Alright, you have me convinced germax. If both you and Sid feel that there's life left in the game, who am I to disagree? I'll stay
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Oh, and I support you playing Venice.
Lurken, I guess that there's no big reason to continue 'our' discussion, but I like the insights you provide from the other side of the in-game conflict. So I will respond to your latest post, but if you wish to drop it all that's fine with me.
Lurken said:
Okey, Poland is big. But it will not stay big. When Norway get properly ordered, that is, nabbing Sweden, Denmark and part of Finland. Hungery is released, as promised. And Byzan lifts of the ground. Poland will hit a bad heir, and then it is free for all.
I guess my worry is what will happen in the meantime.
And what would have Poland have done after the victory? Given Kiev and Pronsk a slap on the wrist for a botched rebellion?
Victory is victory, since Poland won I could at best bring forth wishes. What I wanted and believed in, of course, was a polish defeat.
Stronger, how? They had already expanded enough, and believe, big realms isn't stable, it is enough that one vassal get rebellious trait, and then he gets realm duress and then it is really bad. Patiance, once more.
Stronger as in getting time to regain lost manpower, stock up on money, get a better grip of the realm etc.
Honour is good. But what feeds your family? Good intentions and honour? No. Kissing ass to the boss. They failed to appreciate the strenght of Poland with Hungery. They made a bad choice.
The good thing about playing a game is that it's not for real, your family won't starve as a result of your choice. They would've taken a chance either way(Sterk had apparently already broken promises). And I wouldn't say they failed to appreciate the strength of Poland, the strength of both sides were very even.
No reason to DoW Poland? I beg to differ, the whole shebang was about Poland. Not about Germany.
The thing is, the minute Germany chose to support Poland there was no separating of the two. How could I attack Poland? Had I shipped troops to Pomerania, Germany would hardly have sat idly by. No, I would've had german troops attacking my rear. Germany had to be taken out first. Sure, I could've wasted some 350 prestige, claimed a polish county and then declared war, but to what use? The result would've been the same.
"Rightful titles"? If you wanted to have Sid as the king of Rus, then why didn't you press to have that title edited to him at the start? The same for germax. There are no thing as designated titles. If you get it, fine. If you don't get it, then you are still around and able to do stuff.
Because I expected both of them to gain those titles as the game progressed. See, they couldn't be Rus and Bolgar because those kingdoms didn't exist in the scenario. However, it was clear from the start that this game was a game for kings, not dukes. Choices were made based on what would be fun to play not only in CK, but in EUII(III?) and Vicky and HoI too. I regard this as strictly a "fair play" issue, to let every player take off before defeating them.
But fine, it was my mistake apparently, for not foreseeing a situation like this. I'll remember next time to press for the assignment of king-titles to all.
Why would I pay with money I earn in the future, if I don't have to. Before you say anything, remember that I never agreed on paying them anything. If they wanted something, they would have taken something that I could give, ergo Mecklenburg. Sure I complained a bit, but it was in the full right and power of Leon to take it, they didn't.
What diplomacy was there to be made? I would never agree to any term that was bad for me. Never. I RP, Adolf would have never given in. Picture yourself into my position, not only that I have been beaten, but my vassals are revolting as well, people tend to get a bit steamed up. Fine that I was a bit unreasonable. But I said clearly many times to send the peace offer, yet you failed. Sid said also, "send the peace offer", yet you failed.
See, that's what I mean. When you say "I didn't have to" you refer to the limited set of game mechanics used to make peace. Why must we limit ourselves to those mechanics? Why should we be unable to demand reparations from eachother based on future earnings? That's a situation where a little human-to-human negotiation could've expanded the peace options as well as adding some nice roleplaying.
About me being unreasonable, one part of Englands demands was that I would rescind any liegeship over Netherlands for all future. A thing, impossible to do, by game-engine, unless editing. That demand is as if I would have demanded that Land's end would be no longer considered english, but german.
Just plain silly.
Fine, call it that you should've recognized the king of England as the rightful lord of Friesland then. Regardless, what it was ment to be was a promise from one player to another, nothing more. Role-playing.
Why would I use the friendship with the poles like that? To have them slaughtered on the fields for Germanys gains? I am aware of "balance", therefore I will not take it back any time I please.
You won't have to use anything, help will be offered as a gift, as between all friends, should you fail to retake your lost lands on your own.
It is impressive how people can get steamed up, for a war they did not lose anything. Sure Poland is big, but England is unhurt.
People?
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I lost everything in the war, because all that mattered was Kiev and Rus. Like I've said, for me it has mainly been a moral issue from the start. Besides, England may have passed unhurt(not quite) this time, but such a Poland is a constant threat.