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silly question I guess. when choosing a construction office (Messerschmitt, Mauser etc.) everything researched AFTER that will get there pros and cons, am I right?
Yes, you're right :)

Note that this means "researched to completion" -- something in progress can still get the perk if you pick it up before completion, though it won't be sped up by the research speed bonus.
 
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silly question I guess. when choosing a construction office (Messerschmitt, Mauser etc.) everything researched AFTER that will get there pros and cons, am I right?
Any tank, aircraft etc will get the bonus of the research company you were using as you finished researching that model. Varients of this model have this bonus too even if you switch research companies.
 
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Subject: Technology Research
Does anyone know if there is a game random feature that allows for a research breakthrough or setback? If not, is it possible to mod HOI IV to include a small chance of a breakthrough or setback?
No there are no random outcomes only the research bonuses you can get through focuses
 
Thank you scroggin, Tom013 & Sir Garnet
 
A couple more questions:
1) Is there a stacking penalty for navy just like in HOI3?
2) Is there a combined arms bonus for land unit just like in HOI3?
3) Does capturing London (by Germany) trigger Soviet Union DoW just like in HOI3?
Thx a lot!
 
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1) Is there a stacking penalty for navy just like in HOI3?
2) Is there a combined arms bonus for land unit just like in HOI3?
3) Does capturing London (by Germany) trigger Soviet Union DoW just like in HOI3?

1 - No, but there is a penalty for every carrier over 4 (related to naval air wing efficiency if I remember correctly)
2 - No
3 - No
You're welcome :)

edit : Emu'ed :p
 
silly question I guess. when choosing a construction office (Messerschmitt, Mauser etc.) everything researched AFTER that will get there pros and cons, am I right?
But only the type of plane the company is for. Eg. Messerschmidt only for (light) fighters.

Also it only depends on the company being active the day the research completed.
 
Can I get "Once More Mate" Achievement if I occupy the required province but it automatically goes to my ally in war - USSR?

Ok, the answer is NO but you can ask your friend USSR to give it to them and they will say YES.
 
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1) Is there a stacking penalty for navy just like in HOI3?

Sort of. There is a penalty for too many carriers, as previously mentioned, which can be eased by researching higher base control doctrines.

2) Is there a combined arms bonus for land unit just like in HOI3?

Again, sort of. There are two elements similar to HOI3. First there is an element similar to combined arms based on the "hardness" rating of a division build. If that rating is above 40%, it doesn't give a CA bonus of itself, but the division then qualifies for the leader trait bonus of your Panzer Leader generals, e.g. Guderian, Rommel, etc.

Also, like HOI3, when your unit has higher armor than an enemy unit has piercing, you suffer greatly reduced damage while the enemy suffers increased org loss. And vice versa, of course.

3) Does capturing London (by Germany) trigger Soviet Union DoW just like in HOI3?

No more automatic triggers. They have pretty much erased the old event trigger system. In the case of the Soviets, Germany should always have at least a little warning before an attack comes, assuming they took the MR Pact, because the Soviets must first withdraw from the Pact and then either fabricate a war goal or complete the focus tree chain that gives them one. If you watch such messages, you should see it coming in plenty of time to shift your forces back into position. Or, better yet, kick their door in before the thought even occurs to them.
 
How, exactly, do I get the trickster trait for my generals? I know it's something to do with flanking, but I have no idea what that refers to, seeing as attacking from multiple directions doesn't seem to develop the trait any further.
 
Been wondering that myself. Can't wait to hear the answer. My personal official wild guess is that "flanking" in that context refers to attacking a unit off-axis as it is attacking something else.
 
Can someone help me pls?
I play as Italy on axis side. I have peace with soviets, which are not in axis. I declared war on greece. I capture greece land from my land via naval invasion and beat all greece army. But the whole land was given to soviets which didnt do anything in this war. After that i cant ask soviets for giving me lands or anything coz they are not in my faction. How can i conquer Greece so the lands will be mine after war and not soviets? Thx.
 
How to abort a naval invasion that won´t succeed? Tried invading Gibraltar with 5 units and, well... it´s not enough lol. But I couldn´t make the navy retreat to port and ordering commands to garrison area etc didn´t work either.