Have the IC distribution for nations be devised yet?
I suppose we could just take the vanilla HOI numbers and cut it by a third or something. The only worry I have is the US player rushing up the tech tree (Although I understand in 1.04 the US has to have a higher distribution of IC's into consumer goods.).
If it has not been decided upon yet we can throw down some ideas here. While some of the numbers will definitely be needed to be configured during playtesting, we can do some preliminary work in this thread.
Back to my worry about the US's industrial might. One of the reason's I wanted to implement my resource idea (See resource thread.) was to introduce events that would increase US IC's and their number of 'rubber' resources within their territories, as the war dragged on, and the Allies began to purchase military goods from the US.
Feel free to add your thoughts.
I suppose we could just take the vanilla HOI numbers and cut it by a third or something. The only worry I have is the US player rushing up the tech tree (Although I understand in 1.04 the US has to have a higher distribution of IC's into consumer goods.).
If it has not been decided upon yet we can throw down some ideas here. While some of the numbers will definitely be needed to be configured during playtesting, we can do some preliminary work in this thread.
Back to my worry about the US's industrial might. One of the reason's I wanted to implement my resource idea (See resource thread.) was to introduce events that would increase US IC's and their number of 'rubber' resources within their territories, as the war dragged on, and the Allies began to purchase military goods from the US.
Feel free to add your thoughts.