I've been playing Stellaris since its release in 2016. Over the years, through every major expansion, rework, and overhaul, I've never once felt confused or lost. One of Stellaris’ greatest strengths—especially compared to other Paradox titles—has always been how accessible and intuitive it is to pick up and play. It struck the perfect balance between complexity and clarity, and that’s something I’ve deeply appreciated as a long-term player.
That changed when I tried the 4.0 Beta.
For the first time in almost a decade of playing Stellaris, I genuinely hated the experience. The new UI, in its current state, is—without exaggeration—the worst I’ve encountered in any game I’ve played. I understand it’s unfinished and still in beta, but with a full release slated for next month, I find that extremely concerning.
The new Planetary UI in particular is a massive step backward. It feels inefficient, cluttered, and unintuitive—actively obscuring information that used to be easily accessible. I play on a 4K resolution monitor, and like many others, I rely heavily on UI Overhaul Dynamic just to make the interface usable. Unfortunately, even that can’t salvage the new planetary interface. It’s not just a matter of needing polish—it feels fundamentally flawed in terms of UX design.
This is the first time since 2016 that I’m seriously considering not updating the game. If 4.0 releases in anything close to its current state, I’ll be sticking with an older patch indefinitely. The UI overhaul doesn’t feel like a modernization—it feels like a regression that needs another year (or two) of iteration and testing.
I say this not out of malice, but because I care about the game. I want Stellaris to succeed and continue evolving. But this particular direction feels like it’s abandoning what made the game so enjoyable in the first place.
Please, take more time. Reconsider the direction of the UI changes. Listen to player feedback—especially from veterans who have been with the game since the beginning.