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Right now I've got problems to tell AI Germany to conquer Great Britain: By the time Germany is ready for it, DAIM UK has a lot of defense forces on its beaches. ;)
Theoretically it shouldn't be a problem to tell them to move on to the US afterwards. :)

We recommend to use the "aggressive" setting for DAIM, that's what we test with as well. "Furious" seems a little over the top to me.
 
G'Kar said:
Right now I've got problems to tell AI Germany to conquer Great Britain: By the time Germany is ready for it, DAIM UK has a lot of defense forces on its beaches. ;)
Theoretically it shouldn't be a problem to tell them to move on to the US afterwards. :)

We recommend to use the "aggressive" setting for DAIM, that's what we test with as well. "Furious" seems a little over the top to me.

What do you mean, by saying 'over the top?' Too hard?
 
G'Kar said:
Well, you can't tell the AI to use specific troops for specific purposes. But I'll check the settings for beach garrisons in general.
I'd like DAIM Germany to conquer Norway reliably too, I'll see what can be done. ;)

Great! Good luck :)
 
More quirks I noticed. This time I'm playing the Soviets.

The AI does a bunch of questionable stuff after I invade Persia. First, it seems like it's impossible, or near enough, to invade Persia without having Italy declare war on me. I reloaded four times after invading to check, and Italy DOW'd every time. I tried it in 1937, 1938 and 1939 and Italy always jumped me. This was while I was still at war with Persia.

The only agressive thing I've done in the game before I went after Persia was taking Sinkiang after Japan grabbed China so my Belligerance was 6-7.

After Germany invades France, Italy joins the Axis and I invade Persia, finally it seems I can do it without getting Italy after me. But just a week after I invade Persia declares war... on Germany!?

I sign a peace treaty since I have no desire to annex Persia at this time and get the provinces I want from the deal.

One year later approximately, in January 1941, Italy declares war on me, for seemingly no reason. Thus starting barbarossa six months early when the entire Axis joins in.

I can see Germany going after me while I'm busy in Persia, but Italy?
 
The point is, when you start doing clearly ahistorical things (like invading Persia even before WW2 starts), you have to expect weird results.
I agree that the DoW by Italy is weird, but it's not a DAIM issue because we didn't tell the AI to do such a thing. There are other mechanisms like the spheres of influence and guarantees of independence which are meant to prevent or penalize early wars. They come from vanilla HoI and most of them are still active with DAIM installed.
 
Not trying to pass the blame, I just want to figure out why Italy is after me. Spheres of influence could be it, though I have no idea of the actual mechanics. I know it's not Italy guaranteeing independance though.

It seemed best to bring it up here because I can't remember Italy doing anything like that in my pre-DAIM games, but then again most anything can happen even before you mess with mods.
 
hmmmm... Is the current DD-Daim version is for 1.2 Doomsday or for 1.1? It looks like you still didnt update the version since the original DD-Daim. Is that right?
 
The current version is for 1.1 but is also working with 1.2 without Problems :)
 
OK, I had several handsoff DAIM games and Im wondering...
Why does Germany win the Soviet Union every time? Before DAIM, it was the opposite... and that opposite makes more sense.
Why are the allies response for Japan agrresiveness is so pitiful? Japans DAIM ai is good. But the best that the allies can do againts it is to block them around the border of Siam. No one realy opose the Japanese on the islands.
Why does the USA so passive? The Japanese are even conquering Guam, Wake and such and the USA are still sitting in Hawway.
I hope Im not offending you cause Im just searching for legitamite answers and I will be glad if you tell them to me.
 
eRadicate said:
Why does Germany win the Soviet Union every time? Before DAIM, it was the opposite... and that opposite makes more sense.
Frankly, I don't know. Germany simply seems to have a very solid setup before attacking the Soviet Union. The Russians aren't bad either, I usually see them with over 400 infantry divisions (and a good share of them are model '41), but somehow they get crushed relatively fast. I'm still looking into the subject trying to find out what can be done. It was different in older versions of DAIM but I've yet to see the fundamental difference.
 
eRadicate said:
Why are the allies response for Japan agrresiveness is so pitiful? Japans DAIM ai is good. But the best that the allies can do againts it is to block them around the border of Siam. No one realy opose the Japanese on the islands.
Well, up to that point everything is fine. The Japanese conquered a lot of space in WW2, it may be the response of the Allies later that is lacking. But DAIM Japan, UK and USA have changed a lot since the version you know, things are different anyway now. ;)
 
G'Kar said:
Well, up to that point everything is fine. The Japanese conquered a lot of space in WW2, it may be the response of the Allies later that is lacking. But DAIM Japan, UK and USA have changed a lot since the version you know, things are different anyway now. ;)

What do you mean by "The version you know". Are you going to release a new one soon???? :eek:
And what about China? Will China have a chance to stand againts the Japanese?
 
G'Kar said:
Frankly, I don't know. Germany simply seems to have a very solid setup before attacking the Soviet Union. The Russians aren't bad either, I usually see them with over 400 infantry divisions (and a good share of them are model '41), but somehow they get crushed relatively fast. I'm still looking into the subject trying to find out what can be done. It was different in older versions of DAIM but I've yet to see the fundamental difference.

Something is terribly wrong with Barbarrosa... I dont know what either :X.

I think that for now Ill not install the SU daim cause it has a great problem. As I said... every game ended up with Soviet lose. So I better not use it for now.
 
eRadicate said:
I think that for now Ill not install the SU daim cause it has a great problem. As I said... every game ended up with Soviet lose. So I better not use it for now.
I'm not sure if the standard AI will do a better job (no pun intended). But keep me posted in case you notice anything.
 
G'Kar said:
I'm not sure if the standard AI will do a better job (no pun intended). But keep me posted in case you notice anything.

I will soon try Germany Daim AI vs Soviet original AI. Im almost sure that the losses of the SU in my DAIM games was not because of German brilliance but because of SU problems.
 
G'Kar said:
I'd be grateful if you wrote about the differences here. I lack the time to do in-depth comparisons right now. :)

Dont worry. Ill tell you everything. And I will do a lot of handsoff games as well. :)

But I want you to tell me some things as well if you dont mind. First of all, what excactly did you change in the Soviet AI?[I looked in the files and I saw for example your modified Soviet building queue and other things.] From what I watched, you are right. DAIM make Soviet handle the period of 1936-1941 much much better than the original. But when they get into war... something terrible happends and they just... lose. BTW, I changed my mind. I will install DAIM Bigpack and watch Soviet-German war from the start. That will probably show me if there is a critical problem. If I dont find out a problem Ill uninstall DAIM and install it again without Soviet AI. That sounds simple, and it is. I hope Ill realise the problem fast. What do you say?
Last thing. Can you tell me about the modifications you are planning next? I will be glad to be more active in this forum :)
 
Your plan sounds good, that's what I'd do as well. :)
The changes made on the different AIs are too numerous to list, keep in mind that we branched off the standard AI over a year ago. And DAIM isn't that much about simply modifying the AI, we rewrote many parts of it entirely to fit our liking.

Our plans were to finally release a new version this Friday, but due to Spocky's computer breaking down (our main test machine) this is unlikely to happen now. And then I'll be away for over a week, so we don't know yet when the next release will really happen.

What has been done already is a lot of fine-tuning compared to the last DAIM version: Japan is doing a lot better and landing all over the Pacific almost reliably. The UK has been redone as well, it had some kind of a bug in it which often prevented it from developing its full strength. Italy got some tweaks as well. (These three are Spocky's domain.)
I redid the Soviet files because I was disappointed and somewhat surprised that they always loose against Germany. Their setup is better now, but they still loose. I also changed a couple of details in our files for Germany and the US, but nothing revolutionary. I'd really like Germany to do Sealion, but they always manage to scrap their fleet with extraordinary speed and thus cannot land anywhere. Similar thing with the US: They land in the Pacific area, but very rarely elsewhere, and they loose a lot of (unescorted) transports doing it. I couldn't find anything to do for DAIM China.

Right now, my main goals are the following:
(1) To enable the SU to win against Germany (without weakening Germany, of course).
(2) To get the stubborn US to land in Europe as well (they made a series of dream landings once).
(3) To enable Germany to make Sealion (before it trashes the transports...).

I'll welcome anything helpful, be it observations or constructive propositions. :)