Is there an easier way to have a new ship/sub join a pre-existing fleet besides having everything be in the same port and hitting merge?
![fleet.jpg fleet.jpg](https://forumcontent.paradoxplaza.com/public/174404/fleet.jpg)
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Is there an easier way to have a new ship/sub join a pre-existing fleet besides having everything be in the same port and hitting merge?
Page up and page down keys.how do i zoom without a middle mousebutton?
nope already tried. there is no hotkey set for zooming in or out, just checked the menubar.gui file, but if i add the line \ shortcut = "PAGE_UP" \ to zoom in it doesnt work eitherPage up and page down keys.
Strange, I could have sworn I had heard that somewhere, but you are right. This should probably be reported so the devs can decide if they want to include it.nope already tried. there is no hotkey set for zooming in or out, just checked the menubar.gui file, but if i add the line \ shortcut = "PAGE_UP" \ to zoom in it doesnt work either
there is a tab on that diploscreen (midscreen-righthand side)Ok, this one must be obviose for most but I cant find it. How do I bring up the screen showing my intelligence of other nations. When I right click on them I come to the diplimacy window, but I cant see what they got in that window. Am I missing something?
there is a tab on that diploscreen (midscreen-righthand side)
construction is always building factories, infrastructure etc. anything production related has something with "output" or "efficiency" in the textWhen choosing different mobilization options, the tooltips suggest that Military "construction" speed will increase.
Does this mean that factories will be "built" faster, or that the Military factories will "produce" faster?
MIC state building construction is faster. Military factories do not produce more equipment.When choosing different mobilization options, the tooltips suggest that Military "construction" speed will increase.
Does this mean that factories will be "built" faster, or that the Military factories will "produce" faster?
Yes, one target nation, but you can attack from several friendly nations into one target nation.Am I missing something or are battleplans restricted to one target-nation?
(in the following, I am Germany)
1) I cannot work out how to create a front which covers several borders (for instance a front that covers both the borders to Luxembourg and Belgium)
2) I cannot make offensive lines that stretch across borders - for instance a line from Rotterdam to Antwerpen or from Brussels to Sedan (if you get the picture).
Is it because Belgium is not part of the Allies or the war in general? That should hardly matter when it comes to battle plans, which by nature are preparations you make before declaring war.
Is there any way to see what casualties you're inflicting, like ships sunk etc, against another faction?
The army list pops up every time I click on a unit. The only solution I can think of right now is to have more and smaller armies.is there are to select troops from an army without it showing all the units in that army in the list that shows up ? it makes the whole thing useless in larger army groups
That is so annoying, other way i found is to remove the selected units from the army but that is too cumbersome way to do a simple thing.The army list pops up every time I click on a unit. The only solution I can think of right now is to have more and smaller armies.