Hi, I translated that announcement to CimFrance/CS France site...
Now,
I'm afraid the paradox mods is an update of this :
https://mods.paradoxplaza.com/games/cities_skylines?orderBy=desc&sortBy=best (my thought since i saw yr streams with "paradox mods" ingame)
but as long sony/ms don't change their mind, it will look same as the current page but for CS2 of course
I don't see much interest to "bother" pc community with it as am not sure approval conditions of entrance for modders are same as on steam for this platform. I've seen a bit for the win 10 edition and btw, see only xbox mods remains nowadays. and its not quite popular thing... You may remove that Windows filter off that page now.
On Steam, when one ends support for its own mods, other people can bring the project back to life. Am not sure things will be as easy on Paradox mods. and those people aren't selected folks but free people happy to help as they can, and without deal or condition or whatever, and maybe that's why sharing and open source work great overall. PC Players were happy with steam workshop despite its not perfect
You know am not a huge mods player and rather these mods ingame for me than install thousand mods, CS 2 already sound like the right thing to me when i think to this, so good. And thank you.
Now, the game unreleased and even after, once freshly released, was it necessary to work with modders already on pre-release ? I would have wait people to discover the game before. mainly when i know a lot of things have been upgraded/added in CS2.
That's my opinion only. Bring us Tsunami ingame, not on yr forums ^^
With kind regards