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I've had some problems with certain "trouble provinces" that crash the game if clicked on, but I haven't even bothered trying to find out why, as right now I just load sections in to see if they will load. Same thing though, they tend to be provinces bordering PTI.
 
Karadžić said:
Yes but it didn't work again. Coult it be that the problem is my WinXP? :confused:

It works fine with my XP. Are you absolutely certain you installed the .NET framework correctly? Or that you installed the correct application in the first place? :confused:
 
Inferis said:
Could someone (a mod, perhaps) change my email (@ -> at) in the above post? I'd rather not get too much spam.
done :p
 
Pti

has Anyone know how to put modified map file that only affected for mods??.
:confused:
Becoz i've some problem here. For example i put all modified file in map and Db folder in AGCEEP subfolder. And didn't do anything for standar game. The game running well, but have some blow white everywhere. I think that seem like PTI on standar game. That didn't happend if i put that files on main folder in standar game. Since i just want the modified map only for mods game not standar one. Anyone know how to fix that. ....??? Help me. ......... :(
 
It seems as though the game doesn't recognize the PTI data from a moddir, which is a bug really. Only solution is to beg Johan to fix this.
 
Mad King James said:
It seems as though the game doesn't recognize the PTI data from a moddir, which is a bug really. Only solution is to beg Johan to fix this.
Jeps, that's my thought as well. I haven't actually tested new maps using moddir, so I just guessing. But from the sounds of it, that seems to be the case.
 
There is nothing wrong with excel nor notepad other than the fact that they lack a nice GUI that enables putting of icons on correct places on the eu map easily. Which would certainly make lives of some of us here much and much easier :p
 
Kasperus said:
There is nothing wrong with excel nor notepad other than the fact that they lack a nice GUI that enables putting of icons on correct places on the eu map easily. Which would certainly make lives of some of us here much and much easier :p

No, I know that and I agree that it's sorely needed.

Mezzo said:
I dont have excel
aaaah, ok. A little difficult if you don't have it. You can easily import a .csv-file to excel and edit it though, it's really easy...
 
Inferis said:
I haven't had much time to spend on coding, unfortunately.

All requests are noted, but I can say that an extended mview/editor is a lot of work. And maybe I'd better work on the bugs first.
But wouldn't just the following extra function be feasible?

Say, as mview returns now already the x/y coordinates + prov-id of the pixel that the mousepointer is placed on the map, could you perhaps make it 'write' this output to somewhere? Like if you assigned some shortkeys, could it be possible to simply make the program write a line to an output textfile every time a shortkey is hit containing the current values at the mousepoint? Output being something along:
<prov-id>;x-coord;y-coord;type
with type being a number/string representing a given key? 4 keys would be enough - city, army, port, manufactory...

Such output could be then easily copied by user manually to the province file... As placing icons is really the hardest thing to do imo this would already save 3/4 of the time for working on province.csv imo... ;)
 
Inferis said:
I haven't had much time to spend on coding, unfortunately.

All requests are noted, but I can say that an extended mview/editor is a lot of work. And maybe I'd better work on the bugs first.
Agree.. Ironing the bugs. Bug's Life must only the movie...
:D

BTW Anyone know side effect of using same id for different river provinces. in playtest the game running well but maybe has side effect that i didn't notice like for economic or something. Since i have problem with idgrid on europa section i will use that way to have extra id so didn't worry about idgrid problem in that region when add some provinces.
 
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A province.csv editor with GUI shouldn't be that hard to make. The main problem is (atleast would be for me) that I have no clue how to import an image from the map to .png, .bmp, .jpg or .gif :)

Of course if there is some easy way to make an image of the whole map in natural size in those formats, the problem would probably be the size of the image.