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I wouldn't call it a clusterfuck really, but I agree that most provinces don't match any historical region (or can't reasonably be), so you have to use loctions names for those. But if they do (or can be drawn so that they do), I think it's more flavourful to name them after such historical areas. But if you think otherwise than I also understand your view. In the end I think this topic is more about personal taste than anything else,so let us agree to diagree on that one
Well the historical regions are easier to read...
 
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Do german location borders allow to replicate Boleslaw the Brave conquests?
Near enough, I think. I certainly wouldn’t be opposed, it’s a valid fantasy for a Polish player. The fact that it’s outside the period by over 2 centuries makes it less the inclusion less pertinent, but if it’s there I’ll probably do a polish playthrough with exactly that as my goal.
Massacring historical borders for your artificial ones would make it way less fun for every other campaign and be frustrating for citizens of these regions. Also this is not eu4, game is not meant to be for world conquest, but to simulate history.
This is hilarious. These are historical borders, one of which lasted just over a century (admittedly past the game’s timeframe, but still) and a few locations in Poland not quite conforming to internal voivodeships isn’t going to meaningfully change gameplay. Allowing various historical external border configurations is more important than having perfectly accurate internal border arrangements. For the same reason it should be possible to achieve French Natural Borders and other historical/aspirational border configurations relevant to the period.
 
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Could Baltic Paganism be renamed from "Romuvan" to "Baltic", like how Norse Paganism was called "Norse" in the Scandinavia Tinto Maps? It seems odd having it named after a modern Neo-Pagan movement.
Well “Baltic Paganism” doesn’t sound as cool as “Romuva”, now does it? I mean it does come from a temple that supposedly existed of the religion which according to one source had the head priest of the faith which almost acted like the Pope in Catholicism.
 
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Do german location borders allow to replicate Boleslaw the Brave conquests? Massacring historical borders for your artificial ones would make it way less fun for every other campaign and be frustrating for citizens of these regions. Also this is not eu4, game is not meant to be for world conquest, but to simulate history.
Indeed, Boleslaw the Brave conquests should be possible due to game granularity. Rehabilitating German empire borders, which are historical borders too, wouldn't massacre anything, it's literally just a change of some pixels and a lot of people will want to achieve that look; in fact, it's made less fun right now because they cannot be replicated.

This is not an attack on the people who now live in these regions. Following this logic, no Paradox game should exist because it could be offensive to the whole planet because their modern homeland look somewhat altered and it simulates historical tragic events.

And this is ironic because I got confronted in the past when I asked if Project Caesar was aiming for simulating history, and no, they said PC should be a historical sandbox. Victoria 3 was also said not to be a world conquest game, and... people do it anyways o_O
 
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I thought you were going to add more pagans in Latvia and Estonia. Many ppl said here that a pagan rebellion is going to happen there soon, wouldn't make much sense to be fully christian in that case.
 
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How about Wielkopolski and Malopolski instead of greater and lesser polish? I know it means the same thing but it looks a lot less weird for non polish speakers to not have a people called "greater" and "lesser" poles
They have stated that they have a policy of using English names where they exist. Basically the most commonly used, academically accepted modern English name is chosen. Native names are nice, but only when you understand them. Navajo, for example, is better understood than Diné.

I believe however that they've stated that a gamerule to switch between native names and English names is being worked on, as well as one to control the changing of names based on culture.
 
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Indeed, Boleslaw the Brave conquests should be possible due to game granularity. Rehabilitating German empire borders, which are historical borders too, wouldn't massacre anything, it's literally just a change of some pixels and a lot of people will want to achieve that look; in fact, it's made less fun right now because they cannot be replicated.

This is not an attack on the people who now live in these regions. Following this logic, no Paradox game should exist because it could be offensive to the whole planet because their modern homeland look somewhat altered and it simulates historical tragic events.

And this is ironic because I got confronted in the past when I asked if Project Caesar was aiming for simulating history, and no, they said PC should be a historical sandbox. Victoria 3 was also said not to be a world conquest game, and... people do it anyways o_O
The Germany players can squint their eyes and will get what they're looking for.
 
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I don't like your assumption that only Polish people could possibly want pre-partition borders in Poland. The whole world doesn't want to build Germany, and implying that you're sacrificing the comfort of Polish players for the sake of all the rest of the world's players is very disingenuous. At the end of the day the only people that will care much about this issue are Germans and Poles, I suspect to the rest of us it's hardly a big deal either way.

And personally, I don't care much about exactly replicating particular historical borders when playing these games. You can approximate Germany's historical borders very closely already, insisting on moving 4 or 5 borders a few kilometres east or west to make it exactly as it was after a particular conquest seems incredibly petty.

Finally, I don't see why the lines that later countries imposed on these people should be given precedence over the historical situation as it existed during the early stages of the game. I'm very happy that the Sahara isn't full of straight lines, and I'm very much hoping that they will change the straight line borders we've seen them apply on the USA as well, they're ugly and mess with my immersion.
My assumption comes from the people that is usually reacting with 'disagree' to any comment that makes the slightly attempt to Poland's inner borders distribution, and the usual kind of 'nationalistic fights' that occur in any Paradox game-related post. It happened quite a lot in the Balkans TM, in the Iberian TM, and the Anatolia/Levant TM.

You're also making assumptions when stating that the whole world doesnt want to build Germany. I've seen the contrary in all those years of user post and video tutorials of how to play as Brandenburg/Teutons/other German state.

To be honest I don't understand how Polish players could be discomforted, they've been listened and they've got a pretty detailed game map of their homeland, they are not being silenced or ignored, and I hope I'm not being misunderstood because I have nothing against my Polish fellow players.

And of course this is personal; in your own case you don't care about this particular are, but some people will and it would be nice to being able to. This was achiveable in the former map and they removed it.

The main advantage of such granularity is that it will suit most of the player base if it's done correctly.
 
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And polish players can’t do this with their internal borders? Which mind you shouldn’t even be visible 90% of the time. “Just squint” is a terrible argument for external borders being misshapen.
What has this "argument" even devolved to?

  • Guys this map is bad because it doesn't let me recreate a country that's outside of the timeframe of the game
  • Many such cases
  • No you don't get it I NEED to have this specific country's borders be perfect
  • That would ruin other countries, just approximate it
  • No, YOU approximate it, I NEED mine to be perfect
 
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Would Lechitic be a better name than Polish for the culture group? It sounds better to me
 
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Guys this map is bad because it doesn't let me recreate a country that's outside of the timeframe of the game
The partitions of Poland took place from 1772 to 1795. The Congress of Vienna occurred in 1815. Both are within the period of the game. If this is a region which was historically divided and had lots of notable external borders for most of the game’s duration that would be fine, but no the game starts with a mostly united Poland that should centralize soon enough, then has a homogenous Poland, then at the tail end Poland is partitioned. So no this is a case where external borders taking precedence over, or at least being compromised with, internal borders makes sense. The treatment Silesia got is a good example. The province layout is largely accurate to how things were internally divided before the Prussian conquest, but said historical conquest can still be replicated with locations.
 
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They have stated that they have a policy of using English names where they exist. Basically the most commonly used, academically accepted modern English name is chosen. Native names are nice, but only when you understand them. Navajo, for example, is better understood than Diné.

I believe however that they've stated that a gamerule to switch between native names and English names is being worked on, as well as one to control the changing of names based on culture.
The point was precisely that in this case I rather not understand the meaning.
 
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Well “Baltic Paganism” doesn’t sound as cool as “Romuva”, now does it? I mean it does come from a temple that supposedly existed of the religion which according to one source had the head priest of the faith which almost acted like the Pope in Catholicism.
It does sound interesting, though I'd just chalk that up to it sounding exotic. Other than that, it just being the name of a holy site is like calling Christianity "Jerusalem" and doesn't really make sense outside of the Neo-Pagan revival context.
 
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Near enough, I think. I certainly wouldn’t be opposed, it’s a valid fantasy for a Polish player. The fact that it’s outside the period by over 2 centuries makes it less the inclusion less pertinent, but if it’s there I’ll probably do a polish playthrough with exactly that as my goal.

This is hilarious. These are historical borders, one of which lasted just over a century (admittedly past the game’s timeframe, but still) and a few locations in Poland not quite conforming to internal voivodeships isn’t going to meaningfully change gameplay. Allowing various historical external border configurations is more important than having perfectly accurate internal border arrangements. For the same reason it should be possible to achieve French Natural Borders and other historical/aspirational border configurations relevant to the period.
In that case, why not divide Berlin into East and West to satisfy some Russian fantasy? Or better yet, split it into four locations for each occupation zone to satisfy a British-French-American dream? If it's less than 30 years of difference between these German imperial borders and occupation of Berlin.
 
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Would Lechitic be a better name than Polish for the culture group? It sounds better to me
I agree, sounds better and it’s a bit more diverse in what it encompasses.
The linguical divide between the West Slavs is: Czech-Slovak, Sorbian, and Lechitic, which includes The Polish cultures, Kashubian (Pomeranian), and Polabian. If they add Kashubian and Polabian that's how it should be named.
 
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Amazing work! Love to see the improvements in Livonia.

One question I have: Is there a reason why some provinces in the game use English words for things like cardinal directions while some don't? For example Livonia is divided into north, south and inner parts, but Österbotten in Finland is norre and södre. I'm not sure which one I prefer myself. Local language words feel more flavorful but English is easier to understand for most players.
 
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