1.1 is out!
http://www.mediafire.com/?zkgmbxdyyti
Now I want to see some new maps
Changelog:
MapUtility v1.1
Global
-Reduced memory usage slightly (in Leaf and MapBlock classes)
-Renamed psd.txt to images.txt
-Will no longer report lack of ids.csv
MapViewer v6.1
-Problem with extraction memory usage fixed
-Fixed problem with extracting borders, all pixels used to be considered borders, causing creation of lightmaps to fail
-You can now see a grid overlay
-Can use commandline "-extract" to do -extract(0,0,72,72,13,5) and create a automatic psd.csv
-Can now view and extract tiles
-Added version number to various places
-Warning if lightmap1 is not found, which suggests that MapViewer is not in the same place as the game exe
-Fixed problem with "-extract", now the folder "exported maps" will be created
-settings.txt made, including an option to keep MapViewer separate from the game files
MapMaker v2.1
-Made messages while creating adjacent file shorter
-Now the MAXPROVINCE number will be saved to a new file settings.txt, so you don't have to type it in every time
-Added version number to title
-Shorter messages while creating tiles
-Fixed problems with creating index.tbl
-Improved messages for making initial radish files
-Removed references to photoshop files when missing images.txt, as different images can be used, not just photoshop files
-Fixed a minor error with shading
-Improved boundbox making messages
-Added an option to check whether all blocks exist, and whether there are duplicates