Under the leadership of Captain Iche Bins, the rapid deployment force (2nd Striking Force) approaches the jump point. Nine hours to go.
Note that I've re-organized the 2nd Striking Force into five sub-fleets (cyan lettering), and each one includes a jump ship capable of jumping that whole sub-fleet through. This allows me to use the rarely-seen command "Squadron Transit by Sub-Fleet" (see the Orders line at the very top of the screen-shot) which lets my whole fleet through the jump point at once, with a minimal (20 or 30 seconds) jump shock effect. The other way of crossing a jump point with an entire fleet at once is the Standard Transit, which instead inflicts a couple of minutes of jump shock on the ships making the transit.


Note that I've re-organized the 2nd Striking Force into five sub-fleets (cyan lettering), and each one includes a jump ship capable of jumping that whole sub-fleet through. This allows me to use the rarely-seen command "Squadron Transit by Sub-Fleet" (see the Orders line at the very top of the screen-shot) which lets my whole fleet through the jump point at once, with a minimal (20 or 30 seconds) jump shock effect. The other way of crossing a jump point with an entire fleet at once is the Standard Transit, which instead inflicts a couple of minutes of jump shock on the ships making the transit.
- 2