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So far I learned you would use anachronistic name of Ponyzzia (hardly mentioned in any sources pertaining to the timeframe the game covers) rather than Podolia (mentioned in countless of sources, printed on countless of maps) because the former has positive and latter negative conotations in your head :)
The latest mention I could find was about 1250s. Basically, it's a Galichian term for their network of forts downstream towards the sea. So I second Clyde Wallach's suggestion to introduce Ponyzzia (Ponizzia, whatever). Rename West Podolia into Podolia and East Podolia into Ponyzzia because "Cardinal Direction Xs" are abominations unto nature.
 
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If you interpret Russian Kingdom and Russian Pravda as the law of the Rus and the kingdom of the Rus, then here's Gail Lenhoff calling Isidor the metropolitan of Kiev and all Russia in UCLA Slavic Studies new series volume 4. The title is well known to be всея Руси, it can hardly be confused with the name of the people.
View attachment 1193286
She doesn't use the term Rus(') as either a noun or an adjective.

NounAdjectiveUse
RusRusYes
Rus'Rus'Yes
RussiaRussianYes
RusRussianNo
Rus'RussianNo

Got it?

(Edited to insert a table.)
 
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That's precisely what I did. I provided a map, which you dismissed for... can I even call them reasons? The notion that you shouldn't argue your point at all because you're defending the status quo, which we all know for a fact started out with glaring mistakes (no offense, Paradox), is a travesty of the burden of proof.

Podolia is the anachronistic one. I gave you an objective reason and a subjective one, and you weaponized that against me by outright lying about the former and pretending the latter was the only one I gave.

And after that I have no intention of arguing with you any longer. If you think that's some sort of victory, rejoice.
I feel you are getting too emotional.
I don't argue my point because... I made no point. I was trying to drew your attention on the fact that if you wish your feedback to be turned into in-game changes, you should back it up with sources proving your stance and be able to explain why the current setup is incorrect. I'm not an expert on Ukraininan geo-history, thus I'd be genuinely interested to learn more about the topic.

Podolia - you find it anachronistic (although it's printed on every map of the region from the timeframe the game covers i.e. mid-14th to mid-19th c.), yet you don't think the same of Ponizzia, which is a local variant that, as Cuke stated above, was last mentioned in relation to 13th century events.

Belz - you think it should not be part of Red Ruthenia, because the map you provided indicates it was controlled between 11th and 13th c. by Principality of Volhynia. Yes, I dismissed that notion because of the reason I expressed in my previous post - temporary political control does not make the town part of historical region associated with the controller (Duchy of Milan controlling Parma does not make the city part of Lombardy).
To make it clear: I don't think making province "Belz" part of area "Volhynia" would be wrong, same as I don't think it's wrong to keep it as part of "Red Ruthenia". Borders of historical regions are not always distinct and Belz is located in-between. Since you postulate to make the change, however, I'd expect you to be able to explain why that change is needed.
To make your life harder, here are few maps that place Belz in Red Ruthenia / outside of Volhynia:
 
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Podolia - you find it anachronistic (although it's printed on every map of the region from the timeframe the game covers i.e. mid-14th to mid-19th c.)
Because historical maps are obviously all made during the period they cover, not later, so they can't be anachronistic, neither by design nor by error. Here are maps of the pre-Columbian Inca, Aztec and Maya civilizations:


They certainly must have been made in pre-Columbian times, even though the copyright says 2012, and they're from the very reputable Britannica. And they prove beyond a shadow of a doubt that the following places already existed under those names before 1492: the cities of La Paz, Sucre and Lima; the Mexican states of Veracruz, Morelos, Quintana Roo, Hidalgo, Guerrero, and Puebla; and the countries of Brazil, Ecuador, Colombia, Bolivia, El Salvador, and Honduras. It doesn't make any sense, but that's how maps work as a source, apparently.

I'm not replying to you, because you will never admit you're wrong. I'm replying to whoever thought this comment of yours was worth an upvote.
 
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Because historical maps are obviously all made during the period they cover, not later, so they can't be anachronistic, neither by design nor by error. Here are maps of the pre-Columbian Inca, Aztec and Maya civilizations:


They certainly must have been made in pre-Columbian times, even though the copyright says 2012, and they're from the very reputable Britannica. And they prove beyond a shadow of a doubt that the following places already existed under those names before 1492: the cities of La Paz, Sucre and Lima; the Mexican states of Veracruz, Morelos, Quintana Roo, Hidalgo, Guerrero, and Puebla; and the countries of Brazil, Ecuador, Colombia, Bolivia, El Salvador, and Honduras. It doesn't make any sense, but that's how maps work as a source, apparently.

Below you have a set of historical maps of the region drawn in 16th, 17th and 18th centuries on which the area we discuss is named "Podolia".
Would you be kind enough to counter this by providing maps on which the region is named "Ponizzia"?

1507_beneventanus_tabvla_moderna_polonie_austrian_nat_library.jpg
1507
Marco Beneventano
"Tabvla Moderna Polonie, Vngarie, Boemi, Germanie, Rvssie, Lithvanie"
1513_tabvla_mderna_sarmatie_raremaps.jpg
1513
Martin Waldseemüller
"Tabvla Moderna Sarmatiæ Evr Sive Hvngariæ, Poloniæ, Rvssiæ, Prvssiæ et Valachiæ"
1541_waldseemuller_tabula_noua_Poloniae_vilkau_ENT2.JPG
1541
Lorenz (Laurent) Fries (publisher) - Martin Waldseemüller (cartographer)
Based on information from Claudius Ptolemy: "Tabula noua Poloniæ, Vngariæ & Russiæ"
1542_honter_sarmatia_beineckelibrary.jpg
1542
Johannes Honter (publisher)
"Sarmatia"
1550_Munster_Pologne.jpg
1550
Sebastian Münster
"Du royaume & detoute la regionde Pologne..."
1648_sanson_estats_de_la_couronne_de_pologne_davidrumsey.jpg
1648
P.M. Sanson
"Estats de la Couronne de Pologne"
1750_albrizzi_tirion_nuova_carta_del_regno_di_polonia_raremaps.jpg
1750
Giovanni Battista Albrizzi (publisher) - Delisle (cartographer) - Isaac Tirion (printer) "Nuova Carta del Regno Di Polonia..."


I'm not replying to you, because you will never admit you're wrong. I'm replying to whoever thought this comment of yours was worth an upvote.
What for sure would help is if you could kindly tame your biterness, restrain from talking about pre-Columbian civilizations in the Poland/Ruthenia/Baltic feedback thread and get to the point by providing arguments supporting your claims about Ponizzia and Belz (by the way, on one of the maps above Belz is depicted as part of Red Ruthenia ;)).
 
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Actually, the bishop was officially "Osiliensis", ie, Bishop of Ösel. Though the territory of his secular power was split into two equal parts, Ösel/Osilia and Wiek/Maritima, there is no reason to go along with the 19th century invention of (the term of) "Ösel-Wiek" *(except for the fact that modern historiography has continued this trend). The duality of Ösel/Wiek should be represented as two separate provinces to allow the bishop to rule over two "regions". But I think the English language version should definitely refer to "Osilia" instead of "Ösel" to allow for a bigger commonality between the different bishoprics (many of which already are supporting Latin-based names).

The name of it has the same problem as "Byzantium" because the name used in modern times (in history books, research papers etc) differs from the historically more correct name. And like Byzantium, devs should prefer widely used "Ösel-Wiek" over "Ösel" or Latin "Osilia". Reason for that is that for most people who know this region think of this country as "Ösel-Wiek". For example in Estonian history classes children learn about "Bishopric of Ösel-Wiek" and not "Bishopric of Ösel". Most of those Estonians would see that name as a glaring mistake and it might be off putting when they want to play in a region where their home country is. Way more people would see that name as a mistake than not. Also, the main reason for the use of this name by historians was that "Ösel" was/is a name that is way too confusing for this bishopric when roughly only quater of the country was on the Ösel (Saaremaa) island itself and when the main administrative center was mainly in "Wiek" part of the bishopric.

A small argument for Riga Latviae is that Latvia was one of the two stifts of the archbishop, with the other one being Livonia. So the name can honor either of these two by it's addition to "Riga". Though I wonder if an easier way to get around the naming of the archbishop would not be to have the archbishop exist as "Riga" and "The City of Riga" be "Riga-on-Daugava" so that any duchy that resulted from it would also be "Riga-on-Daugava". It's perhaps not as neat for the city, but I'm guessing that turning the city into a monarchical state is less likely than doing the same for the archbishop.

It seems that for devs the main approach is to change the name of the bishopric rathen than the city and I do agree with that. Riga wasn't named after the Archbishopric, instead the Archbishopric was named after the city. Also, I am curious, where did you find that the stifts were called "Livoniae" and "Lettoniae". I ask that, because I haven't yet found it being used as the names of stifts.

I also disagree with the need to split Livonia into two areas; one big Livonian area would represent best the cultural and linguistic realm that existed in the Medieval period.

That linguistic and cultural realm only excisted for Germans and others who came from outside. Estonian language isn't Indo-European and that kept South Estonia culturally and linguistically quite drastically divided from North Latvia even though both were part of historic Livonian region. Also, Livonia (currently named - Baltic) is way too big area to begin with and that is also why it should be divided at least into 2.
 
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Looking at other maps, the majority of provinces seem to be named after existing regions, not towns (eg, Norfolk and not Norwich in the British Isles). I think this is a trend that can be carried through in Livonia as well, and therefore I disagree with the reason to bring in Polish 17th century administrative units to define in-game provinces. In the end, those were dependent on which town had achieved local superiority by that point, and this may be completely different in any game here, so leaving them as area-based terms would be much better.

Most provinces in Baltic/Polish region are named after towns and not regions. What's the point you are making? Maybe you didn't notice, but Baltics isn't British Isles. This insistence is especially strange because region borders of "Livland", "Latgalia" and "Curland" were mostly formed as a result of Swedish expansion into those areas and borders it had with Polish-Lithuania in different times. And because of that, the use of "Livonia" isn't any more "medieval" than "Pernau" and "Wenden". Names for those regions that differ from town names were used before Crusades, but those names fell out of use in Southern Estonia and Northern Latvia very quickly after the Crusades ended. From 16th century onward the area/region around Pärnu was/is known as "Pärnumaa" aka ("Land of Pärnu") and area near Tartu was/is known as "Tartumaa" ("Land of Tartu") while region names were and are still in use in North Estonia. For example Haapsalu town is in "Läänemaa" (Western Land), Rakvere and Narva are part of historic "Virumaa" ("Land of the Viru tribe"), Tallinn is in "Harjumaa" ("Land of the Harju tribe") etc. You expecting devs to use region names is just nonsense when there is no good alternative and you haven't offered any. Ugandi" and "Sakala" fell out of use already in 13th century and that before the Livonian war took place, the name "Livonia" was used as a name for the whole Livonian Confederation (not just region between Daugava and Estonian duchy). Because of that, the use of "North Livonia" for the region near Pärnu and "South Livonia" for region around Riga is also absolute non sense. that into account, it is clear that the absolute best option is to use the Polish administrative names that stuck for those regions for centuries and that also make sense during medieval times. Instead of strangely insisting to use non-excising and/or even less historical logical region names.

In general, though, your comments relate much more to events from 1560 onwards than they do to the Medieval period which will be taking up the vast majority of gametime (the two first centuries, and I would imagine many people will be starting new games roundabout then -- who goes past 1700 religiously in EUIV?).

What do you suggest then? Naming all provinces into "x Livonia" because all of Latvia and South Estonia was then known as Livonia? Okay. It is "definitely" better to have 12 "Livonia" provinces than to use names that were in use for those regions in later times.. like "Pernau" or "Wenden".

For those reasons I prefer the Medieval solution:

- Alt-Pernau should stay in one province with the locations of Ösel that are in (modern) mainland Estonia;
- Oberpahlen should stay in one province with Fellin.

In both of those cases both locations would fall under the influence of Tartu (in case of Oberpahlen) or under the influence of Pärnu (in case of Alt-Pernau) when anybody else (and I mean literally anybody else) would take over the control of those lands. It is especially true for Alt-Pernau that was mostly cut off from Leal (Lihula) and rest of the Wiek becuase of a belt of swamps and bogs while Pernau (Pärnu) was just across the river. Similarily Laiuse and most other parts of "Oberpahlen" location were separated from Oberpahlen (and because of that also Pernau and Fellin) because of forests and swamps. In both cases it is historically logical that most of the Oberpahlen location fell under the control of Dorpat and that Alt-Pernau location fell under the control of Pernau. Also, let's keep in mind that most provinces don't follow medieval country borders anyway. I don't get why it is necessary to insist that they are followed in Baltics.
 
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I'll copy my comment from Tinto Talks #31 because it is relevant here.

____

Everything cool but I don't see why Duchy of Inowrocław is in the game? In 1320s two dukes in kuyavia exchanged their lands for duchies of Sieradz & Łęczyca so that Polish King Władysław Łokietek could better controll border with TO.

Przemysł of Inowrocław exchanged Inowrocław in 1327!
Władyslaw Garbaty exchanged Dobrzyń Duchy also in 1327 (and received it back in conclusion with peace between Poland & TO)

"Duke of Inowrocław after 1320/24, in 1327 he exchange Inowrocław for Sieradz."

"Together with his brother, he maintain his alliance with Władysław I. In view of the constants wars against the Teutonic Order, and in order to facilitate the Polish King an open warfare, between 28 May 1327/14 October 1328 Przemysł agreed to exchange his ancestral domain of Inowrocław for Sieradz. In this conflict, the new Duke of Sieradz tried to serve as mediator; however, this didn't protect his domain to be ravaged by the Teutonic Knights."


"Na przełomie 1327 i 1328, wobec zagrożenia księstwa ze strony zakonu krzyżackiego, król polski zaproponował zamianę rodowych posiadłości na księstwo ze stolicą w Łęczycy. Od 1328, po śmierci brata Bolesława, Władysław przejął pełnię władzy. W 1343 w wyniku pokoju kaliskiego Władysław powrócił do księstwa dobrzyńskiego (tak pewnie stanowiła umowa z przełomu 1327/1328). Ziemia łęczycka z woli króla Kazimierza Wielkiego została w jego panowaniu dożywotnio."


View attachment 1196564
Inowrocław shouldn't exist at this time.

Instead of Inowrocław you should add Gniewkowo location & with it Gniewkowo duchy.

"
The Teutonic Knights laid siege to Gniewkowo in 1332 during their war with Poland. To avoid capture Casimir set fire to his stronghold and abandoned the town. He would not regain control of the duchy until the Treaty of Kalisz in 1343.

And Gniewkowo was ruled back then by Kazimierz III of Gniewkowo. NOT Kazimierz III the Great !!

__

and I guess in game Inowrocław is PU of Poland because you took Kazimierz III of Gniewkowo for Kazimierz III the Great xDD, those are 2 seperate rulers
 
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I understand everyone would like to see places they are emotionally connected with represented in game, but if there is a city this location should be renamed to it's Olkusz:
  • Already granted city rights at the start of the game (unlike Będzin and Chrzanów). Exact date is unknown, but it happened no earlier than in 1262 and no later than in 1299.
  • In 1356 it joined "Court of Six Cities" established by Casimir the Great - the highest judicial body for the cities of Lesser Poland (along with Kraków, Sącz, Bochnia, Wieliczka and Kazimierz).
  • Important (arguably the most important) mining town of Kingdom of Poland at that time. It grew rich thanks to mines of lead and silver.
City itself didn't join this Court but 2 peoples from the city which knew law were joining the court when needed.
Olkusz importance unfortunately deteriorate at the beginning of XVII century, when the mines started to crumble, then during Swedish deluge mines were done (Swedes sacked city and . City was burned second time by Swedes and later by Russians causing it to be a ruble.

Regarding Będzin later city terrain was used even by Lusatian Culture as defensive settlements. Even before city rights were established and castle build there was border defensive settlement during medieval period.
Since granting city rights importance of the city rise, including multiple privileges (like stable right, salt right, fair rights), city walls were built, multiple kings visited city, it was center for polish Hussites, also there was significant presense of Jews in city (multiple laws were establish to protect theirs laws), there were treaties negotiated in Będzin (between Silesian princes and Polish lords, and this one which decided who will be Polish king during succession war with Habsburgs).

There was more events regarding Będzin in the span of EU4 for the whole period, like someone from Jewish community from Będzin was one of 22 member of Council of Four Lands.

Of course there were multiple fires and city was sacked by Swedes during deluge but it was every time rebuild.

Just wanted to say that Będzin is also important city like Olkusz for the region and both are much more important than Chrzanów and I hope that both cities can be placed on the map.
 
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Wow, so happy to see it, it looks much better now, really awesome work, @Pavía and the whole team!
I'll leave another portion of feedback and proposals for Ukrainian lands. Far less this time :D

LOCATIONS
I'm very happy with the changes. A couple of locations should have correct spelling:
  • Izyaslav instead of Iziaslav (for consistency, the letter Я is transliterated as YA, like in the very next location Zvyahel)
  • Zavallya instead of Zavalye (for consistency, Ukrainian name instead of Russian transliteration)
Also I propose Ukrainian spelling for some locations, that now are in Poland or Belarus for dynamic spelling (see the map attaches, just for consistency, Polish names under Polish rule, Ruthenian names under Ruthenian rule etc.):
  • Kholm
  • Krasnostav
  • Hrabovets
  • Pyskorovychi
  • Lyubachiv
  • Ryashiv
  • Yaroslavl
  • Peremyshl
  • Bila Soroka (Ukr.) - Belaya Saroka (Bel.) - Belaya Soroka (Rus.)
Also as far as I understand, you did not review Chernihiv and East Dnipro Bank areas, but there are some better names there:
  • Oster instead of Starogorodskaya (a well-known important historic town instead of a small village noone knows about)
  • Lubech instead of Ripky (a well-known important historic town instead of a small village noone knows about)
  • Nizhyn instead of Unenezh (Unenezh was destroyed by the Mongols, then it was Nizhyn, the name relevant for the most of the game time frame)
  • Hirsk instead of Horodnia (optional)
I hope that you'll fully include the Dnipro left bank region in another TM to have them properly reviewed :)
The map with the respective changes:
View attachment 1182693

PROVINCES
Looks very nice.
  • I'd just suggest Ostroh instead of Rivne because it was much more important town back then. The first college in Ukraine was there.
  • Zvyahel instead of Zviahel. Again YA spelling and to make it the same as the respective location
  • Also Eastern Podolia is not actual Eastern Podolia :) So maybe better call it Rov.
  • As well as with locations, Kholm and Peremyshl for dynamic naming when under Ruthenian rule.
  • Pokutia should be spelled with a 'k', not Pocutia. I assume, spelling with a 'c' is Romanian/Moldovan (can be used for dynamic spelling).
  • And Bukovyna instead of Suceava, but it will be in another TM feedback :)
View attachment 1185319

AREAS
Looks good. As a Ukrainian I like the fact that you use Ukrainian name Podillia :D, but maybe for the consistency if you use westernised names for Volhynia, Polesia, Ruthenia, ..., then maybe it would be better to also use Podolia. Or it can be just my exaggerated perfectionism.
View attachment 1182696

TOPOGRAPHY
I'm really looking forward to the professional review by @Sulphurologist :D, but I have a feeling that you somehow ignored some hills in Galicia and Podolia and even some mountains:
View attachment 1182699

VEGETATION
Here I see some potential for better changes. I think you put too much forests in Polodia and too little forests around Kyiv and Chernihiv.
In Ukraine, according to every our geography schoolbook, we have three main natural zones – steppe, forested steppe and forests (apart from the mountains). They can be even seen in the modern satellite images:
View attachment 1182708View attachment 1182703View attachment 1182704
Even now it can be seen that areas to the north of Kyiv and Chernihiv are quite forested. No way in 1337 there were any huge areas of grasslands up there, it was even more densely forested (farmlands around Kyiv are OK, maybe around other bigger towns too).
At the same time there should be far less forests in the forested steppe areas, I assume mostly a mix of woods, grasslands and just a bit of farmlands and forests. By the way, this is how forested steppe looks like in my region:
View attachment 1182714
Dense forests were stretching deeper to the south along the main rivers - the Dnipro, Buh, Dnister. The forest near Chyhyryn and Cherkasy is still alive and it was very important historically for cossacs, by the way.
Here I attach the image from Kaplan et al. (2009). This is some kind of simulation, something between 1000 and 1500 could be used:
View attachment 1182705
So my rough proposal for Ukrinian vegetation map looks like this:
View attachment 1182706View attachment 1182707

CULTURES
I love it so much, great work!

The only thing is that there should be Halychian culture in the Pokuttya in the South, and to my mind Halychian and Ruthenian cultures should be expanded a bit to the south, at least to Bukovyna and mixed with Moldavian/Romanian/Wallachian.
And maybe a bit more mixed borders between them.
View attachment 1182697

RAW MATERIALS
Love all the changes, much more diverse now!
  • As for the Ukrainian historical cossack Left bank locations around Lubny, Poltava, Sumy, Hlukhiv - it was a huge saltpeter production region since the early XVI century, mostly ruled by cossack colonels and nobles. They exported a lot of it to Muscovy. Actually as far as I understand, the Cossacks dug the remnants of Kyivan border settlements and fortifications destroyed by the Mongols as well as ancient burial mounds in the steppe, so the saltpeter production was far more efficient than represented by the saltpeter works building in the game. It can be really considered as RGO and represented by at least 1-2 saltpeter RGO locations.
  • Also, the territories of modern-day northern Ukraine (especially Chernihiv, Sumy oblasts) were a known centre for fiber crops production since the Kyivan Rus times till now. So please add a couple of fiber crops RGO locations there instead of wheat too.
I think these changes are very relevant and would make this 'wheat-only' region more diverse :D
Unfortunately, both sources are in Ukrainian only:
View attachment 1184637


And thank you for adding the Duchy of Chernihiv, Volhynia and other minors as separate tags.
The only note is maybe instead of Halychia use The Duchy of Halych.

POPULATION
I think, that the town/city criteria shoul be not absolute, but relative within a certain region, so I would add a couple of towns in the region.
Here there is a link with approximate cities population:
View attachment 1197578

So I would add at least Lviv (already had Magdeburg rights, by far the biggest city of Ruthenia), Lutsk, Chernihiv and Sanok (got Magdeburg rights in 1339) as towns as local regional leaders.
Maybe also Ostroh or Belz if the game balance would require it, otherwise not.
View attachment 1197582


And once again, I am amazed by your dedication and work, thanks!
Another update because of added towns/cities map:

POPULATION
I think, that the town/city criteria shoul be not absolute, but relative within a certain region, so I would add a couple of towns in the region.
Here there is a link with approximate population numbers around 1300-1350:
CityTown.png


So I would add at least Lviv (already had Magdeburg rights, by far the biggest city of Ruthenia), Lutsk, Chernihiv and Sanok (got Magdeburg rights in 1339) as towns as local regional leaders.
Maybe also Ostroh or Belz if the game balance would require it, otherwise not.
TownMap.png
 
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Hello, map lovers! This might be a week full of joy for you, as we will have two Tinto Maps (as we also had last week!). Today, we will share our review of the maps of Poland, Ruthenia, and the Baltic, incorporating your feedback and suggestions.

As a foreword, this review has taken us more time than the previous ones, as it has been massive in comparison, plus it has fallen into summer time and the vacations. After reading and processing your feedback, we considered that there were several ways in which we could improve these regions, so we decided to devote some more time to get the degree of quality that we considered appropriate. This isn't something that's going to happen regularly; please be aware that each region is unique and challenging on its own, and in some cases, they might need more rework, and in others, less.

Without further ado, here is the list of changes, and the maps:

ADDITIONS

Added the following:
  • Locations (194 + 24 Lakes + 1 Wasteland)
    • Baltic Area
      • Aizkraukle
      • Dundaga
      • Durbe
      • Gulbene
      • Mākoņkalns
      • Padise
      • Pietālava
      • Saarde
      • Salaspils
      • Saldus
      • St. Martin
      • Straupe
      • Suure-Jaani
      • Toolse
      • Tukums
      • Vasknarva
      • Viļaka
      • Võnnu
    • Black Ruthenia Area
      • Bershty
      • Bol'shie Krugovichi
      • Buinovichi
      • Chernyany
      • Dobrush
      • Dzyatlava
      • Gródek
      • Hlusk
      • Kalinkavichy
      • Kapyl
      • Lakhva
      • Lelchytsy
      • Luchin
      • Lyubcha
      • Masty
      • Nyasvizh
      • Porazava
      • Rudobelka
      • Starobin
      • Tereshkovichy
      • Turets
      • Volosovichy
      • Vowpa
      • Zdzitov
      • Zhytkavichy
    • Central Poland Area
      • Brodnica
      • Kowal
      • Orłów
      • Tuszyn
      • Uniejów
    • Greater Poland Area
      • Buk
      • Czaplinek
      • Czarnków
      • Człopa
      • Koło
      • Ląd
      • Nakło nad Notecią
      • Ostrów Wielkopolski
    • Lesser Poland Area
      • Biecz
      • Czchów
      • Kunów
      • Lelów
      • Pilzno
      • Proszowice
      • Urzędów
      • Wiślica
      • Żarnów
    • Lithuania Area
      • Astrina
      • Dokshytsy
      • Drysvyaty
      • Giedraičiai
      • Halshany
      • Kernavé
      • Maleišiai
      • Medininkai (in Vilna)
      • Onuškis
      • Shchuchyn
      • Svir
      • Upyté
      • Veisiejai
    • Mazovia Area
      • Biała Rawska
      • Gostynin
      • Kolno
      • Łomża
      • Różan
      • Sokolów
      • Tarczyn
      • Tykocin
    • Podolia Area
      • Bakota
      • Sokilets
      • Teplyk
      • Zavalye
    • Polesia Area
      • Chernyany
      • Dabuchyn
      • Davyd-Haradok
      • Hlynne
      • Malaryta
      • Motal
      • Nobel
      • Włodawa
    • Pomerania Area
      • Goleniów
      • Kołobrzeg
    • Prussia Area
      • Barten
      • Biały Bór
      • Dzierzgoń
      • Elbląg
      • Frombork
      • Gerdauen
      • Gniew
      • Labiau
      • Nowe
      • Windenburg
    • Red Ruthenia Area
      • Bolekhiv
      • Jarosław
      • Khorostkiv
      • Piskorowice
      • Sniatyn
      • Stryi
      • Turka
      • Tysmenytsia
      • Zvenyhorod
    • Samogitia Area
      • Papilė
      • Skuodas
    • Silesia Area
      • Bielsko
      • Bolesławiec
      • Dzierżoniów
      • Głubczyce
      • Góra
      • Hlučín
      • Kamienna Góra
      • Kluczbork
      • Milicz
      • Namysłów
      • Niemcza
      • Niemodlin
      • Nysa
      • Olesno
      • Prudnik
      • Środa Śląska
      • Strzelce Opolskie
      • Syców
      • Szprotawa
      • Toszek
      • Złotoryja
    • Ukraine Area
      • Belaya Soroka
      • Berdychiv
      • Bilokorovychi
      • Chortolisy (Pulyny)
      • Khoiniki
      • Kholmyech
      • Kopyshche
      • Korostyshiv
      • Lebedyn
      • Rozkishna
      • Smila
      • Stodolichi
      • Viry
      • Zdvizhen
    • Volhynia Area
      • Iziaslav
      • Kamin
      • Liuboml
      • Mel'nytsya
      • Peremyl
      • Peresopnytsya
      • Stepan
      • Turiisk
      • Tykhomel'
    • White Ruthenia Area
      • Asvieja
      • Bobr
      • Bocheikovo
      • Chavusy
      • Dzisna
      • Ilya
      • Jeziaryšča
      • Kastsyukovichy
      • Koidanova
      • Kopys
      • Krasnoe
      • Lahoysk
      • Lukolm
      • Lyubashany
      • Mikulino
      • Nekloch'
      • Novy Bykhaw
      • Rakaŭ
      • Rasony
      • Shumyachi
      • Svislach
      • Tyatseryn
      • Ulla
      • Ushachy
      • Velizh
      • Vydreya
      • Vydritsa
      • Zabor'e
  • Lakes
    • Alibey Lagoon
    • Berezan Liman
    • Curonian Lagoon
    • Dniester Liman
    • Kadzhibey Liman
    • Kuialnyk Liman
    • Laek Śniardwy
    • Lake Kahul
    • Lake Katlabukh
    • Lake Kitai
    • Lake Lubāns
    • Lake Mamry
    • Lake Narrach
    • Lake Rāzna
    • Lake Sasyk-Syvash
    • Lake Võrts
    • Lake Yalpuh
    • Łebsko Lake
    • Mius Liman
    • Molochnyi Liman
    • Sasyk Lagoon
    • Syvash Lagoon
    • Tylihul Liman
    • Vistula Lagoon
  • Wastelands
    • Crimean Mountains
  • Countries
    • Brzeg
    • Chernihiv
    • Drutsk
    • Głogów
    • Halych
    • Minsk
    • Mstislavl
    • Namysłów
    • Niemodlin
    • Novogrudok
    • Nysa
    • Opava
    • Pinsk
    • Prudnik
    • Ścinawa
    • Siewierz
    • Slutsk
    • Strzelce
    • Świdnica
    • Turov
    • Wrocław
    • Ziębica
  • Characters
    • opv_mikolaj_i_premyslid
    • opv_mikolaj_ii_premyslid
    • opv_anna_raciborz
    • opv_jan_i_premyslid
    • swd_bolko_II_small
    • swd_agnes_habsburg
    • sci_jan_scinawski
    • sci_margaret_scinawa
    • zie_bolko_II_ziebice
    • zie_bonne_savoie
    • stz_albert_strzelce
    • stz_agnes_hardeg
    • nmd_boleslaw_elder
    • nmd_euphemia_wroclaw
    • nys_nanker
    • plk_boleslaw_iii_piast
    • plk_waclaw_piast
    • plk_elzbieta_gediminds
  • Cultures
    • Curonian
    • Greater Polish
    • Halychian
    • Lesser Polish
    • Mazovian
    • Polasian
    • Polatskian
    • Smolenskian
    • Sudovian
    • Volhynian
  • Dynamic Names
    • Added lots of German Dynamic Names.
    • Added some Dynamic Names in many other Languages
    • Renamed all modern Czech, Estonian, Latvian, and Polish locations to their national languages.
CORRECTIONS

Renamed the following:
  • Locations:
    • Będzin to Siewierz
    • Brok to Nur
    • Bruntál to Frývaldov
    • Bialystok to Suraż
    • Holovanivsk to Savran
    • Horodyshche to Korsun
    • Ivatsevichy to Vyada
    • Jonova to Punia
    • Kalynivka to Bozhsky
    • Karthaus to Mirachowo
    • Kelmė to Kražiai
    • Khmelnytskyi to Mezhybozhe
    • Końskie to Przedbórz
    • Kozienice to Stężyca
    • Kutno to Gąbin
    • Łochów to Liw
    • Losice to Mielnik
    • Lubań to Rothenburg
    • Mankivka to Torgovytsia
    • Miechów to Książ Wielki
    • Monki to Drohiczyn
    • Nova Ushytsia to Ushytsia
    • Opole Lubelskie to Kazimierz (Dolny)
    • Ostropil to Liubar
    • Otwokc to Warsawa
    • Pajęczno to Brzeźnica
    • Pakruojis to Linkava
    • Pishchanka to Karabul
    • Plunge to Rietavas
    • Przysucha to Iłża
    • Pułtusk to Zakroczym
    • Radomyshl to Mychesk
    • Radviliškis to Tendžiogala
    • Rybnik to Pszczyna
    • Šakiai to Panemunė
    • Šalčininkai to Eišiškės
    • Słupca to Pyzdry
    • Talachyn to Drutsk
    • Telšiai to Medininkai
    • Tetiiv to Tsybuliv
    • Tomashpil to Dragushov
    • Tomaszów Mazowiecki to Zgierz
    • Valozhyn to Kreva
    • Vyshhorod to Dymer
    • Wyszków to Kamieniec
    • Ząbkowice Śląskie to Ziębice
    • Zakopane to Nowy Targ
    • Zarasai to Ežerėnai
    • Zduńska Wola to Szadek
    • Zurumin to Szreńsk
  • Cultures
    • Western Baltic to Pruthenian
Countries
  • Removed Regenwalde
  • Reworked the location ownership and subject relationships of the Silesian countries
Raw Goods
  • Changed several Raw Goods as suggested
Terrain and Vegetation
  • Total Review
Locations
  • Redrew several Locations
Provinces
  • Reorganized several Provinces
  • Renamed several Province Names
Minorities
  • Added minorities

Countries:
View attachment 1182506
There are some noticeable changes in the country setup. First, we have deeply reworked the Silesian tags, not only with your feedback but also with the help of some of our fellow Polish devs. Second, we've divided Galicia-Volhynia into two separate principalities, which are in a personal union under the same ruler, Yuri II; these two countries, plus the Principality of Kyiv, are now tributaries of the Golden Horde, and part of the Tatar Yoke IO. Third, we've adjusted the southern and eastern borders of the Grand Duchy of Lithuania. Finally, the internal borders of the Livonian Order have also been adjusted.

Dynasties (this map is now, as we hadn't shown yet the characters by Tinto Maps #4):
View attachment 1182511
Yes, there are several rulers belonging to the Piast and Gediminid dynasties. And there are also some Premyslid still around, ruling over Opava and Raciborz.

Locations:
View attachment 1182541
Locations! We considered that some more location density could be used, and from it comes the additions.

Provinces:
View attachment 1182548
You might notice that provinces are more historical now, following the powiaty and voivodeships of the nations depicted.

Areas:
View attachment 1182550

Terrain:
View attachment 1182552
View attachment 1182553
There have been some changes to the topography of the region, with more wetlands across it, and some hills and plateaus added on the Polish part of the Carpathian mountains.

Cultures:
View attachment 1182554
Some meaningful changes regarding the cultural setup of the region. We've decided to be a bit more consistent with the regions to the west, and we have split the Polish and Ruthenian cultures into their regional variants. We know that there will be a lot of questions regarding how this will work in the game, but we may ask for some patience about it, as we've got some changes planned regarding how it currently works, and we are aiming to show it in a Tinto Talks before the end of the year (and I can't say any more about this yet, sorry!). We've also added the Curonian and Sudovian cultures, and renamed the Western Baltic one to Pruthenian, adding some more cultural granularity.

Religion:
View attachment 1182555
Not many changes regarding the religious setup of the region, as we've distributed them a bit differently in some places.

Raw Materials:
View attachment 1182557
We've added a lot of suggestions from your feedback for the raw materials of the region, making it way more complex economic-wise.

View attachment 1182558
Three main markets, as the last time: Riga, Kraków, and Kyiv. And some staunch bugs regarding location connection to their markets that refuse to disappear, as well.


Population: Unfortunately, we still have to fix the pops of the region, as we have some pending fallout yet to address, so they aren't really in a good state at this moment; it's the only thing pending to do, and we hope to share them with you as soon as possible!

And that's for today! The next Tinto Maps to be reviewed is Anatolia, with no expected date yet; we're skipping Great Britain for now, as @SaintDaveUK will be on parental leave for some more weeks. Apart from that, on Friday we will be having a new Tinto Maps, the one for Arabia. Cheers!
Hey huge fan here, its relieving to see that you guys really take feedbacks from the community seriously. What about personal union system? Is it going to stay the same or will it change? For example in project ceasar can we form a personal union as a Muslim nation?