Missiles due to their lo ger range?
Do we plan to stay out of range of their energy weapons? - That ship will, yes. Our ship is both faster and longer ranged than the Jerkmobile. The plan is to stay out of his gun range, dump all of the box launchers at ONE target (the Bandits tend to break and run as soon as you kill one ship) and then run back to the base, still staying out of their gun range. If the Bandits follow you back, the STO or Orbital Stations kill them. If they don't follow you, you reload your missiles and do it again.
The percentages seems cut off. - TH: 73/44/22 - to Hit : 73% vs 3,000 speed, 44% vs 5,000 speed, 22% vs 10,000 speed.
Why would civvies have a destinafion of a gas giant? - The Refineries are ALWAYS in low orbit of a gas giant. Civvies build Harvesters and refine and sell the fuel.
Like, you can't build colonies rheee.