Hallo ich wollte mal fragen woran es liegt das ich bei keiner rasse im traditionsfenster den aufstieg auswählen kann
I'll admit that my German is a little rusty, but from what I understand, you want to know why you can't select the three ascension perks in the tradition screen right?
The mod is completely Star-Trek based, and in Star Trek lore there is not really anything like the stellaris ascensions. Turning your civilization into cyborgs/robots is seen as evil (Borg), Telepathy is rare in most species and only a few species are full telepaths. Genetic engineering is frowned upon by most races (besides the Suliban and Dominion. Both of these can do it almost from the start of the game).
So I think they removed the ascension perks in order to make it more lore-friendly. I wouldn't be surprised to see them return in a future version of the mod in a more compatible fashion.
If your question is about why some traditions can't be selected; it's because they are all linked to your civilization ethics. So pacifists can't relect domination or supremacy.
ok but the ai has it and i played the first time as a romulan and could choose them too. and my friend has these traits with each race he plays so i think that there is something wrong with my game.
i mean the 2 traits you can select for each tradition you get to 5
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no other mods i reinstalled the mod 2 times allready i knew i had the missing part the first time i played it but now i never have it and i dont know why that isYou seem to missing something there.... Are you using any other mod(s)? I found that new horizons does not work well with other mods running alongside it. Otherwise it might help to reinstall the mod.
ahh that must it be my friend has the dlc and when he launch a mp game i ave it aswell but i dont have the dlc yet.Do you have Utopia activated under DLCs? If not, the perks are missing. Traditions feature is free for everyone, but the perks need an active Utopia DLC, even for the mod.
Hi,
Irgendwie gibt es bei mir in der Galaxy keine Bonus/Strategische Ressourcen.
Weder Dilithium noch irgend eine andere art ... Techologien die solche freischalten kann man zwar erfoschren, aber auf den Planeten ist nie was.
Gibt nur die Standart Mineralien und Energie bzw. Forschungs sachen zum Abbauen.
Sowohl im Orbit als auch auf den Planeten.
Hab die Aktuelle version der Mod.
Hab in den letzten Wochen paar Spiele gestartet immer das selbe.
Hallo,
erstmal super Arbeit dieser Mod!
habe heute mal als Dominion angefangen und festgestellt das es seit diesem "Hotfix" einige Bugs eingeschlichen haben.
Zum einen spawnen die Gründer fast Instant auf den Planeten, eigentlich haben sie ja 1000% Wachstumsdauer.
Ebenso wenn man Jem'Hadar rekrutiert, tauchen die nach dem Fertigstellen kurz auf und verschwinden dann spurlos.