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Is there much point to admin vassal kingdoms outside of vassal limits? As I can't use their title units as Emperor so it seems more like I'm giving units that'll be used against me.
I can think of two.

1. Their vassals are no longer your direct vassals, so their vassals cannot join factions against you, only against their admin king. That means you've condensed potentially a dozen people you need to keep out of factions into one person. This is particularly important because of how easy it is for admin vassals to force each other into factions; you need a relation, an alliance, or a strong hook to keep people out, and those are hard to come by.
2. While this is a bit marginal, they're more capable of autonomous offensive action. This can be useful if you, for whatever reason, don't want to be declaring a lot of wars personally.

Mostly, though, they're something you get forced into doing.
 
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Is there any justification where an admin ruler cannot grant baronies to courtiers? I don't remembers devs talked about this, and I struggle to ascertain a reason why this is restricted.
 
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Yes that’s the point, picking a heir before max authority and it seems not right so I’m confused.
It is intended, you cant change them out without killing or banishing them, and its a type of regency, so can get couped
Considering that Levy replenishes slowly, stackwipe seems too powerful.
Nah makes it more meaningful
 
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Where does stackwiped levy go? Just evaporate entirely or return to the pool like EU4 where half of stackwiped soldiers return to the manpower?

The get turned into a fine pulp, a mist, a loose assemblage of body parts strewn about the fields.

They'll restock sooner or later. Your levies shouldn't be in battle anyway. They're most useful if you break them off to stand behind lines with the siege weapons to act as warm bodies, and maybe storming the fort.

They don't anything meaningful for their cost in a big boy fight.
 
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Considering that Levy replenishes slowly, stackwipe seems too powerful.
All depends on war score it leads to. Not just the battle, but also key figures captured and sieges completed, wargoal ticking score.
There's mercenaries and new alliances that can be employed. It also forces you to judicially choose which battle to fight.
 
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The get turned into a fine pulp, a mist, a loose assemblage of body parts strewn about the fields.

They'll restock sooner or later. Your levies shouldn't be in battle anyway. They're most useful if you break them off to stand behind lines with the siege weapons to act as warm bodies, and maybe storming the fort.

They don't anything meaningful for their cost in a big boy fight.
All depends on war score it leads to. Not just the battle, but also key figures captured and sieges completed, wargoal ticking score.
There's mercenaries and new alliances that can be employed. It also forces you to judicially choose which battle to fight.
What I’m worried about is our poor AI friend lol but thank you for replying
 
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What were the rules for Born in the Purple?
Are the children of your primary heir elegible?

What is reassignment of title men-at-arms? Just a way to give specific, frontier governors you would want to expand more troops at their disposal (theoretically, one governor in the east and west could both own, each, half of all title MaA)?
 
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I keep seeing Orthodoxy lose Ecomenism to Iconoclasm, only for the Byzantine Empire to stay Orthodox with a Patriarch without Ecumenical, and all the shenanigans that comes with it. I'm guessing the AI picks the wrong decision to restore the Ecumenical Patriarchate. Is there a way to fix this in an ongoing game (as a non-Byzantine Orthodox ruler)? Is Paradox aware of this issue?
 
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I keep seeing Orthodoxy lose Ecomenism to Iconoclasm, only for the Byzantine Empire to stay Orthodox with a Patriarch without Ecumenical, and all the shenanigans that comes with it. I'm guessing the AI picks the wrong decision to restore the Ecumenical Patriarchate. Is there a way to fix this in an ongoing game (as a non-Byzantine Orthodox ruler)? Is Paradox aware of this issue?

The big problem is that Orthodoxy is the Byzantine Empire State Religion, and the AI does not change State Religion without being pushed to it by the player scheme. You can convert the entire Byzantine Empire, and every one of its Vassals, to a new religion, and they'll shift back over time. So, what I think is happening is that someone starts the Iconoclast heresy, and then it basically doesn't go anywhere because of the State Religion mechanics causing the AI to take the free switch back to State Religion.

Even if the Emperor adopts the new faith (and you cheat to give him enough Influence and Piety to make the change via Decision, as he has basically no chance to gain 5000 of each naturally), he won't ever change it on its own. So you'd have to be a vassal of the Empire, do the scheme to push a new State Religion, and then you can get it to change.
 
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