The Jerkmobile continues to follow the Freighter at extreme range... actually dropping back a little to just over 230,000 km... and pepper it with long-range shots that each do only a single point of damage.
He hasn't yet scored a solid internal hit... just chip damage to the armor.
EDIT:
The Jerx have been shooting at that freighter for fifteen minutes of game time (from 06:30 to 06:45) and have yet to do more than sandpaper the armor.
Our fleet is ten hours and twenty-four minutes from the jump point into the raided system.
EDIT again, later:
07:00 - They've been shooting at this same ship for half an hour. They'll be scoring their first internal hit soon, though, since they've slowly sandpapered away much of the armor on this side of the ship.
He hasn't yet scored a solid internal hit... just chip damage to the armor.
EDIT:
The Jerx have been shooting at that freighter for fifteen minutes of game time (from 06:30 to 06:45) and have yet to do more than sandpaper the armor.
Our fleet is ten hours and twenty-four minutes from the jump point into the raided system.
EDIT again, later:
07:00 - They've been shooting at this same ship for half an hour. They'll be scoring their first internal hit soon, though, since they've slowly sandpapered away much of the armor on this side of the ship.
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