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Is there an easier way to have a new ship/sub join a pre-existing fleet besides having everything be in the same port and hitting merge?
fleet.jpg
 
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Ok, this one must be obviose for most but I cant find it. How do I bring up the screen showing my intelligence of other nations. When I right click on them I come to the diplimacy window, but I cant see what they got in that window. Am I missing something?
 
nope already tried. there is no hotkey set for zooming in or out, just checked the menubar.gui file, but if i add the line \ shortcut = "PAGE_UP" \ to zoom in it doesnt work either
Strange, I could have sworn I had heard that somewhere, but you are right. This should probably be reported so the devs can decide if they want to include it.
 
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Ok, this one must be obviose for most but I cant find it. How do I bring up the screen showing my intelligence of other nations. When I right click on them I come to the diplimacy window, but I cant see what they got in that window. Am I missing something?
there is a tab on that diploscreen (midscreen-righthand side)
 
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When choosing different mobilization options, the tooltips suggest that Military "construction" speed will increase.

Does this mean that factories will be "built" faster, or that the Military factories will "produce" faster?
 
Am I missing something or are battleplans restricted to one target-nation?

(in the following, I am Germany)

1) I cannot work out how to create a front which covers several borders (for instance a front that covers both the borders to Luxembourg and Belgium)

2) I cannot make offensive lines that stretch across borders - for instance a line from Rotterdam to Antwerpen or from Brussels to Sedan (if you get the picture).

Is it because Belgium is not part of the Allies or the war in general? That should hardly matter when it comes to battle plans, which by nature are preparations you make before declaring war.
 
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When choosing different mobilization options, the tooltips suggest that Military "construction" speed will increase.

Does this mean that factories will be "built" faster, or that the Military factories will "produce" faster?
construction is always building factories, infrastructure etc. anything production related has something with "output" or "efficiency" in the text
 
When choosing different mobilization options, the tooltips suggest that Military "construction" speed will increase.

Does this mean that factories will be "built" faster, or that the Military factories will "produce" faster?
MIC state building construction is faster. Military factories do not produce more equipment.

upload_2016-6-8_11-21-25.png
 
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I wish we could use awsd keys. Such a pain in the a$$ navigating with mouse and arrows.
 
Am I missing something or are battleplans restricted to one target-nation?

(in the following, I am Germany)

1) I cannot work out how to create a front which covers several borders (for instance a front that covers both the borders to Luxembourg and Belgium)

2) I cannot make offensive lines that stretch across borders - for instance a line from Rotterdam to Antwerpen or from Brussels to Sedan (if you get the picture).

Is it because Belgium is not part of the Allies or the war in general? That should hardly matter when it comes to battle plans, which by nature are preparations you make before declaring war.
Yes, one target nation, but you can attack from several friendly nations into one target nation.

1. I have seen no way to do this either
2. I make new plans for France once Belgium is occupied. I have not been able to make the attack arrow go into more than one nation.
 
is there are to select troops from an army without it showing all the units in that army in the list that shows up ? it makes the whole thing useless in larger army groups
 
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is there are to select troops from an army without it showing all the units in that army in the list that shows up ? it makes the whole thing useless in larger army groups
The army list pops up every time I click on a unit. The only solution I can think of right now is to have more and smaller armies.
 
The army list pops up every time I click on a unit. The only solution I can think of right now is to have more and smaller armies.
That is so annoying, other way i found is to remove the selected units from the army but that is too cumbersome way to do a simple thing.

Other note is there way stop army from using the strategic redeployment on the front line. AI keeps shuffling units about and losing their org by doing so
 
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