Hi all, Arheo here.
As mentioned above, many of the faces you've become used to seeing in relation to Imperator will be moving on to utilise their talent in support of new projects.
2.0 was, and will remain a seminal moment in Imperator's history. The reception from the players has been overwhelming, and we are beyond proud of what the team has accomplished.
I will also be joining the team in their exodus to projects various, so I wanted to take this opportunity to thank the I:R team, our community and fans for crafting Imperator into a strong, unique element in the PDS repertoire.
I have confidence that Imperator will continue to grow towards the vision we created for it, and I will continue to be present both here and elsewhere for further conversation regarding the best PDS game
/Peter
As mentioned above, many of the faces you've become used to seeing in relation to Imperator will be moving on to utilise their talent in support of new projects.
2.0 was, and will remain a seminal moment in Imperator's history. The reception from the players has been overwhelming, and we are beyond proud of what the team has accomplished.
I will also be joining the team in their exodus to projects various, so I wanted to take this opportunity to thank the I:R team, our community and fans for crafting Imperator into a strong, unique element in the PDS repertoire.
I have confidence that Imperator will continue to grow towards the vision we created for it, and I will continue to be present both here and elsewhere for further conversation regarding the best PDS game
/Peter
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