• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
I have better one. Completely forgot traumatized scientist at digging site... I did not even remember/know that can happen :oops::D
NZLjdn3.png


So, my old scientist spent most of his life lobbing more dirt on top of that site, now my 15 yo scientists has to spend his entire life shoveling all that dirt away.
Bug like that are what save game editing is for :p
 
So, my old scientist spent most of his life lobbing more dirt on top of that site, now my 15 yo scientists has to spend his entire life shoveling all that dirt away.

I sure hope he has a long life and that the reward is worth it, because he gonna spend "check notes" 5 centuries digging that.
The minute I saw the image the first thing that came to my mind was someone trying to dig a spacecraft with a small brush.
 
oh, it was a traumatized, but I ended up in a large war and kinda had to ignore scientist for a while. then I just kept waiting on a popup before checking those digs out. Timer kinda went super long.

I did eventualy finnish that dig, gave me 2 minor artifact and 100 engineering points. Considering the upkeep of the scientist, and the science ship, not really worth.
 
Easy mistake to make.jpg
It's an easy mistake to make.

You all look the same to me.jpg
You all look the same to me.

No wonder approval is at zero percent-their choice of leader means they just dont care.jpg
No wonder approval is at zero percent. Their choice of leader means they just don't care.

Prophets Retreat is not lush or resource-laden.jpg
Yes, Prophet's Retreat is neither lush nor resource-laden.

Um what.jpg
Um... what?
 
This is from my most recent game, one of these techs is not like the other. And there wasn't like, a conscious effort to avoid it either, this was my first or near first time seeing it
 

Attachments

  • 281990_screenshots_20200228204737_1.jpg
    281990_screenshots_20200228204737_1.jpg
    537,4 KB · Views: 272
"Oops."

20200302234842_1.jpg


This happened a second time shortly after, ending the whole "Great Khan Crisis" in less than a decade, and on a rather disappointing note. There really ought to be something that tells the AI not to suicide-dive its fleets into battles they can't possibly win.
 
This happened a second time shortly after, ending the whole "Great Khan Crisis" in less than a decade, and on a rather disappointing note. There really ought to be something that tells the AI not to suicide-dive its fleets into battles they can't possibly win.
There... should be? I know I saw a case once where the Great Khan happened upon the Dimensional Horror and got blown up. I switched to the Horde empire with console commands and saw they'd marked the Horror system as DO NOT GO.

Maybe they just do it for Leviathans? I'd assumed it happens for wherever the Khan met defeat but I guess not...
 
There... should be? I know I saw a case once where the Great Khan happened upon the Dimensional Horror and got blown up. I switched to the Horde empire with console commands and saw they'd marked the Horror system as DO NOT GO.

Maybe they just do it for Leviathans? I'd assumed it happens for wherever the Khan met defeat but I guess not...
I’ve seen the Khan attempt to bum-rush Fallen Empires before and get deleted on entry, effectively neutering the Horde before it even gets going.

The Khan is dangerous on a bad day, but they’re not too good at assessing threat level most of the time. They’ll bum-rush FEs, and they’ll bum-rush you too even when you completely outclass them in every single way that matters. lol
 
’ve seen the Khan attempt to bum-rush Fallen Empires before and get deleted on entry, effectively neutering the Horde before it even gets going.
Didn't they fix that after spotting that behavior in the dev-clash? At least for FE?
 
The AI avoiding systems seems to happen only for very specific edge cases, such as leviathans, but generally, they just waltz into anything.

For example, in the same game, one of the AI empires managed to rush the L-cluster before I even managed to claim an L-gate - a surprise to be sure, but a welcome one. Especially because they rolled the tempest, so I had a good laugh at their imminent doom. The Tempest then tried to attack me - or one of my neighbors, I'm not entirely sure - but decided that the best path was straight through the unfriendly neighborhood xenophobe FE. Naturally, the tempest fleets got obliterated. And for the next 50 years or so, that's all the tempest did - rush into FE territory and die. Then said FE awakened, and things got even more amusing (i.e. stupid).
 
Last edited:
Didn't they fix that after spotting that behavior in the dev-clash? At least for FE?
They might have; the last time I saw it happen, I think it was 2.3 or 2.4. But I’m not certain. I sincerely doubt it, though; they’re more suicidally aggressive than Metalheads are supposed to be, and that’s saying something.

My current playthrough, I’m bordering a Marauder clan who is also bordering a FE that I myself am bordering on the other side. It remains to be seen whether or not they awaken as the Horde and charge headfirst into certain death on either side. My money’s on the FE, but I’m (over)preparing for if they come my way instead, fortress stations and all.
 
So I decided to take a fanatical purifier empire for a short 200 star spin thinking I'd make quick work of all xeno filth in the galaxy when I ran into these guys:

upload_2020-3-12_17-57-42.png


upload_2020-3-12_17-58-46.png


It gets better...

upload_2020-3-12_17-59-25.png


Question is will there be any humans left to purge by the time I get there? :cool: