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Anyone who went to PDXCON: have you not asked this hot question? Or was site security instructed to impose 48h ban on anyone who dared mutter the words "AI" or "performance"?

I can't believe that a self-respecting PDS fan would not use this opportunity to ask the question. After all, we have a very sincere interview of Johan on the other "hot topic", the matter of Imperator.
 
I dunno what do you want to hear from devs.
"Yes we know about all these problems"
"No we will not give up making paid content to focus on free updates or fixes"
"No we will not make paid technical update. But, well, if you insist..." :D

This already was said some time ago. You want devs to repeat this in all threads like parrots? I don't think they will.
 
I was reviewing posts by Grekulf and he has pretty much admitted that ...

- AI and performance are ongoing challenges.
- that they have a limited pool of hours to deal with this right now while preparing for Federarions (they need to pay the piper).
- That he has made adjustments to the work plans to specifically include QoL fixes.

Grekulf has made specific reference to that he wants to revise how pop growth, unemployment and resettlement works, and that this would be part of a larger and comprehensive change, rather than firefighting specific issues they are aware of.

I think the only missing element is that the last 'State of the Union' and 'long term vision' post was the 3 year old one by Wiz posted above. Presumably we should exercise patience until Federations has been dealt with and then hopefully we will be given insight into the next set of priorities.

Edit: I hope the above is a fair summation. I do not mean to take anything out of context.
 
I actually don’t have any significant performance issues, certainly not of the “game unplayable after 2300” type. I do recognize, however, that many do, and that even disregarding performance, the game, although fun, is in a ramshackle state.
 
It is just shows how important performance issue is. Look at reddit - performance topics are MASSIVELY more popular compared to others. before it was full of "look at my race\fleet\setup" etc. but now it is boiling about inability to play late game. And now press articles and videos begin to surface and everything with total radio silence from the devs. no wonder people are upset.

What press articles?
 
Two German sites indeed covered the current situation of stellaris. The link in this thread was indeed removed, either because it was a double post, or for being off-topic, as the aforementioned articles only cite performance as one of several problems.
The original post has not been deleted, the thread simply hasn't gotten a new post in the last couple days.
Here it is however:
Guys, maybe there is comming movement into this! Because of the Reddit megathread, two major german gaming magazines are reporting the problems of Stellaris. While i dont like to see Stellaris getting bad press, in this case they have done everything to earn it. I hope this will cause someone at the top of PD or Stellaris worrying about their PR and or christmas business this year and choosing the right way to respond.

For everyone able to read german (or who wants to learn it, i can only recommend doing it ;) ) the two links:

https://www.gamestar.de/artikel/stellaris-starke-fankritik,3351173.html
https://www.4players.de/4players.ph...inen_Zustand_und_mangelnde_Kommunikation.html

Reddit Megathread:
https://www.reddit.com/r/Stellaris/comments/dut80v/the_faults_in_our_stellaris_a_megathread_to/
 
I actually don’t have any significant performance issues, certainly not of the “game unplayable after 2300” type. I do recognize, however, that many do, and that even disregarding performance, the game, although fun, is in a ramshackle state.

I often play maps below 1000 stars and my problems are not that big, but game would be more fun with better performance

At the status quo, I don´t want to buy any further stellaris DLCs before performance is better
 
The lack of communication comes from those dev posts after they got back from their Christmas break last year. I remember those threads (now locked) after paying customers had been waiting over a month to play a working version of Stellaris after 2.2...and they weren't pretty or polite (understandably so).

They got roasted by their comments and the "TODO" lines in the code and after that the communication has never been the same.
 
Ok, it seems pretty clear from the number of threads that just about everyone has problems with late game performance; even the best PCs seem to grind to a halt. That, and the fact a restart helps (for a bit) shows this is just poor coding.

So here's a suggestion: a general user strike. Let's not buy any more stellaris expansions until they fix it. That way Paradox has to prioritise this issue above new bells and whistles.
 
While I do complain about the lack of communication, I also thing that there is a number of unfair accusations. There wasn’t the same amount of problems with the ai and performance before Megacorps. The new economy system that was introduced in Megacorp was a big project, that made the game a lot better and shuold be applauded, but it also really broke the ai and performance.


I also don’t think that the expansions we have gotten so far have been random. We had a clear road map from Wiz for the big expansions. To make better diplomacy and federations, they needed to implement trade, to implement trade they had to change the economy, before they changed the economy they wanted to change war and include more internal play.


Part of why we feel like we need more communication is maybe because we are at the end of the map. Wiz said that they didn’t want to implement spying and cover opperations unless they found a really good way to implememt it.
 
I believe it's unpopular opinion, but: I do believe Paradox is game development studio, not a media. Their workers shouldn't take their time to answer hundreds of same threads like "It's unplayable!". Or "we still get all this end-game lag!" What "communication" is, actually, supposed to be here? "Yes, we know"? "We're working on it?"
I have a feeling that paradox fan base consider itself as leading persons for development process. We are not. No, really, I remember fair demand, on this forum, that developers obliged to discuss any change with fanbase. Really?

Communication with fanbase != spending working hours answering question "do you know AI is broken" instead of coding AI. It's telling us what are they doing and what features to expect from new expansions, not showing us task tracker for their personnel. They aren't discussing, they're informing. And that's ok, because it's game director job to steer the development, not fanbase.
 
I believe it's unpopular opinion, but: I do believe Paradox is game development studio, not a media. Their workers shouldn't take their time to answer hundreds of same threads like "It's unplayable!". Or "we still get all this end-game lag!" What "communication" is, actually, supposed to be here? "Yes, we know"? "We're working on it?"
I have a feeling that paradox fan base consider itself as leading persons for development process. We are not. No, really, I remember fair demand, on this forum, that developers obliged to discuss any change with fanbase. Really?

Communication with fanbase != spending working hours answering question "do you know AI is broken" instead of coding AI. It's telling us what are they doing and what features to expect from new expansions, not showing us task tracker for their personnel. They aren't discussing, they're informing. And that's ok, because it's game director job to steer the development, not fanbase.
I understand what you're saying, and to a certain extent I do agree: the devs' main job is to work on the game. But we can't deny that one of the reasons the community has become a melting pot is the decrease in communication from PDX. Honestly, I am not demanding them to stop by every thread, answer every question, or anything like that. That would be unrealistic, and potentially detrimental to the game's development. What we need is some form of public acknowledgement (could be a thread in the forum, an announcement on social media, Reddit, etc) that they are aware and are working on something. The lack of knowledge could, and did, lead to many people's frustrations. I'm worried that if 2.6 does not mitigate the performance issues, the game's future may be at risk.
 
I remember when I pointed at performance issues and the response I got was: "Oh, I see no problem. It runs fine for me, therefore there CANNOT POSSIBLY be an issue." I got all the downvotes. And now there is a megathread. Not sure whether I feel vindicated, schadenfreude or both. This game really brings out the worst in me. Thanks community.

It is good to see, though, that at least there is an acknowledgement of the issue. What is not so good to see is that there appears to be no official information.

I get the point that as a developer you really don't want to put yourself out there on the internet. But please understand that we really want to see Stellaris succeed and prosper because we love it. Some of us are just... unfortunately emotional?
 
ye a pinned post really isnt that much to ask. its like a half hour from someones day if its a big post, and maybe have it checked by pr first?

like. no one is saying "we need to have it fixed". most ppl are really just wondering if it will b fixed because, ya know, years of bad performance. like. if you grab the relics, lithoids and federations expansion, thats about 100 dollars. Not counting any other dlc, thats still double the cost of the original game. So, when people say things like 'performance is hella bad' and theres no counter line.. well, im well within my rights to ask someone anywhere to say something about this big chunk of money i could maybe spend? like, before i spend it. At the moment, id just be spending that money on a game i dont have the patience to play....
 
Specific things deserve acknowledgement. For instance, it’s alienating that developers didn’t bother to acknowledge the specific issue caused by vacant jobs.
 
What we need is some form of public acknowledgement (could be a thread in the forum, an announcement on social media, Reddit, etc) that they are aware and are working on something.
But they did do this - in a DD even. And now they repeated it on twitter... So, what do you really want? A promise of when it will be solved? They don't know - they haven't figured it out yet.

Specific things deserve acknowledgement. For instance, it’s alienating that developers didn’t bother to acknowledge the specific issue caused by vacant jobs.
I like the "For instance". Any dev that tries to comment on such a thing would be bombarded with 200 replies. And it would be just as alienating if they do not reply to each and every one of them...
 
I believe it's unpopular opinion, but: I do believe Paradox is game development studio, not a media. [...]

Yes, they are a game studio and yes they need time to fix problems

But 2.2 was released in early december 2018. in three weeks it will be a year ...

They did Ancient relics after that

They did Lithoids after that

They are working on Federations

AND THEY DO A LOT OF COMMUNICATION, but they do not communicate about the performance issues

HOI4 also has a end game problem, but the devs there are always open, what the problems are and how next patch will bring an increase in performance

CK2 had the same problem for a long time and the devs promised to solve it and they solved it

And in stellaris ... SILENCE!
 
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