraguayans here to read what you have written... :)

About the Chaco War, both countries were totally underdeveloped compared to Argentina. That conflict was ended thanks to Argentina's diplomats. ;)
 
Generalisimo said:
Well, this is ahistorical... so we will never know... ;)
There wasn't claims over our neighbours... the most "strange" one is the PAR war... i think we hate more Chile than Paraguay... :D
But i think that the events are too strong, for not attacking PAR you get +5 dissent, choose another A option and you get +5 again!!! :eek:
I think these events must be toned down a bit... ;)


This is something I have been worried about. I have only played larger countries and for them this is not a big problem. I am also not sure about the amount of different supplys that are paid as "economic compensation". Is these also way over head or to little??? Also what amount do you think would be good for the different dissent options?

Regards
Duncker
 
I am thinking about doing an event set on the 'Westwall' (Siegfried Line).
In my research I learnt that a part of its effect was due to the big german propaganda about it. The allied feared it more than it was probably useful.
How would you simulate this propaganda effect?

I thought of giving it a higher fort level once completed and if germany ever looses one of its provinces, the level of all the Westwall gets decreased. However the enemies would still have to take one province with the overpowered fort level.
 
Generalisimo said:
If you want we could discuss what López was, but the people NEVER "fanatically followed him", he was one of the worst dictators of all times, and often historians put him in the same category as Hitler or Stalin. :mad:

I don't see how you can condemn a man who raised the biggest army in South America at the time from one of the least populated countries and then went on to attack all his stronger neighbors in a spectacular blaze of glory...

Anyway, my point is that midsize countries really don't conquer small countries all that often. Argentina (or anyone for that matter) gobbling up neighbors in HOI is not realistic unless they are either fascist or stalinist. You should need a Lopez or a Hitler to go on a campaign of conquest.
 
Zuckergußgebäck,

I just want to compliment you on your wording of your event actions. They are concise and yet explain the situation very well to the player (who might not be playing Germany, nonetheless, and this is important) when he looks at the eventlog.

Much better than, "Oh, goodie - let's do that!" or "Yes, shall we?" Your commands are not vague.

Well done.

(here's a biscuit) :rofl: Sorry, it just struck me I sounded like I was talking to a little boy in school. hehe
 
markpalm1 said:
I don't see how you can condemn a man who raised the biggest army in South America at the time from one of the least populated countries and then went on to attack all his stronger neighbors in a spectacular blaze of glory...
i suggest you study more the history of Paraguay before claiming that...

EDITED: check below for more info on this.

markpalm1 said:
Anyway, my point is that midsize countries really don't conquer small countries all that often. Argentina (or anyone for that matter) gobbling up neighbors in HOI is not realistic unless they are either fascist or stalinist. You should need a Lopez or a Hitler to go on a campaign of conquest.
i agree with that, that's why i said that these events should be toned down a bit, not only the dissent caussed, also there should be a way to stop war... maybe Argentina grabs 2 provinces and then stops and makes a puppet... ;)
 
Last edited:
Solano Lopez

Paraguay was in no sense prepared for a major war, let alone a war of the scope that Solano López had unleashed. In terms of size, Solano López's 30,000-man army was the most powerful in Latin America. But the army's strength was illusory because it lacked trained leadership, a reliable source of weapons and material, and adequate reserves. Since the days of El Supremo, the officer corps had been neglected for political reasons. The army suffered from a critical shortage of key personnel, and many of its fighting units were undermanned. Paraguay lacked the industrial base to replace weapons lost in battle, and the Argentine-Brazilian alliance prevented Solano López from receiving arms from abroad. Even after conscripting for the front every able-bodied man--including children as young as ten--and forcing women to perform all nonmilitary labor, Solano López still could not field an army as large as those of his rivals.

Apart from some Paraguayan victories on the northern front, the war was a disaster for Solano López. The core units of the Paraguayan army reached Corrientes in April 1865. By July more than half of Paraguay's 30,000-man invasion force had been killed or captured along with the army's best small arms and artillery. The war quickly became a desperate struggle for Paraguay's survival.

Paraguay's soldiers exhibited suicidal bravery, especially considering that Solano López shot or tortured so many of them for the most trivial offenses. Cavalry units operated on foot for lack of horses. Naval infantry battalions armed only with machetes attacked Brazilian ironclads. The suicide attacks resulted in fields of corpses. Cholera was rampant. By 1867 Paraguay had lost 60,000 men to casualties, disease, or capture, and another 60,000 soldiers were called to duty. Solano López conscripted slaves, and infantry units formed entirely of children appeared. Women were forced to perform support work behind the lines. Matériel shortages were so severe that Paraguayan troops went into battle seminude, and even colonels went barefoot, according to one observer.

As the war neared its inevitable denouement, Solano López's grip on reality--never very strong--loosened further. Imagining himself surrounded by a vast conspiracy, he ordered thousands of executions in the military. In addition, he executed 2 brothers and 2 brothers-in-law, scores of top government and military officials, and about 500 foreigners, including many diplomats. He frequently had his victims killed by lance thrusts to save ammunition. The bodies were dumped into mass graves. His cruel treatment of prisoners was proverbial. Solano López condemned troops to death if they failed to carry out his orders to the minutest detail. "Conquer or die" became the order of the day.

Solano López's hostility even extended to United States Ambassador Charles A. Washburn. Only the timely arrival of the United States gunboat Wasp saved the diplomat from arrest.

a nice guy... :D
 
Ilkhold said:
I am thinking about doing an event set on the 'Westwall' (Siegfried Line).
In my research I learnt that a part of its effect was due to the big german propaganda about it. The allied feared it more than it was probably useful.
How would you simulate this propaganda effect?

I thought of giving it a higher fort level once completed and if germany ever looses one of its provinces, the level of all the Westwall gets decreased. However the enemies would still have to take one province with the overpowered fort level.


My thinking on the Siegfried line was that it should be a line of level 1 forts from Koln to Freiburg, following the Rhine. The line wasn't anything solid, more a line of tank traps, and mine fields, with intent more to slow, than stop, the Allied assault. So, to simulate the line, we have the Germans get those level 1 forts (not tough to crack, as was historical), and if you want to simulate the propaganda effect, -1 or -2 to dissent.
 
Possible event from that site:

July 4 Lou Gehrig Day at Yankee Stadium - Gehrig tells the sellout crowd that "That I might have gotten a bad break... today I consider myself the luckiest man on the face of the earth."

And another (in 1940):
October 1 America's first superhighway, a 160 mile section of the Pennsylvania Turnpike, opened to traffic. Driving time between Pittsburgh and Harrisburg reduced by 3 hours. Planners predict that 1.3 million vehicles a year will use the road but 2.4 million vehicles pay the toll in the highway's first and only pre-war year of operation.

and another from 40:

November 12 First general purpose vehicle "Jeep" built by Willys-Overland Motors of Toledo

and THIS interesting event from 1941:

June 9 U.S. Army takes control of strikebound North American Aviation Company
 
JRaup said:
My thinking on the Siegfried line was that it should be a line of level 1 forts from Koln to Freiburg, following the Rhine. The line wasn't anything solid, more a line of tank traps, and mine fields, with intent more to slow, than stop, the Allied assault. So, to simulate the line, we have the Germans get those level 1 forts (not tough to crack, as was historical), and if you want to simulate the propaganda effect, -1 or -2 to dissent.

That does in no way give any effect on the enemies troops, and I think that also the fortifications are underrated, compared to others in the game. The works bordering France were begun 1936 and by 1938 were using a big part of germany's industrial ressources, but continued till 1940. I think level 3 or 4 for Saarbruecken and one or two less for the other provinces are more realistic.