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Are you going to add Indochina, Scandinavia and Japan soon? Remember when you do Indochina that they were Buddhist.
Also, Chinese folk should be changed to Taoism and when you add Japan, instead of having ''Japanese folk'' you should have Shintoism.
Furthermore, are you ever planning on adding Omens to the new religions?
 
I was testing the game and I noticed that there are some random crashes here and there, that's probably in vanilla too though...

In 2.2 or 2.3 beta? I think when I tried 2.3 it had some crashes too.

Also the movement looks slow, did you change back the movement modifier to 4 times bigger than vanilla as before?

No, the movement modifier is 2x slower than vanilla. Maybe topology affects the speed?

Are you going to add Indochina, Scandinavia and Japan soon?

I'm waiting for the border things to be fixed, Doomdark said he did not have time yet to see this, but anyway as it is not gamebreaker I can add the provinces anyway. Do you want me to do it? I can do it quite fast (and I like adding provinces). But yeah, I'm planning to add all those regions and create some more in Europe (e.g. Sicily, Greece, Sarmatia Europaea). I was also thinking if I should create provinces down the east African coast, although not historical it can be fun.

Remember when you do Indochina that they were Buddhist.
Also, Chinese folk should be changed to Taoism and when you add Japan, instead of having ''Japanese folk'' you should have Shintoism.
Furthermore, are you ever planning on adding Omens to the new religions?

I don't know if Taoism was created in the start date, I think it was only later. What do you mean with omens, the names of it? Like "The Knowledge of Shiva" or something like that? I plan to add it (now it's just the standard ones) but I don't have ideas yet for the new religions.

So, do you want me to do new provinces even with the border problem? Is it only graphical though.
 
Yes, I would like you add new provinces. And about Omens, I can't invoke Omens with any religions. It just says ''no_OMEN_(religion)'' and has the trade omen picture on it.

And also, all my provinces in Europe have been squished together. For example Rhodes is almost colliding with Caria. Is this only for me?
 
i have no problems with omens or provinces...

However I was playing Dingling and I noticed that those red borders create problems for movement, in a few occasions i couldn't move in them like i needed a military access despite them being empty... Also the movement arrows are messed up (but this I guess because you didn't update the positions).

About Taoism and Shintoism, I don't think they existed at that time (they generated from Buddhist later I believe), i think China was Confucian (which is a folk belief) and Japan animist?
 
In 2.2 or 2.3 beta? I think when I tried 2.3 it had some crashes too.

2.3 beta



No, the movement modifier is 2x slower than vanilla. Maybe topology affects the speed?

maybe... i will check better then, in Africa and Arabia it was taking me 2-3 months to move from one province to another, but they are larger provinces indeed.
 
I noticed a weird thing too. When I walk from Bajkal Zhong Xi to Zaysan the movement is instantaneous...

Another thing that I don't know it is vanilla or not... It happened once with Sakas and now with Dingling: the barbarians occupy some of my provinces and they quickly become independent with those barbarian flags... My question is how do they become independent so fast? Is it because I'm a tribe? For example with Dingling they took 3 provinces from me with their independence, including my capital...


I think I had some crashes with 2.3 beta too, but I doubt it is because of the mod.

but they are larger provinces indeed

Large provinces -> horses FTW, steppe power!
Maybe I have to split the provinces in Africa and Arabia, no horses there :(
 
Another request from me. Could you Rub al Khali and the rest of the Arabian desert?
 
I noticed a weird thing too. When I walk from Bajkal Zhong Xi to Zaysan the movement is instantaneous...

Another thing that I don't know it is vanilla or not... It happened once with Sakas and now with Dingling: the barbarians occupy some of my provinces and they quickly become independent with those barbarian flags... My question is how do they become independent so fast? Is it because I'm a tribe? For example with Dingling they took 3 provinces from me with their independence, including my capital...



I think I had some crashes with 2.3 beta too, but I doubt it is because of the mod.



Large provinces -> horses FTW, steppe power!
Maybe I have to split the provinces in Africa and Arabia, no horses there :(

in 3.2 beta the barbarians look much more prone to create states... i'm making balancing changes and among them i changed the barbarian power of those provinces from 15 to 5... with 15 those tribes will be destroyed very soon...
About the province thing, i guess because you didn't update the paths, that's what you said a while ago...
I think arabs had horses, they were great horsemen, check here
http://en.wikipedia.org/wiki/Arabian_horse
;)
 
Another request from me. Could you Rub al Khali and the rest of the Arabian desert?

Sure.

with 15 those tribes will be destroyed very soon...

We need to nerf Qin and other chinese countries. They zergrush everything in sight. 15 barbarians don't seem to stop them to colonise Mongolia easily. And Xiongnu is currently no match for them.

I think arabs had horses, they were great horsemen, check here

Great, I'll add provinces in the middle of the Arabia with horses.

About the province thing, i guess because you didn't update the paths, that's what you said a while ago...

I'll remake the positions of those provinces, to see if that continues to happen.
 
i tested the game further until about 540 AUC. with the beta patch my event for the formation of Parthia now doesn't cause crashes... i guess they fixed the no colture-no religion issue. I had to fire it manually because the seleucids were extremely solid in this game. Same for the Greco-Bactria event. Now rebels for new states and regions way more often, but i still think these 2 events should still be in because are the basis for two or the most powerful states of that time.

I honestly don't think there should be many more provinces additions (maybe just european russia, Japan and interior of Arabia), the game after a few years become very slow, and Indochina and South Africa weren't really known in those times. I also don't think there should be a sea connection between China and India, I doubt there was at that time, since the main route was the silk road, but I might be wrong...

I think after balancing out a bit the priorities should be to add some decisions and missions to steer a few nations more historically, and add a few new trade goods (like silk, chinese ware, precious stones, gold, silver). A lot are already in the RIMP mode, we could just copy from them (with permission of course:p)...

These are my two cents though, it's not my mod:p
 
I honestly don't think there should be many more provinces additions (maybe just european russia, Japan and interior of Arabia), the game after a few years become very slow, and Indochina and South Africa weren't really known in those times. I also don't think there should be a sea connection between China and India, I doubt there was at that time, since the main route was the silk road, but I might be wrong...

I want to add Indochina too, it's a cool place to let India and China colonize. I don't think the game will slow down that much with the remaining provinces, see the slowdown with the zilions of provinces added until now, I don't think add more 50 or so will slow down the game that much.

East Africa was just a suggestion, it's not on the "to do" list. I forgot the Kuninda Kingdom, so we'll at least 1 more province in the Himalayas

I have to investigate the chinese-indian sea connection.

So the provinces I really want to add and currently are TI are: Japan, Indochina, Sarmatia Europaea (above Rhoxolani).

The regions I want to improve with more provinces are: Greece, Sicily and maybe China, to include the minor Warring States. I have to think in Nubia and Aethiopia, maybe I'll split the provinces. I have to think the same in Arabia.

The regions I think I will add are: Inner Arabia.

I'm not sure about more provinces in the Himalaya (however I will add Kuninda). I think they were as strange to the chinese/indians as Germania to the Romans, so I have not decided yet if I make the Himalaya colonisable (with events to slow down it, maybe).

I think after balancing out a bit the priorities should be to add some decisions and missions to steer a few nations more historically, and add a few new trade goods (like silk, chinese ware, precious stones, gold, silver). A lot are already in the RIMP mode, we could just copy from them (with permission of course)...

But without the new regions we may not know how they will work out (e.g. Maurya rushing to colonise the Himalaya). New trade goods seem fine, I have to study how RIMP did that.

What do you think of these suggestions?
 
I want to add Indochina too, it's a cool place to let India and China colonize. I don't think the game will slow down that much with the remaining provinces, see the slowdown with the zilions of provinces added until now, I don't think add more 50 or so will slow down the game that much.

East Africa was just a suggestion, it's not on the "to do" list. I forgot the Kuninda Kingdom, so we'll at least 1 more province in the Himalayas

I have to investigate the chinese-indian sea connection.

So the provinces I really want to add and currently are TI are: Japan, Indochina, Sarmatia Europaea (above Rhoxolani).

The regions I want to improve with more provinces are: Greece, Sicily and maybe China, to include the minor Warring States. I have to think in Nubia and Aethiopia, maybe I'll split the provinces. I have to think the same in Arabia.

The regions I think I will add are: Inner Arabia.

I'm not sure about more provinces in the Himalaya (however I will add Kuninda). I think they were as strange to the chinese/indians as Germania to the Romans, so I have not decided yet if I make the Himalaya colonisable (with events to slow down it, maybe).



But without the new regions we may not know how they will work out (e.g. Maurya rushing to colonise the Himalaya). New trade goods seem fine, I have to study how RIMP did that.

What do you think of these suggestions?

I think they are ok... well it's your mod so...:p I really have no idea of any contact between India and China with Himalaya and Indochina, but maybe I'm wrong... I was thinking to add a few more provinces to Bactria, Arachosia and Gandara, I'll post later a map... For sure it would be nice to have more provinces in China, those are pretty big and squarish
 
Some thoughts, assuming you can get past the province limit issue:

Africa:
- Garmantes "empire" in Saharan North Africa
- Gaetuli in the Atlas Mountains, IRRC actually consisted of 5 tribes and there is a map in Cambridge AH somewhere based on one of the sources
- West African coast (including the Canaries) in accordance with the Carthaginian account of exploration - some interpretation required

Asia
- Tylos (modern Bahrain in the Persian Gulf) - was under the rule of the Kingdom of Characene founded in 127BC - island was renouned for pearls
 
But without the new regions we may not know how they will work out (e.g. Maurya rushing to colonise the Himalaya). New trade goods seem fine, I have to study how RIMP did that.

What do you think of these suggestions?

I'd be careful with the RIMP trade goods. I found that the special goods (e.g. horses extending roads and pottery adding another trade route) would sometimes malfunction and stop providing their benefit. That would leave me with a broken traderoute.
 
I'd be careful with the RIMP trade goods. I found that the special goods (e.g. horses extending roads and pottery adding another trade route) would sometimes malfunction and stop providing their benefit. That would leave me with a broken traderoute.

That's good to know thanks... i was thinking that a new trade good should have only one modifier, like the old ones; something like:

silver +15 % tax
gold +20 % tax
precious stones +15% tax

Then silk, ivory, Chinese ware would add something else which I'm not sure about. To compensate for the increase in income from these new goods, the prices in defines.txt should be increased in my opinion.
 
hey Camara, this is a new version of Gandara and Bactria region... it was a complex region with valleys, mountains passes and many big cities, so i thought it deserved to be represented a bit better;)

bactrianew.png


the new provinces are:

Shaberghan- area of the necropolis of Tilla-tepe and the city of Yemshi, it was especially important in Yuezhi time

Aornos- the other big Bactrian city (together with Bactra) mentioned for the Alexander conquest

Bandabene- area of modern Badakhshan

Cartana- area of modern Bamyan, it was an alternate route to enter Bactria from the south

Gazaca- modern Ghazni

Purushapura- modern Peshawar

Paucelaitis - also called Paukealotis in Greek and Pushkalavati in Sanskrit, was the twin city of Taxila on the other side of the Indus.

I aslo redrew slightly the borders of Margiana (so now Traxiane doesn't share a border with Bactriana), Drangiana (so that Ariana doesn't share a border with Arachosia) and Parapamisadae (so that Parapamisadae is between Cophene and Bactria)
 
Where do you find your maps, Luca? It's looking very good, I'm just wondering. :)

How do you know my name?:eek::p

I borrowed a few books from the library which help find the toponomy, then I do an online research to locate those places... Sometimes it's a guessing game though because the names can be located in different places according to various sources, in those cases I choose what I like most:p (or just go with the latest version, i.e. Alexandria Oxiana was previously located somewhere close to Termez but since the discovery of Ai Khanoum most people locate it there)

However I found out my library has several recent historical map books (i.e. Barrington Atlas), so i think I'll have a look at them...

On another note, I`m doing several changes to this version of the mod, a few historical and mostly for balancing (for the 474 scenario mainly). When I`m done I can send you the files Camara and you can decide whether to incorporate them or not. The problem is that the game is getting too slow, so until i can access a better computer I think I`ll stop with this development version, it`s not complete of course but a lot of fun:p The only thing is if you could tell me how to make the see provinces look normal, and how to correct the land paths in Siberia which are a bit wacky;)
 
How do you know my name?:eek::p
By means of my magic powers, I suppose. :cool:

I borrowed a few books from the library which help find the toponomy, then I do an online research to locate those places... Sometimes it's a guessing game though because the names can be located in different places according to various sources, in those cases I choose what I like most:p (or just go with the latest version, i.e. Alexandria Oxiana was previously located somewhere close to Termez but since the discovery of Ai Khanoum most people locate it there)

However I found out my library has several recent historical map books (i.e. Barrington Atlas), so i think I'll have a look at them...
Ah, libraries are great. The book that inspired me to start working on Imperium 2.0 was borrowed from our local library. :)
 
I thought all map modders had a collection of historical atlases by now? ;) I've been collecting since I was modding civ 2 back in the day (I love historical maps in general though).

I am curious though if you could tell me of a good historical atlas for central asia (ie the area on the screenshot above) I've been modding it for eu3 and came up with this but even if the provinces were perfect (which I doubt) too many of them are named for their capital city as of now... The local university library is very well stocked (it's supposedly the biggest one in scandinavia) so if I just knew what to look for...



I know I know, there shouldn't be snow in the dessert. I haven't modded the climate file yet ;)