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As the US, unless you've changed your ideology to fascist or communist, you don't conquer anything, you just liberate. So if you invade German occupied France, all that land will go back to France. The exception being invading a fascist or communist country. However, if you push into Germany proper from that French territory you liberated, it will go to France.

I feel your pain. I played a game as the US and liberated all of Europe, past Moscow. The only things I got to keep was Spain and Eastern Germany.

Yeah that's been a thing since HOI 1. Very annoying. France does really well for being occupied for a short while. Good investment. ;-)
 
As Germany should I go Desperate Defense or Modern Blitzkireg in the Mobile Warfare Doctrine?
Ask yourself at that point whether you are feeling desperate for more manpower and more defense.
 
Can you set the transit policy for a passage like the Danish Belts or Bosphorus? If so, how?

(By "transit policy" I mean the rules shown by the tooltip that pops up on the naval mode marker for the strait, showing friendly / enemy / neutral passage rights for navy, trade, etc. No form of clicking on that marker gets me to a screen to change those settings, but it might be accessible somewhere I haven't thought to look.)
 
Can you set the transit policy for a passage like the Danish Belts or Bosphorus? If so, how?

(By "transit policy" I mean the rules shown by the tooltip that pops up on the naval mode marker for the strait, showing friendly / enemy / neutral passage rights for navy, trade, etc. No form of clicking on that marker gets me to a screen to change those settings, but it might be accessible somewhere I haven't thought to look.)

You can't directly click on it and change it. It depends on who controls the land provinces next to it.
 
So trying to figure out a few controls if anyone can help...

I was watching Quill and he would have some troops do some "self controlled" movement say in a "S" pattern that he set up. I can get my guys to move one spot but he was doing 3+ moves. How do you do this?

Also, he was having some troops just "assist" in a battle without advancing. It showed up as a "blue arrow" rather than the army color arrow. How do you assign an assist?

How can I tell for a regular division battle plan when they should reach max organization? When I mouse over the "Go Arrow" all it shows it a deduction for not fully organized.

Lastly, what is the difference between strategic movement and "regular" movement?
 
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So trying to figure out a few controls if anyone can help...

I was watching Quill and he would have some troops do some "self controlled" movement say in a "S" pattern that he set up. I can get my guys to move one spot but he was doing 3+ moves. How do you do this?

Also, he was having some troops just "assist" in a battle without advancing. It showed up as a "blue arrow" rather than the army color arrow. How do you assign an assist?

How can I tell for a regular division battle plan when they should reach max organization? When I mouse over the "Go Arrow" all it shows it a deduction for not fully organized.

Lastly, what is the difference between strategic movement and "regular" movement?

It's not really "self-controlled" movement. He's just planning multiple moves. Hold shift when you click the second time.

Assist is done by control-right click (on the ongoing battle -- if you're having trouble, try clicking on the little green/red circle).

Organization is one of the bars on each unit. Same place as planning bonus and dig-in.
 
I would like some input regarding production lines. As you know, if you add more factories to an existing production line, your efficiency takes a hit. How do people handle this if you're gaining 1-2 factories every week or so? Do they simply take the hit and add factories as them come to existing lines, or do they set up secondary parallel lines every time?
 
I would like some input regarding production lines. As you know, if you add more factories to an existing production line, your efficiency takes a hit. How do people handle this if you're gaining 1-2 factories every week or so? Do they simply take the hit and add factories as them come to existing lines, or do they set up secondary parallel lines every time?

Personally, I just take the hit and allocate factories before they even exist. In other words, if I'm building 40 factories and currently have 80, I just assign 40 more factories and as they come online, then they automatically produce whatever I want them to. I just have to keep up with imports as necessary.

Although I have only played as large nations so the micromanaging of individual factories as they come online would just be too much for me.
 
I would like some input regarding production lines. As you know, if you add more factories to an existing production line, your efficiency takes a hit. How do people handle this if you're gaining 1-2 factories every week or so? Do they simply take the hit and add factories as them come to existing lines, or do they set up secondary parallel lines every time?
It's not a bad idea to open a new line, but not for efficiency purpose.
Let's says that you produce medium tank level 1 with a line of 5 factories. Full efficiency. If you want add 5 more factories, and open a second line when you'll change you tank level 1 for level 2 tank, you'll be able to change one line, wait for full efficiency and then change the other one. So you keep producing enough medium tank to sustain losses and new divisions.
 
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Why does revolution always spark in the same states? Seems somewhat unlogical, yet it's exactly what happens.

What do you even mean? For the Spanish Civil War? That's scripted because the actual Spanish Civil War was really important in the HOI timeframe... and also very soon after it's start. But what you said is not true anywhere else...
 
When you have more fighters on an airfield than it can take and send them on air superiority into any region, do they still challenge the enemy there? In some games I have encountered fighters being in an air region but not fighting against each other, then i saw i overstacked and had crowded airfields -100% mission efficency. Ok - but in the air region those fighters still were present and challenged the enemies air sup. (but didnt fight as no equipment was lost, but the planes appeared in the air combat window and stayed at their number) - is this just a bug or a very gamey exploit to never grant air sup. to the enemy by not losing a single fighter?
 
What do you even mean? For the Spanish Civil War? That's scripted because the actual Spanish Civil War was really important in the HOI timeframe... and also very soon after it's start. But what you said is not true anywhere else...

No, not only for the Spanish one.
It always starts in the same provinces if you use the "stage a coup" option, at least for me (if you don't pick any province). I tested it many times.
The French civil wars always start in Calais and also get the support of southern France if enough popularity, Belgian ones start in Liege, Dutch ones in Eindhoven, German ones in Munich, Polish ones in Poznan, Hungarian ones in Pecs, Yugoslavian ones in Sarajevo, Austrian ones in Salzburg... the list goes on ^^
I just want to know if there's a way of changing it. It's not even based on ideology, whatever revolution it is, it just always spawns in the same provinces.
 
is it possible that some things are really calculated when you load a savegame? yesterday when I looked the last time I had 170 Military Factories, today when I looked again I only had 164 MF available. Nothing was bombed or damaged and I didn't loose any provinces.
 
It's not really "self-controlled" movement. He's just planning multiple moves. Hold shift when you click the second time.

Assist is done by control-right click (on the ongoing battle -- if you're having trouble, try clicking on the little green/red circle).

Organization is one of the bars on each unit. Same place as planning bonus and dig-in.
To assist an attack in a battle which hasnt started yet make sure you click on the enemy unit, not the province
 
I find it easiest to Ctrl + Alt + right click on province to support a battle that hasn't started yet, and Ctrl + right click on the red/yellow/green battle symbol to assist a battle that is already in progress.