@great_chairman
Besides, Poland is a regional power. Given its history, it should have ridiculously good Cryptography teams (they cracked the Enigma) as well as an excellent nuclear team (Teller-ULAM design for the fusion bomb).
There is Rajewski so no problem with the first one.
The second is a bit tricky.
Theory was always good and very good in Poland
- it started with Maria Curie-Słodowska after all and she had some impact in liberated Poland - and even without Ulam there was Leopold Infeld (
http://en.wikipedia.org/wiki/Leopold_Infeld) to take his place anyway.
Nuclear engineering is a problem - what is it for actually ?, is it for theoretical and semi-practical projects or should apply only if the country actually builds a nuclear reactor ?
Both actually happened with reactor Ewa (
http://en.wikipedia.org/wiki/Ewa_reactor) built in 1958, but based on Soviet technology.
On the other hand it is questionable if Poland could build it on is own, but also cannot be dismissed as a fantasy because it build it only when the Soviets allowed it so could happen earlier if say French assistance was provided.
Everything with the post-war period is a problem - it was a different country and different rules applied, some technology branches were established possibly quicker than it would be possible in independent Poland, but some were almost completely stopped in their development...
It could all be limited to the question of resources a project requires - nuclear reactor takes - 40 IC if I remember correctly which is in general sufficient to make it really, really hard to build.
There was the theory - Ulam, Infeld or scientists from the Politechnika Warszawska so there were people to work on it. If there are resources I say why not ?
After all it is one of much, much less useful projects and it will be a sacrifice to research nuclear technology - 1/2 or 1/3 of techteam slots at a time - it is a personal choice in my opinion. That is why I made Ulam 'immortal' but reduced his skill by one. It is reasonable to further reduce his skill (even to 4, but that would be rather too harsh), but it will take some time to develop the technology so he (representing other scientists) could learn.
About the rest. I proposed the teams I thought are both important enough and specialised enough, because what would be dropped from those:
a radar team considering that POL had testing prototype in 1939 and currently has no specialised electronics team ?
a chemistry team considering that this branch of industry was especially modern, there were numerous inventions made in POL and even the bloody president Moscicki was a famous chemist ?
a rocketry/jet technology team with POL testing both rocket artillery before the war, building a jet engine in early 1930s and working on electronic components and liquid fuel for tactical rockets very few nations in the world even though about or finally the fact the scientists analysed captured V1 and V2 rockets and send the models and their research to britain - and did that as a part of the underground (operations Most I - III) ?
or perhaps a fighter doctrine team - how ridiculous is that it has none right now ?
The fifth (GOP), someone should NOTICE is a disadvantage because it REPLACES better team (COP) for the first year for the sake of realism and stays because both pre-war and post-war Poland in virtually any setup would use industry from Upper Silesia, though because the techtree is constructed the way it is it will almost never be used after 1937.
YET I personally cannot stand that something which wasn't there at all appears as a starting team so I proposed that.
If Poland doesn't deserve them because it 'ceases to exist after four weeks' what can be said about Denmark ? Belgium ? Holland ? or almightly France ?
How many teams should have one-slot Denmark considering the time for which were defending ? 00.05 of a team ?
Three last have colonies so they survive, but I can bet my wages that their scientists made lesser impact than Polish scientists in Britain or in the underground ( there were over a thousand Polish engineers and scientists in the UK in 1941 alone).
Besides even with 5 new teams it will give Poland 18 overall for a three tech slot country (starting with 37 IC if I am not wrong, but that is little effort to change it) which can be compared with other circa 40 IC nations.
And of course after all this there is the final argument -
do your own research ! if you want something.
After all it is not only about what is fair and right, but also who is better at selling his/her arguments and ideas, who makes more convincing argumentation and how much effort it takes to implement something.
IN my case it takes seconds and I think I proposed balanced, reasonable and well researched ideas if someone is going to challenge that I am ready to confront it, but I feel free to ignore the rest because it is not my problem if someone feels bad if Poland gets a radar techteam.
Damn - I really have other things to do, though I must admitt this thread caan become a source of knowledge about other countries so I don't mind reading it.
Without special rules the sliders in the inc should be
professional_army = 0
This means that the production time and cost is +45%. I'm wondering if it is enough because, for example, in my opinion that cost and time should be much more for Italy.
Please find below my proposal
multi_role = { buildtime = 60 cost = 2.0000 }
interceptor = { buildtime = 56 cost = 2.0000 }
strategic_bomber = { buildtime = 84 cost = 2.0000 }
tactical_bomber = { buildtime = 64 cost = 2.0000 }
naval_bomber = { buildtime = 72 cost = 2.0000 }
cas = { buildtime = 72 cost = 2.0000 }
transport_plane = { buildtime = 60 cost = 2.0000 }
happy to hear your thoughts
Looks good. If you manage to convince the developers it is a good idea I see it as relatively easy to implement.
It could be discussed in a separate thread because it is not about TTs anymore.