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People are complaining but update for ALL the European majors gets a thumbs up from me these are after all the most played tags in the game for them to all get updates sounds sick as hell.
But one of the reasons they are the most played is because they have the most content already. If India or Persia and the Middle East had content just as expansive or MORE expansive, and France had as much content as say Baden or something, you can guarantee it would be in the bottom of the pack of countries played. I'm exhausted of playing the same few nations all the time because they are the only ones with really fleshed out content, and everything else get boring pretty quick. I'd Love to play Brunswick, Saxony, Or Hesse sometime over Brandenburg once in a while. Its cyclical, so for things to ACTUALLY improve, Paradox needs to stop improving their improved improvements, and update places that haven't been touched at all in terms of missions and flavor. I can guarantee the introduction of all the flavor for Revolutionary France is still barely going to make anyone play to the revolution. Not to mention, is it really fair that France is THE ONLY nation to get end-game flavor like that in 10 years?
 
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But one of the reasons they are the most played is because they have the most content already. If India or Persia and the Middle East had content just as expansive or MORE expansive, and France had as much content as say Baden or something, you can guarantee it would be in the bottom of the pack of countries played. I'm exhausted of playing the same few nations all the time because they are the only ones with really fleshed out content, and everything else get boring pretty quick. I'd Love to play Brunswick, Saxony, Or Hesse sometime over Brandenburg once in a while. Its cyclical, so for things to ACTUALLY improve, Paradox needs to stop improving their improved improvements, and update places that haven't been touched at all in terms of missions and flavor. I can guarantee the introduction of all the flavor for Revolutionary France is still barely going to make anyone play to the revolution. Not to mention, is it really fair that France is THE ONLY nation to get end-game flavor like that in 10 years?
No your not gonna convince me that the GREAT POWERS of the world would be less played then those other areas if they had similar content the biggest nations of the time period get more content because people 1 they are the most known historically

2. Often have some sort of laymen's history people tend to know from there own studies of history

3. most players live in the west and those countries so they get the most play time

I would never ever chose a new mission tree for Luxembourg over France im sorry (unless the French one literally just came out and there was nothing much to change)
 
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But one of the reasons they are the most played is because they have the most content already. If India or Persia and the Middle East had content just as expansive or MORE expansive, and France had as much content as say Baden or something, you can guarantee it would be in the bottom of the pack of countries played. I'm exhausted of playing the same few nations all the time because they are the only ones with really fleshed out content, and everything else get boring pretty quick. I'd Love to play Brunswick, Saxony, Or Hesse sometime over Brandenburg once in a while. Its cyclical, so for things to ACTUALLY improve, Paradox needs to stop improving their improved improvements, and update places that haven't been touched at all in terms of missions and flavor. I can guarantee the introduction of all the flavor for Revolutionary France is still barely going to make anyone play to the revolution. Not to mention, is it really fair that France is THE ONLY nation to get end-game flavor like that in 10 years?
If one nation is going to get it, it might as well be France.
 
Did these nations really need more stuff? I hope we're getting some nation-agnostic mechanics, at least.
 
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Problem is that with the most powerful nations even on very hard the game is abit easy if you played it for 10 years.
How about they get Prestige difficlties after that like in Slay the spire.
20 levels and each time you get a modifier that makes the game harder and you beat the level if you become a hegemon.
 
No, we're not.

The mission trees are given pride of place in the dev diaries.
Exactly. The post says "in an add-on with true global reach and multiple new alternate histories." I suppose those "alternate histories" refer to the mission trees, as if a game about the early modern age could only be a series of scripted possibilities.

Those who play EU now are fortunate that mission trees weren't introduced earlier. Who knows how many established mechanics would have instead been done as standalone, country unique mechanics?
 
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Spain, France and England receiving contents way too more while devs just forgetting indian and persian subcontinent. Sadge.
Totally agree. Would really like some flavor added now for countries like Fars and the Timorids. Perhaps also Mughles, they become a major power during this time in India so giving them some love would be nice.
 
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Totally agree. Would really like some flavor added now for countries like Fars and the Timorids. Perhaps also Mughles, they become a major power during this time in India so giving them some love would be nice.
I'm sure they will get to it sometime between now and EU V.
 
Welp, here's to another 8+ months for Byz+Middle East (sans Ottos) DLC.

Hopefully the Prussia update gives poor Brandenburg a reason to exist after LOTN Teutons styled all over it.
 
Welp, here's to another 8+ months for Byz+Middle East (sans Ottos) DLC.

Hopefully the Prussia update gives poor Brandenburg a reason to exist after LOTN Teutons styled all over it.
I said that the last time when Emperor DLC came out after they went through and gave the Balkan minors touchups, but completely left Byzantium alone. I thought that with them going over previous dlc content and them finally dealing with the Ottomans, but no. Pretty dispirited right now.
 
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The story of the early modern world is largely the story of imperial growth and colliding ambitions. England, France and Spain battle for power in a New World to fuel hegemony in the Old World. The established Ottomans are confronted by a new rising power in Russia. In Asia, the old Chinese and Japanese empires fight centuries of inertia in search of centralized authority. Now, in Europa Universalis IV: Domination, you can rediscover the histories of these great powers with updated historical detail.

Domination is a new expansion pack for Paradox Interactive’s classic grand strategy game about the rise and fall of empires from the Renaissance to the Age of Revolutions. In Domination, many of the most popular and powerful nations are getting updated mission trees and other historical details, in an add-on with true global reach and multiple new alternate histories.


Europa Universalis IV: Domination includes new national mission trees and features for:
  • The Ottoman Empire: A revised conquest tree with new rewards for pushing Ottoman dominance, including expansion through the new Eyalet system, and new internal changes, such as the new Janissary estate and the ‘Ottoman Power Struggle’.
  • China: Different mission trees for the Han Ming and invader empires like the Qing. Choose between expansion and Inward Perfection, and counter the power of the Eunuchs to build a more stable empire.
  • Japan: Unite Japan as you deal with the power of the Shogun and the independent Daimyos. Choose to open the country to foreign influence or keep it isolated, while deciding upon different paths of expansion and reform.
  • Russia: Free your country of the Tatar Yoke, and transform it into a Great Empire. Choose the path of Peter’s reforms to modernize the state, so your mission tree as well as your mechanics will change and evolve as the game progresses. Use the power of Cossacks and Streltsy to expand your Empire to East and West.
  • Spain: Expanded mission trees for Castile and Aragon, with different paths to form Spain, a new mechanic available for the new ‘Hispanic Monarchy’ government, and decisions about the Army and Navy to get the mighty Tercios and Spanish Armada.
  • France: Fight the end of the Hundred Years War, centralize France into an absolute monarchy while dealing with the Wars of Religion, expand into Italy and the Holy Roman Empire, and lead the Revolution through an expanded mission tree.
  • Great Britain: Separate paths for either a British Empire or an Angevin Britain, as well as a deeper internal gameplay, with unique features for the English Parliament and changes to the English Civil War disaster.
  • Minor nations: Mission changes, new government mechanics and expanded flavor for Prussia, Portugal and Korea.
Domination also includes new art and music alongside a rich menu of new historical detail, adding more flavorful estates, reforms, special units and events to the leading powers.
Are some of these new mission trees free considering the nations adressed already fall under the perview of older paid DLC? Seems a bit much to charge again to update the same nation. Just a question.
 
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France had as much content as say Baden or something, you can guarantee it would be in the bottom of the pack of countries played. I'm exhausted of playing the same few nations all the time because they are the only ones with really fleshed out content, and everything else get boring pretty quick. I'd Love to play Brunswick, Saxony, Or Hesse sometime over Brandenburg once in a while.
They don't have the same level of content as France but I thought Saxony and Brandenburg were okay in terms of flavour. Maybe Brandenburg's tree could use an update though. Baden has access to the Swabian mission tree but barely any flavour events. Hesse I would say is the most lacking out of the four you mentioned. They just have one flavour event like Baden and the less flavourful generic Rheinlander/Westphalian missions. They could have given Hesse some unique missions to do with using Condotierre and stuff to represent their mercenaries. Having said that I still played Hesse a lot both before and after Emperor, though that might just be me...

I would love for more HRE countries to get the same level of content as the major countries but it doesn't look like it will ever happen. Because the major countries are the ones most heavily played, so they get the most attention and flavour, meaning that they are the most heavily played, so they get the most attention and flavour, and so on. It looks to be a vicious cycle. Now this probably isn't the sole reason why major countries are more played than others, but I agree it is a big part.
 
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But one of the reasons they are the most played is because they have the most content already. If India or Persia and the Middle East had content just as expansive or MORE expansive, and France had as much content as say Baden or something, you can guarantee it would be in the bottom of the pack of countries played. I'm exhausted of playing the same few nations all the time because they are the only ones with really fleshed out content, and everything else get boring pretty quick. I'd Love to play Brunswick, Saxony, Or Hesse sometime over Brandenburg once in a while. Its cyclical...

I can guarantee the introduction of all the flavor for Revolutionary France is still barely going to make anyone play to the revolution. Not to mention, is it really fair that France is THE ONLY nation to get end-game flavor like that in 10 years?

I prefer modded EU4 nowadays for the general reason that there's often more exposition to pick up on, RP gamers probably have the most satisfaction out of playing sandbox with less competitive nations (cough, byzantium), which kind of says everything when you can understand that nobody would take you seriously outside of streamlined multiplayer if you picked Baden, because there's very little scale up because sessions don't last long enough for Ulm to reach full power.

Im not hating the revolutionary France changes, I don't hate any of the retro refits really, its just lamentable how revolutions work in general have given rise to a really lame gameplay loop for lategame players that make the era of revolutions even less fun to play unless I can bypass it completely since they were put in for the Emperor DLC in 2020. 20~ years of being held ransom to become a republic, in a game of hot potato hoping someone else falls to a revolution and takes the heat away from you, else its undispellable amounts of huge rebel pressure that isn't worth the hassle to not wrap your game up when separatists start imploding your very tentative land-gains.
 
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