Hello everybody, and welcome to the map review of one more region: Carpathia and the Balkans! This one has taken a bit to get out, as although it was almost finished a few weeks ago, we needed to double-check and correct some issues.
This area has had a lot of border changes that are not always very accurately documented, which leads to conflicting versions depending on the author. We have tried to collect the maximum amount of sources to make the best decision that we could. If you disagree, do not hesitate to comment on it, but please remain civil. Many of these borders are up to interpretation and we might not agree with which one is the correct one, which is fine, as it's as long as we have an informed and polite debate.
Without further ado, the changelog will speak for itself, while I show some new map screenshots:
Countries
The two biggest changes here are the new tags in Moldavia and Albania. There still will be an event early in the game for Moldavia, although now it will be about the unification of the tags that start ruled by the Golden Horde into the March, later Principality, of Moldavia.
Dynasties
Notice that many places have no known rulers and dynasties are so created dynamically.
Locations
Provinces
Bîrlad should Bârlad (already corrected)
Areas
Terrain
Some wastelands in the Carpathians have disappeared, and are now just Mountains; however, they will continue being quite strategic in winter, as the mountain passes may freeze, blocking movement.
Development
The first time you see this map! The more mountainous regions have less development, for obvious reasons.
Natural Harbors
Cultures
There are also some changes in this distribution. The most important ones are the Rusyn culture being replaced by Halychian, and Moldovan being its own culture in the setup.
Dominant Language
The dominant language per location. We have not yet done the dialects, our lower level, which is used for flavor on location and character names, so suggestions are welcome.
Common Language
The common language in each country.
Court Language
Religion
Raw Materials
Markets
There haven't been any changes in this map, but I wanted to show you how our dynamic localization for locations works (please remember that you can set it as you prefer with a game rule!)
And this is all for today! We'll read your feedback and answer your questions, as usual. This Friday we will have a new Tinto Maps, about North America; the next Tinto Maps Feedback will be devoted to Russia, although we don't know yet exactly when. Cheers!
This area has had a lot of border changes that are not always very accurately documented, which leads to conflicting versions depending on the author. We have tried to collect the maximum amount of sources to make the best decision that we could. If you disagree, do not hesitate to comment on it, but please remain civil. Many of these borders are up to interpretation and we might not agree with which one is the correct one, which is fine, as it's as long as we have an informed and polite debate.
Without further ado, the changelog will speak for itself, while I show some new map screenshots:
ADDITIONS
Added the following:
CORRECTIONS
- Locations (155+ 5 Lakes + 27 Wastelands)
- Aiud
- Archar
- Arilje
- Babadag
- Băița
- Baja
- Ballsh
- Bălți
- Bardejov
- Beden
- Borač
- Brskovo
- Brvenik
- Bizya
- Bukov
- Careii Mari
- Cegani
- Cernavodă
- Cetățeni
- Cheresig
- Chișinău
- Cincu
- Constanța
- Corabia
- Cotnari
- Cozia
- Cristuru Secuiesc
- Csurgó
- Dabas
- Dobrolak
- Dombóvár
- Drăgășani
- Elhovo
- Enisala
- Găiseni
- Giannitsa
- Gigen
- Glamoč
- Glavacioc
- Glaž
- Gönc
- Gratia
- Gravia
- Gura Galbenei
- Gynaikokastro
- Hajdúszoboszló
- Hangu
- Has
- Heves
- Hodod
- Hunedoara
- (Ilirska) Bistrica
- Ineu
- Isaccea
- Kaposvár
- Kapuvár
- Karlovac
- Kecskemét
- Kikinda
- Kladentsi
- Körmend
- Kostenets
- Kozara
- Kranj
- Kremnica
- Krupina
- Ktenia
- Kutina
- Laško
- Lipnic
- Lipova
- Lom
- Lyaskovets
- Makó
- Medveđa
- Meteleu
- Metlika
- Mežhorje
- Miskolc
- Modoš
- Mohács
- Mukachevo
- Nagyecsed
- Nagykanizsa
- Nevesinje
- Nógrád
- Novi Sad
- Olovo
- Oradea
- Ormenio
- Osijek
- Otočac
- Palada
- Pančevo
- Pápa
- Pârscov
- Perperek
- Petrovaradin
- Piatra lui Crăciun
- Pitești
- Plenița
- Podmuráň
- Poenari
- Považská Bystrica
- Prievidza
- Ptuj
- Putna
- Radovanu
- Recaș
- Reghin
- Reni
- Rožňava
- Ruse
- Šabac
- Salgótarján
- Sarata
- Sárbogárd
- Sátoraljaújhely
- Șemlacu Mare
- Siátista
- Sighet
- Siklós
- Sinj
- Siret
- Sisak
- Slănic
- Slobozia
- (Slovenj) Gradec
- Solt
- Srb
- Ștefănești
- Storozhynets
- Strelcha
- Svoge
- Szabolcs
- Szarvas
- Szombathely
- Târgul Sărăţii
- Tata
- Teočak
- Tirana
- Trnava
- Tsaribrod
- Tuzara
- Týrnavos
- Ungheni
- Ustra
- Vatra Dornei
- Veliki Preslav
- Velykyi Bereznyi
- Viadineți
- Viziru
- Zalaegerszeg
- Žilina
- Zvolen
- Lakes
- Lake Achinos
- Lake Neusiedl
- Lake Kopais
- Lake Trichonida
- Lake Volvi
- Wastelands
- Divided many Wastelands in more pieces.
- TAGs
- Arianiti
- Baia
- Bârlad
- Hansca
- Hotin
- Iaşi
- Mataranga
- Muzaka
- Soroca
- Străşineţ
- Thopia
- Characters
- thp_tanush_thopia
- thp_andrea_thopia
- thp_helene_anjou
- thp_karl_thopia
- mzk_andrea_ii_muzaka
- mzk_efimia_mataranga
- mzk_gjin_muzaka
- ant_golem_arianiti
- mtr_pal_mataranga
- Dynamic Names
- Added tons of Albanian, Bulgarian German, East Slavic, Greek Hungarian, Romanian, Serbo-Croatian, Slovak, Transylvanian Saxon and Turkish, Dynamic Names.
Renamed the following:
Cultures
- Locations (only corrections. Additionally renamed all location to standardized form):
- Argeş to Argeș
- Bîrlad a Bârlad
- Boruj to Boruy
- Brǎila to Brăila
- Bucuresti to Bucharest
- Buzǎu to Buzău
- Cîmpulung Moldovenesc to Câmpulung
- Cudalvi to Cudalbi
- Élis to Pontikokastro
- Györ to Győr
- Hateg to Hațeg
- Hîrlău a Hârlău
- Ilak to Ilok
- Jakeb-Szállása to Jakabszállás
- Koloszvár to Cluj
- Korosbanya to Baia Crișului
- Peč to Peć
- Râmnicu Sǎrat to Râmnicu Sărat
- Râmnicu Vâlcea to Râmnic
- Ruşii de Vede to Rușii de Vede
- Sǎcuieni to Vălenii de Munte
- Sofia to Sredets
- Sremska Mitrovica to Mitrovica
- Strimba to Strâmba
- Târgu Bengǎi to Târgu Bengăi
- Vaska to Vaška
Raw Goods
- Removed Rusyn culture (replaced with Halychian)
Terrain and Vegetation
- Changed several Raw Goods as suggested
Locations
- Total Review
Minorities
- Redrew several Locations
- Added more minorities
Countries


The two biggest changes here are the new tags in Moldavia and Albania. There still will be an event early in the game for Moldavia, although now it will be about the unification of the tags that start ruled by the Golden Horde into the March, later Principality, of Moldavia.
Dynasties

Notice that many places have no known rulers and dynasties are so created dynamically.
Locations




Provinces

Bîrlad should Bârlad (already corrected)
Areas

Terrain



Some wastelands in the Carpathians have disappeared, and are now just Mountains; however, they will continue being quite strategic in winter, as the mountain passes may freeze, blocking movement.
Development

The first time you see this map! The more mountainous regions have less development, for obvious reasons.
Natural Harbors

Cultures

There are also some changes in this distribution. The most important ones are the Rusyn culture being replaced by Halychian, and Moldovan being its own culture in the setup.
Dominant Language

The dominant language per location. We have not yet done the dialects, our lower level, which is used for flavor on location and character names, so suggestions are welcome.
Common Language

The common language in each country.
Court Language

Religion

Raw Materials

Markets

There haven't been any changes in this map, but I wanted to show you how our dynamic localization for locations works (please remember that you can set it as you prefer with a game rule!)
And this is all for today! We'll read your feedback and answer your questions, as usual. This Friday we will have a new Tinto Maps, about North America; the next Tinto Maps Feedback will be devoted to Russia, although we don't know yet exactly when. Cheers!
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