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hello, this is my first time ever using the converter mod and I came across this issue.

[ERROR] County c_kintus has culture 4294967295 which has no definition!

was wondering how to fix this, also if there's any more of the file that you need please do say.
This likely means you started your save game in CK3 version 1.2, but continued it in CK version 1.3. Unfortunately, this breaks the save in such a way that the converter cannot read it.
 
hello, this is my first time ever using the converter mod and I came across this issue.

[ERROR] County c_kintus has culture 4294967295 which has no definition!

was wondering how to fix this, also if there's any more of the file that you need please do say.
You started in 1.2 and imported your save into 1.3.
This corrupted your game and you won't be able to convert that save into eu4.
 
ahhh ok, I found the county that is causing problems and it has no one owning it, is there no way to give it to someone and that maybe fixing it?
The character would also need to culture convert the province. And the other provinces. I'm not sure how many there are, but 1.3 added several new provinces. So you would have to do it for every single one. Honestly, it would likely be easier to start a new game. You can always use console commands if you really want to recreate your current scenario.
 
Hello ! thank you for this cool mod !
I just have a bug if someone could help here ?
When i try to convert my saved game i get an error "Area's ile_de_france_area area 4388 does not exist!"
I tried with other saves, Iron man and normal games, i tried to put the game in english and it keep happening. i always have the same message.
If someone know what's happening i could use some help
thanks !
 

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Hello ! thank you for this cool mod !
I just have a bug if someone could help here ?
When i try to convert my saved game i get an error "Area's ile_de_france_area area 4388 does not exist!"
I tried with other saves, Iron man and normal games, i tried to put the game in english and it keep happening. i always have the same message.
If someone know what's happening i could use some help
thanks !
You are using wrong converter. That one is for 1.30. Go to first post.
 
The character would also need to culture convert the province. And the other provinces. I'm not sure how many there are, but 1.3 added several new provinces. So you would have to do it for every single one. Honestly, it would likely be easier to start a new game. You can always use console commands if you really want to recreate your current scenario.

so I managed to do that with console commands. It seems to have worked as there were only 2 provinces that were the problem, and when I converted it, it worked fine, though then I had the same issue but with faith, but there isn't a command for that (which is strange) so I just went to an earlier save and am converting the province. so should be all good. thanks for the help everyone!
 
so I managed to do that with console commands. It seems to have worked as there were only 2 provinces that were the problem, and when I converted it, it worked fine, though then I had the same issue but with faith, but there isn't a command for that (which is strange) so I just went to an earlier save and am converting the province. so should be all good. thanks for the help everyone!
Glad you were able to do it! I do agree that the lack of command to change a county's religion is odd and I wish CK3 had one.
 
Thank you
I use now the 0.7Gayomarthian version but it keep doin the same thing
Good, much cleaner. Now we can debug properly. Upload your save please.

EDIT: also, please confirm you are on 1.3.2 and not an earlier bersion like .0 or .1.
 
so I managed to do that with console commands. It seems to have worked as there were only 2 provinces that were the problem, and when I converted it, it worked fine, though then I had the same issue but with faith, but there isn't a command for that (which is strange) so I just went to an earlier save and am converting the province. so should be all good. thanks for the help everyone!
For only 2 broken counties this is indeed possible. We've seen saves with dozens. If you manage to fix it yourself you were indeed lucky.
 
Here it is.

EDIT : Yes, i'm in the last version but i havn't the DLC
I can't replicate your issue. It's possible your installation is broken. Go to steam and verify the installation, then retry.

1620228999083.png
 
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I play converted games with the 'Anti-Blobbing' mod which often wrecks a few of the empires from ck3 if they don't do a good job of keeping it together. I highly recommend it for blob haters who are playing this convertor. The world evolves so nicely.

In my last game, the Byzantine empire blob from ck3(covering irl Ottoman empire+Caucasia and Ukraine) slowly withered away as individual warlords declared independence due to various internal and external issues until the last Byzantine monarch was an opm in the Aegen islands in 1830 and became a vassal of the Italian empire thus surviving all the way to 1936!!!

Just imagine
The Roman Empire 753 BC to 1936 AD

This doesn't mean that the mod just massacres all empires
The Sunni Mongol Kazani horde survived intact and even unified most of Russia by 1936
 
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I play converted games with the 'Anti-Blobbing' mod which often wrecks a few of the empires from ck3 if they don't do a good job of keeping it together. I highly recommend it for blob haters who are playing this convertor. The world evolves so nicely.

In my last game, the Byzantine empire blob from ck3(covering irl Ottoman empire+Caucasia and Ukraine) slowly withered away as individual warlords declared independence due to various internal and external issues until the last Byzantine monarch was an opm in the Aegen islands in 1830 and became a vassal of the Italian empire thus surviving all the way to 1936!!!

Just imagine
The Roman Empire 753 BC to 1936 AD

This doesn't mean that the mod just massacres all empires
The Sunni Mongol Kazani horde survived intact and even unified most of Russia by 1936
Yah. Antiblobbing measures are a must for sensible campaigns.
 
It's unlikely that it does, but does anyone know whether the converter works with the Res Publica mod, which adds playable republics?
Start a game as one, convert immediately, see what happens, report back.
 
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