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Uh, I really have no idea why but I installed EP....yet it does not work. Put it right into my eu2 directory, load up eu2, and its Vanilla! I dont see an EP icon...so I dont know what to do. Its been a long time since I played EP. :confused: What's going on?

(1.09 clean install)
 
I think you must put the scenario file into the valinna EU2 scenarios folder.

You will not regret installing it. I only play EU nowaday even though I acutally prefer the buckload of events that comes with AGCEEP play.

All I can say is:

You will find yourself fighting for your life!

The AI hits you with large min-maxed armies, competes in the tech race and holds on to its overseas possessions very well.
 
Uh, I dont have it anywhere. In the Icons folder (within the EP folder) I found a file saying EP. When I click on it, it says "The Drive or network connection that the shortcut 'EP.link' refers to is unavailable. Make sure that the disk is properly inserted or the network resource is available, and try again". I hit properties and the shortcut targets my EU2 game, except its not to Paradox Entertainment, but Strategy first. It wont let me change that or anything. The icon is not even proper, its just a file icon. What should I do? :confused:

EDIT: Im installing with the exe file, which im pretty sure will work. I used the rar one previously, which I now am lead to beleive it is corrupt somehow. It should probably be looked into! :eek:

EDIT2: I dont know whats up, maybe its my end, but even the exe gave me trouble. I had to manually point out the exe! Afterwards the Scenairo file couldn't be opend and the game crashed...I cant play! :(
 
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Iron_Skull said:
Uh, I really have no idea why but I installed EP....yet it does not work. Put it right into my eu2 directory, load up eu2, and its Vanilla! I dont see an EP icon...so I dont know what to do. Its been a long time since I played EP. :confused: What's going on?

(1.09 clean install)

The easy way is to use KaRei's Mod Launcher:

[THREAD]239578[/THREAD]

I don't know why it took me so long to try it, but all problems are gone. It's really as simple as it says.
 
George LeS said:
The easy way is to use KaRei's Mod Launcher:

[THREAD]239578[/THREAD]

I don't know why it took me so long to try it, but all problems are gone. It's really as simple as it says.
Hey! Thanks! It works now....thats incredible. That really is an amazing program, thanks for helping me out! :D
 
Ok, started up a game today as sweden to check it out and played the first 100 years.

Danmark is seriously overpowered visavi sweden. Not only is denmark the tech-leader of the world with a nice 13 tech (france has 9). But it's also nearly impossible to defend yourself against russian aggreassion. Russia has better tech, better leaders, and better morale.

Main problem is that danmark got a free weapons manu which seriously tips the balance. not only does the CoT give denmark enough economic leverage to bully the nort german minorns (annexed gelre, holstein, munster), but also a nice enough boost to become the worlds foremost land tech power. But in comparison with my measly monthly income of 17 (no expansion), copenhagen alone would suffice to put be to shame. The swedish war of independance wich should come u soon wil be a no brainer. No wonder sweden never rises.

Will try a third time now, see if can get something done earlier since wating and teching make me lag behind the others. I think that I must grab a CoT within the first years of the game to be competitive later on.
 
and you were playing sweden? you realize that the AI gets enourmous freebies, right? so you dont really get an idea of the power balance if you dont get the freebies (full DP sliders, free manufactories etc)

alternatively you could start up a game as denmark and see how sweden does against you. my last game i was hit with 110 warships and 2 50k min-maxed armies in a war costing my most of norway by the early 1700s.

of course denmark should not be the land tech leader of europe. this is usually not the case eigther.

if denmark (or any other state) annexes too many minors the are some AI events to release them again.

regarding the swedish economy it is supposed to be very bad until the 30 years war where france payed large annual sums to sweden. one major reason sweden could not maintian its great power status was is relative poverty compared to the other european majors. but in eu you get tax boosting events making sweden richer than it was historically. and sweden almost always manages to take alot of baltic provinces around the time it is supposed to do so. so IMO this is not a problem

it is however a problem that sweden rarely takes gotland, skåne and jamtlandet. making sweden take these provinces without also making sweden take the rest of norway is very hard to model, and in every other eu2 mod you usually see a blue norway by the late 1600s.
 
Has anyone done some hands off test games to see the power balance between Denmark and Sweden? Who usually ends up on top? When? Etc. We should all probably run some game tests to see wether there is a power balance issue or not, one or two games among each of us is hardly conclusive proof of anything wrong.
 
Quift said:
Sorry, shouldn't the Kurland CoT be in Riga?Which was one of the major baltic cities during the period.
Ryan said:
The Kurland COT could be in Riga as well. Both the ports were very central to the Russian grain shipments. Maybe there could even be two COTs right next to each other there. It would certainly be more historical than a COT in Denmark or Sweden.
Which one of these two ports was the most deserving of a COT throughout the course of the game?
Quift said:
And you forgot the importance of Swedish High grade Iron and Copper as trade goods. Generally the Baltic trade should be very important even for nations such as Holland and England so some trade values might need to get beefed. (don't know really, only played games as portugal so far.)
Copper and Iron have fairly high trade and production values in EP already. Also the provinces with very high copper and iron production should have higher tax values. IIRC, this is already the case. Let me know if I'm wrong. I believe Sweden gets some nice tax boosts for these types of provinces mid game.
Ryan said:
If a strong Danish economy is a problem early on and IDLF decides to model the Sund Due with tax value, you might consider only boosting the tax of copenhagen partially when the Sund Due fires and then give a larger boost when the Peder Oxe event fires. Peter Oxe tripled the revenues of the Sund Due and the system that he designed was used even after his death.
Sounds good. I'll put this in the next EP version. I've also put in a fix to reduce the frequency of early Danish Annexation. I'll playtest it and see if it works good enough.
Ryan said:
Casper Herman Hausmann 1700-1716
Commander-in-chief of the Norwegian land forces during the Great Northern conflict where he succesfully protected the Norwegian border from Swedish incursions. Demoted to advisor in 1716 for being too defensive.

Peter Bredal 1643-1658
Squadron Captain who resisted Swedish naval squandrons in february (status quo although outnumbered), defeated Swedish sqadrons in april, died assaulting the Swedish-controlled Als-fortress in December.

Johan Olfert Fishcer 1797-endgame
Not-yet-vice-admiral Fischer defended Danish trade convoys against repeated French and English attacks. He also commanded the Danish forces at the battle of Reden (1801) and again against the English assault on Copenhagen (1807).

Vinces Budde 1710-1719 (not the same guy as Jonas Budde)
Lt. General defeated the Swedes at Moss, intercepted a Swedish raiding party in the Trondheim countryside, and resisted the Swedish charge in Trøndelag. Overly defensive. Let parts of the town be razed in order to maintain an optimal battle line.

Werner Nicolai de Seue 1788-1808
Brigade commander who attacked Sweden with his brigade in 1788, defeated a minor Swedish force in 1807 but defeated by the Swedes at Lier and forced to withdraw. Conservative and defensive sound de Seue enjoyed littel political support. Thus, when general major Prince Christian August arrived he dismissed de Seue for retreating and called him a coward.

Bernhard Ditlef von Staffeldt 1803-1816
Brigade commander of the Norwegian "Jaeger"/ Light infantry. Participated in too many battles to count. Amongst them Bohustlan 1788, attacked the English in Germany 1807, Swedes in Sweden 1808, 1814 and more. Military style characterized by swift movement and surprise attacks.
I'll make all these guys into leaders and add them to the next EP version. I'll be guessing at stats though. If you have some proposals for their stats it would be much appreciated.
Ryan said:
...and as for the leaders, there are far worse leaders in the game already than the ones I just described.

Quift I dont know if you're just out to make Sweden as strong as possible and Denmark was weak as possible within the EP and you think that I am pushing for the reversal. This is not the case.

I am, however, interested in making Denmark run better and to add some depth to it in EP. So if I suggest alot of things for Denmark and only few for Sweden it is because I am simply more interested in Denmark.

But you or others could undertake som Sweden research....
As longs potential leaders meet the standards I use i have no problem adding them, even if there winds up being a ton of new leaders in any specific leader file. All those new Danish leaders should be at least 3-3-2-3 or 3-3-3-2. This is better than no name leaders. AIs benefit quite a bit from many additional leaders even if stats these low make only a small difference for us human players.
Ryan said:
Here are some more events from my Danish event file. you are free to use them in any form, IDLF...

event = {
id = 15xxx
random = no
country = DAN
name = "Our German Heritage"
desc = "Throughout early modern times Denmark maintained a uniquely complicated realtionship to its German neighbors. The aristocracy and goverment officials were predominantly German and Denmarks different royal houses all traced their origins to German lands such as Bavaria, Pommerania and Oldenburg. Official Danish documents were issued in German, elementry school was taught in German, and the army commanded its troops in that very same language.
Throughout the period, Denmark ruled various ethnic German territories undisturbed by strife or turmoil, and the Danish King was at times welcomed as a fellow Holy Roman elector within the Empire.
"
date = { day = 1 month = april year = 1419 }

action_a = {

name = "Ok"
command = { type = add_countryculture which = german }}}
Actually I'll just add german culture for Denmark for the start of the GC.
Ryan said:
------

event = {
id = 15xxx
trigger = {
owned = { province = 307 data = -1 }
}
random = no
country = DAN
name = "The Expulsion of the German Civil Servants."
desc = "Following the downfall of Struense in 1772 the new ministers to the Danish king acted out against the age-old German influences on Danish culture. The ministers promptly changed the administrative language of Denmark from German to Danish and eventually banned all ethnic Germans from positions of civil service in Denmark."
style = 4
date = { day = 30 month = june year = 1775 }

action_a = {
name = "Let them go"
command = { type = remove_countryculture which = German }
command = { type = provincetax which = -1 value = -3 }
command = { type = provincetax which = -1 value = -3 }
command = { type = provincetax which = -1 value = -2 }
command = { type = provincetax which = -1 value = -2 }
command = { type = provincetax which = -1 value = -1 }
command = { type = provincetax which = -1 value = -1 }
command = { type = domestic which = centralization value = 1 }}

action_b = {
name = "Keep them"
command = { type = stability value = -3 }
command = { type = revoltrisk which = 120 value = 3 }}}
Did Denmark still use lots of germans in their armies after this? Did they still have regions in their country that were ethnically german and taxed as much as Danish parts? Were they as loyal as the danish subjects still?
Ryan said:
------

event = {
id = 15920

random = no
country = DAN
name = "The Copenhagen Decree"
desc = "In 1422 Erik VII granted Copenhagen priviledges within his realm. These privileges gained Danish merchants and magistrates and upper hand when trading in Copenhagen. It was decreed that 'guests were not to trade with guests' without the interaction of a local merchant and this upset the Hanseatic traders there. The new law for Copenhagen also decreed that craftsmen were not to serve in any public offices.
"
date = { day = 22 month = february year = 1422 }

action_a = {

name = "Grant priviledges"
command = { type = trade value = 100 }
command = { type = domestic which = aristocracy value = 1 }
command = { type = domestic which = centralization value = -1 }
command = { type = domestic which = mercantilism value = 1 }
command = { type = relation which = POM value = -15 }
command = { type = relation which = SHL value = -15 }
command = { type = relation which = BRE value = -15 }
command = { type = relation which = MEC value = -15 }
command = { type = relation which = SWE value = -10 }
command = { type = relation which = LAT value = -10 }
command = { type = relation which = POL value = -10 }}}
Wouldn't +1 centralization be better than -1?
Ryan said:
----

event = {
id = 15919

random = no
country = DAN
name = "Kastellet"
desc = "After the Swedish siege on Copenhagen (1658-1660) the Dutch engineer Henrik Rüse was called in to help rebuild and extend the construction of Copenhagen's fortifications. The result was a classic Citadel-like fortress of Italian design protecting the north front of Copenhagen. This fort was named Kastellet and it played a crucial part in every siege on Copenhagen since.
"
date = { day = 1 month = january year = 1792 }

action_a = {

name = "Build it"
command = { type = fortress which = -2 value = 1 }}}
sounds good.
Ryan said:
-----------------------------

event = {
id = 15918

random = no
country = DAN
name = "A Ban on Slavery"
desc = "From 1790 and onwards the Danish minister of finance had been drafting up a law to outlaw slavery. It was signed in 1792 and so Denmark became the first European nation to abolish slavery. However, the West Indian platation economy was not geared to give up slavery so soon and so the law ended up hurting Danish colonial trade.
"
date = { day = 1 month = january year = 1792 }

action_a = {

name = "Outlaw Slavery"
command = { type = provincetax which = -3 value = -1 }
command = { type = provincetax which = -3 value = -1 }
command = { type = provincetax which = -3 value = -1 }
command = { type = domestic which = serfdom value = -2 }
command = { type = trade value = -250 }
command = { type = infra value = -250 }}}
I think the negative tax hits would cause odd results. Perhaps a much larger trade hit would be better? Was this really a big deal for Denmark's economy?
Ryan said:
------------

event = {
id = 15xxx
random = no
country = DAN
name = "Lex Regia"
desc = "'The King's Law' (Kongeloven - Lex Regia) formed the constitutional background for absolute monarchy and is one of the earliest written European constitutional documents. It was crafted by the hand of the young Griffenfeld. The passing of Law in 1665 additionally enforced the sovereignty of the King, and with the introduction of the absolute monarchy the power of the nobility was completely destroyed and old privileges were withdrawn. The nobility had to pay taxes and lost with the introduction of the Danish Act of Succession, their right to chose the country's king.

"
date = { day = 1 month = january year = 1665 }

action_a = {

name = "Do it"
command = { type = stability value = -1 }
command = { type = provincetax which = -2 value = 2 }
command = { type = provincetax which = 309 value = 3 }
command = { type = domestic which = ARISTOCRACY value = -1 }
command = { type = domestic which = CENTRALIZATION value = 1 }}}
I think a larger positive centralization and a larger negative aristocracy would be better. Centralization affects census tax.
Ryan said:
------

event = {
id = 159153
random = no
country = DAN
name = "Tranquebar"
desc = "The Danish colonies in India were founded by the Danish East India Company, which was active from the 17th to the 19th centuries. The Danish colony's capital was Fort Dansborg at Tranquebar, established in 1620, on the Coromandel coast. As Denmark established more and more holdings in India Tranquebar eventually became the capital of Danish India.
"

date = { day = 1 month = march year = 1620 }

action_a = {
name = "We will exploit this"
command = { type = add_countryculture which = dravidian }}}
Do you think that they were more powerful than the Rajah of Tranquebar? Was he more of a puppet after their arrival?
Ryan said:
event = {
id = 159154
random = no
country = DAN
name = "Danish India"
desc = "From 1675 and onwards the Danish East India Company aquired the district jurisdiction over several Bengali towns in the Orissa region (Berhampur, Howrah, and Odisa). During the first ten to fifteen years of their settlement, the Danish merchants faced various problems but they soon started making significant progress in trade and commerce and eventually, Danish laws were promulgated there.
"

date = { day = 1 month = march year = 1675 }

action_a = {
name = "We will exploit this"
command = { type = add_countryculture which = bengali }}}
Those provinces wind up going to the British, who have a stronger claim to ownership than the Danes.
Ryan said:
Some playtest observations:

- France colonizes Canada aggressively (good to see!) but does not loose the bulk of it in the seven years war and as such England typically ends up being the second largest presence in America.
I'm aware of this. It hasn't been modeled yet. No one has done the work on it yet.
Ryan said:
- With the aggressive colonization the USA is going to be buying cities, not trading posts in 1803 when they take over the French territories. When you see how other countries are granted cultures, why not grant the USA French culture?
It's not a bad idea. I think I'll add it.
Ryan said:
- With the takeover of 1803 the USA also bought the French claims on the viceroyalty of New Spain (Texas, New Mexico, Arizona). - Give them out as cores?
Didn't they remain Spanish/Mexican till past 1820?
Ryan said:
- Etnicity of Lao Cai should be Vietnamese, not Thai. Religion could be eigther buddhist or confucian depending on the power balance of the region.

- Etnicity of Mekong, Sarakham, and Laos should be Lao, not Thai.
IC. I can change this NP. But only China has Confucian and it's a little crippling too.
Ryan said:
it is however a problem that sweden rarely takes gotland, skåne and jamtlandet. making sweden take these provinces without also making sweden take the rest of norway is very hard to model, and in every other eu2 mod you usually see a blue norway by the late 1600s.
If you guys give me some dates for when these provinces change hands(it can include multiple change of hands too) I can make the AIs more efficient at pulling it off.
Iron_Skull said:
Has anyone done some hands off test games to see the power balance between Denmark and Sweden? Who usually ends up on top? When? Etc. We should all probably run some game tests to see wether there is a power balance issue or not, one or two games among each of us is hardly conclusive proof of anything wrong.
It's a valid problem with the mod at present. I suspect it's really just that Denmark is more economically powerful than Sweden early on and it's monarchs' DIP ratings are high enough for the AI to often annex Sweden before they usually break vassalage.
 
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idontlikeforms said:
Which one of these two ports was the most deserving of a COT throughout the course of the game?

Too close to call for me.

I've also put in a fix to reduce the frequency of early Danish Annexation. I'll playtest it and see if it works good enough.

Yay. In the outmost consequence you could write a forced release event up.

I'll make all these guys into leaders and add them to the next EP version. I'll be guessing at stats though. If you have some proposals for their stats it would be much appreciated.

I have written some fairly huble stats for them. (email)

Actually I'll just add german culture for Denmark for the start of the GC.

I also set the event to fire in feb 1419 or something. I just thought that the event would sort of explain why Denmark now has German culture as the facts of the event text are not that well known.

Did Denmark still use lots of germans in their armies after this? Did they still have regions in their country that were ethnically german and taxed as much as Danish parts? Were they as loyal as the danish subjects still?

Denmark still used lots and lots of German soldiers.
They still had Holstein, Schleswig, Lauenburg and Oldenburg which were taxed just the same as before.
There were no revolt until past 1820.
But the state administration and the administration of the German possessions still suffered. What was earlier just the Danish administration was split up into German and Danish possessions at this event.

Wouldn't +1 centralization be better than -1?

Well when you have the cities demand rights it always gives -1 cent.

I think the negative tax hits would cause odd results. Perhaps a much larger trade hit would be better? Was this really a big deal for Denmark's economy?

Nope I was only really the West Indies who suffered and also the Danes had to buy suger from others afterwars. So perhaps a trade hit?

I think a larger positive centralization and a larger negative aristocracy would be better. Centralization affects census tax.

Agreed. As I said use them in any way you like :)

Regarding Dravidian and Bengali cultures for Denmark I would not actually give out any cores. But I would give the player some incentive to operate in India like they did historically.

Didn't they remain Spanish/Mexican till past 1820?

They did. But the claims were still active.

But only China has Confucian and it's a little crippling too.

And Korea
Are you thinking of removing Confucian entirely? It would certainly simplyfy matters. IMO its completely arbitrary what qualifies as buddist and what qualifies as confucian.

Also, I would suggest removing the clumpsy "upper burmanese" culture and just make those provinces outright burmanese. You could still make the Shan States wrong-cultured if you want. They are not supposed to actually do anything.

Also IMO making the Lao provinces Lao and not Thai makes for a more interesting Indochina setup because the Thai provinces are no longer one big blurb but spread out through the Indochina region as they were historically.

If you guys give me some dates for when these provinces change hands(it can include multiple change of hands too) I can make the AIs more efficient at pulling it off.

1658. Denmark never reconquered any of those provinces.
 
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Ok, so it's possible to turn Sweden into it's great power status before 1500. Playing Highly agressive against the Teutonics, catching Danzig AND Riga got me the economic boost I needed (sort of) to take on denmark before the tech lead has gone through. Alliance to Brandenburg takes god care of denmarks german possesions.

By 1600 I have taken all current swedish territory, norway, greenland, then entire baltics. and I'm able to take on spain on my own turf. Altough not near big enough to bring the battle to her.

Unfortunatly I will not be able to make Sweden one of the founding countries of the Americas a sshe was historically since there i not a single parcel of land left in along the coast. Very nice colonies by France, britain and spain and Very well done by the dutch. So I'm not quite sure of what I could do.

I miss a few events. Sweden should get vorpommern by inheritance (which it rarely does since BRA norally annexes pommerania.) and a core on it. one might also discuss german culture for sweden since she had german possesions for quite some time (not to mention the german speaking cities of stockholm and riga). also lack cores in estland and livonia. The Ingermanland core is up for debate but again Ingria is rarely worth taking since the russian craves it.

weird things, The Portuguese capital is in Goa, and Tago is spanish? is this WAD? also, Spain diploannxed austria, making asutria miss it's hungarian inheritance, making the turks quite strong and pushing the russians out of the corridor.
 
Quift said:
By 1600 I have taken all current swedish territory, norway, greenland, then entire baltics. and I'm able to take on spain on my own turf. Altough not near big enough to bring the battle to her.

So you see, Sweden was not that underpowered after all :)

Unfortunatly I will not be able to make Sweden one of the founding countries of the Americas a sshe was historically since there i not a single parcel of land left in along the coast.

IIRC there was one Swedish fort in Minnesota for 17 years and then it was taken over by the Dutch.

In reality, a lot of European powers maintained a colonial presence in territories that is not modellable in the game. Both Denmark and Sweden owned forts on the gold coast but the Dutch and Portugese presensence there was far bigger.

Just like I'm not proposing to give Denmark Mandurai: The French were much bigger there.

Sweden should get vorpommern by inheritance (which it rarely does since BRA norally annexes pommerania.)

There are already elaborate Vassal-releasing AI events. I would be against any auto-inheritance but perhaps the Swedes could get a core on the province when the inheritance would have triggered. then remove the core again after five years or so.

and a core on it.

if you look at other nations' possessions in the EP, inheritances are not = cores.

one might also discuss german culture for sweden since she had german possesions for quite some time

Haha, I anticipated that and I actually wrote up two events that give Sweden German culture from 1649-1721 just for you. I emailed it to IDLF.

also lack cores in estland and livonia.

they can get cores in estland. dont know about livonia. and in any case they should be removed by 1721 or so.

The Ingermanland core is up for debate.

actually sweden can already get a core on that province which I dont understand. in my mind that would almost be a definete no as it prevents st. petersburg from being founded or alternatively a permanent free CB on russia.
 
Well, It'spossible alright but not by playing historically.

day 1, one move towards quality, cut military spending,move the entire army to nyland.

may 1, my first diplomat is sent of to Prussia to declare war, denmark enters aswell and sometimes also Nobgorod in my alliance.

Taking estland and riga and posibly Danzig. Basicly all I can take. One Cot for sweden.

Beef up stab and then declare swedish independance.

Sucessive wars against the knights to secure the baltics.

Change allaince to brandenburg, declare against denmark (no casus belli).
By now the techlead was not really big enough to make a difference, but I really avoided land battles with my measly 30 000K army(altough taking the baltics increases army sizes dramatically.)

Take Skåne, jämtland, and gotland. in this case also Kurland (had a weapons manu!).

All this has to be done within the first 80 years. (took me 5 tries).

By the time the swedish uberking pops up redeclare, take the stab hit (invested almst 80% into stab to be able to delcare wars). wrestle norway and denmark out of danish hands, and then it turns out there is nothing left to do. once scandinavia is united under a protestant king, th baltics are under the swedish boot, there is not that much more territory thats really worth it considering your very limited means (taking maps from the spanish by winning sea battles gave me a monopoly in lima accounting for about 60% of swedens income.)

Think Iäm gonna try denark instead, 100 years of calm trying to diploannex sweden, and the rock the boat.
 
Ryan said:
Yay. In the outmost consequence you could write a forced release event up.
True. But if I can lower the frequency of it substantially this may not be necessary.
Ryan said:
I have written some fairly huble stats for them. (email)
Got them. Added them to the next EP version already. Also I saw some more events you've emailed me. I'll take a look at those as well.
Ryan said:
Denmark still used lots and lots of German soldiers.
They still had Holstein, Schleswig, Lauenburg and Oldenburg which were taxed just the same as before.
There were no revolt until past 1820.
But the state administration and the administration of the German possessions still suffered. What was earlier just the Danish administration was split up into German and Danish possessions at this event.
I'd rather just leave german culture then.
Ryan said:
Well when you have the cities demand rights it always gives -1 cent.
IC.
Ryan said:
Nope I was only really the West Indies who suffered and also the Danes had to buy suger from others afterwars. So perhaps a trade hit?
Sounds good.
Ryan said:
Regarding Dravidian and Bengali cultures for Denmark I would not actually give out any cores. But I would give the player some incentive to operate in India like they did historically.
IC. I don't have a problem with a Danish held Madurai, as long as it can go to the right owner in the end pretty consistently.
Ryan said:
They did. But the claims were still active.
I don't ordinarily give core claims for territory that wasn't actually acquired.
Ryan said:
And Korea
Are you thinking of removing Confucian entirely? It would certainly simplyfy matters. IMO its completely arbitrary what qualifies as buddist and what qualifies as confucian.
I would remove it but I think it will overpower China too much and this is a very problem.
Ryan said:
Also, I would suggest removing the clumpsy "upper burmanese" culture and just make those provinces outright burmanese. You could still make the Shan States wrong-cultured if you want. They are not supposed to actually do anything.
I'll remove it. I don't really want them to be wrong cultured though.
Ryan said:
Also IMO making the Lao provinces Lao and not Thai makes for a more interesting Indochina setup because the Thai provinces are no longer one big blurb but spread out through the Indochina region as they were historically.
Were lao and Thai really distinctly separate cultures? I generally try to lump cultures together.
Ryan said:
1658. Denmark never reconquered any of those provinces.
IC. I'll try to do something about this then.
Quift said:
weird things, The Portuguese capital is in Goa, and Tago is spanish? is this WAD?
It's because Tago revolted and was not retaken in time. Happens occasionally. I've seen it happen a few times myself.
Quift said:
also, Spain diploannxed austria, making asutria miss it's hungarian inheritance,
This doesn't happen often.
Quift said:
making the turks quite strong and pushing the russians out of the corridor.
This might be coincidence. This happens a little too often.
 
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EP 1.9.1 will be coming out soon!

Just letting everyone know that I'm getting close to completing EP 1.9.1.

It has a lot of changes. I've added many new events and probably over 150 new leaders. Spain is the main country I've worked on for 1.9.1. It has a substantially larger leader file. Also I'm modeling its historic wars much like I've done for Portugal. So if fighting major powers for much of the game is what you like then playing Spain in EP 1.9.1 should be of interest to you. And no it won't be easy despite the fact that Spain is typically the most powerful state in EP.

1.9.1 will most likely be ready within a couple of weeks. Since I'm a foster father now I have only odd amounts of free time so I can't give a specific date yet. Maybe I can get it all up and running this weekend though.





I also have a request. I'd like to make some changes to the resource bmp. I don't know how to do this but Khefren has done it for me in the past. I'd like to switch the current luxury goods commodity icon to the tobacco icon and switch the cloth icon to the wool icon. Also I'd like to switch the current wool icon to a horses icon and the current tobacco icon to a silk icon. I remember that the Mongol scenario mod has both a horses and silk icon. But I don't know how to make these changes. Is there someone who can do this for EP?
 
Hurrah! Looking forward to it - is it likely to be Mac compatible? I eventually was able to run EP 1.8.2. in my Mac to my delight, though with a few oddities, such as Qara Koylunu not getting any leaders, despite having a leader list. Portugal was a blast to play, though! :)

Will hold off starting any major new EP games until 1.9.1 comes out...

Paul

idontlikeforms said:
Just letting everyone know that I'm getting close to completing EP 1.9.1.

It has a lot of changes. I've added many new events and probably over 150 new leaders. Spain is the main country I've worked on for 1.9.1. It has a substantially larger leader file. Also I'm modeling its historic wars much like I've done for Portugal. So if fighting major powers for much of the game is what you like then playing Spain in EP 1.9.1 should be of interest to you. And no it won't be easy despite the fact that Spain is typically the most powerful state in EP.

1.9.1 will most likely be ready within a couple of weeks. Since I'm a foster father now I have only odd amounts of free time so I can't give a specific date yet. Maybe I can get it all up and running this weekend though.





I also have a request. I'd like to make some changes to the resource bmp. I don't know how to do this but Khefren has done it for me in the past. I'd like to switch the current luxury goods commodity icon to the tobacco icon and switch the cloth icon to the wool icon. Also I'd like to switch the current wool icon to a horses icon and the current tobacco icon to a silk icon. I remember that the Mongol scenario mod has both a horses and silk icon. But I don't know how to make these changes. Is there someone who can do this for EP?
 
I'll do it...no prob :)

Send it where?