Re: Militia stats
Intentional - all the other units infantry units got higher then vanilla HoI manpower cost.
It all depends on the way of counting mapower - if we count all possible (in chosen country) recruits, or only those normally conscripted (17-45, male, blah,blah...). IMO manpower is the second one, so militia cost less, but also elites cost more, as they took the best possible "material".
In current CORE manpower cost in infantry units looks like that:
As you can see, militia is cheaper then all other types of infantry divs. On the other hand, is not that cheap, since milita units tend to be quite large compared to the standard ones.
Do you think militia should be cheaper (in MP sense)?
Originally posted by Steel
Copper, can you comment on militia manpower cost in C.O.R.E. as I'd like to understand why it's higher than in vanilla HoI. Intentional or oversight?
Code:cost = 2 # vanilla 4 buildtime = 45 # vanilla 40 manpower = 7 # vanilla 5 maxspeed = 3 # vanilla 4
Intentional - all the other units infantry units got higher then vanilla HoI manpower cost.
It all depends on the way of counting mapower - if we count all possible (in chosen country) recruits, or only those normally conscripted (17-45, male, blah,blah...). IMO manpower is the second one, so militia cost less, but also elites cost more, as they took the best possible "material".
In current CORE manpower cost in infantry units looks like that:
Code:
Infantry (basic):
cost = 5
buildtime = 90
manpower = 10 #+2
Bergsjager:
cost = 7
buildtime = 120
manpower = 8 # +2
Marine:
cost = 7 # Equipment
buildtime = 150 # Elites
manpower = 12 #+2
Paras:
cost = 18
buildtime = 180
manpower = 12 #Elites
As you can see, militia is cheaper then all other types of infantry divs. On the other hand, is not that cheap, since milita units tend to be quite large compared to the standard ones.
Do you think militia should be cheaper (in MP sense)?