They will likely make a couple uniques for "significant" nations, then Clone the restthere are a lot of countries if they don't make one render for all anatolians and another for all arabian an another for all persians...
You'd need to ask @Groogy of that.I was wondering if paradox will ever update or make Dlc for the religious converters models, like Jewish converter should not use the muslim converter model, or like a different model to distinguish the orthodox converter from the catholic one, also if paradox will make new building gfx models base on culture like to variety for the.central Asian, Italian, turkish building gfx etc..
I was wondering if paradox will ever update or make Dlc for the religious converters models, like Jewish converter should not use the muslim converter model, or like a different model to distinguish the orthodox converter from the catholic one, also if paradox will make new building gfx models base on culture like to variety for the.central Asian, Italian, turkish building gfx etc..
There are a couple screenshots from the trailer floating around on the interwebzhas anybody has predictions how would the persians, arabs units would look 1.23 upcoming update?
All that spit.Qara Qoyunlu tier 1 unit model confirmed in
Europa Universalis IV: Cradle of Civilization - Feature Breakdown
3:02
lol all ordinary nations have chain mail on tier 1 models while ottoman empire has not.Qara Qoyunlu tier 1 unit model confirmed in
Europa Universalis IV: Cradle of Civilization - Feature Breakdown
3:02
Qara Qoyunlu tier 1 unit model confirmed in
Europa Universalis IV: Cradle of Civilization - Feature Breakdown
3:38
wow i just noticed it thanksAlso a more detailed view of the Bedouin model can be seen in Palmyra @ 3:38.
I really like the spiky polearms of the t1 units shown